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- RacerPaul65
Glitch of not, it looksSlammed 510
Glitch of not, it looksSlammed 510
Glitch of not, it looks
@Im_Lukas also had this problem. I can't recall how, or if, he fixed it.I thought it was an update because, I lowered the Datsun 2000. That car gets nice and low too.
But the 510 glides right. Tried sorting the alignment. Ain't happening.
You have to raise the ride height. I had this problem with my D400 '63 Beetle after lowering it all the way. Raising it a bit fixed the problem.I thought it was an update because, I lowered the Datsun 2000. That car gets nice and low too.
But the 510 glides right. Tried sorting the alignment. Ain't happening.
@Im_Lukas also had this problem. I can't recall how, or if, he fixed it.
ive has similar problems and raising the ride height always fixes itRaised up the rear a bit to 6.3". Ride height is adjustable from 4.3"-9.5" f/r. Stable in the corners and under braking now. 👍
eeek! Did a game restart sort it?So this just happened...
WARNING: Lower your volume/speakers. You've been forewarned.
https://onedrive.live.com/redir?resid=DC96C359EAF6CC6C!107&authkey=!AIUk0vBzT_F7-wg&ithint=video,mp4
So this just happened...
WARNING: Lower your volume/speakers. You've been forewarned.
https://onedrive.live.com/redir?resid=DC96C359EAF6CC6C!107&authkey=!AIUk0vBzT_F7-wg&ithint=video,mp4
Basically, my D Class Nissan 240SX's engine sound glitched out, and it sounded like a really loud shaver.The link won't open; I keep getting this message:
Our server is having a problem. We're working to fix it as soon as we can, so try again in a few minutes.
What's it about anyway?
Thankfully, yes. Though I will admit it scared the daylight outta me (I usually play with a moderately high TV volume on a relatively new Sylvania 32" Flat Screen with Surround Sound).eeek! Did a game restart sort it?
Basically, my D Class Nissan 240SX's engine sound glitched out, and it sounded like a really loud shaver.
I'll see if I can get a better link.
There we go. Got a Youtube direct viewing link of it.
Thankfully, yes. Though I will admit it scared the daylight outta me (I usually play with a moderately high TV volume on a relatively new Sylvania 32" Flat Screen with Surround Sound).
Sorry, should have noted that it was in my original post. The video should be embedded in the post itself. But here's the link to the video anyway:Err... where's the YouTube link?
Sorry, should have noted that it was in my original post. The video should be embedded in the post itself. But here's the link to the video anyway:
Dayem... nasty!
F6 has got to be the buggiest version to date. If this is any indication of where the FM brand is headed, I'm jumping ship!
Where would you go, Speedster? GT, Assetto Corsa when they arrive? pCARS is wonkyF6 has got to be the buggiest version to date. If this is any indication of where the FM brand is headed, I'm jumping ship!
Where would you go, Speedster? GT, Assetto Corsa when they arrive? pCARS is wonky
PC simming? The best things there are 10 years old. GT Legends, GTR2, rFactor and Race 07
I agree with your attitude there, but are there any safe havens left? The "it can always be patched later" mentality has affected console games since around halfway through the previous generation. Not that I think Turn 10 would let something like @ZDUPH's example slip through, but it's not impossible that the issue came about because of a related problem, i.e. sloppy testing. Which forthcoming racing title is likely to find better balance between content, physics, graphics, sound, and the usual development blunders than FM6 did? The competitors are to varying degrees facing a serious task.
No its not. Almost every single bug is something that rolled over from past gens. Some as far back as FM4. This is no indication other than there are bugd in the game. You're falling back into your old self, where you find some very minor nuisance and blow it out of proportion. This has obviously not been something that is going to destroy their franchise like you're making it out to be.Dayem... nasty!
F6 has got to be the buggiest version to date. If this is any indication of where the FM brand is headed, I'm jumping ship!
Sloppy testing is something that should not be acceptable in the industry.. why release a broken product to begin with? T10 really set the benchmark, and did not live up to those expectations.
This just might give the next GT game the margin they need since F7 doesn't arrive until 2017. If GT shocks the world with improved dynamic physics and true-to-life engine/race sounds, I just don't know how Forza is going to catch up. I just don't... especially given the carelessness on the dev's part that is evident when you play F6.
