- 253

- Germany
yes was done by ACTK here: https://www.assetto-fr.tk/asphalt/unknown/Wait....someone made a port of this track?![]()
yes was done by ACTK here: https://www.assetto-fr.tk/asphalt/unknown/Wait....someone made a port of this track?![]()
To fix the 720s open the ext_config.ini and replace this section:Does anyone know of a good McLaren 720S GT3 mod for AC? There's an ACC conversion by Whistleblower39, but it has some weird lines floating above the window in the exterior view.
Thanks.
bm's cars are generally good cars.Does anyone know of a good McLaren 720S GT3 mod for AC? There's an ACC conversion by Whistleblower39, but it has some weird lines floating above the window in the exterior view.
Thanks.
thanks dude, this is possibly my favorite category, but the AI was too slow and I had to add weight to my car, have you managed to reduce the AI lap time decently or are they still a bit slower than our car?![]()
DTM 1991 + TCR2019 (Tommy78) faster AI v2.0 by Rainmaker
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I also could fix the interior sound for the TRR Ferrari 499P. Just change this value to "ENGINE_INT=2" in the ext_config.ini in every skin folder.
EDIT: I have a lucky hand for fixing cars today. I also could fix the missing monitor shader for the Ferrari 296 GT3 by ChemFlummi.
![]()
Ferrari 296 GT3 (ChemFlummi) monitor shader + autoshift fix v2.0 by Rainmaker
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Tested it with GT3 for 9 laps, no anomalies or pitting. The newer CSP builds are breaking some older mods.Hi
Thanks for the AI posts, but Laguna Seca has a problem... Before completing the laps, the cars brake if they go to the left of the track, close to the wall of the pits, and also, I'm not sure, maybe the fast lane is corrupted, or maybe the mod I used when I noticed all this (C6R GT1), posted a few pages ago, because the cars enter the pits after 5 or 6 laps...
thanks dude, this is possibly my favorite category, but the AI was too slow and I had to add weight to my car, have you managed to reduce the AI lap time decently or are they still a bit slower than our car?
Please , add how to install file.
as I expected, the problem is in the tags to the car.So if anyone knows I'm curious too.
yep, fair point i agree.That was a very interesting video. But he's not looking for the same thing I'm looking for. I (all of us here if we're honest) like to pretend we're driving race cars. Whatever ACC's shortcomings to a real race driver, it's a very complete simulation of entire series with real-world rules, strategies, car systems, etc. It is, as they say, immersive. So Morad's "not quite as good as real life" doesn't totally invalidate ACC as a simulation even if some aspects of the physics fall short.
I like AC for the endless variety, but configuring CM, etc. and collecting tracks and cars -- and sifting out the junk -- are hobbies in themselves (and fun in their own way).
I like AMS2 because it's an actively-developed product of a team with a vision.
Does anyone know of a good McLaren 720S GT3 mod for AC? There's an ACC conversion by Whistleblower39, but it has some weird lines floating above the window in the exterior view.
Thanks.
Waowww thank you so much for your file! Very much appreciated. I will have so much fun with my mitsubishi.Make a backup of the data.acd if you'd like just in case but then just drop this in the folder and overwrite if it asks. This'll represent a ~75HP shot of NOS, very basic. Have fun!
Edit: Remove the ".txt" extension of the file first, that's just to upload it to gtplanet. Have fun!
No problem on my side with 180p218. But if you want to hide it completely, addIs there any fix for this (bar hiding the whole thing in config) ?
[MESH_ADJUSTMENT_...]
ACTIVE = 1
MESHES = lumirank_3
IS_RENDERABLE = 0
Recurrent question, lately... and seems that the answer is "not possible".Anyone know how to remove this popup?...
is that soRecurrent question, lately... and seems that the answer is "not possible".
Hey everyone,
been a while seen I posted anything or been active in this thread, but I found a mod that I thought I wanted to share in this community.
Before hand I want to make it clear that I'm not the mod creator of this, it is not my work, all of the credit goes to this guy "R_are_L", just want to share this mod to what I personally think should be uploaded in RaceDepartment, but since he hasn't and he only has shared through YT, I wanted to share it over here.
Probably it has been posted here long before but I've been following this project closely and this morning the project has been completed and it's open to release.
It is now possible to have rolling starts in AC but it will only work with AI for now.
Here's the video from his channel if you want to have a preview of the mod itself:
And here's the download link through his patreon (the mod it's free):
![]()
Highly recommend to read the Readme file of this before using this mod, and the latest CSP is recommended.
docs.worldsimseries.com
Hey everyone,
been a while seen I posted anything or been active in this thread, but I found a mod that I thought I wanted to share in this community.
Before hand I want to make it clear that I'm not the mod creator of this, it is not my work, all of the credit goes to this guy "R_are_L", just want to share this mod to what I personally think should be uploaded in RaceDepartment, but since he hasn't and he only has shared through YT, I wanted to share it over here.
Probably it has been posted here long before but I've been following this project closely and this morning the project has been completed and it's open to release.
It is now possible to have rolling starts in AC but it will only work with AI for now.
Here's the video from his channel if you want to have a preview of the mod itself:
And here's the download link through his patreon (the mod it's free):
![]()
Highly recommend to read the Readme file of this before using this mod, and the latest CSP is recommended.
I will send him thoughts and prayers.So let's support this guy this is great.