- 104
- Germany
And now to the promised update massacre!
I finished the testing of the Modern Day Racing Series and that's what had to be changed to make it enjoyable + some more fixes. Happy downloading! Greetings to Breathe :-)
Last edited:
And now to the promised update massacre!
I finished the testing of the Modern Day Racing Series and that's what had to be changed to make it enjoyable + some more fixes. Happy downloading! Greetings to Breathe :-)
Yup. Slider666 gave me the hint with deactivating the landscape shades in pure config. Is triple screen also relevant for the server messages?Are you in triple screen mode?
just incredible...DiRT2 Utah - v1.0
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features:
- 4 pit/grid with AI
- CSP grass/rain, etc
- reverb sounds
- dirt, dirt (and more dirt)
credits:
- 3d model by Codemasters
- converted to AC by @RMi_wood
- extra 3d work, ribbon barriers by @pugsang
- hi-res textures/shaders by @Mike08
- other contributions and testing by @Breathe , @Fanapryde , Steel, @norms
:: DOWNLOAD ::
That's usually caused by an incorrect setting in the lods.ini located inside the data folder. If you don't have a data folder, use CM to "expand data". Then open the lods.ini in notepad or some other text reader. Increase the number listed for lod A. Easiest way to ensure that the numbers you're adding is to simply copy/paste the in/out numbers from a car you know works, such as one of the standard Kunos cars.Why is only the driver displayed when viewed from a distance? (ACL Ferrari250GTO)
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Are you able to remove the Assetto Corsa branding from the hood as well?at the beginning I just want to change the drivetrain like asking, but then I changed everything!! and it gives me a little break on the 90's btcc pack ...
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ok !Are you able to remove the Assetto Corsa branding from the hood as well?
Hi Badgerman.That's usually caused by an incorrect setting in the lods.ini located inside the data folder. If you don't have a data folder, use CM to "expand data". Then open the lods.ini in notepad or some other text reader. Increase the number listed for lod A. Easiest way to ensure that the numbers you're adding is to simply copy/paste the in/out numbers from a car you know works, such as one of the standard Kunos cars.
For example, here's the lods.ini for the Kunos 250, the bolded numbers are the ones you should check:
[COCKPIT_HR]
DISTANCE_SWITCH=7
[LOD_0]
FILE=ferrari_250_gto.kn5
IN=0
OUT=12
[LOD_1]
FILE=ferrari_250_gto_lod_B.kn5
IN=12
OUT=45
[LOD_2]
FILE=ferrari_250_gto_lod_C.kn5
IN=45
OUT=220
[LOD_3]
FILE=ferrari_250_gto_lod_D.kn5
IN=220
OUT=2000
Thanks very much
Thanks, I'll give it a try!Your not running the modded version of that car, as can be fund at RD, because from my experience the 12cyl version of that mod is corrupted.
Anyone help?Hello
Does anyone know if there is any command line that helps the car not collide in this part of the track?
it's about Trial Mountain by tomj - Updated by PieZello
Here's the print:
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Edit:
In fact, the car collides well in these yellow lanes on the left, I don't know why the screenshot came out like this...
Thank you! Didn't expect that is the logo on the roof of the car well it's blurry.Here you go:
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Great to see you also work on this car. The rim looks different. But the tire looks good. I wonder where you get that 😅 because my tire looks bad to me whenever I look on different angle.
I can't find this setting
I like this car, but... anyone have problems with the rear lights?PUBLIC RELEASE! Honda NSX-R LM GT2 1995...
Depends on the CSP version you have installed. Yours might not offer this option.I can't find this setting![]()
Thanks for responding so quickly... Could my problem have to do with the CSP version? I still use public 0.1.79... That's the only rear lights I can see...... No issues here for the rear lights (rears, brakes, blinkers all work well)...
That could be very possible, I'm on 0.1.80 prevThanks for responding so quickly... Could my problem have to do with the CSP version? I still use public 0.1.79... That's the only rear lights I can see...
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