Caterham Fireblade Shootout

  • Thread starter Ronald6
  • 117 comments
  • 9,554 views
I'm sorry to hear that. Good luck with the repairs.
I won't remove you from the list till the shootout starts, just in case.
 
Not sure if I will have time to finish my tune. :( Got some family coming to town for a while and procrastination has caught up with me! I will let you know but feel free to drop me off the tuner list if I don't make it on time.
 
DigitalBaka, you're the third person to pull out. I think a delay on the starting date is called for. How about after the Rally/Street Shootout?

Opinions?
 
DigitalBaka, you're the third person to pull out. I think a delay on the starting date is called for. How about after the Rally/Street Shootout?

Opinions?

I think a delay will cause more people to pull out... :nervous:
 
I agree, I would continue as planned. If I am unable to make it for tuning I will jump in on testing. In fact let's do that, drop me from tuning and put me on to drive both groups. 👍
 
Ok, that works.
DB is now removed from Tuning and added as a Driver.
OnBoy is (almost) removed, :(
Harvey is (almost) removed, :(
 
My entry for group B.

Caterham

254 Horsepower
369 Kilograms
625 Performance Points

Ride Height: 16 / 11
Spring Rate: 8.2 / 6.0
Extension: 2 / 2
Compression: 6 / 4
Anti-roll: 3 / 4
Camber: -3.8 / -3.5
Toe: 0.15 / 0.26

Differential: 26, 17, 10.
Aerodynamics: --
Brakes: 7 / 6
Ballast: --
Engine: 100%

1st: 5.280
2nd: 3.000
3rd: 2.500
4th: 2.053
5th: 1.631
6th: 1.310
Final: 3.380
Max: --
  • supercharger
  • racing medium tires
  • chassis re-enforcement
  • engine repair
  • chassis repair
  • all other usual mods for max tune
All driver aids off.
 
Alright, my PS3 is back, all data intact, so nope, I'm not out yet. :D Now put my name back in its place!
 
Auto-backup. :P But I did already, just in case.

Anyway, I've started on my Caterham, kind of regret going for Group B, since it is as mad as driving a Group B rally car…if not more so. I'm not sure what kind of times people are running for this group though, any ideas as to what to aim for?
 
This shootout together with the 500PP nordschleife shootout, are one of the most exciting tuning and above all driving experience in the game.
This 7 is a fantastic toy , one of the sharper car to tune and drive in the game. When you spot on the right setting it's only pleasure , just a few cars can give you this sensation in GT5.
Testers are 100% lucky people.

><(((((°>°°°°°°°°°°°°°°°°°°
 
Speak for yourself mate, I nearly soiled myself the first time out in one of the damn things. :lol:

It seems like this car is quite the contrary to the rule that Better Tyres = Easier Time. I drove my car on Sport hards, it was alright, a bit mad, but manageable. Slap on the racing stuff, and it tried to kill me through the first corner. :lol:
 
@Praiano: I remember when I first started GT5 I put hundreds of laps on my 'blade (the 172 laps of Suzuka I probably did at least 5 times) tweaking it every chance I got. I thought my tune was hot stuff.

Then I used your tune and cut over a full second on my first lap. I was so pissed. Lol

The the main reason I started this thread is the car deserves a shootout all its own. And once I, :cough:, I mean we, have a variety of tunes to choose from it will be even better.
 
Only 5 tuners have submitted tunes so far, and we're past the start date.

Either I need to extend the start date or just test the two cars from group A and three in group B or cancel the shootout.

I say this delay till Wednesday. There just aren't enough tuners who actually submitted tunes.
 
Ah crap, missed the deadline. :ouch:

I've got mine ready, alright, it's on share, I just need to move my ass and go post the tune. :lol:
 
WRS is addicting this week but I will try to manage some time to get a start tomorrow with testing the tunes that are ready. I will be using my DigitalBaka PSN as I think I have nearly everyone added already. I will go through and add folks tomorrow if I don't see them.
 
Ok, here we go. Testing results.

Please see my review thread for a review of the Base Model 'blade.
GVS: 2:14.810
Autumn Ring: 1:29.925

Trackripper123:
165hp, 369kg, 566pp,
Test vehicle: apx 21,000 miles, engine overhaul, chassis maintenance. Reflex Spice paint job.

