Cockpit view - IMHO overated and not so useful...

The bumper view not a car hidden cockpit view,cam position and focus distance are totally different.

I suggest you compare, as others have shown in this thread, the perspective is identical...
(have you ever thought why PD would move the position? Makes no sense, but removing layers does, and also is very easy from a software perspective ( yes, I'm a software engineer, so know about this stuff too))

But believe what you want to, I think it's important we just look for ourselves,
 
This thread is like saying, "I can't see enough when I sit inside my car, so I sit on the roof and drive to work every day using my amazingly long arms and extremely bendy legs to reach the pedals and steering wheel" WTF?
 
This thread is like saying, "I can't see enough when I sit inside my car, so I sit on the roof and drive to work every day using my amazingly long arms and extremely bendy legs to reach the pedals and steering wheel" WTF?

Lol yes, but what people need to understand is that this is a game, there is no right or wrong view. Personally I use cockpit view because it is more fun FOR ME! it might be different for somebody else and sometimes on a slow car, bumper cam feels like driving a bus because it is as wide as your screen.
 
too bad, the head lights do not properly light far enough, one really drives quite blind.

Slightly off topic I know, but I notice a great difference between Component and HDMI in terms of GT5's headlights.

I noticed this because when I'm recording stuff for youtube I use Component, and in one of my videos of night driving it looks like it's an old grandma driving, because I can't see the road ahead !

So it's more to do with people's TV's than they care to think.
 
I use cockpit view in basically every racing game I can except for GT5. I just can't get into it, apart from when driving an open wheeler. It just doesn't feel right so I use bumper cam.
 
This thread is like saying, "I can't see enough when I sit inside my car, so I sit on the roof and drive to work every day using my amazingly long arms and extremely bendy legs to reach the pedals and steering wheel" WTF?


This thread is like "I don't want to see a cockpit inside another cockpit - I'll take the full windscreen view (a.k.a. bumper view which actually is not bumper but "cockpitless" view) thank you very much".

Cockpit view can be very realistic... that is if you bring your tv between your actual steering wheel and your head... (and get blind of course).
 
Tried hard to like it but I keep going back to the much more useful bumper view.

So I cannot understand all the premium/standard, cockpit/no cockpit, HUD/no HUD discussions.

Let me explain:

"theoretically" your cockpit is your own steering wheel and the chair in your living room (or whatever place you are), and your TV is like the windscreen.
If we agree to this then you do not need to see the cockpit of the car in game as well. This would be like looking inside the cockpit through another cockpit..
Positioning-wise the inside cockpit view would only make sense in theory if you could bring the TV 20 cm from your eyes and your actual steering wheel behind the tv!!! This way you would see the driver's arms without seeing yours.

Yes the dials and the cockpit details and the bell & whistles are nice (and many prefer to see all this stuff), but at the end of the day the driving matters and I bet NO ONE can drive better from the cockpit view when comparing to the bumper view.

Anyone feels like this or am I the only one??

Now flame me as much as you like you cockpit-view lovers!!! :)
I agree too.

Cockpit view = immersion. For instance a lap around the Nurb with day/night cycle and with all HUD off.

Bumper view = precision. It's just better all-round for racing.
 
I use to use bumper cam all the time, but now with the no HUD option I use the cockpit view. I like it a lot more this way. Mainly because I can now get rid of the annoying red flashing downshift indicator.
I try and always use cockpit when it's availabe, bumper cam when it's not. The removal of the hud needs more options though.

I did the race below in an Audi R8 4.2 (stock) in cockpit view, with the view narrowed to get closer to the wheel, and the hud off.



That's the way I would like to drive with every car, but it's not quite possible, as some cars you can't read the instruments. Also, I like an indication on screen as to what gear I'm in, but don't want to be told (by a flashing red number) what gear to be in. With a sequential box, it easy to lose track of what gear you're in. Most race cars have one, and the Audi has one too.
 
BTW to all you cockpit lovers... Would you still choose cockpit view if you played inside this???...

213301-1.jpg


Or would "bumper" (aka cockpitless) view make more sense now???
 
BTW to all you cockpit lovers... Would you still choose cockpit view if you played inside this???...

