Battlefield 4- Out on October 29th (current gen)

  • Thread starter Darren.
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No offense, but what did you expect? EA trying to do something new with one of their flagship franchises? Battlefield is going to stay the brotastic arcade shooter it is until Call of Duty changes its ways and stops being just that. EA might follow suit, then. Not a minute earlier.

Why can't BF do something new without COD doing it first? Your reasoning also applies to Activision, yet they seem to try to add something new to every release. I'd like to see something new in BF series for a change. Like the titan mode in BF2142.
 
Why can't BF do something new without COD doing it first? Your reasoning also applies to Activision, yet they seem to try to add something new to every release. I'd like to see something new in BF series for a change. Like the titan mode in BF2142.

The CoD franchise haven't done anything actually new in the last 6 years. Adding a different name to the same scenario, isn't adding something new.
 
The CoD franchise haven't done anything actually new in the last 6 years. Adding a different name to the same scenario, isn't adding something new.
True. The last innovative COD game was WAW with 4 player co-op campaign, death cards, 4 player co-op zombies, and it even had controllable vehicles, along with much more. THAT was innovation for the series. The series has went downhill since. BUt we can only blame the community for buying them EVERY single year. I havent bought a COD game since WAW. So if you want change, you need to change. Quit supporting the series if you want change.
 
True. The last innovative COD game was WAW with 4 player co-op campaign, death cards, 4 player co-op zombies, and it even had controllable vehicles, along with much more. THAT was innovation for the series. The series has went downhill since. BUt we can only blame the community for buying them EVERY single year. I havent bought a COD game since WAW. So if you want change, you need to change. Quit supporting the series if you want change.

I haven't bought a CoD game since World at War, just like you. Did play through some of the campaigns of later games by other means. Atrocious...
I've owned and played every single BF game, but won't bother with the next installment, as the Bad Company games weren't as good as BF2 and 2142, and BF3 was just pure 🤬.
 
Making enemy bases off limits was a good move, I remember at the beginning of BF3 when you could take enemies stationary AA gun and the game was basically over. It was awful, it didn't have anything to do with playing the objective and was just typical case of trolling. Or take for example Bad Company 2, where in conquest you could just steamroll into enemy base, take their vehicles and sit there farming frags. It was impossible to break a spawn trap. Where is fun in that? At least now, with little bit of good thinking/flanking/"spawn beaconing" you can break the trap and turn the tides of the battle, which is really cool thing to do.

I dont mind getting spawned killed every now and then if it means I have the freedom to move around the entire map without "off limits" areas. Taking over a stationary gun could have been patched to where only friendlies can man it.

If your team is bad enough where the enemy takes over your main base, then simply dont spawn and let the tickets drain quickly. Making enemy bases, ships etc off limits is part of the dumbing down of gaming thats been going on recently. Look how the tear gas from BF2 special forces didnt make it in BF3 because too many babies complained they had to put on a mask. BF3 was dumbed way down for casuals (off limit areas, the slow jets, regenerating health), wouldnt surprise me if BF4 goes even further.

Am I the only one thinking the game looked utterly stupid? The 17min video starts off with the protagonist checking his weapon for ammo. Aparently, he's out. yet a few minutes later, he magically recieves ammo and reloads his gun. And then later on, we find out that this guy also carries a Milkor MGL (with plenty of ammo for it) and a shotgun intended for door breaching.

This is just silly. No soldier would carry this much crap into a battlefield.

Just like most other shooters, the AI is nearly nonexistent, with enemy combatants being unable to hear someone firing a shotgun behind them, and failing to realise that the GPMG mounted on their soft skin had been taken out of action. And the friendly AI is aparently incapable of taking any kind of initiative (outside of the ridicules number of scripted events of course), leaving you to tell them what to do in any firefight.

Other little idiotic things seen in the demo. If they are in such a hurry to get out of there, then why the hell doesn't the helicopter just pick them up on the ground, instead of flying right over them... Ohh I know, because the game needs to force down some more explosions and scripted events. I'm all for explosions, but they need to happen for a reason.

