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- Valencia
- XAVITHEHOBBIT
i wish to have new york from forza or gt in AC!!Perfect timing…
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i wish to have new york from forza or gt in AC!!Perfect timing…
I hope there is something for paint.net?!I finally figured out how to use the polar coordinates filter in Gimp to properly bend logos around the tyre! Previously, I have used curve bend and perspective, which can produce quite ok results, but not perfect, and it takes a lot of fiddling around.
Polar coordinates creates a perfect curve without any hassle.
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Effects -> Distort -> Polar Inversion ?I hope there is something for paint.net?!
Don't know, haven't used it in many, many years..I hope there is something for paint.net?!
Where did you get that Spitfire?Pleased with this one.
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Not sure obviously in this case, but if you take a triumph spitfire or any car and put race suspension on it and change a myriad of other things it is not really a triumph spitfire, or certainly not the road one. I'm never sure why so many people struggle with that concept.
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A track especially for usHe has returned.
Doublezero has released a new track!
Kalinago Circuit
Location: Kalinago FIA Grade: 1 Length: 5.78km / 3.59mi Width: 12-15m / 39-49ft Longest straight: 1.32km / 0.82mi Elevation change: 52m / 171ft Features: 4 Layouts - Grand Prix, National A and B, Club 36 pits (60 pits for WEC layout) Separate...www.overtake.gg
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Speaking of NYC circuits, one does "exist" but it's a free roaming map. Maybe the creator of FDR can make it happen, it's there, he just needs to work on it, billboards, guard rails and to know about the layouts.A NYC circuit but i'm open to more street ones aswell as long as they are based on real cities.
Something similar to this is what i'm looking for.
All valuesHi guys, Sorry to interrupt.
I know this sounds stupid, but is there any way to slow down the AI speed of all vehicles on a particular track?
I'd love to watching the car body at low speeds, similar to the GT7's dynamic viewing mode
My favourite track, Patriot Course at Virginia International Raceway has a great CamTool setting made by Unovox
I know I can drive myself at a slow speed and turn on playback mode, but if I can let the ai drive, I just enjoy watching... Well sometimes I'm lazy lol
Try editing ai_hints.ini in the Data folder to add the following
[MAXSPEED_0]
START = 0.223
END = 0.225
VALUE=50
But it didn't seem to make any difference
sorry for my english
The values for the track are percentages. So "0" = 0% (=start) while "1" is 100% (=finish). So a speed limit for the entire track should be:Hi guys, Sorry to interrupt.
I know this sounds stupid, but is there any way to slow down the AI speed of all vehicles on a particular track?
I'd love to watching the car body at low speeds, similar to the GT7's dynamic viewing mode
My favourite track, Patriot Course at Virginia International Raceway has a great CamTool setting made by Unovox
I know I can drive myself at a slow speed and turn on playback mode, but if I can let the ai drive, I just enjoy watching... Well sometimes I'm lazy lol
Try editing ai_hints.ini in the Data folder to add the following
[MAXSPEED_0]
START = 0.223
END = 0.225
VALUE=50
But it didn't seem to make any difference
sorry for my english
THX!!!All values
The values for the track are percentages. So "0" = 0% (=start) while "1" is 100% (=finish). So a speed limit for the entire track should be:
START = 0.001
END = 0.999
I would say as a first impression, the problem is not CM but your hardware, with specific your RAM as an first suspect.Anyone has this? When starting content manger, sometimes goes away with a restart, sometimes repeated restarts needed with similar messages, sometimes a small blue screen error. Eventually restarts, sometimes get it when exiting a race and returning to CM. Only get it when using CM, no other Apps. Also Simhub drops out randomly. Help!View attachment 1402468
Not sure but https://www.patreon.com/Nuzzi/shop could be the app you search for. Otherwise ask Nuzzi by pm for advice at Overtake about this subject, as he is also active on Overtake AC forum to promote his Patreon webstore. Strangely for modders, the link of your webshop like Sellystore are forbidden but posting a link of your Patreon webstore is allowed by the Overtake moderatorsIs there any "patent fix" for the "injured ai cars" when they start crawling on the track 20 km/h after they hit the wall? And when they do, they create annoying traffic problems. Especially on Monaco.
Anyone has found out something during this 10 years?
My first guess was failing RAMI would say as a first impression, the problem is not CM but your hardware, with specific your RAM as an first suspect.
