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Speaking of prototypes, the Jaguar XJR-9 LM from ltk modding is pretty cool car, at least the "looks" side of it. https://www.facebook.com/AC-LTK-Modding-103838834469232/
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Yeah, cool and encrypted...Speaking of prototypes, the Jaguar XJR-9 LM from ltk modding is pretty cool car, at least the "looks" side of it. https://www.facebook.com/AC-LTK-Modding-103838834469232/
and drives like 💩Yeah, cool and encrypted...
In my testing, it's about as fast as the most recent LMP cars. Great road-holding is compromised by brakes that are no better then those of a child's Big Wheel with plastic 'tires'. On the positive side, it does a masterful job of getting the power down. Curious.Good point that you've brought this up. I've made some tweaks, and hopefully should lap within Bugatti's theoretical lap times (100% AI and Optimum track surface on LM FM7 do 3.10s, while I do believe humans can do better than that in the same conditions). Moreover, I'm using the production version's output and weight, ui information, as well as factoring in the power losses from an AWD system than the standard 15%. Also, I'm done with this. Thank you all.
Guys, can anyone of you config wizards fix this? I've tried some config settings for the wipers but it doesn't work with CSP 1.76 preview92
Damn wipers have a mind of their own. I wish i had a simple issue like "wipers not working under rain" but this is even worse!
Just change value by these oneGuys, can anyone of you config wizards fix this? I've tried some config settings for the wipers but it doesn't work with CSP 1.76 preview92
[WIPERS]
WIND_AMPLITUDE_MULT=0
WIND_OFFSET=0
Edit: I found the fix. Just go to each and every skin folder you have and delete any lines related to [WIPERS] in ext_config.iniJust change value by these one
Code:[WIPERS] WIND_AMPLITUDE_MULT=0 WIND_OFFSET=0
You can keep wind_offset as 0.03 then play with wind_amplitude value from 0.2... to 1 or 2 ... Find the value where the wipers is shaking a little bit.
I've applied all the fixes @Breanuts made and mine struggles when it gets to third gear???In my testing, it's about as fast as the most recent LMP cars. Great road-holding is compromised by brakes that are no better then those of a child's Big Wheel with plastic 'tires'. On the positive side, it does a masterful job of getting the power down. Curious.
Lol I guess thats an answer anyway....Not public so not allowed inhere. And No, you dont need to DM me.
Actually spray is a PITA. You need a lot of water on the track and I really mean a lot of water, and if you do this with e.g. Heavy Rain it's still not working for everyone. So unluckily you wont get a "Press this an that" answer. For some people its working without any problems, others are cursing Ilja.
Thanks!awesome!!
do you have a discord or something?
I had a similar issue.Anyone know how I can fix this?
Downloaded a replacement more realistic data set for that Alfa Giulia Super that was uploaded to Race Department a few weeks back. The original was way overpowered around 300hp and couldn't run it with any other period cars for balanced racing. The data set fixed most of the issues with the original reducing it to 170hp and came included with an extra data set for a further detuned "stock" version at 100hp.
I'm having issues with the 100hp stock version, where I followed the instructions on a clean install several times which the author advised in their description to copy the 170hp car folder into a new renamed folder before placing in new UI and data files replacing overwriting the originals I had copied into the new folder. The standard super that has been reduced to around 170hp works perfect, but loading the 100hp version the game crashes when trying to load the car and I get error.
""BLURRED NODE (RIM_BLUR_LF) WHEELINDEX[0]: CANNOT LOCATE OBJECT"
Others including myself have asked for advice from the author of the replacement data on the Racedepartment discussion but as of yet none of us have had any luck with any fix.
Is anyone able to advise? to me its clear the game is trying to load missing rim blur but i don't have much idea how I can try locate that etc.
Any sort of help would be appreciated as the 100hp would be fun in races with Mini's, Abarth's and honda S800's
Here's links to the car and additional data replacement;
Alfa Romeo Giulia Super Ti
Update of the original mod with credits to its author André Kardol, to which we add lights, conditioning and remap textures, new physics, new skins, internal glass, among other details. Being a public mod, we let you download the update for FREE!www.racedepartment.com
Performance Data Replacement for Alfa Giulia Super
This is a great little car but like others have said it is overpowered. https://www.racedepartment.com/downloads/alfa-romeo-giulia-super-ti.44755/ With just a little bit of research I found this page on-line that states that it's powertrain was...www.racedepartment.com
Perfect thanks, got it fixed running in game now. Cheers!I had a similar issue.