The heli is of course unable to engage targets on its own, and the enemy soldiers show little interest in taking it out.

The Mi-28 Havoc should have annihalated our protagonists on several occasions... Just like BF3, the SP is just another CoD game. Every bit as daft, unimaginative and without any kind of substance. And I assume the MP will be just as atrocious as BF3, with zero teamwork, maps that are too big for 64 players, and the most idiotic perk system in the history of games. And of course the ever wonderful Origin and requirement to open a friggin internet browser just to find a server.

And the joys of pre launch DLC...

You just described the logic of most videogames, so how are you surprised or upset?

The unlock system in BF3 was very stupid. I have to unlock the same 3-4 scopes for every single gun? Really what a pointless waste of time.
 
And the joys of pre launch DLC...
Just one of many reasons why I stopped pre-ordering & buying games on release & wait it out for the eventual complete/more complete version or just skip in general. Going off of how BF3 & Simcity were released with the problems they had, BF4's release might be tragic, buyers beware hahaha!

Sidenote: According to Lars Gustavsson, there isn't going to be a co-op mode for BF4. Other aspects of the game should reap the benefits.
 
Launch Problems with BF3? I can't think of one!
The problems were related with Origin, not Battlefield. ;-)

I was lucky enough to never have any big problems like random crashes or connectivity problems whatsoever. And if it crashed it was 99.9% related to the server, not the game. Reading some of the experiences of other users, how much problems they had (especially after patching) makes me also a little concerned, especially with the new engine implemented.

I figure that the engine is the main reason for the crashes, but I'm confident that the people at DICE will work on it.

Another thing that concerns me, especially with the new Frostbite engine, is gunplay and balancing of vehicles, weapons and foremost class balancing. I believe that the reason, why Dice wasn't able to balance the weapons out properly, was because the classes were totally imbalanced! The assault class was, especially on Infantry only/Infantry heavy maps like Metro or Grand Bazaar, way too powerful being able to revive people and healing allies and themselfes, not to mention the shotguns and tubes. (Please Dice, remove the M320 LVG :()
Although I only played about an hour MP in BC2, I found the classes to be way more balanced, especially because the recons were much more powerful and effective as in BF3.

We'll see how it turns out, I placed my pre - order right after the reveal events, especially for the Beta access (although I also bought BF3 Premium and not knowing that I'll get access anyway :lol:)

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Oh snap, there's no way in hell my current 7970 gonna handle this.

lol, you're worried with your HD7970? Well, HD6850 User here. I'm going to be 🤬 :lol:
But I'm currently saving quite some money so I'll be able to a GTX670 or even GTX680.

I think that the game is going to well optimised, especially for AMD GPU's, as BF4 is also "Gaming Evolved" branded by AMD. Currently running around 70FPS with my 3570k @ 4.2GHz & HD6850 on Medium, or 50FPS at high settings. Pretty curious on how much this game is going to rape our PC's :D
 
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Launch Problems with BF3? I can't think of one!

Giant soldier syndrome, disappearing into floors, terrible frame rates (25fps on a GTX 580 terrible), the boat glitch, the bouncy water glitch, the rubber TV missile glitch, the suicide missile glitch, the running yourself over in mid-air glitch, the spawn menu glitch...

... Aircraft countermeasures not working as they should, getting stuck using your parachute while on the ground, that one that looks like you're swimming even though you're on the ground, missing reload animations, sound drop outs, seeing enemy names through walls... The list goes on. Of course not all of these are 'launch problems' as such because some have never been fixed and some might've been introduced as a side-effect of fixing something else, but still, there were launch problems with BF3. The whole Origin and Battlelog thing just added more layers with their own problems too.
 
Well, I can't think of any game that hasan't had some minor/major problems. And most of these problems are pretty much "self - made" by Dice with their patching philosopy.

I mean, I do understand that you want to save money, especially considering the low sales numbers compared to titles like CoD (CoD: BO sold like 50 Million, BF3 about 22 Million, which is an all - time record), but I don't understand how DICE won't fix the C4 Glitch on Metro, which has been there for over 6 Months now (!)

