Cockpit view in night tracks

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I think that PD should adopt a system to Microsoft's Flight Simulator series. You can either choose to download real-world weather data and then use this data to race with, with the data being updated every 15 minutes or so to allow dynamic weather changes.
If players prefer to drive on specified settings, then they may choose to do so by selecting from options such as visibility, precipitation, seasons (winter - snow in places where snow falls, autumn - dead leaves?). Everyone's happy this way!
 
I think that PD should adopt a system to Microsoft's Flight Simulator series. You can either choose to download real-world weather data and then use this data to race with, with the data being updated every 15 minutes or so to allow dynamic weather changes.
If players prefer to drive on specified settings, then they may choose to do so by selecting from options such as visibility, precipitation, seasons (winter - snow in places where snow falls, autumn - dead leaves?). Everyone's happy this way!

FTW!



;)
 
Speaking of seasons, imagine if they really were implemented. Imagine how tricky some courses like Deep Forest would be with all the dead leaves around!!! If PD could implement a system where the leaves or snow or rain or whatever may start out all over the track (i.e. track is green), then as more laps are done, the racing line gradually cleans up and grips up due to the rubber being laid down.
How cool would that be?!!!!
 
Speaking of seasons, imagine if they really were implemented. Imagine how tricky some courses like Deep Forest would be with all the dead leaves around!!! If PD could implement a system where the leaves or snow or rain or whatever may start out all over the track (i.e. track is green), then as more laps are done, the racing line gradually cleans up and grips up due to the rubber being laid down.
How cool would that be?!!!!

Well, I guess we can wish....but don't push it! :crazy:
 
i saw a movie, with an rx8 i think it was ,
driving trough a tunnel on the dashboard lighten up, just like real.

so i'd say you should expect it.
 
i saw a movie, with an rx8 i think it was ,
driving trough a tunnel on the dashboard lighten up, just like real.

so i'd say you should expect it.
That's another thing though. In the video you watched, the dashboard didn't light up because the lights were turned on, rather than there is a simulation of the human eye adapting to the darkness.
 
Also glow in the dark clock, that has the real time, that would be good.


Weather maybe, but not time. Japan would always be dark, and Australia etc for people in certain parts of the world. Its a bad idea.

Heck even real weather isnt that great an idea. I just wanna be able to choose.

It would be great as an option for arcade mode or a randomiser would be nice.
 
Absolutely interesting topic. I'll go off-topic before getting back to the main point of this thread. I can think of a variety of possibilities with night driving and driving in dark conditions. First of all, I would really like for races in GT5 to let you be able to activate the headlights. I still want to be able to access my lights for stuff like blinking and switching on high beams. With the PS3's power and what kind of magic PD could work, I would love to see darkness as well as rainy days (meaning dark and require headlights). I even imagine racing a course at night. I always say Grand Valley Speedway is the signature race track of Gran Turismo. It is to GT what Alpine Ring (at least to me) is to Forza. The only time lights were used at Grand Valley Speedway was Grand Valley Speedway's reverse configuration in Gran Turismo 3. Imagine a race at Grand Valley taking place at 8:00 PM or 9:00 PM with huge flood lights illuminating the race track at crucial areas. Imagine running Tokyo R246 at night (I'd LOVE to do this!), I think true darkness would make night racing more interesting. As interesting as night racing is, I'd also love for headlights to actually be powerful enough to see through the darkness. "Le Mans 24 Hours" for the PS2 was a perfect example of what lighting should be like. There was no shading in "Le Mans 24 Hours," but the lights were intensely bright to see around the track in dark conditions.