GVS: 2:13.412
Turn in isn't as sharp, but that smidge of room allows for much more control mid- and corner exit. When overpowering on corner exit instead of spinning the back end round and round the car rotates around its point-of-yaw, and does so so calmly and slowly that pulling back from over-rotation is easy, with either counter steering or throttle steering.
Gearing is very good. I enter the hairpin corners at just under what will throw the car off the track, use a dab of trail-breaking to rotate when needed and once I have the car pointed in the general direction I double click down two gears and shoot out like a rocket. On sweeper corners changing gears mid-corner is ok and doesn't upset the balance unduly.
Breaking distance is still very short and trail-breakingare is very possible. Just watch out: on the Base Model if you went into the corner too fast you could just spin the rear end round and continue on. With this version if you go in too hot you can't spin the rear end round, so instead you'll calmly slide off the road, but in a well balanced slide at least. This isn't really a problem because of the breaking distance, balance and incredible controllability of the tune.
Usually I cut tenths of a second from my laps when testing/reviewing till I get several laps in a row where I don't improve or am so close to the edge of control at all times that improving my time would be more stressful than rewarding. With this car (almost) every lap till lap eight I didn't cut tenths off but 0.5 to 1.3 seconds per lap. There is definitely a learning curve with this tune, it takes a while to get out of the mindset of "this is amazing fun" to "hot lap."
The front tyres heat up and stay warn before and longer than the rear tyres, but they both wear at the same rate.
Feedback from the steering wheel is good, probably improved from the Base Model because alot of the snap-oversteer is removed.

Autumn Ring: 1:28.950
This car has gone to the vet and gotten "tutored." I use my break twice per lap: once on corner one and again on the downhill-U-downhill. Besides those two very brief dabs on the break I try to push through all the simple corners with as much throttle as the front end can handle. The more I can stay on the throttle the better my times.
The complexes are more... um... complex? No breaking needed, just throttle steering. But that still leaves alot of room for various driving styles in the S-complexes.

GranTourist:
165hp, 369kg, 567pp
Test vehicle: 2,827.3 miles, oil change (no engine or chassis needed), painted Passionate Pink (strangly enough I already had one that color).

GVS: 2:12.086
Lovin' it. There's a massive range between grip-n-slip. Take it to the edge of what you think it can handle, then give it more (gently), it's ok, the car can take it. Keep pushing the cars limit till you find it. When you do... Wall! Ok, there it is. Now keep it just below that limit. That's alot of range to work with.
The tune removed most of the over-steer and, up to it's limit, the snap-over-steer. But the car isn't under-steering. It rotates well with either break or throttle steering, and is capable of over-rotation on command.
The breaks are ok, they could use some work to help the car rotate as well as the throttle does.
The gears are good, it looks like one of CLSACRs jobs, redlining 6th just before the end of the straight. You can keep it in the current gear when entering a corner to under-rotate or gear down as needed to over-rotate.
I keep thinking, "This has got to be all the tune can handle, the tyres are wearing out." Then I better that lap three laps later. Repeat over and over.
The last tunnel/R turning corner is a great way to explore the tunes stability under throttle: it goes from over- to under- and back to over-steer as you keep pushing more throttle at it. Massive fun.

Autumn Ring: 1:27.884
It's not as easy to keep on the throttle as on GVS. That makes it harder to hot lap. But every lap is enjoyable.
The gearing still feels tight. It's easy to pick your gear based on how much rotation you want.
The breaks are kinda ok. More rotation under trail-breaking would be nice.
Turn-in is good. Mid-corner is great. Corner exit is excellent.

NewDriver2:
165hp, 400kg, 555pp
Test vehicle: 17.785.6 miles, engine and chassis overhaul, painted Midnight Purple III (can't wait to try this car in cockpit mode, at least this color is slightly more manly than barbie pink).