Oh, and for the framedrops. Look at GTA 4. You could play GTA 4 smoothly on a 2 Year Old nVidia but yet I run into some framedrops with my fairly "young" HD6850, especially running a AMD - Combo. The framedrops appear to be gone with my 3570k now.
 
Yep, pretty much agree on all fronts but I was responding to you saying you couldn't remember any problems with BF3's launch. There were a few!
 
Yeah, it's just that I didn't really experience them all that much. But I guess I was just lucky; or I didn't knew that they were bugs :lol:
 
This is exactly my plan if need be, second graphics card or PS4 is the question. I have some room to OC my currently MSI 7970 BE and Crysis 3 runs perfectly smooth so I hope BF4 won't be too much of a stretch as it is definitely an evolution rather then a revolution on BF3.
Been thinking about a second 680, but... Well, I guess I'd rather wait until the next generation of GPU launches in 2014 and invest in the new flasghip graphics card then. I can deal with only getting close to maxing out games for half a year :lol:

But, yeah, Crysis 3 is one hell of a demanding game, so if you can run that fine, you shouldn't be expecting trouble with a 7970, especially if you've got headroom to OC it more.

Why can't BF do something new without COD doing it first?
Both Activision and EA will be waiting for someone else to actually come up with something new, but CoD does release on a faster cycle - and I'd imagine EA would wait to see how things turn out for Activision's flagship cooky-cutter FPS game.
 

But, yeah, Crysis 3 is one hell of a demanding game, so if you can run that fine, you shouldn't be expecting trouble with a 7970, especially if you've got headroom to OC it more.

Yeah, but Crysis 3 is very well optimised game and even looks pretty good on medium and even low settings so even lower end systems can handle it! :)

And Activision has to act to keep a mayority of their players as EA and Dice are now pretty much stealing away their players. rivalXFactor mentioned that there were actually more people who only play CoD on their channel, rather than BF3.

The reason for this is marketing. These people will go and talk about BF4 on their channel which have sometimes 3x, 4x or even 6x more subscribers than lets say LevelCap, who has around 210000 Subs (I think) and this is free marketing for the game which keeps the overall costs lower, meaning more profit.

Also, for the first in the history of this franchise, their able to compete with CoD salewise.
 
Yeah, but Crysis 3 is very well optimised game and even looks pretty good on medium and even low settings so even lower end systems can handle it! :)
I would assume that EA will basically do the same with their Frostbite 3 engine. Much like the Cryengine 3, it should be pretty scalable. Battlefield 4 is marketed to an even broader audience than Crysis 3 - and I'm fairly sure that EA exerts a lot more control over its development at Dice than it did over Crysis 3's at Crytek.

Two reasons that make me certain of this: First, we'll see BF4 on the PS3 and Xbox360. The isntallation base of these consoles is just too big for Activision to ignore, so the engine has to be able to scale the game down enough for a console port. Second, Activision knows that their sales would suffer if a $ 450 GPU was listed as the required system specs. Even among PC gamers, stuff the 7970 and 680 aren't that prevalent.
 
Not yet confirmed :
battlefield-4-sticks-720p60-fps-nextgen-consoles-frostbite-25-game-details-leaked-arriving-november-2013/

Battlefield 4

Many new details of DICE’s upcoming next-generation Battlefield 4 FPS have been leaked by Chiphell forums. According to the leaker, the details would be mentioned in the April issue of the Edge magazine while the game itself would be announced at GDC 2013 during 26th – 27th March. A teaser sneak peak along with cover image of Battlefield 4 have already been released which you can view here.

Battlefield 4 Gets Frosbite 2.5 Engine – Destruction 4.0, Tessellation, Dynamic Weather Affects
In our previous article, we mentioned how the next generation Battlefield 4 would utilize 80% of the Frostbite engine’s power compared to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would feature much more enhanced visuals with PC being the lead platform for the game. According to the details, Battlefield 4 would maintain a steady 60 FPS on 720P resolution on both next generation consoles which include the PS4 and Xbox 720 which is a slight bit of a disappointment since earlier rumors suggested 1080P/60 FPS target for the next-gen consoles. However, the next generation consoles including the PC would get 64 players while the Xbox 360 and PlayStation 3 would stick to the default 24 player setup which is currently seen on Battlefield 4.

