Best money making in Patch 1.08

  • Thread starter Tompie913
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No mate... It doesn't work quite that way. Especially not when you are paying for a product. Twitter is free. It's a world of difference.

Imagine, buying a subscription, and then the company bans you because "reasons" and keep your money while you can't use the product you bought? There's a terms of service mate. Sony, or any other company just can't do anything to you unless it's hard factual evidence.

Of course they "know" who's doing it, but they don't have the hard factual evidence to back them up. They simply cannot prove 100% that you are using scripts, no matter how obvious it seems to them or to us. They cannot detect the script (it's on the PC), the only thing they can have is suspicion, and with those suspicions, they simply act accordingly...

They patch the game in a way to stop people from using those scripts. In this case it would be to remove Blue Moon Bay or any other oval tracks from the game. Which is never going to happen, all they can do is just either lower the payouts even more to the point where using scripts would just waste your PS5 with no meaningful credit return, or just make the Blue Moon Bay the 2nd or 3rd race in the championship which would pretty much screw this script up.
Its messed up but yes they can ban you from playing online for any reason at all, just like I can ban someone from entering my house, maybe your laws are different but that's how it is with video games in the US. With modern data analysis it is definitely possible for them to prove you are automating inputs, I don't know if gt7 is capable of that but they can log your inputs if they want to and sony can say you violated their terms of service. If they gave no reason for the ban and since most of the game is online maybe you could sue them? Would be expensive and not worth it though

idc that people are doing this and have thought about it myself, but people should know that there is at least a small risk of getting banned.
 
Its messed up but yes they can ban you from playing online for any reason at all, just like I can ban someone from entering my house, maybe your laws are different but that's how it is with video games in the US. With modern data analysis it is definitely possible for them to prove you are automating inputs, I don't know if gt7 is capable of that but they can log your inputs if they want to and sony can say you violated their terms of service. If they gave no reason for the ban and since most of the game is online maybe you could sue them? Would be expensive and not worth it though

idc that people are doing this and have thought about it myself, but people should know that there is at least a small risk of getting banned.
It's still not possible to 100% prove. As obvious as it can seem to be.
Let me also remind you another thing. The script changes inputs almost every race. It's not an actual constant, so there's that as well. It's not timing related.

With this said, I'll tell it again. You have 0% chance of getting banned from this.

The only way for you to be banned is if you post it on youtube or any media with your PSId visible and PD/Sony sees it. Which of course no one smart is going to do it or it will only do it with a secondary account.

EDIT:
The video below, explains that even if Sony/PD know that you are "using scripts on your controller", they can't legally take action on you.

But again, even if they could, they would still have to prove, that you were using such scripts in the first place. Which, again, is not possible.


 
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Identifying the script user is a pretty easy task and it doesn't require very advanced telemetry or data collection scheme. They have the daily mileage data on each account (otherwise they can't produce the profile page), and simple daily mileage based filtering would yield 99%+ accuracy already, because there are only two other ways to rack up 6,000km/day constantly (i.e. special stage custom endurance race + rubberbanding, or hire a group of people to actually play this 24/7 on either special stage or blue moon) and both are very unlikely things for anyone to do, so you have pretty low chance of getting false positives. However, this simple method will have many false negatives (i.e. script users not getting caught, due to the low usage per day, failing to reset after error, etc).

But there are many other ways to improve the accuracy. For example, the total credit you have won't be just one variable. There will be one variable designated to this, but they would also have the entire history, look like this;
t_startt_endsourcesource_uidpositioncreditbonusawarded
16480830011648083230panam race1012750745-13058731-13508375-02968-12404035000152500
16480832921648083521panam race1012750745-13058731-02375693-59163-46220 035000152500
16480835831648083821panam race1012750745-13058731-05032105-23679-10357035000152500

By analyzing those intervals, they could achieve much higher accuracy, well beyond of 99.99%, because scripts will have much more consistent intervals between t_end and the next t_start. More detailed telemetry will allow even higher accuracy (practically 100%). As an example, if they record every interaction on menus (though this is a very unlikely thing to do), script users will perform ↓→→→→→→XX (when it tries to choose the pan am championship) at the exact same interval, down to millisecond, on every round, but no human could do that.

