Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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I really need help understanding what's going on with the ffb on Zoffty's 964 Carrera 2 Cup. To me, it feels like the steering effort is reversed, my steering wheel being pushed into the turn, rather than presenting me with more resistance. Is this something to do with the way the Steering Assist is set? Or does this mod use that weird MacPherson strut feature within FFB Tweaks of CM?

I want to like this mod, but it currently feels broken, heh.

Pic just for interest/reference. Thanks!
you should have mcpherson option activated on csp ffb tweak options because of front geometry suspension

1699712175001.png

Report back if it works for you :-)
 
Hi all. I have a problem with some tracks, mid_ohio by Tyrone for example, which gives CPU OCCPANCY > 99% even if I'm alone on the track. As you see, the only thing greater than 100% is that "Sim" thing in render stats app. In other tracks with cpu and gpu even greater than 100%, but Sim smaller than 100% all is good. What could it be, and how to solve this? Thanks.

I have CSP 442 and pure 205

Screenshot 2023-11-11 160416.png


Edit: The combination of car and track is the problem. Lexus and new Lambo from RSS and TA2 from VRC give this in mid_ohio from Tyrone and Zwiss. I'm not sure if this happens only in these, but at least these I tested. Something interacts in this combination to increase the "Sim" so much. If you could test it and see if this happens only to me or if it is a common problem. And what's this "Sim" anyway?
 
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Update on https://tm-modding.eu/reboot-team-tracks/ Bannochbrae V1.3 --> 1.4 But in CM and on website its still V1.3 :dunce:
While CM keeps on updating. :grumpy:
Update on TMM site wil be done in two days (life sometimes gets in the way)
Changelog:
Bannochbrae v1.4
-added sound effects, animal and lake samples
-more reflective signs,
-changed/fixed some window glow
-fixed skidmarks poking out visually with rainFX

In the meantime you could disable auto updates, or change version number to 1.4 in ui.
 
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Finished and released on RD the WRC 2002 skinpack including:
Monte Carlo, Corsica, Catalunya and Germany skins for Peugeot 206, Ford Focus MKI, Mitsubishi Lancer Evo VII, Subaru Impreza GD S7, Skoda Octavia, Hyundai Accent and Citroën Xsara WRC

https://www.racedepartment.com/downloads/wrc-2002-skin-pack.64916/

Ford, Skoda and Citroën skins match with rfc_ (Kronos) mods
Mitsubishi is for jlr_ and Subaru lf_ (N&FModding)
Peugeot is iku_'s one (VerdesGarage)
Hyundai is sdw_ (S Drift Workshop)

Screenshot_rfc_ford_focus_wrc02_dr_germany_10-10-123-0-58-4.jpg
Screenshot_iku_peugeot_206_wrc_sr_enclusa_espinelves_9-10-123-0-53-23.jpg
Screenshot_sdw_hyundai_accent_wrc_ss_stlaurent_9-10-123-23-58-10.jpg
Screenshot_rfc_citroen_xsara_wrc_sr_els_angels_6-10-123-23-39-56.jpg
Screenshot_lf_subaru_impreza_wrc01_rallycatalunya_riudecanyes_2_6-10-123-22-9-44.jpg
Screenshot_jlr_mitsubishi_lancer_evo7_wrc_sr_enclusa_espinelves_6-10-123-20-54-55.jpg
(Images were taken while WIP, they could have missing or wrong details)
 
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Finished and released on RD the WRC 2002 skinpack including:
Monte Carlo, Corsica, Catalunya and Germany skins for Peugeot 206, Ford Focus MKI, Mitsubishi Lancer Evo VII, Subaru Impreza G7, Skoda Octavia, Hyundai Accent and Citroën Xsara WRC

https://www.racedepartment.com/downloads/wrc-2002-skin-pack.64916/

Ford, Skoda and Citroën skins match with rfc_ (Kronos) mods
Mitsubishi is for jlr_ and Subaru lf_ (N&FModding)
Peugeot is iku_'s one (VerdesGarage)
Hyundai is sdw_ (S Drift Workshop)

