I just checked the tooltip in the game and it says that the efficiency bonus increases the production speed. However, there is also an area policy about automation that seems to be increasing the output without requiring more materials.
Must be nice to have the luxury of 25/81 tiles on PC and being able to spread everything out with empty land between, let it all breathe. With only 9 tiles you've got to cram everything in. Well, if you want a decent sized population.
@MatskiMonk Yeah I’m being extremely careful with installing new mods and make sure to read a lot of the comments first to see if people are having issues with it. The thing is that a lot of mod creators come from the perspective where they have been playing the game, found some aspect they want to improve and then start learning programming. That means that although they might be able to make something function in the end, it’s more often than not filled with bugs and compatibility issues. I usually install a ton of assets, but just a handful of mods.
Well, not that it gets me anywhere, but it's terrain mesh related again... it's just manifesting itself differently. As with the random spikes and troughs we've seen before, networks can be 'fixed' by doing the smallest bit of terrain modification, then clicking undo terrain modification, and everything then sorts itself out. Interestingly, my load time has jumped by a minute and it appears to be hanging on 'UpdateTerrainPatch' and/or 'Update Render Group'. Older Save files are affected differently so it may be related to something that I've added to the map, but having switched off a number of mods I'm not seeing any improvement. I think yet another city may be borked.
Speaking of mods, this one looks just like what I’ve wanted for a long time:
DLC status: 69
dlc 'Cities: Skylines - Preorder Pack' id: '340160' available: 'false'
dlc 'Cities: Skylines - Deluxe Edition Upgrade Pack' id: '346791' available: 'false'
dlc 'Cities: Skylines - Soundtrack' id: '352510' available: 'false'
dlc 'Cities: Skylines - The Architecture Artbook' id: '352511' available: 'false'
dlc 'Cities: Skylines - The Monuments Booklet' id: '352512' available: 'false'
dlc 'Cities: Skylines - Post Cards' id: '355600' available: 'false'
dlc 'Cities: Skylines - Korean language' id: '365040' available: 'false'
dlc 'Cities: Skylines - After Dark' id: '369150' available: 'true'
dlc 'Cities: Skylines - Snowfall' id: '420610' available: 'true'
dlc 'Cities: Skylines - Match Day' id: '456200' available: 'true'
dlc 'Cities: Skylines - Content Creator Pack: Art Deco' id: '515190' available: 'true'
dlc 'Cities: Skylines - Natural Disasters' id: '515191' available: 'true'
dlc 'Cities: Skylines - Juventus F.C Club Pack' id: '525940' available: 'false'
dlc 'Cities: Skylines - Chelsea F.C Club Pack' id: '526610' available: 'false'
dlc 'Cities: Skylines - FC Barcelona Club Pack' id: '526611' available: 'false'
dlc 'Cities: Skylines - Paris Saint-Germain F.C.' id: '526612' available: 'false'
dlc 'Cities: Skylines - Stadiums: European Club Pack' id: '536610' available: 'false'
dlc 'Cities: Skylines - Content Creator Pack: High-Tech Buildings' id: '547500' available: 'true'
dlc 'Cities: Skylines - Relaxation Station' id: '547501' available: 'true'
dlc 'Cities: Skylines - Mass Transit' id: '547502' available: 'true'
dlc 'Cities: Skylines - Pearls From the East' id: '563850' available: 'true'
dlc 'Cities: Skylines - Green Cities' id: '614580' available: 'true'
dlc 'Cities: Skylines - Industries' id: '715194' available: 'true'
dlc 'Cities: Skylines - Parklife' id: '715191' available: 'true'
dlc 'Cities: Skylines - Country Road Radio' id: '815380' available: 'true'
dlc 'Cities: Skylines - Campus' id: '944071' available: 'true'
dlc 'Cities: Skylines - Sunset Harbor' id: '1146930' available: 'true'
Steam ID: 255710 [Message]
Timed out waiting for game mapping!
API: Steam Type: Steam
RM Crossings 3.0 (can't find it on the workshop. Edit: Is it called "Hide Crosswalks V3.0?")
I don’t know if it’s a vanilla feature or something that came with a mod, but I can adjust the number of vehicles on a line by adjusting the budget for that line. So if I want spurs on my line I would create two lines along the same track and cut their budget in half, or even more than that. The fewer trains you have, the smaller the risk for clogging.
Thanks to the Steam sale I now have this for PC and I subscribed to a load of UK assets sorted into a collection by the same user.
I then found a map of my hometown, Plymouth. I wanted to make a South West of England town anyway so it's very handy. I will recreate the street I grew up in and then build a fictional map around it. I would like lots of country lanes and fields, a few quintessential English villages and towns dotted around and then an out of town retail park with a McDonald's/KFC and big retail stores etc.
Just hope 8GB will hold up long enough before I upgrade to 16 in the new year.
Prepare to lose several hundred hours of your free time! I never thought I'd really get into it that much, I've never played one of these kinda games before, but it's the perfect casual laid back game for the current times. You can get creative, but don't really have to think too hard about much. Pretty much all I've played since early August.
Thanks to the Steam sale I now have this for PC and I subscribed to a load of UK assets sorted into a collection by the same user.
I then found a map of my hometown, Plymouth. I wanted to make a South West of England town anyway so it's very handy. I will recreate the street I grew up in and then build a fictional map around it. I would like lots of country lanes and fields, a few quintessential English villages and towns dotted around and then an out of town retail park with a McDonald's/KFC and big retail stores etc.
Just hope 8GB will hold up long enough before I upgrade to 16 in the new year.
If you're feeling adventurous get procedural objects and download the pack of customisable UK road signs. I can't link it now, but they're a really great little detail for making it feel more UK-ish. Comes with the right font and symbols.
Yeah, I've put a fair bit of time into the console version, but I just get frustrated that I can't model close to what I want it to be.
Is that by the Welsh user (MacWelshy?) I downloaded some individual mods including dry stone walls and road signs before I realised he had bundled them up.
Looking good @eran0004. Transitions from 2 to 3 lanes and back again are really slick.
I'm not sure the kids would have noticed the floating lamp post after the family was all killed by a wreckless lorry driver at the start of the video though
May need replacing in future.