Car drawings

  • Thread starter Pebb
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It's Vectoring if I used a vector program, which I didn't. Vexeling is the correct term as I did it on a Raster program.
 
Here's one that was inspired by GT5's first DLC:



The front looked like the R33 & the R34 so I wasn't unsure which model it actually resembled most. But I did started off with the R33.
 
x_f322b296.jpg
 
Have patience and keep all your strokes in one direction; because you didn't, you killed the blue sky.
 
all the sites are bull*:scared:. I learned to draw only with experience. Also very helpfull to draw watching on the real car in the car park, or on scale model.
2 steps how to start draw:
1) learn the car details, shapes and sizes
2) start to draw from lower side line or wheels
 
I'm stuck with just drawing side views. Does anybody have any good pointers or helpfully websites for drawing at different angles?

What I did to start was set up a simple perspective scene, with two vanishing points, then draw a rectangle from that. I built the car up from there, and that's how I did it for a year until I got the hang of perspective on its own.
 
I'm stuck with just drawing side views. Does anybody have any good pointers or helpfully websites for drawing at different angles?

I had that same problem. What I do is point out the basics, like the vanishing points, and draw out primitive shapes that equals the parallel lines like a rectangle. You should get an idea of the car's shape, but watch out for perspective. You can try looking at photos or at real life counterparts and try to memorize the perspectives & naturals of the car. Then once you have the hang of it, continue without those handicaps.
 
I draw based on nothing but just trial and error. I just draw by looking at a picture, sketch anything that resemble to the car, slowly get the basic shape right and then the details. When I finally satisfied with it, I make the lines and details darker and voila, my drawing is complete!

I have yet to get a hang on with shading though. That one can be pretty tough sometimes.
 
I struggle with visualizing reflections sometimes, but I used to spend a lot of time just looking at things, analyzing what a form looks like at a different angle, and why a reflection looks a certain way. That's probably why I don't struggle as much as others, but my dexterity is going down the drain with each passing day while attending school.
 
Thanks alot,

OwnsRacing. I'll get back to you tomorrow, gonna post my last work and head off too sleep. 👍

TVR Albicocca

tvr_albicocca_by_sjacobarts-d4ov70f.jpg


Edit; Yes i've fudged the wheel sizes up, alot. My bad. :sly:
 
You could argue otherwise, but I disagree with how you did the set of holes in the front. It's a flat-pasted pattern where it doesn't actually sit on the curved form of the fender.
 
Thanks for the c+c, i agree. I was more like just making the circles realistic instead of making it them flow with the body. Also i'm not happy about the roof i've done, no matter what i tried i kept ending up with some sort of bad perspective mono-coque roof. Seems i need to work hard on the perspective work, but thats not a problem. 👍
 
I personally wouldn't stylize a design sketch like you did with the majority of them. While they may looks interesting and outstanding, at the end of the day, that's going to be the car people are going to make and then you'll end up having to do a more accurately portrayed drawing because that's not what it will look like.
 
Thanks alot,
TVR Albicocca
tvr_albicocca_by_sjacobarts-d4ov70f.jpg

Nice designs man, i really like the TVR design, i think it has a lot of TVR DNA, and is a very convincing design in regards to this, however i tend to agree with AOS and Cano about the holes on the front.. at first i thought the car had a kind-of arrowhead style going on, it wasn't until i noticed the badge placement (assuming it's not asymmetric), that i then realised it was curved as opposed to arrowhead, it's no biggie though as overall it's not that hard to understand what's going on in the design.
 
This is my 458 Italia. I first drew it without any color, but it didn't feel right without that Scuderia Red. I tried replicating an image I'd seen of the 458. Other than the sketchy eraser marks to make up the hood reflections, I think it ended up quite well.
458frontwithcolor.jpg
 
Interesting use of filters, but you didn't need to make a second post for that; please use that "edit" button beside "QUOTE" to add more stuff to that next time. Thanks.
 
Hi
I just want to introduce myself to this thread.
I have been following this thread for a long time and really love all the great drawings! Really great drawings!

I hope you like the drawings that I will post soon. I'd really appreciate feedback and ideas as I'm not that experienced as some on this thread.

I have real interest in this topic and I actually hope to pursuit a career in automotive or transportation design in the very near future.
I have an interview for Automotive Design at Coventry University on the 18th of Feb, and also Northumbria for Transportation Design on the 15th of Feb, literally next week!
Does anyone have any tips and tricks for interviews and also some drawing/painting ideas I could utilise in time before my interview? They will be seeing my portfolio.
I use a Wacom Bamboo Tablet and also use all the traditional mediums, (I feel Biro pen is the one I'm most comfortable with. I'm useless at watercolour and pens. :P)


thecrazyswede
i'm currently working on this m3 gt2

this is my finished drawing of the road model (bmw e92 m3)

lol..
That is just a filter just like AOS said.
Prove us wrong and show stages of your next one please?
 
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This is my 458 Italia. I first drew it without any color, but it didn't feel right without that Scuderia Red. I tried replicating an image I'd seen of the 458. Other than the sketchy eraser marks to make up the hood reflections, I think it ended up quite well.
458frontwithcolor.jpg

Beautiful :drool:
 
lol..
That is just a filter just like AOS said.
Prove us wrong and show stages of your next one please?

I'm not sure what that means exactly, but I did receive a question earlier if those were hand drawn. The finished drawings aren't, but I use a professional drawing tool usually used by graphic artists and designers. I make the concept photos via pen and paper (if you notice the paper material is different on the finished drawings, compared to the concept image) but I then scan the drawing and do the rest on the computer software using a tablet. None of it is photoshopped or anything, it's still drawn. The only thing that could be stated as "copying" is the fact that I base my drawings on real photos. Call it lack of creativity, but I can't come up with a drawing on my own. I usually see a picture or something and try to draw it. It's easier when you have something to compare to.
 
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