Also mind that Sony or any other company don't need 100% proof to take such measures. They usually reserve the right to suspend or ban any account at their discretions. There are many people who got their PSN accounts hacked and then the hackers did some shady stuffs on their accounts and then their accounts got permabanned, even though Sony don't have 100% proof that the account owner did such shady stuff. Happens all the time and you may win when you bring this matter to court (which most people don't), but you could also lose.

Anyway, although it's easy to detect scripts and they could suspend or ban any account (and they've been doing that), but I don't think they will do so on remote play based scripts. Companies which regularly ban script users or other unauthorized software users typically have more targeted wordings for scripts on their ToS. Sony only have broad terms on their ToS (and this doesn't mean you WILL win on court in case of ban. you could still lose very well), and this is in line with their behaviors so far (don't care much about any script, insta ban if you chargeback).
 
Found a decent one for those not wanting to grind just Fisherman's Ranch all the time, and maybe if you don't like running on dirt in the game.

Trial Mountain Cup in a Tomahawk S on RM tires takes ~7min of racing time for the two races and with the clean race bonus + winning the championship it'll net you 100k credits.
 
Found a decent one for those not wanting to grind just Fisherman's Ranch all the time, and maybe if you don't like running on dirt in the game.

Trial Mountain Cup in a Tomahawk S on RM tires takes ~7min of racing time for the two races and with the clean race bonus + winning the championship it'll net you 100k credits.
YEP. 100k every 8 min its easy and no script required. I been running it with the Hellcat Charger since the beginning. It costs 46k and can dominate the race easily.
 
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Found a decent one for those not wanting to grind just Fisherman's Ranch all the time, and maybe if you don't like running on dirt in the game.

Trial Mountain Cup in a Tomahawk S on RM tires takes ~7min of racing time for the two races and with the clean race bonus + winning the championship it'll net you 100k credits.
Doing the Trial Mountain Cup in a Tomahawk S is the best if you don't like rallying, and 400,000cr for just over a half an hour. It's still no enough with the cost of things in the game.
 
CBH
Doing the Trial Mountain Cup in a Tomahawk S is the best if you don't like rallying, and 400,000cr for just over a half an hour. It's still no enough with the cost of things in the game.
Just curious, whats your times in Tomahawk,forward and reverse??
 
Gran Turismo 7 Update 1.09

Main Feature:

We have enlarged Blue Moon Bay to include 50 metres of sand traps specifically to the right side of the track to improve the safety of all motorists.

We hope you will continue to enjoy Gran Turismo 7 in the somewhat long term.
 
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CBH
Just done Race 1 in 3 minutes and 10 seconds and still have not got the gearbox right, and do you know that the Tomahawk has Nitro built in.
Don't wanna do tomahawks and no nitro,atm,...the vette is a real car and i'm pushin it, it's so fun,....slide em earl!!
 
Don't wanna do tomahawks and no nitro,atm,...the vette is a real car and i'm pushin it, it's so fun,....slide em earl!!
I just want to get fast credits before PD cuts the prize money again, when we get an next update of the game.
 
CBH
I also hope it will get better mate :cheers:.
Jesus H Christ, i just accidently took out my '78 T/A to Trial Mountain Cup, thinkin it was my vette,...handled great, only 421 HP,wow,...ima be stuck here for a while....i hear the new Nascar is being built from the ground up and am expecting it to be good, but until that day....this is gonna be fun!!
 
Its messed up but yes they can ban you from playing online for any reason at all, just like I can ban someone from entering my house, maybe your laws are different but that's how it is with video games in the US. With modern data analysis it is definitely possible for them to prove you are automating inputs, I don't know if gt7 is capable of that but they can log your inputs if they want to and sony can say you violated their terms of service. If they gave no reason for the ban and since most of the game is online maybe you could sue them? Would be expensive and not worth it though

idc that people are doing this and have thought about it myself, but people should know that there is at least a small risk of getting banned.

Yes, on FH5 thousands were getting banned for inappropriate liveries, even though there didn't appear to be anything offensive about many of them I saw posted.

They didn't care about people grinding certain custom races with a rubber band in a sesto then buying hundreds of red caymans though...
 
Trial Mountain Cup in a Tomahawk S on RM tires takes ~7min of racing time for the two races and with the clean race bonus + winning the championship it'll net you 100k credits.
Yeah but a full cycle takes about 8 mins. That's 750k per hour. If you're able to cut it down to 7 1/2 mins (what's not that easy) it's 800k per hour.