213301-1.jpg


Or would "bumper" (aka cockpitless) view make more sense now???

Yes I would, but do I race like that? NOOO! You are not right, I am not right, it is opinion FFS.
 
Yes I would, but do I race like that? NOOO! You are not right, I am not right, it is opinion FFS.

My initial thread was that cockpit view is not "realistic" as many people believe. It was not "who prefers what" thread.

You may like to see the cockpit inside another cockpit that's fine. Everyone has different opinions and tastes. This is subjective.

But what is most realistic (at least in terms of positioning/view) is objective and I think we have proven this already.
 
I hate bumper cam, always use cockpit or roof cam.

Especially when you want to look far ahead (like race drivers do) the bumper cam is a pain
 
The cockpit view is only good for people with controllers I guess... I own a wheel, and what I would like is an option have an empty interior (like on the GT PSP version) but the windscreen wipers would still be there... And this wouldn't be hard to do on all cars.
 
It's true that bumper certainly gives a better sense of speed but I think that cockpit view is a bit more natural to sense the yaw of the car because you're closer to the center of the vehicle, while bumper cam the view is more far off the center of gravity (assuming bumper cam is really at the "edge").

I usually also like a true hood view, where you basically see things from the dash without the clutter of the windshield (but GT5 doesn't offer such a view).

In the end, I like to switch depending on the situation - if I wanna beat a time lap, I'll probably use bumper. But if I just want to chill on the Nurb with time of day change to enjoy a premium in all its glory, I'll use cockpit with all HUD/map turned off...
 
always use cockpit view, because it gives the best sensation of really driving that car... which is what a simulator is supposed to do anyways.
 
This thread is like "I don't want to see a cockpit inside another cockpit - I'll take the full windscreen view (a.k.a. bumper view which actually is not bumper but "cockpitless" view) thank you very much".

Cockpit view can be very realistic... that is if you bring your tv between your actual steering wheel and your head... (and get blind of course).

I don't see a cockpit inside a cockpit when I play, and this is how I play..

07082010156.jpg


I guess I must be lucky in that I can forget about the fact that there are two wheels, the one on screen and the one in my hands, I guess if you want there to be a problem, there will be one.
 
I don't see a cockpit inside a cockpit when I play, and this is how I play..

07082010156.jpg


I guess I must be lucky in that I can forget about the fact that there are two wheels, the one on screen and the one in my hands, I guess if you want there to be a problem, there will be one.

First of all, AWESOME setup!!

You are very close to what I was saying. Your feet go under the telly and quite close to the "real" cockpit positioning I was talking about.
If you set your cockpit view to "narrow" you should be spot on because your real wheel is so close to the screen.

The problem is for people who are playing with 32" screens say 2-3 meters away through the cockpit view.
 
As much as I love the cockpit view, I cannot race in it. Only reason I would ever use cockpit view is just to enjoy the beauty of the interior. You get so much more viewing area in the bumper cam that it just makes more sense to give up the aesthetics and go with what is better for driving.
 
Racing in the cockpit narrower view, with half of the hud on off.
the scuderia is my love wright now and it's nice to have all info you need in the center rpm gauge, i'm loving it.

Just a tiny bit too much shaking going around...
 
BTW to all you cockpit lovers... Would you still choose cockpit view if you played inside this???...

213301-1.jpg


Or would "bumper" (aka cockpitless) view make more sense now???

and does everyone here have one of those? IMO cockpit view is more realistic unless you have a setup like the one pictured, but if i was in a setup like that id choose bumper view.
 
I love the cockpit view for it's eye-candy value and I use it when having a bit of fun, usually with a car I've just bought.

For any kind of serious racing, it's bumper-cam though... On some tracks in cockpit view I can't even see where I need to go sometimes :P

As some have pointed out, the McLaren F1 is an exception and has great visibility in cockpit view!
 
I use cockpit view for prehistoric lemans cars(ford mark iv), sports car,lmps, to feel that its really their and the enjoyment to drive. but when im driving x1 i use bump cam or roof cam
 
and does everyone here have one of those? IMO cockpit view is more realistic unless you have a setup like the one pictured, but if i was in a setup like that id choose bumper view.