GVS: 2:13.070
The over-steer is so gentle! Instead of fighting with a bug eyed monster (the Base Model) it feels like I'm rocking a baby to sleep. At first I thought that was the shiznit, till I pushed the car too far on entry and it calmly rotated while sliding off the track. Lol.
The breaks are good. But it's difficult to rotate the car while trail-breaking from high speed (the first corner for example). Trail-breaking from mid to low speeds is very stable and rotation is in harmony with throttle steering.
The gears are long. Not nearly as long as stock but definitely not as close as the previous tunes. I'm no where near maxing it on the front straight, but I do hit 6th just before the start/finish line. The longer gearing does mean fewer shifts mid corner and on the mid to low speed corners you can usually pick between three gears for your appropriate power band.
Turn in is still razor sharp at mid to low speeds. Mid corner is amazingly good, so long as you don't exceed the cars limit by too much. Corner exit is likewise amazing. Even if you push too hard once you've entered the corner it is (again that word) amazingly simple to pull it back in line. Mid corner steering corrections, even at the limit, have a large range of motion ("sawing") without upsetting the cars balance. The left hander before the downhill-U-uphill is an excellent example of that. Alot of high power cars (like the Base Model) have a hard time not over-rotating on the entrance to the downhill, but this tune loves it, "Give me more!" It cries. "But you're already at full throttle," I tell it. "Weenie," it replies, "you should have come in hotter."

Autumn Ring: 1:28.408
Much the same as GVS, but without the high speed corners. Stability is the word for this car/track combo.
The long S-complex doesn't need a light touch as compared to its Base Model, steering is equal parts throttle control and wheel.
Breaking isn't so much about distance on this track as much as it is rotation control. Which is a little lacking. Hydraulic E-break anyone?
The loop brings out that bouncy front end I mentioned in my Base Model review.
The downhill-U-downhill could use some trail-breaking rotation, throttle isn't enough to rotate the car for the exit.
The corner after the downhill-U-downhill is this cars nemesis (nemisi, nemisy?). It's a Euler and it does not play well with this cars attitude. Thats where most of my time is lost, I think.
All-in-all: Amazingly stable and sporty. There's alot of room mid corner for corrections. But some traction is lost in favor of balance. (That's like criticizing the Mona Lisas' smile.)

Looks like there will be only three entries per Group so no need for a round two. Bummer.

Group B:

Praiano:
255hp, 400kg, 614pp
Test vehicle: 264.6 miles, oil change, matte black paint.

Deep Forest: 1:17.690
Excellent balance and stability. Even on the cambered elevation changing complexes it glides through with dignity.
The gears are very good. Excellent length and I'm not changing in the corners too much.
Great feel through the wheel.
Great range-of-feel, even with RM tyres it stays well balanced when pushed slightly beyond its limit it will re-align calmly.
Trail-breaking is easy and in harmony with throttle steering. But keep your breaking limited to deceleration only. The throttle steering is all you need for rotation/attitude control.

SSR5: 1:27.109
Find a line that favors throttle. It's very easy to control the car using the breaks but don't get lolled into complacency. Use the throttle!
The long sweeping corners and slow swaying S-complexes feel purpose built for the stability of this car.
Turn in is razor sharp, every apex, every time.
Mid corner and exit are also very precise. Pushing this car to its limit is easy and intuitive.

MrGrado:
256hp, 369kg, 625pp
Test vehicle: 17,855.9, oil change. Same car as NewDriver.

GVS: 1:17.106
Very stable, like Praianos' tune even the cambered elevation changing complexes are not enough to destabilize the car. But push it too far when it only has three wheels on the ground and round and round you go.
Trail breaking is easy, but again the best times are achieved using the cars somewhat chaotic (only in comparison to Praiano) throttle control.
The wheel is possibly the heaviest I've felt. Turn in is like steering a tank.
Gearing is long.
Mid corner counter steering corrections are possible but chancy.
Exit counter sway is enough to make full throttle risky all the way to the breaking point.

SSR5: 1:25.908
The extra instability makes it easier to rotate the car through these long sweeping corners and in the S-complexes.
Again, very stable and balanced, but with a heavy wheel.
Good turn in. Mid- and corner exit are equal parts steering and throttle control.
Very enjoyable. The worst is removed but it's still got bite.

Cap_Shadow:
224hp, 400kg, 601pp
Test vehicle: 296.8 miles, oil change. I'm using Praianos' car, matte black seamed appropriate.

