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- DSkywalker01
All I am seeing in these screenshots is the same crappy offline races that are only 5 laps.
SMH
SMH
I assume they weren't ready to announce b-spec yet and will announce it shortly with a proper reveal. Nothing to worry about.
I wonder if in time trial seasonals Bob could make a top tier score and beat good real life players if his aggressivity is pushed to the max.. We may get some good surprises with this AI!I guess that:
2. There will be a dedicated B-Spec Seasonals, although you can also run A-Spec seasonal races with B-Spec with few exceptions.
1 is already confirmed. It was mentioned when Kaz first talked about B-Spec for GT6, and you can also see on the new screens that the races are the same. You just select the mode in the pre-race screen (and you might be able to swap in pitstops).I guess that:
1. Instead of the B-Spec being separate mode, it will combined to one ala GT4.
2. There will be a dedicated B-Spec Seasonals, although you can also run A-Spec seasonal races with B-Spec with few exceptions.
1 is already confirmed. It was mentioned when Kaz first talked about B-Spec for GT6, and you can also see on the new screens that the races are the same. You just select the mode in the pre-race screen (and you might be able to swap in pitstops).
I am curious if we will get online B-Spec racing. That might actually be interesting.
Ohh boyyy
In the new screenshots I think we can say that there is no tire wear / fuel consumption and the translated comments confirms that because the race are the ones from the A-Spec mode !
Tire and fuel wear are always presents.
Ohh boyyy
In the new screenshots I think we can say that there is no tire wear / fuel consumption ...
In Gran Turismo 6 B-Spec, the number of instructions and pace selection options have increased, and it's possible to alter how the AI driver behaves. Overtaking, slipstreaming, changing lanes, as well as acceleration and braking can all be controlled in real time.
For a non-Engrish translation:
In the forthcoming update “Ver. 1.16” the new feature B-Spec will be introduced. Previous versions of B-Spec might make one say “Why did you back off there?” or “Get in the slipstream!”, there were a number of behaviours in the AI driver that were highly irritating to the player. In Gran Turismo 6 B-Spec, the number of instructions and pace selection options have increased, and it's possible to alter how the AI driver behaves. Overtaking, slipstreaming, changing lanes, as well as acceleration and braking can all be controlled in real time.
Unlike the Gran Turismo 5 version of B-Spec the style is not that of employing a driver, instead you will feel that you are supporting the AI driver's race. How about gathering any stars that you might have missed? The prizes, lap counts, and tyre regulations are all identical to A-Spec.
It's also ideal for the extremely difficult Red Bull X Challenges. And it will allow beginners to attempt some of the other difficult events in the game.
Of course, if you are too aggressive with the accelerator, the AI driver will spin or run off the course. A certain delicacy is required, not unlike driving a radio controlled car from a bird's eye perspective.
Unlike A-Spec, one can play as if one were a spotter in a NASCAR race, and so it's easy to comprehend the situation going on around the car. And to get that final edge to win in a close battle, it's good to try playing from an internal perspective.
I hope you'll look forward to the update!
Translated by me.
Join the club. I was hoping for endurance races and not happening.It sounds utterly bizarre, I'm not sure I'm a fan of the direction they're going in. I was hoping for greater realism and this doesn't sound like it.
It sounds utterly bizarre, I'm not sure I'm a fan of the direction they're going in. I was hoping for greater realism and this doesn't sound like it.
It's also ideal for the extremely difficult Red Bull X Challenges. And it will allow beginners to attempt some of the other difficult events in the game.
Theres people that cant beat the RB events. I know a few who haven't done them to gold yet. This seems like its an addition to the game as well as a feature for attracting new players.You wanna know the bit that weirds me out?
Difficult events in the game? In the game where the AI slows down to let you win?
Polyphony clearly have a very low opinion of the skill of their players. Maybe they're right, on average. But I doubt we'll be seeing difficulty levels or elite challenges any time soon if they're bent on building for the lowest common denominator.
You wanna know the bit that weirds me out?
Difficult events in the game? In the game where the AI slows down to let you win?
Polyphony clearly have a very low opinion of the skill of their players. Maybe they're right, on average. But I doubt we'll be seeing difficulty levels or elite challenges any time soon if they're bent on building for the lowest common denominator.
I hope you can speed up time like in gt4