agreed... on that note,
@Raceforever40 the bunch of BE_modding cars you shared here the other day, it contains a lot of unfinished mods , some actually not worthy of a beta release (not even having SFX for example, or having the driver head stick through the roof!)
So maybe it was a cry for help or feedback?
I assume you are (part of) BE_modding? Is it the intention we help modify them and then re-share them here?
Or do we just point out to you the flaws, and you (and rest of BE_modding) will fix it in a next version?
I'm currently working on improving the Chrysler Viper GTS R ... It has great handling, sound and gives good sense of speed, so it's quite immersive, but digital instruments texts are floating , it has only 1 (plain white) skin, and interior materials are giving all sorts of bad reflections... Once I've overhauled it, I will share it here (unless you say it's not allowed, and you'd rather receive the fixes yourself so you can incorporate them in a newer version).
(I will not be doing real livery skins, only plain fictional skins)
@All : I noticed with this one when using Default weather and LCS with your newest _PureLife_LCS filter, that the brightness went up too much. When switching to chase cam , that went away and all looks good ...
So I darkened the glass texture , and now it's fine in cockpit view , but my preview now sucks big time:
View attachment 1345845
Anyone knows the good solution ?