Do a test on your RAM. Not the best RAM testing software but it will give you an quick results and is included in Windows https://www.techrepublic.com/article/how-to-detect-bad-ram-with-the-windows-memory-diagnostic-tool/
Do you use an laptop or a CPU with an onboard GPU? How many RAM do you have?
Can you post your system specs?
Not sure where base model was from but it was standard and i added a few race bits. I use AC as a means to get my stuff i've made for renders driveable and into a game as a friend advised me the photo editor is great and easy to mod stuff in.Where did you get that Spitfire?
A layout is hidden: in the “ui/hidden” folder, rename the “ui_track_” file to “ui_track”.He has returned.
Doublezero has released a new track!
Kalinago Circuit
Location: Kalinago FIA Grade: 1 Length: 5.78km / 3.59mi Width: 12-15m / 39-49ft Longest straight: 1.32km / 0.82mi Elevation change: 52m / 171ft Features: 4 Layouts - Grand Prix, National A and B, Club 36 pits (60 pits for WEC layout) Separate...www.overtake.gg
Waiting patiently its going to be lekker 👍👍😀Finally ready, Zolder 1967 massive rework
Just need to get file ready for upload
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Yes i'm very familiar with those tracks do you have a link to this one? The NYC 'Freeroam' tracks I have are very barebones and AI don't work on them for some reason. This one seems to be alot more detailed.Speaking of NYC circuits, one does "exist" but it's a free roaming map. Maybe the creator of FDR can make it happen, it's there, he just needs to work on it, billboards, guard rails and to know about the layouts.
If you know, you know.
Hints:
Brooklyn Bridge Strait
Park to Tillary
The Outskirts
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Thanks for sharing this.Automotodrom Brno v3.0
This release includes brand new 3D topography and tree planting based on satellite images and contour data.
Huge thanks to everyone involved, especially @pugsang and Tyrone/Nukedrop for their extensive and tireless contribution to the new 3D environment and foliage.
View attachment 1402628
Changelog v3.0 updated November 2024:
- New 3D trackside topography and perimeter environment created using Brno satellite images and contour data.
- Hundreds of new Y-trees and bushes planted in the correct positions. All previous X-trees have been removed. All 2D treewalls have been removed to open up sight lines.
- New grid box and finish line markings.
- Animated flock of birds added.
- Animated camera jib, marshals and cameramen added.
- Some adboard/sponsor textures updated. Some adboard meshes fixed.
- New fence textures, distance markers, pit entry signs, and marshal hut numbers.
- New road texture and skidmarks. Race '07 skidmarks removed.
- Solar path corrected to enable proper shadow casting for Brno's geolocation and orientation.
- Paddock helicopter relaced, now with animated rotors.
- Crowd audio samples and levels adjusted.
- Various other tweaks and fixes, including: alpha corrections on pit entry road markings; marshal hut number sequence corrected and missing number textures remapped; s/f gantry banner mapping fixed on the rear side; floating hillside fences fixed; various jumbotron tweaks; various texture/shader/normal tweaks, various config tweaks, fixes and additions.
AI line seems to be broken. Pit line is fine.Automotodrom Brno v3.0
This release includes brand new 3D topography and tree planting based on satellite images and contour data.
Huge thanks to everyone involved, especially @pugsang and Tyrone/Nukedrop for their extensive and tireless contribution to the new 3D environment and foliage.
View attachment 1402628
Changelog v3.0 updated November 2024:
- New 3D trackside topography and perimeter environment created using Brno satellite images and contour data.
- Hundreds of new Y-trees and bushes planted in the correct positions. All previous X-trees have been removed. All 2D treewalls have been removed to open up sight lines.
- New grid box and finish line markings.
- Animated flock of birds added.
- Animated camera jib, marshals and cameramen added.
- Some adboard/sponsor textures updated. Some adboard meshes fixed.
- New fence textures, distance markers, pit entry signs, and marshal hut numbers.
- New road texture and skidmarks. Race '07 skidmarks removed.
- Solar path corrected to enable proper shadow casting for Brno's geolocation and orientation.
- Paddock helicopter relaced, now with animated rotors.
- Crowd audio samples and levels adjusted.
- Various other tweaks and fixes, including: alpha corrections on pit entry road markings; marshal hut number sequence corrected and missing number textures remapped; s/f gantry banner mapping fixed on the rear side; floating hillside fences fixed; various jumbotron tweaks; various texture/shader/normal tweaks, various config tweaks, fixes and additions.