Deep Forest: 1:17.485
Not nearly as stable as the previous tunes. It's noticeable from the first corner, all four wheels like to have slip through every corner.
Throttle steering is good but full throttle pushes the front end rather than over powering the rear into over-steer.
The last corner can be taken full throttle if aimed correctly. Just expect a little four wheel drifting.
I find myself 'sawing' for control alot. It wasn't till my fifth or sixth lap that I got an 'even and consistent' lap in.
Although throttle control is responsive it can't keep up with the steering inputs. Recovering from an unintended drift can be chancy and isn't smooth enough to continue a hot lap.
It's fun to push, push, push, but overstep just a little and there goes the lap.

SSR5: 1:28.215
These non-cambered corners make it easier to understand this cars attitude. Break early, then push through with throttle. If done correctly you'll power through the apex with over-steer then naturally transition into under-steer.
It's a wonderful way to tune. But unfortunately it does not fit my driving style.
DigitalBaka, want to give this car a whirl and see what you think?
If I spent more time exploring the limits of the car I'm sure I could post must more consistent times and faster times. But the over- to under-steer transition is throwing me off.
Turn it is good to great, but expect all four tires to slide when entering a low angle high speed, or even mid speed corner.
Mid- and corner exit are good to excellent, depending on how well you can work the cars style.
Gearing is long but well spaced. You can't play 'choose your torque' with multiple gear options but there is less shifting and more consistent power through the corners.
Breaking distance is good, and trail breaking is fairly easy and in harmony with throttle steering.

OnBoy:
255hp, 369kg, 626pp

Deep Forest: 1:16.889
Fun and consistent when sporting around, the limit is a little closer than the other tunes. The suspension feels kinda squishy, which makes the slaloms difficult.
When pushed to the limit the tail will slide out on a moments notice, even on a relatively straight stretch like the up and down hill before the last tunnel. The power is barely contained and will light up the rear tyres at a moments notice at almost any time.
Breaking distance is short but trail breaking is difficult and will spin the car if you come into a corner too hot. There isn't much forgiveness in trail breaking.
The gearing is good and tight.
Turn in is excellent, perhaps the best thing about this car.
Mid- and corner exit are much less predictable. The amazing power-on-demand combined with the squishy suspension makes controlling the car after corner entrance chancy at best. It takes the car so long to 'settle down' after a corner that I often find myself backwards because I put my foot down too heavily too fast. This car calls for a masterful right foot.

SSR5: 1:27.572
Much easier to control on this less cambered track. But it's still easy to push the car too far in a corner or complex and put yourself into an uncontrollable spin. Even those that I do recover from take up the whole track and several seconds as my tail goes to and fro several times.
Trail breaking is still chancy but not suicidal. But it doesn't matter. You don't need the breaks to help rotate the car, the throttle will do all the rotating you need.
Break early, power through the corner gently, and don't get fully on the throttle till you are well and away from the corner exit.
 
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Thanks for the feedback Ronald, looks like I achieved what I set out to do; create an easy controllable tune for the Fireblade that doesn't sacrifice it's handling ability too much. Cheers :) :cheers:
 
Alright, finally getting around to posting times for these tunes. I'm doing group A first.

Newdriver2:
GVS: 2:14.380
Autumn Ring: 1:29.595

Comments on car
Things I like; gearing, handling/speed on corner exits.
Things I don't like; Understeer and insanely tight steering.

trackripper123
GVS: 2:13.649
Autumn Ring: 1:29.44

Things I like. Neutral steering. Fantastic control during a powerslide. Fun car. 👍
Things I don't like: My performance at Autumn Ring. Maybe it was my driving but I having a hard time finding speed. Good car still.

GranTourist
GVS: 2:12.459
Autumn Ring: 1:29.620

Things I like: High speed handling. Corner exits. Good feel while steering(sometimes)
Things I don't like: Hitting top speed max at GVS. Considerable wheel shake while powersliding.

Will offer verdict on my favorite car when I return home this sunday. I will start testing Group B at that time as well.
 
Last edited:
Ronald6
Ok, here we go. Testing results.

Please see my review thread for a review of the Base Model 'blade.
GVS: 2:14.810
Autumn Ring: 1:29.925

NewDriver2:
165hp, 400kg, 555pp
Test vehicle: 17.785.6 miles, engine and chassis overhaul, painted Midnight Purple III (can't wait to try this car in cockpit mode, at least this color is slightly more manly than barbie pink).