View attachment 1302836View attachment 1302838View attachment 1302837View attachment 1302839View attachment 1302840View attachment 1302841(Images were taken while WIP, they could have missing or wrong details)
A txt file with the links to the mods would've been cool tho
 
BMW M1 E26 (Turbo,Procar,March,Sauber,Schnitzer)


Apart from F302's M1 Turbo Mod, i saw that there is of course still the DRM mod and there are already quite a few skins for it, I'll take care of the ones that don't exist yet for F302's.

I also had to realize that, in addition to the Procar series and the March, there was also the Schnitzer and the Sauber M1, each with a turbo and that somehow everything was swapped with everything else here in AC.


We have the following cars:

__custom_showroom_1699724725.jpg


Unfortunately we now have a problem with the turbos, I would say an M1 inception.

As already described above, we all (the painters and varnishers) swapped a lot of paint jobs with each other, a paint job for the Procar that the M1 Turbo has, etc. As a historical racing fan, this annoys me a bit, and I also had to realize that I was swapping things around for paintwork.

I would like to inform you about this and hope to set everything straight here, because even car models from the store or slot cars or even advertisements, Toy manufacturer's and Magazine reports sometimes mix up the vehicles.
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In 1976, BMW initially submitted the specifications for the production of the M1 to Lamborghini in Italy, who were supposed to supply bodies - drawn by Giorgio Giugaro in a more functional design than the "BMW Turbo" and without the gullwing doors - as well as floor assemblies. After economic problems at Lamborghini, BMW was forced to redirect the production of the mid-engine sports car into a new, more complicated production chain. This is ultimately how the tubular space frame was created at Marchesi, and the glass fiber reinforced plastic body at T.I.R., both based in Modena. Giorgio Giugiaro's company ItalDesign in Turin assembled both and provided the interior design. The car then came to Stuttgart, where Baur installed the entire BMW mechanics and the transmission supplied by ZF.

The Procar series thus offered the crowds the opportunity to see their favourite drivers active in more than one race over the weekend. The races were often very spectacular and involved quite a bit more close action than most Grands Prix. Niki Lauda was crowned champion in 1979 and he was followed by Nelson Piquet in 1980. For various reasons, many of them political, the M1 Procar championship was not run again. By this time the competition cars were fully homologated and scored some great results. Unfortunately they faced the virtual unbeatable Porsche 935 K3s. The biggest success came in 1981 when David Cowart Kenper Miller drove their Red Lobster sponsored M1 to the IMSA GTO Championship.
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Sauber / Schnitzer BMW M1 Turbo Group 5

BMW M1 Turbo Gr.5. In principle it is going to do to this car in two bodywork, one developed by Schnitzer, the German coachbuilder involved in competition since 1963, and the other one by the Swiss Peter Sauber.
In the picture you can appreciate the differences between the two bodies, essentially the rear wheel arch, side windows, spoliers, and small details of the front and rear hood i would describe them as the one with the high muzzle and low muzzle

schnitzer-and-sauber-bmw-m1-turbo-gr5-6001.jpg

There are also other versions, without pop-up headlights (kinda ugly imo) from 1981 (Martini Converted Sauber car)

https://www.ultimatecarpage.com/images/car/7809/BMW-M1-Group-5-151665.jpg


Eventually Giugiaro/Baur/BMW/Schnitzer/Sauber/March produced 457 M1s, including all the racing cars. Financially the M1 was certainly not a success and the racing record, especially for a BMW, is not overly convincing either. If Neerpasch had not come up with the Procar championship, the M1 would have been a complete disaster.

