--[[ avialable weather types :
LightThunderstorm, Thunderstorm, HeavyThunderstorm
LightDrizzle, Drizzle, HeavyDrizzle
LightRain, Rain, HeavyRain
LightSnow, Snow, HeavySnow
LightSleet, Sleet, HeavySleet
Clear, FewClouds, ScatteredClouds, BrokenClouds, OvercastClouds
Fog, Mist, Smoke, Haze
Sand, Dust
Squalls, Tornado, Hurricane
Windy
Hail
]]
__SOL_WEATHER_PLAN:add_weather_slot({
weather = "Windy",
time_holding = 120,
time_changing = 45,
temperature_ambient = 19,
temperature_road = 25,
wind_direction = 5,
wind_speed = 33,
})
__SOL_WEATHER_PLAN:add_weather_slot({
weather = random({"FewClouds", "ScatteredClouds", "BrokenClouds", "OvercastClouds", "LightDrizzle"}),
time_holding = 150,
time_changing = 45,
temperature_ambient = 19,
temperature_road = 25,
wind_direction = 5,
wind_speed = 33,
})
__SOL_WEATHER_PLAN:add_weather_slot({
weather = random({"FewClouds", "ScatteredClouds", "BrokenClouds", "OvercastClouds", "Mist", "Smoke", "Haze", "Sand", "Dust", "LightThunderstorm", "LightDrizzle", "LightRain", "LightSleet", "Squalls", "Tornado", "Hurricane", "Hail"}),
time_holding = 150,
time_changing = -1,
temperature_ambient = 19,
temperature_road = 25,
wind_direction = 5,
wind_speed = 33,
})