It was fixed by deleting the content inside of blured_objects.ini View attachment 1082271
Even not being exactly the same issue, it worth trying, I guess.
Thanks for this. Here's an ai sidelines "fix" and working pit lane for ts_hungaroring. Also added a quick VAO, cause why not.Rain FX & Grass FX & Trackday ambient for ACC Hungaroring 0.3
View attachment 1081824
- Added RainFX
- Added GrassFX
- Removed fake sponsors to have a proper track day look
- created new outline & new map
- added Hungaroring logo
- added Geotags
That´s all folks, not a big deal but worth a trial. Hope our fellow @Pyyer can get his hands on that track to improve it further.
Put everything into your ts_hungaroringACCv03 folder and overwrite it. Have fun! Feel free to improve it!
From Fecebook. This is not my mod. Support the creator and the FB groups if you can.
----------------------------------------------
Greg Oganesov Assetto Corsa Our Racing Simulator Group
· 9iSpnhsehd ·
Nissan 300ZX JGTC
based on Forza's and Assetto Corsa cars parts etc...
Download: https://sharemods.com/xgq7cl58.../nissan_300zx_jgtc.rar.html
Donate: https://bit.ly/3j6lAjG
----------------------------------------------
I swear that this forum sometimes skips over posts. I didn't see that this morning when I checked in.Is that another one than this ? https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13491642
Happened to me and others many times. "Jump to new" made me a few releases every now and then.I swear that this forum sometimes skips over posts. I didn't see that this morning when I checked in.
Hi mate, did you find the track somewhere?Hmm First I have heard of this track, I will have to do a search for it.
Edited: Ah, its a Gilles track, at least the one I am looking at on you tube, Gilles has a video of this track. I just dont remember it that much. A conversion from GT Legends to AC.
thanks for your post @Paulo Ribeiro
Again, not really a specific answer possible.Side question, any particular version of the CSP Preview is preferable or just use the newest one?
Are the rss_-fonts installed?Guys, need a little help. Just bought a RSS gtm pack, but the dash info eg gear n other info on rss lanzo n bayro did not work. Try both method, install using CM n manual. Should it working out of box? Or any mistake on my site ? Csp and sol install.
Are the rss_fonts is in a separated folder ? Cause i cannot find them.Again, not really a specific answer possible.
I'm using 76p92 (newest release) since yesterday and encountered no problems. Other dudes have a lot of problems with the taskbar with p91/p92.
76p1 did I test after realease but went back to 75p1 due to some issues.
So long answer short, you'll need to test for yourself.
Are the rss_-fonts installed?
Apologies for my ignorance in advance (I'm getting old) but what ver of Hungaroring is this? I'm using the Reboot/Trained Monkey acu v 1.2 etc, is this better? I've searched but found no link for ts_hungaroring anywhereThanks for this. Here's an ai sidelines "fix" and working pit lane for ts_hungaroring. Also added a quick VAO, cause why not.
2.94 MB file on MEGA
mega.nz
The fonts are within the archive. I've just checked mine and they are there. But AFAIR - and this was a long time ago - CM installed them properly on my client. If yours didnt, just install them manually.Are the rss_fonts is in a separated folder ? Cause i cannot find them.
The link to the track is at the bottom of this post a few pages back:Apologies for my ignorance in advance (I'm getting old) but what ver of Hungaroring is this? I'm using the Reboot/Trained Monkey acu v 1.2 etc, is this better? I've searched but found no link for ts_hungaroring anywhere
TN Modding updated the Ferrari 575M to v1.1.
Download link is in the video description.
- fixed some small defects of the model
- optimized textures to reduce file size (now overall dimensions of both vehicles 480mb)
- added animation of shift paddles (F1 version)
- correct fuel lights
- correct glass texture (thanks to Opperslang)
- small adjustments to physics (thanks to the help of DaWeedz)
Their F355 has also been updated to v1.3
Download link is in the video description.
Changelog v1.3
- added damage (glass and 3d model) not texture
- added the windscreen banner effect (only works on csp 1.76 preview)
- small adjustments on physics
- new 3d driver model (found on internet. I don't know the author)
Their 360 Challenge Stradale has also been updated to v1.1
Download link is in the video description.
Changelog v1.1
- improvement of physics (steer ratio, suspension, tyre, aero etc.)
- added refracting turn light front
- small refinements of the 3d model
Alright, will check it later.The fonts are within the archive. I've just checked mine and they are there. But AFAIR - and this was a long time ago - CM installed them properly on my client. If yours didnt, just install them manually.