GVS: 2:13.070
The over-steer is so gentle! Instead of fighting with a bug eyed monster (the Base Model) it feels like I'm rocking a baby to sleep. At first I thought that was the shiznit, till I pushed the car too far on entry and it calmly rotated while sliding off the track. Lol.
The breaks are good. But it's difficult to rotate the car while trail-breaking from high speed (the first corner for example). Trail-breaking from mid to low speeds is very stable and rotation is in harmony with throttle steering.
The gears are long. Not nearly as long as stock but definitely not as close as the previous tunes. I'm no where near maxing it on the front straight, but I do hit 6th just before the start/finish line. The longer gearing does mean fewer shifts mid corner and on the mid to low speed corners you can usually pick between three gears for your appropriate power band.
Turn in is still razor sharp at mid to low speeds. Mid corner is amazingly good, so long as you don't exceed the cars limit by too much. Corner exit is likewise amazing. Even if you push too hard once you've entered the corner it is (again that word) amazingly simple to pull it back in line. Mid corner steering corrections, even at the limit, have a large range of motion ("sawing") without upsetting the cars balance. The left hander before the downhill-U-uphill is an excellent example of that. Alot of high power cars (like the Base Model) have a hard time not over-rotating on the entrance to the downhill, but this tune loves it, "Give me more!" It cries. "But you're already at full throttle," I tell it. "Weenie," it replies, "you should have come in hotter."

Autumn Ring: 1:28.408
Much the same as GVS, but without the high speed corners. Stability is the word for this car/track combo.
The long S-complex doesn't need a light touch as compared to its Base Model, steering is equal parts throttle control and wheel.
Breaking isn't so much about distance on this track as much as it is rotation control. Which is a little lacking. Hydraulic E-break anyone?
The loop brings out that bouncy front end I mentioned in my Base Model review.
The downhill-U-downhill could use some trail-breaking rotation, throttle isn't enough to rotate the car for the exit.
The corner after the downhill-U-downhill is this cars nemesis (nemisi, nemisy?). It's a Euler and it does not play well with this cars attitude. Thats where most of my time is lost, I think.
All-in-all: Amazingly stable and sporty. There's alot of room mid corner for corrections. But some traction is lost in favor of balance. (That's like criticizing the Mona Lisas' smile.)

Wow its looks like my Midnight purple doing good with you thanks for the review of my car AMAZING :lol: :dopey:
 
metalgear696
Alright, finally getting around to posting times for these tunes. I'm doing group A first.

Newdriver2:
GVS: 2:14.380
Autumn Ring: 1:29.595

Comments on car
Things I like; gearing, handling/speed on corner exits.
Things I don't like; Understeer and insanely tight steering.

trackripper123
GVS: 2:13.649
Autumn Ring: 1:29.44

Things I like. Neutral steering. Fantastic control during a powerslide. Fun car. 👍
Things I don't like: My performance at Autumn Ring. Maybe it was my driving but I having a hard time finding speed. Good car still.

Thank you for the review of my car . And for understeer you can go from understeer to oversteer in same time in corner enter and med by littel if brack and accelration . Any way thank you sir :dopey:

Oops double post :-)
 
Alright, finally getting around to posting times for these tunes. I'm doing group A first.

trackripper123
GVS: 2:13.649
Autumn Ring: 1:29.44

Things I like. Neutral steering. Fantastic control during a powerslide. Fun car. 👍
Things I don't like: My performance at Autumn Ring. Maybe it was my driving but I having a hard time finding speed. Good car still.

I know what you mean, I was never happy with my driving while testing and tweaking it, it was bizarre. :lol: Thanks for the comments. :)
 
The breaks are kinda ok. More rotation under trail-breaking would be nice.

Barbie: "What's trail-breaking, Ken?"
Ken: "Well, Barbie, it's like...well...when you walk fast in your high heels around a corner and you tilt over and then use your pitching moment to get around the corner rather than falling flat on your face..."
Barbie: "What's a pitching moment?"
Ken (palmfacing): "Well...nevermind."

Thanks a lot for the testing and the detailed feedback, Ron!👍
 
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