- 841
- Belgium
Thx! Quite the experience.ALFA ROMEO GTA CONCEPT XX, version 0.95
Public release on the AC Mods by Nclsbrn89 Patreon
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Here an extra skin (chameleon) , feel free to include it if you like in your next release.
Thx! Quite the experience.ALFA ROMEO GTA CONCEPT XX, version 0.95
Public release on the AC Mods by Nclsbrn89 Patreon
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It would be great if you could contact the creator of the mod to share your skin. I'm not sure how though, as he doesn't list any additional contact information on his Patreon page. Check the mod listing to see if there's any Author info.Thx! Quite the experience.
Here an extra skin (chameleon) , feel free to include it if you like in your next release.
Worse and worse! 🤪
Just downloaded these fantastic cars, they look and sound superb but when driving them there is smoke coming from the rear wheels until about 100 mph then it disappears, returns again as soon as you apply the brakes, not sure what's going on. Any help much appreciated.Here is mod me and F302 have worked on and are finally releasing.
Courage C65 Pack by F302 and Peugeot905 Beta
Download: https://www.mediafire.com/file/mj7pugcazyss47w/f302_courage_C65_pack_beta.7z/file
-AER, JPX, Judd, Mecachrome (Skins don't directly match the real-life counterparts for this beta.)
-updated aero, suspension, tires, engine.ini, drivetrain, setup and etc
-Laptimes, trap speeds, and downforce similar to real-life counterparts.
a multitude of sources used.
-Unique sounds for each drivetrain option
note
The JPX was essentially run in 2003 LMP675 chassis #C60-N6 the first to be branded the Courage C65 name(Different then this C65 pack that car was designed
for LMP675 rules, not LMP2). I may not keep it in the final pack not sure yet.
There are no representative C65's 2005 and later on with this drivetrain but decided to add to the pack anyways.
(My gaming PC is out at the moment, publicly releasing some WIPs and beta me and the RMS Modding group)
Other updated Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized
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i posted a message on his official youtube release video... so prob. he will read it nowIt would be great if you could contact the creator of the mod to share your skin. I'm not sure how though, as he doesn't list any additional contact information on his Patreon page. Check the mod listing to see if there's any Author info.
Nope, but this does help:
I know Zwartkops has some very nice details, which does make the track very interesting to drive, even for me as an only pre1970 driver. The track I was talking about is the Targa Florio track, if I do well remember. Think both tracks have very interesting learning subjects for track modders.Do you mean these?
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Yeah, they're quite good (waaaaay better than the cardboard public), and it seems that this type of crowd does not consume many resources, but when today went back to drive in Zwartkops, I once again remembered how good that mod is... and when approached to the stands, I realized how well done the crowd was...
no one fixed the shift anim yet? (ps: I updated the skin a bit: rims are now brighter and a different livery icon)anyone has a fix for the shift animation for the Lotus Elise 111R 2004 by 101Creative ?
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added a chameleon skin for this lovely car (downloadable here)
Can you make the "correct" Midnight Purple for the Kunos R34?an update for the Abarth 500 EsseEsse 300 4WD , found on ATCK Garage
This adds a chameleon skin and gear indication! DOWNLOAD
(backup your data.acd file in case you wanna revert to the old one without gear indicator - but why would you???)
Nimble little ride , fun garantueed!
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Man this is rough, ngl I started to convert one of these myself ages ago, but it has been sat largely unfinished as other things take priority. Seeing yours made me want to finish mine since I think we can both agree this Corvette is gorgeous and it deserves some love. Now I'm not saying mine's perfect, there's probably a ton of bugs and oddities I missed but IMO the difference between the 2 versions is night and day.Released : Art Morrison Corvette (SEMA Winner 2006)
Converted from GT6 By F302
-Interior Light
-interior AO
-sound (Kunos C7)
-interior new mapping (carbon parts and alcantara)
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
Bugs: shift animation
please give your opinion on the car
what is good and what is less good!
tested on CSP 0.1.80-preview115
PP filer GT Sport 1.4
have fun
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager.
Download:https://www.mediafire.com/file/zng67ezi3r7nnem/f302_art_morrison_corvette.zip/file
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Unpack the data and invert the shifting hands in driver3d.ini.no one fixed the shift anim yet?
you can replace the texture of the exterior with anything you like ...Is there a way to make a good/realistic looking carbon livery without the exterior material being carbon (just flat black)?
No, ext_config.ini that I put in the skin folder does not seem to get applied !?can you make the "correct"Midnight Purple?
Had a quick look at the driver model and shifting animation. Quite a tricky one, but this should be an improvement. Looks OK in VR.Man this is rough, ngl I started to convert one of these myself ages ago, but it has been sat largely unfinished as other things take priority. Seeing yours made me want to finish mine since I think we can both agree this Corvette is gorgeous and it deserves some love. Now I'm not saying mine's perfect, there's probably a ton of bugs and oddities I missed but IMO the difference between the 2 versions is night and day.
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33.98 MB file on MEGA
mega.nz
I commented my ext_config.ini file a bit so people can read a bit about what does what, and why I do certain things, it's not super detailed but if it helps even one person, I'm gonna consider that a win lol.
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Newly introduced by Ilja on recent csp preview. CatapultFX.Why URD Darche 992 fly up on the inclined surface of Daytona? This does not happen with other cars
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Why URD Darche 992 fly up on the inclined surface of Daytona? This does not happen with other cars
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Extended physics not activeHad the same issue. I switched off all the new experimental physics features in CSP and it doesn't do it anymore. Don't know exactly which one of them triggers it. Also reported the issue to Ilja
Fantastic, appreciate it man 👍Had a quick look at the driver model and shifting animation. Quite a tricky one, but this should be an improvement. Looks OK in VR.
The driver adopts a more aggressive head tilt out on the track compared to CM showroom. No idea why.
Note, you have a high ksDiffuse setting of 1.0 for some cockpit materials (eg the leather), which makes it a bit nuclear in sunlight. Dropping this to 0.2 or 0.3 helps. I found the cockpit reds quite bright overall, so desaturated and darkened them a little for personal use.
Drop the steer.ksanim and shift.ksanim into the 'animations' folder and the driver_base_pos.knh into the main car folder.
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Had this issue while testing for the new championships. Also for Nascar in the oval. No CSP physics used. Like said switch to older CSP and it works.Extended physics not active
H is there a link for the
Thanks for telling me ill have a look when my gaming PC is fixed.Just downloaded these fantastic cars, they look and sound superb but when driving them there is smoke coming from the rear wheels until about 100 mph then it disappears, returns again as soon as you apply the brakes, not sure what's going on. Any help much appreciated.
Regards
Mark
I tried this now, and it does not shift at all ...Unpack the data and invert the shifting hands in driver3d.ini.
Remove the .txt extension from the attached and drop it in the car's 'animations' folder.
Not a great fit but better than nowt.