Sauber M1 and M1-R:
https://curbs-magazin.com/wp-content/uploads/2018/10/bmw-m1.jpg

https://curbs-magazin.com/wp-content/uploads/2018/10/bmw-m1-fahrgestellnummer.jpg

After the BMW M1 had finally been homologated as a Group 4 racing car, the Swiss Peter Sauber put two examples of this Group 5 version on the wheels in 1981, which were around 100 kilograms lighter than the Group 4 version. With the ex-BASF GS Team M1 Group 5 pictured here, Hans-Joachim Stuck and Nelson Piquet won the 1000 km Nürburgring in 1981.
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Schitzer M1 or M1 Turbo DRM Group 5:

Stuck said one over the M1 (Schnitzer) Turbo:

"The first thing I remember is 1000 horsepower that we were able to mobilize during training. This thing had such a propulsion that you thought someone was climbing on your stomach. There was a phenomenon with this car that we couldn't explain. If you were in fifth gear, at the Salzburgring the car was running at around 300 km/h, then suddenly it became completely quiet inside. You thought you were flying. Whether that was due to vibrations or the fact that the aerodynamics suddenly flowed so beautifully, no one knew. In any case, it immediately became so quiet that you became afraid."
M1 Turbo2.jpgtumblr_nhejzsSHa61r2dcdfo1_1280.jpg
Well, I hope I didn't upset anyone with the long text or the history lesson and hopefully no mistakes.


P.s The Michael Cane Racing versions still exist, (LM 81,82) but I haven't found anything about them yet or what they were.
 

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Hello, I have a question, I couldn't find anything using the search. We have the rain, what about snowflakes? Christmas spirit in AC would be a dream. Greets mike
 
Ferrari 250 Testa Rossa
View attachment 1297469

The machine is based on a 3D model from Assetto Pedia. The physics is based mainly on the Ferrari 250 GTO (since neither I nor anyone else has accurate data on suspension geometry, aerodynamics, and tires). I customized it at my own discretion, and initially created the mod for personal use.
The mod is not finished yet, until I managed to completely achieve exactly what I wanted from it.
I'm interested in your opinion.


View attachment 1297470


View attachment 1297471

v0.9 https://mega.nz/file/j50WAAYa#ynkfTLOM8dXSWZkR40CbwQY02y11l9Wecfvn7qaXJMc
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v0.91 https://mega.nz/file/LgMgjQjD#TS-y24ICcPidyYFJ-qt10q9LmK3WW2kyod2aDyMdFho

1 - added lod(A,B,C) they are quite conservative, since I don’t like to see transitions in the game\when repeating, but I tested them on Fonteny - 40 machines, I didn’t have any performance problems.
2 - changed the behavior of the tachometer needle.
3 - I decided not to touch the physics anymore and leave it as is.
Can you add working analog gauges? like oil pressure?
 
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Sardian Heights Alternative Skin Add-on v1.0
Screenshot_lk_nissan_180sx_96_sardianheights_6-10-123-14-3-41.jpg

Created alternative billboards kn5. Fixed mapping.
Replaced marshals.
Edited and added DaBaeda's cam for long layout.
Added the cam I had created for the short layout.
Included Quark67 semaphore.ini and ext_config.ini fixes.
Added ideal_line.ai, overlays.ini.
VAO-patch was re-created.
Updated ext_config.ini.

-CSP required

Credits & Thanks;
Sardian Heights v0.8 by HERTHA

Add-on by @shi (shin956)
Billboard textures by @Masscot
long layout cams by @DaBaeda
Semaphore by @Quark67

Download (mediafire)

Enjoy.
 
Some other semaphore fix for U.

Long Beach 1979 by WeikangCai
Magny Cours 2019 4.4b by Terra21, jk0011, Sliderman
 

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  • Algarve International Circuit Portimao 2023 - Semaphore fix.zip
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  • Mobitrack 2 2023 mobitrack - Semaphore fix.zip
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  • Magny Cours 2019 - Semaphore fix.zip
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  • Long Beach 1979 - Semaphore fix.zip
    795 bytes · Views: 68
  • Guangdong International Circuit 2019 guangdong - Semaphore fix.zip
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Hi guys,

does anybody know how John aka SirSpats can be contacted best. I tried it via his discord and the email from his web page, but I did not get a reaction for weeks now.