Frostbite 2.5 would be a complete overhaul of the current Frostbite 2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the game would feature Dynamic weather effects such as rain, sandstorms, fog, haze and would be totally random. Each map would get these dynamic weather effects and would change depending on the variable conditions. As you may have noted, the cover image shows a glimpse of these weather effects such as rain. Battlefield 4 would also bring back the much renowned and upgraded Destruction 4.0 system to the game which would offer destructible environments and buildings which we saw back in Bad Company 2. PC versions would benefit from compute power which would render these dynamic destructible effects much more realistically. Furthermore, all of the environment including water, terrain and characters/NPC would make use of the new tessellation technology implemented inside Frostbite 2.5.
Battlefield 4 – Set in China During 2020, Maps, Weapons Confirmed

The game would be set in 2020 but maintains a modern day setting featuring China and USA as the main infantry factions. The single player section of the game would be around 5-6 hours long in which there would be 2 campaigns of the PLA factions and would bring back the renowned animation effects of Bad Company series. Just like Battlefield 3′s Capsian border where the main tower collapses at the end of the game, a map would be based in Shanghai China at the end of which the Orient Pearl tower would collapse. Not much single player details were given but there are a ton of Multiplayer details such as the maps which include:
Ads by Google

Diaoyu Island
Tiananmen
Shanghai Bund
Xizhimen
Xizhimen Rush

These are only a few of the total maps featured in Battlefield 4. Weapons such as the famouse Chinese J20, Y20, Xianglong would appear in the game along with those from other factions. Two of the confirmed tanks include M1A2 TUSK and PLA Type 99 each featuring their own set of customization options such as laser guidance and armor piercing rounds. Best thing that’s mentioned in the leak is that Air Combat zone would be further increased giving much more room for dog fights with jets.

Commander system as expected is definately making a return to the game with the leading commander Providing fire, recharges and UAV detection support to their team. Skill system has also been overhauled. According to the leak, Micro-transactions would be available in the game but they won’t affect the balance of the game at all and are entirely optional which is great to hear. As for DLC’s, the game would get after a while a map pack which would bring four further maps to the game which include:

Power station in Dalian
Daqing oil field
The great wall of China
Wake Island (Classic Battlefield Map)

In my Battlefield 4 teaser video post i mentioned that if even half of these features came true, Battlefield 4 would be an absolute beast of an FPS. With today’s leak, things are hyped up on my end and im really looking forward to GDC 2013′s announcement of DICE’s upcoming gem aka Battlefield 4.

As you may note, the footage shows a tank gearing up and moving forward. It also shows a reveal on 27th March.

Read more: http://wccftech.com/battlefield-4-s...-leaked-arriving-november-2013/#ixzz2P1MZKvWo
 
Well, I really don't know if there are any digits floating around, but DICE themselfes said that BF3 just uses a fraction of the engines potential.

Same goes for the new Frostbite 3 Engine, they said that this engine is so powerful, that the only limitation for is the imagination of the employees at Dice.
 
If they were only using a fraction of the Frostbite 2 engine then why are they using the 2.5 engine. Could they have not used all of its potential for BF4? Are they saving it for a new game in the future?

This is not directed towards anyone. I'm confused by DICE's actions. I guess it is really powerful but the technology is not fast enough for it yet.
 
If they were only using a fraction of the Frostbite 2 engine then why are they using the 2.5 engine. Could they have not used all of its potential for BF4? Are they saving it for a new game in the future?

This is not directed towards anyone. I'm confused by DICE's actions. I guess it is really powerful but the technology is not fast enough for it yet.