So I'll stick to the Pan American Blue Moon race. Full cycle takes less than 4 mins, so minimum 787,500 per hour seems the best option in my opinion. Plus it's much easier and constant regarding clean race and lap times.
 
Yeah but a full cycle takes about 8 mins. That's 750k per hour. If you're able to cut it down to 7 1/2 mins (what's not that easy) it's 800k per hour.

So I'll stick to the Pan American Blue Moon race. Full cycle takes less than 4 mins, so minimum 787,500 per hour seems the best option in my opinion. Plus it's much easier and constant regarding clean race and lap times.
Blue Moon Bay race gets boring when you do it to many times, but the Trial Mountain is on par with credits between the two per hour. I can't wait until the next update drop to see what we get, and I hope we see better Credits.
 
The conversation about whether or not GT7 is capable of detecting the use of scripts is quite interesting I think. Seemingly some people in this thread have never heard of Anti-Cheat software, the kind of real-time data processing required to detect third party 'bot' scripts is totally within the realms of possibility these days and more likely than not would you see you banned in a number of well-known games. The question is though, does GT7 have any Anti-Cheat software built in? If I had to guess, I'd probably say no, as racing games are relatively immune from scripts designed to cheat in races, so why bother implementing a system to protect your game against a problem it's probably never going to face?

But there's a second question I don't see anyone asking that I think is probably more relevant; Is Playstation Remote Play capable of detecting the use of third party scripts? You have to imagine that this would have been a concern when developing a tool that allows PCs to send commands to a Playstation. If it isn't currently detectable it's certainly something Sony are going to be looking at now after the publicity these scripts have been getting.

Overall I think it's probably unlikely that anyone is getting banned, but I hope anyone who is using these scripts is aware that it is totally and completely possible that your accounts could very easily be banned off the back of this. I'm not trying to lecture anyone or whatever, I don't think what you're doing is harmful to the community or whatever, but please don't kid yourselves into thinking that it is impossible to have your PSN account banned off the back of this.
 
I haven't looked at the source code for the script that is doing the rounds at the moment but I imagine it's like other automation software that I am familiar with, basically just sending inputs in a set order at set time*. I doubt that the PS remote play app "knows" what device is being used to send commands to it, just that it knows it is receiving them. Whether a script is simulating button presses or someone is actually using a controller the effect for the app is the same. if it wasn't, the script wouldn't work, because if there was a way to prevent someone playing a game other than via the official controller Sony would have programmed that into the app.

What Sony/PD could do if they were so inclined is along the lines of what others have said, look for repetitive patterns of play. A human player playing the same race over and over will have a much bigger variety of inputs race to race, they'll crash occasionally, they'll get tired, they'll pause for a few minutes.

It would be self-defeating to ban players given that most of the people using these scripts would probably never spend huge amounts on the "micro" transactions anyway, but may well buy consoles and games in the future. I can also see a(nother) PR disaster because I imagine there are people with disabilities out there who enjoy GT but use tools like these scripts to help play the game - wouldn't make great headlines banning them.

*Not that I'm underestimating the effort it would take to set up a script to automate even a simple race mind, every button press and every timing has to be spot on and take into account multiple possibilities of what could happen, for example how the AI could interfere with your race.
 
I haven't looked at the source code for the script that is doing the rounds at the moment but I imagine it's like other automation software that I am familiar with, basically just sending inputs in a set order at set time*. I doubt that the PS remote play app "knows" what device is being used to send commands to it, just that it knows it is receiving them. Whether a script is simulating button presses or someone is actually using a controller the effect for the app is the same. if it wasn't, the script wouldn't work, because if there was a way to prevent someone playing a game other than via the official controller Sony would have programmed that into the app.
But the official PS remote play app DOES prevent the player from using third party controllers. It's possible to get around that limitation currently via third party software though.
 
But the official PS remote play app DOES prevent the player from using third party controllers. It's possible to get around that limitation currently via third party software though.
...I had no problem using any controller, both on PC and on Android
 
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...I see few countermeasures done, firstly, PD will probably change list of tracks (move BMB on 2nd place or something), don't think they will decrease income any more...
...secondly, they will for sure change EULA, for both the game and PS Remote Play... question is when exactly, also if EULA is changed, not sure but users can ask for refund...

We'll see...
 
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