I totally agree with the leaderboards. I wish there were seperate leaderboards for the car make you are driving. A lot of the leaderboards are dominated by only a handful of different cars, and there is no way of comparison against other times with the same car as yours.Not a bug.
But I really wish that someday one of these company's would make their leaderboards better. Its so frustrating that we dont have leaderboards for each individual car stock model.
Basicly once you set a time in a class, your done. There is no way to set and compare times with other friends in cars that may not be as fast in that particular class.
Also to me it seems many of these developers are out of tocuh with what it is people want. Personally I am not interested in +200 cars or more when the games lack so much in other area's. Id rather a game with 50 good cars that was free of the most obvious bugs when realeased and had the features one should expect of a game at 2015.
I never implied it's ok to release buggy or poorly tested games. Unfortunately, it's the reality with almost every big game nowadays. Jumping ship to the next GT or whatever will most likely not change a lot, even if it might surpass FM6 in other ways. The latter is not any more careless than other racing games. The most recent GT games have been work in progress titles far beyond most people's patience. Project CARS was extremely bugged and it's still not good enough. We'll have to wait and see about Asetto Corsa's console version. Turn 10 have already adressed a handful of issues since launch, whereas Polyphony Digital has done little to fix some serious problems. I'm just saying it's optimistic to expect better value elsewhere given the current state of the genre.
No its not. Almost every single bug is something that rolled over from past gens. Some as far back as FM4. This is no indication other than there are bugd in the game. You're falling back into your old self, where you find some very minor nuisance and blow it out of proportion. This has obviously not been something that is going to destroy their franchise like you're making it out to be.
It's a bug, literally every game has one, and they happen. What exactly is the underlining problem here That you think is destroying the game? How does this bug take away from all the achievements and progression the series has made? It doesn't, while its annoying, take it as the minor problem it is. I've had this happen once, ever. You obviously haven't had it happen at all yet, so how is it hindring you? How is something that doesn't happen to you at all, shows proof that it's going down?
I even went back to go and test the car that was giving me the problem, my B class IDx, and its not even happening anymore. It's a problem that sprouted out of some random thing, probably from swapping an engine and not knowing what audio file to associate it with so it scrambles. Either way, it fixed itself.
yes, your old self. Like when before you even had the game but you would find people post about small bugs and blow it out of proportion, even though you didn't have the game. Now you actually have the game, but you're complaining about a bug you haven't encountered, and act like its the end of the industry.y old self? Mm-kay, noted. Thanks.
This just might give the next GT game the margin they need since F7 doesn't arrive until 2017. If GT shocks the world with improved dynamic physics and true-to-life engine/race sounds, I just don't know how Forza is going to catch up. I just don't... especially given the carelessness on the dev's part that is evident when you play F6.
This is arguably the stupidest thing I'll read all year, and it's only January 3rd. Wow.
Tell me again how Polyphony Digital is not "careless" and blatantly lazy? Re-using what are basically PS2 car models, releasing the game on the old console 3 years after the last title with perhaps 3 weeks worth of work in it (not to mention the 6 years between 4 and 5), the terrible DLCs with made up cars that would only exist in fantasy world, the awful noises that sound generated on an old 8-bit synth...
I'm sorry but no, there's no way in hell Polyphony Digital will take the world by storm again, not with their current way of doing things. Their glory days are long gone. When GT came out on the PS1, there had been nothing like it before, and you can actually feel they're still riding that wave. You have so many other options nowadays anyway, and PD doesn't seem to notice, still slowly pumping out the same crap. They've already missed the boat.
Are FM6, Assetto Corsa, Project Cars and the likes perfect? No. But they're all better than Gran Turismo.
car detail take a couple of steps back
Examples? Or is this another instance of you witnessing something that literally nobody else that has the game has?
Examples? My own two eyes. Pick any car - FM6's versions look blocky. The car height and track width is not accurate...F5 has a higher poly count and cars look smoother and fuller around edges as a result.
I have no desire to debate over this or provide any kind of "proof/evidence". If you feel detail is better done in FM6, so be it.
Like?PD have had several changes in their company
Like?and the next GT game might (just might) address concerns that have been in the game since GT4.
For example?instead the track and car detail plus audio take a couple of steps back
So exactly what you'd expect from a game that has cars that race each other. What exactly is the problem? I fail to see how that's a bad job.while we get MORE cars and tracks plus better physics to compensate. Ok... *clap clap*... great effort T10... just the Forza game we've been waiting for.