Because if they use the full potential of the engine there might not be any real gains, particularly if consumer hardware can't run that full potential. There's no point spending time so the engine perfectly renders every single particle of a building being damaged in a non-scripted way if nobody has the machine to run it in a gameplay situation. DICE (or EA) will do a cost benefit on this sort of thing, is it worth investing the time and money to get to the end result? I never thought even on PS3 BF3 man this game is so lacklustre on graphics and effects it needs more work, on PC it's absolutely stunning. The engine will continue to evolve and we may never see the maximum of Frostbite 2, 3 or whatever version before the new evolution is out.

What really worries me is 720p/60 on PS4 and Xbox720 ... I am hoping for full 1080/60 + 3D on PS4 at the very least :(

I can't see why that would worry you, it should come as no surprise if that turns out to be the case. The machines will be being asked to deal with over double the amount of players at twice the frame rate with all the other graphical bells and whistles going on at once (compared to current gen consoles), it's going to take time to extract their full potential and the PS4 so far as I'm aware is behind current high end PCs from the get go in terms of power. Frankly as long as the game plays well I don't much care, I can't see the game looking poor on console even though it might be only spectacular instead of mind blowing to look at, what a terrible shame.
 
What will be the best version of BF4 to pre-order on the PC? Battlefield Digital Deluxe or just Battlefield 4? I have premium on the PS3 so I have access to the beta (I think).
 
What really worries me is 720p/60 on PS4 and Xbox720 ... I am hoping for full 1080/60 + 3D on PS4 at the very least :(
Well, the only suprise for me is that we're seeing the console's limitations this early. Than again, that's not too suprising either. If the known specs turn out to be correct, a GTX680 (the GPU that BF4 trailer was running on, as far as I am aware) is about 1.5 times as powerful as the PS4.
 
What will be the best version of BF4 to pre-order on the PC? Battlefield Digital Deluxe or just Battlefield 4? I have premium on the PS3 so I have access to the beta (I think).

Put simply, it depends what the "Bonus Content" is. I suspect it's nothing worth having, but who's to know. Hold fire til it inevitably leaks or is released is my advice. I'm putting my Pre-Order with ShopTo as they've always been excellent for me, if the bonus content sounds good I'll cancel and pre-order through Origin on the Deluxe.
 
Well, the only suprise for me is that we're seeing the console's limitations this early. Than again, that's not too suprising either. If the known specs turn out to be correct, a GTX680 (the GPU that BF4 trailer was running on, as far as I am aware) is about 1.5 times as powerful as the PS4.

http://wccftech.com/battlefield-4-showcased-pc-powered-amds-world-fastest-radeon-hd-7990-gpu/

Pretty sure that's at least $350-400 more than the 680 GTX. So that makes everyone's hardware out dated and limited I guess.
 
http://wccftech.com/battlefield-4-showcased-pc-powered-amds-world-fastest-radeon-hd-7990-gpu/

Pretty sure that's at least $350-400 more than the 680 GTX. So that makes everyone's hardware out dated and limited I guess.
Outdated? Yes, kind of, considering that AMD will launch its 8000 series next years and NVIDIA will do the same with their 700 series. Limited, however? Not in the slightest. Because, well, the beauty with a PC is that you don't have to stick with what you've got.

The point is that I'm not too sure whether I like to use hardware for about six or seven years if it's lagging behind upon it's release already.

Also, just because the demo was running on a $ 1,000 graphics card doesn't mean a PC needs one to run the game at 1080/60 while matching the PS4's settings in terms of detail, bloom, anti aliasing, lighting sources, V-Sync and such. And to clarify this: I never expected the PS4 to match a $ 1,000 monster GPU in terms of processing power. What I expected it to do, though, was to release without some significant limitations in place, given that consoles have quite a few advantages compared to PCs when it comes to using the raw processing power. You know, better optimisation in regards to the BIOS, APIs, OS and software as well as the OS being significantly more lightweight. Again, it's not all that suprising and I've been voicing that concern for a while now. Seeing a quote like BF4 not being full HD on consoles will, naturally, bring that concern up again. Especially if it flies in the face of all the naysayers that were so sure of the PS4's supremacy.
 
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