The Porsche 964 Carrera 2 Cup will soon reach version 1.00 and we would like to spread the info to a wider audience.

Thanx for your help.

Daniel
 
like oil pressure?
just out of interest, do you use them, do they affect anything when driving? In my opinion, the only relevant sensor is the “gasoline consumption sensor”, and it works here. I tried to repair the “oil pressure” and “oil temperature” sensors, they need to be made from scratch, separate objects, add axes of rotation, but the most difficult thing is to center the device’s needle (while rotating) between the device’s dial and its glass. There is not enough space there (very narrow), and I was not able to do it carefully, since I am a self-taught blender enthusiast.
 
Hi and thank you for your work. I have an issue with the one in Magny-Cours. I get only white lights. Otherwise they actually work fine. Any idea why?
I've installed it in the folder "magny_cours" of v4.4b by Terra21 (with fixes by jk0011, Sliderman) from Breathe's track list and everything works fine for me.

But be careful, you have do deactivate 4 sections and add the fix in the ext_config.ini to make it work correctly.

;DISABLE FOLLOWING STATEMENTS

[MATERIAL_ADJUSTMENT_17]
ACTIVE = 0 ;;;;SEMAPHORE FIX
VISIBILITY_LEVEL = 0
DESCRIPTION = digital flags always
MATERIALS = GRPITLA

[LIGHT_SERIES_17]
ACTIVE = 0 ;;;;SEMAPHORE FIX
VISIBILITY_LEVEL = 0
DESCRIPTION = digital flags always spots
MATERIALS = GRPITLA

[MATERIAL_ADJUSTMENT_18]
ACTIVE = 0 ;;;;SEMAPHORE FIX
VISIBILITY_LEVEL = 0
DESCRIPTION = starting signals
MATERIALS = RDLTA, RDLTB, RDLTC, GRLTA, RDPITLA, YLOPITLA

[LIGHT_SERIES_18]
ACTIVE = 0 ;;;;SEMAPHORE FIX
VISIBILITY_LEVEL = 0
DESCRIPTION = starting signals spots
MATERIALS = RDLTA, RDLTB, RDLTC, GRLTA, RDPITLA, YLOPITLA


;ADD FOLLOWING STATEMENTS

;;;;SEMAPHORE FIX
;____________________________________________
;REPLACE TEXTURES on a disk, next to the config

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = RDLTA, RDLTB, RDLTC, RDPITLA
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = redglow.dds ;FILE refers to a texture on a disk, next to the config

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = GRLTA, GRPITLA
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = grnglow.dds ;FILE refers to a texture on a disk, next to the config

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = YLOPITLA
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = ylwglow.dds ;FILE refers to a texture on a disk, next to the config

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = startlight_?, [SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = startlight_?, pitlightin_?, pitlightout_?
PROP_... = ksAmbient, 0.15
PROP_... = ksDiffuse, 0.15
 
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I am balancing some cars by tweaking power and ai.
The next thing I need to tweak is tyres warm-up time, some cars' tyres warm-up a bit too slow than most, 30 seconds later (rough estimate), therefore the whole grid becomes a bit sloppy on first laps.

Should I just poke randomly the Tyres.ini, all the Thermal stuff like Rolling_K/Friction_K/Cool_Factor or there's some other magic value somewhere that does the trick?


edit: problem solved.
 
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BMW M4 DTM 2021 FANTASY SKIN 8K ONLY

This skin is for myself really but i will post up anyway incase anyone gets some use out of it, this does not downscale well to lower resolutions so for that reason it is 8k only. Skin is for the car "fsr_bmw_m4_class1" its the 2021 version by first studio race i am guessing the car can be found on there patreon but its been a long while since i was subbed to it and as an outsider looking in i cannot see this car on there patreon, that may be just because i am not subbed anymore i don't know.

cm drag and drop to install

in the D/L section

Screenshot (287).png
 
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