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- Pyano1132
Off topic, but hey @GzeroD that whole “We are Legion” thing is Mass Effect 2, right? Legion was my favourite companion.
@GzeroD - I made a few cosmetic updates to the Aston Martin DBR9.
Feel free to add to your blog because we are legion. Or we are GTP Modding Team. Or we are Negan.......
- Removed ugly reflective quality on interior windscreen banner.
- Updated steering wheel shader values. No longer looks flat and grey.
- Updated F6 cameras.
Animated?I just saw Marshall's waiving green flags from their stations on Castle Comb so that was different.
It is from the worst book to have ever been published, The Bible.
Yes, I already downloaded your Barbagallo update. Job well done!
My intention was that your time could be better spent on tracks that need a facelift. However, I’m sure a DTM skin will still be well received!
Thanks.
At least on this Gue/Roll pack, you can have previews, plus, encrypted or not, the data folder is still available to modify/BoP to anything you'd like.
I have a question for you, I love your sets of tires in your Tyre Machine folders, did you make these tire sets and the algorithms, code, for them?
More particularly, I'd like to know how I can adjust existing sets of tires for cars that your data sets don't except.
Example of what I'm doing:
Trying to use a modern tire on the DRM Revival pack, whether it be a Modern GT tire or a 00's Race Car tire. Problem is that these options don't bold out in generate new tire. I'm guessing due to size. Now I see in the Input folder of these tire options there's a Normalizations.json. Is this where the tire size is coming from? I assume it is possible to create yet another folder that extends that range or will at least allow me to complete this certain task which is trying different tires on these Group 5 cars. I can PM you if need be
Alright, speaking of GT4...
A small teaser on what's to come. The next big GT4 project after the 720s is...
View attachment 905990
Also thanks for this site! A tip for any drifters in this forum, the E92 Eurofighter mod from the DCGP is gold!
I like it a lot. Those curbs are crazy,...If some of you want some track to be rework (skin and cam in my case), just ask
I'm always happy to work on tracks people love but think they need some fresh paint
EDIT: DTM Oschersleben upload on RD
There is already a great DTM skin by Author AlexBfromG on RD in is great bundleI like it a lot. Those curbs are crazy,...
I have a request, more a wish i guess. I like Hungaroring from ACU 2019 version a lot, but i just hate this modern F1 signage wit rolex everywhere. It also used to be a regular DTM track until 2018. So it could use a DTM skin and other great improvments from you.
Misano is the other one. Good track, nice layout, bad markings around the track. Also a DTM regular, to keep with your recent trends.
So for now I´ll give up searching to fix it somehow and unfortunately avoid pascals Zolder version like the devil the holy water.
The new skin should be fine mate.Very strange to hear all this.
It was about a week I last used Zolder (PascalWB), reading about all these conflicts, I still took the risk (without installing Peppi's skin) and I had no issues whatsoever.
Sorry for all people who had trouble. I am a bit reluctant to try the new skin though...
Which is regrettable, since it's the best Zolder version available in AC.Anyway, that track is now binned.
Hi,
I did all the steps, then deleted the car in CM, copy & past the new one from the desktop (with all the new name modifications) to the CM cars folder,
but the got this.
What might went wrong?
New shader patch: still getting that stupid crash message when leaving a race, the one that needs alt-tab tab-del to clear.
No risk at all, if the track work without, it's gonna work with it, it's logical and rational, it's just picture and nothing else, no code, it's really superficial, it doesn't go in core game engine, do not change the kn5 or something else, just do not overwrite your edit files if you got already one working, but if I remind, I think it's your edit files that I use to fix the grass problem so...Very strange to hear all this.
It was about a week I last used Zolder (PascalWB), reading about all these conflicts, I still took the risk (without installing Peppi's skin) and I had no issues whatsoever.
Sorry for all people who had trouble. I am a bit reluctant to try the new skin though...
Edit: disclaimer, I got rare case of people reporting that it can make the milk sour, but be assure that is really rare case, no problem, really be confident
Hi,
I did all the steps, then deleted the car in CM, copy & past the new one from the desktop (with all the new name modifications) to the CM cars folder,
but the got this.
What might went wrong?
Hi guys, I have a mod of the porsche rs spyder of rtm. I would like to change the problem with the gearbox, which is manual, when in reality it is sequential. Would anyone know how to help me?
Open car folder, data folder and drivetrain.ini -> find the line 'SUPPORTS_SHIFTER=' and change the value from 1 to 0. Job done.
If there's no data folder then in content manager go to content, cars, Porsche RS Spyder, unpack data, then go to the car's data folder and delete data.acd. Then follow my first instruction.