You missed my point.

This pic wanted to show you that you already have a "virtual" cockpit. That's your room, your steering wheel, your pedalboard, your chair. So you should be looking at the windscreen (bumper view - which I repeat is not actually bumper view) and not through another cockpit.

You also have actual arms and steering wheel and not need to see another virtual arm and steering wheel.
 
C'mon, for Pete's sake! Please... just ONE of you cockpit fanboys. Sit in your car. Hold your head still. Note what you can see without moving your head.

BOTH DOORS. BOTH SIDE MIRRORS. Almost 180º of clear vision. Even without moving your eyes at all (NOT your head), your peripheral vision is capable of detecting motion at up to 180º http://en.wikipedia.org/wiki/Field_of_view

Cockpit view gives you the view of a blinkered horse in a derby! It is completely unrealistic. Fun to gaze around the lovely interior, but impractical to drive. If it covered the entire field of view, then yes, I'd say you have a point. But you are deluding yourselves if you think it is any way represents what you REALLY see. It takes ten seconds to prove this. Go ahead, I'll wait...

Back? Good...

Now, let's talk about what we REALLY need... Bumper cam (or as it actually is, cockpit view without the dash and artificially restricted field of view) needs to be identical to cockpit view, at least as far as being INSIDE the windshield. The same windshield wipers, the same raindrops, and you ought to be able to see however much hood (or bonnet!) you would be able to see from that perspective. Sit in front of this with a wheel, you are getting MUCH closer to what you'd really see.

I'd also like to see the generic speedo and tach replaced with the actual speedo and tach from the car (at least on Premium's). For one thing, this would get rid of the risk of burn-in on plasma's and those playing the game obsessively (!), and again, it would make you more aware of WHICH car you are driving (although the hood itself would be a good cue, too). Even Shift got this right, for Pete's sake! This seems so cheapskate, leaving these off. If you modeled the darn things already, why NOT use them in hood cam?

So much left unfinished... :dunce:
 
I suggest you compare, as others have shown in this thread, the perspective is identical...
(have you ever thought why PD would move the position? Makes no sense, but removing layers does, and also is very easy from a software perspective ( yes, I'm a software engineer, so know about this stuff too))

But believe what you want to, I think it's important we just look for ourselves,

I suggest you compare first...what I said before are comment after compare.
here the pics in 4 different view setting.

This is bumper view,the focal length seems equal to standard cockpit view.
but the cam is install on the bumper centre, so the object in front are little bigger than standard cockpit view.
BUMPER.jpg


Standard cockpit :just like bumper view have wide angle cam. but the position is different, little behind the bumper view and sitting on left side,so
we can see the object position & distance in front have little bit different.
COCKPIT_STANDARD.jpg


NARROW COCKPIT, the cam position is the same with the standard,
but in different focal length. less viewable area, also less perpective distortion.
COCKPIT_NARROW.jpg



Narrow cockpit view 2, also in the same cam position with other cockpit view,but have a focal length that nearly equal to human eye vision.
much less viewable area because of no wide angle distort and the limitation of the 16:9 screen.That's why the head tracking function here,(but sadly just function in arcade mode...)
COCKPIT_NARROW_2.jpg


In Bumper view or the standard cockpit view, object have being distort ,
the feeling of the distance are increase because of the perspective distortion.
object seems moving faster, this is good for game playing, that's why
most of the racing game are using this treatment.

In the Narrow cockpit view, object surrounding moving seems much slower then all the other cam setting,
this is because we can't see the left and the right section on the screen.
In the real life situation,just like add a mask frame in front of you to driving.
but if we can add two more screen on both side just like GT4,
we can get back a complete speed sensation.
If we talking driving simulation, a human vision simulation is a must.

That's the different. :)
 
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If I'm racing for fun, dashboard view is a must.

But when desperately grinding for credit and XP like brainless zombies (which happens to be 80% of the time, thanks to the utterly ambiguous point system of the game), bumper cam.
 
Bumper view is less realistic, as when you drive your car you're not driving head first with your head coming out of the bumper, you're also not sitting on the roof.
 
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