Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 140,310 comments
  • 38,775,043 views
Since the last few Pure updates, I can't seem to save my Weather Planner slots. Did something change with that at some point? Whenever I try to save a weather scenario now, the Planner just shows me the entire range of directories to save it to, but doesn't seem to confirm a save. If I click on Load, there is nothing available. Any suggestions would be appreciated. Thanks!

Ehhh... nvm... my save box was just stretched too much to see my yellow Save As button. I'm 0.6% smarter now.
 
Last edited:
I love Porsche.
I love Assetto Corsa

Thanks RSS


The daytime, the light from the brake lights is not visible, i think they will fix it in the next update.

In the latest versions of csp in some cars some interior details are not displayed, is it possible to fix this? I am completely satisfied with csp 0.2.0, but for the new Porsche from RSS a new version is needed((
Screenshot_1.png
 
trying to make my personalized license plate a bit better quality , I need some help guys

Although my Plate_D.dds and Plate_NM.dds contain transparent parts , in game they are not transparant
eg.
1735488856194.png

1735493636515.png

attached are the WIP plate files , I hope someone can have a look and give the golden tip
(and also with a Kunos Abarth 500 EsseEsse so I don't think it will be an issue with the car)

ps: I used GIMP and no compression
 
Last edited:
trying to make my personalized license plate a bit better quality , I need some help guys

Although my Plate_D.dds and Plate_NM.dds contain transparent parts , in game they are not transparant
eg.
View attachment 1416428
View attachment 1416450
attached are the WIP plate files , I hope someone can have a look and give the golden tip
(and also with a Kunos Abarth 500 EsseEsse so I don't think it will be an issue with the car)

ps: I used GIMP and no compression
did you actually activate the blending in alpha mode? in CM showroom, click on the material and check the alpha status
 
Most of the time i discover new tracks just because you made a decent AI for it. This is the case again here 😂. Thanks for them, with a little boost of power with AI they make for excellent offline experience.

I've been trying to make new ai lines but they have flaws and usually don't transfer well from a class to another. Which car do you use to record them? I've seen your tutorial on RD but i always wondered if you had a specific lane recording car for vintage tracks.

Thanks again🤟

PS : rainmaker 's Dijon Prenois could be an excellent track for late 70s/ early 80s prototypes but the AI is way too slow, especially in the fast cornering parts. It's a short track, if you could have a look at it😎
Thanks! At first I was using vintage cars for vintage tracks, but since the AI line editor app dropped some months ago in a CSP update I have been using the same car for all and then polishing some corners radius while watching the specific cars I want lap it later. Nowadays Im using a homemade monster with modern BTCC car physics minus downforce and the Kunos F3 bodywork for better view, but any car thats planted to the track with minimal use of aero should work. And it has to be fast enough so you dont end up taking lines that are impossible for faster cars. Anything with TCR/BTCC/GT4 pace ballpark, little downforce and understeery behaviour should work. Back when I wrote the guide I was using the Audi Quattro touring car with good results although it sometimes did whatever :lol:
I should take a look at Dijon too.
 
I ran a few 1-on-1 races against the Darche 992 GT3-R 2023 v1.3 just released & swapped cars a few times. OOTB the Darche FFB is lighter and car is more responsive mid-corner to throttle inputs i.e. classic 911 'steering with the throttle' lift off = rotate/tuck the front in. I usually don't delve into detailed suspension but recently started using tyre buddy app to optimise PSI/camber/toe. These cars have a bewildering array of suspension tuning! I used the Darche settings as it was and matched the RSS set-up with what I could translate between the cars. The RSS now responded to lift-off throttle turn in, just like the Darche could enter the main straight (T14 Brno circuit) by regulating throttle rather than getting complete out of the throttle momentarily to keep on track. At first I was RSS all the way, even tho it was slower the FFB was heavier ergo perceived more realistic. But the communicative front end of the Darche's tyres was impressive. After the suspension tune they're very close.

Tested with Simucube1 20Nm Mige 22-bit encoder, CSP 0.2.6p1 output real steering forces ON, more physically accurate gyro, AC all Effects OFF.
I've finally ran a couple of sessions with both and purely from a driving/feeling perspective I personnaly think that the latest URD version is a notch above. The RSS Protech feels much more muted and a bit "too easy" to drive compated to the URD Darche, which I therefore find more fun as more challenging.

The RSS is still very good, don't get me wrong, but my preference goes to URD in this case.
 
Last edited:
So anyway guys, how does the RSS 992 GT3 compare to the URD one?
RSS will get more liveries than URD one but personally i prefer the URD one as the tires just feel like actual sticky slicks.
If anyone is concerned about liveries, there are (IMO) plenty of liveries for the URD version. I've got 34 liveries installed.

URD_992_liveries.jpg
 
Did anybody see this machinery recently at overtake? fictional or not this thing is absolutely beautiful looking! (Note: I haven't tried it out myself yet.)



1735516140819.png
 
Last edited:
Did anybody see this machinery recently at overtake? fictional or not this thing is absolutely beautiful looking! (Note: I haven't tried it out myself yet.)



View attachment 1416575
Yes, it looks and drives fine. So despite it being fictional I have kept it installed... :D
 
Unfortunately it needs a slight touch up I might give it a personal optimization tune up before I included with the other Hypercars in my grid. I'm very finicky with this type of stuff. Besides that this car is an blast to drive.

Screenshot a.jpg
 
I remember reading something about on/off flickering/disappearing safety webbing in cars. I have this in one of the RSS Lanzos. Can anybody remember if there was a solution?
 
Did anybody see this machinery recently at overtake? fictional or not this thing is absolutely beautiful looking! (Note: I haven't tried it out myself yet.)



View attachment 1416575
I've been running it at Sebring for a first drive test session with other GTP, LMP2 and GTD cars and it drives like it belongs in the line up. I like the modeling, it looks like a Mercedes, sound is good and if your not subtle you can lose the rear quite easily, so you have to drive it, not just float it around and I really prefer the challenge. It's going to keep me busy for the next while for sure.
 
I am going mad...
I thought I was being clever by hiding the pitguys sunglasses by making the txDiffuse and the txNormal transparent.It worked great.......until I enabled Local Reflections.Now I see a shadow of the sunglasses when he has his eyes in the shade.
A mesh adjustment to hide the sunglasses mesh didnt help.
gaaaaahhhh!!! NJW
wsc_legends_chevron_b8_fva_imola.png
 
Good evening.
Could anyone tell me if they have done any updates on the (TV Cameras - Targo Florio 1973).

If I'm not mistaken, there are still 2 stages left with these TV cameras (to see the performance as if it were a broadcast).

Thanks in advance!!!
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.

Latest Posts

Back