Don't forget to change the aircraft controls inversion then - I found the biplane almost un-flyable...but there again, I am used to Gaijin's biplanes and far more complex handling model - I suppose in fairness, that'd be like coming from a full-on racing sim to play an arcade driving game.I'm horrible with semi auto weapons and sniper rifles, plus FPS games in general, but the dogfighting aspect looks incredibly fun without worrying about lock-on missiles. I'll have to try it some time soon.
Is there a historic mode? I got mauled while playing as a German by a German tank with British markings, a detail I didn't see until far too late - I just saw the silhouette and ignored it because to me it was German. There again, I suppose I should have sussed that it was all jumbled up as I'd seen a British tank spawn on my side and one of the other players on the German side jump in and drive off....I'm much better going the historically accurate route...
Here's to hoping that they do one, because personally I was hoping for some more...realism. Like that "Heavy Tank" was a German design, was planned to go against the "Land Ship" of the British.Don't forget to change the aircraft controls inversion then - I found the biplane almost un-flyable...but there again, I am used to Gaijin's biplanes and far more complex handling model - I suppose in fairness, that'd be like coming from a full-on racing sim to play an arcade driving game.
Is there a historic mode? I got mauled while playing as a German by a German tank with British markings, a detail I didn't see until far too late - I just saw the silhouette and ignored it because to me it was German. There again, I suppose I should have sussed that it was all jumbled up as I'd seen a British tank spawn on my side and one of the other players on the German side jump in and drive off.
It would make sense. Anyway, seemed like it could be a lot of fun.Here's to hoping that they do one, because personally I was hoping for some more...realism. Like that "Heavy Tank" was a German design, was planned to go against the "Land Ship" of the British.
Definitely. Even if they don't do it they've done a great job with this game thankfully. Excited for the full release.It would make sense. Anyway, seemed like it could be a lot of fun.
Could bring back the "Onslaught" mode from Bad Company 2, players vs AI. Though, with a large enough trench setup it could work I think, becoming like urban combat in a way.I wonder how they will create the atmosphere of the trenches - I mean with tanks there was more fluidity and motion that broke the stalemate, but I'd think there would also have to be a number of AI even on the MP maps to create the forward momentum feel of a charge across no-mans' land.
?Too much circle jerking in this game
Meh, it's like a mod for typical BF game
changing keybinds for anything other than on foot doesn't work
uninstalled beta....
I really wanna try a bayonet charge!
I should do this more often.I use bayonet charges to run away from enemies.![]()
I use bayonet charges to run away from enemies.![]()
That's probably a really good tactic, if the speed of it is faster. If it's quicker than sprinting, I'm using that from cover to cover.
Man even with a EVGA GTX 1070 FTW, I get drops down to 30-40fps area on ultra settings
Man even with a EVGA GTX 1070 FTW, I get drops down to 30-40fps area on ultra settings
It reportedly happened yesterday early - I got on okay yesterday afternoon just fine (PS4 - GMT)So is the DDoS over?