Now on to this topic. I fail to see why not some attention has to be paid to illuminated in-car views. If you're going to introduce driver cockpits, then it would be sad not having illimunated in-car views for racing in the dark or at night. I can imagine those bluish-green colors for the instrument gauges as well as race cars with illuminated data loggers (or at least the ones equipped with a MoTeC ADL). Those of who you have played "GTR" like I have have probably done a night race or a rain race. When you go to your in-car view, you actually note the MoTeC data logger illuminating to a bluish-green color. "Tokyo Xtreme Racer 3" gave you the option to change how the gauges look, though there are no in-car views. I am sure that this is being worked on, but I'd like to see some course at night with an in-car view. I don't think we've seen a night course of any kind. I know I did see a picture of a newer Jaguar in one of those custom backgrounds with the main menu. However, I'd be more than interested to see a nighttime image from some night racing. I'm interested in seeing illuminated gauges or data loggers, as well as anything else that may be lit up. I'm even curious as to how the drift cars are illuminated in car. Do they have silly neons or anything?

So in the end, I'm with you guys and gals about in-car views in dark conditions. I'm not sure if they will actually activate or not automatically when it's dark (like in the Ridge Racer series). It's something we can surely follow in the coming months. I think we'll see an example of this at some of the big video game conventions this year. Maybe E3 (granted it's not dead). Maybe the Tokyo Game Show. Maybe some place else. I think we're going to see some sort of in-car view for nighttime and dark conditions in some sort of way. It would be truly foolish to have in-car views and not have every little nuance or situation put into an in-car view, including darkness.
 
I just watched the drive through with Yamauchi at the front page, and he mentioned how the weather's fine in the game, "in fact, there's no night at all in this game" he said.

What's that supposed to mean?? Is he insinuating he doesn't care for time/weather changes? Or was he just teasefully hinting at the expected active weather in the full game?

Your take.
 
I just watched the drive through with Yamauchi at the front page, and he mentioned how the weather's fine in the game, "in fact, there's no night at all in this game" he said.

What's that supposed to mean?? Is he insinuating he doesn't care for time/weather changes? Or was he just teasefully hinting at the expected active weather in the full game?

Your take.

Ya I caught that too. I think at this point it's gonna be 100% speculation, I believe he was just implying that no night tracks are present in gt5 prologue. I just dont think it's possible for the final GT5 to not have night tracks, when GT3 and 4 both had more than 1, and also more than 1 wet track.
 
To make a point on this subject - dashboards ARE ACTUALLY ILUMINATED all the time even in GT5: Prologue. You'll be noticing that the most in tunnel on High Speed Ring. So, no real problem for night-races as far as in-cockpit is concerned.
 
I just watched the drive through with Yamauchi at the front page, and he mentioned how the weather's fine in the game, "in fact, there's no night at all in this game" he said.

What's that supposed to mean?? Is he insinuating he doesn't care for time/weather changes? Or was he just teasefully hinting at the expected active weather in the full game?

Your take.

It was simply a statement that there are no nighttime tracks present in Prologue. I don't see why that would have any particular bearing on the tracks in the full game.
 
In the new GT5P video where Kaz is drifting F540, he mentions something about "no night" tracks, when he is explaining track conditions. Im not sure if he means GT5P or the full version, but I think its safe to say no night feature, especially if no pics of night have surfaced. Most likely only specific tracks like SSR5 will be night, but w/e thats my speculation.
 
No one should have to feel bad there aren't any night tracks (or at least tracks that are run with lights like Le Mans and the Nürburgring Nordschleife in GT4). Think about "GT4: Prologue." Some of the earlier builds didn't include a night course. There will be almost certainly a night race when GT5 rolls out. This kind of thing is still in the works for what I know. I am not sure if PD is trying to develop a time and weather engine, but I wouldn't worry about this for right now. I wouldn't be too concerned about lights even if daytime running lights are allowed. I still think GT needs to allow you the ability to turn on lights and be able to use them to see better and perhaps even tell people to move over when slower cars are in the way.

Now isn't really a time to fear no night races. Just let PD work on this thing and perhaps hope for some night racing action. I don't care even if PD brings back Red Rock Valley Speedway from GT2 (I wouldn't mind that) and lights up the whole place from the evening setting. If not night, then at least evening. Just something to showcase how lighting would work. Maybe a car I wouldn't mind seeing with lights on is the Audi R8 road car. Those LED running lights actually look very handsome to me. They may look like black flip-flop sandals with rhinestones to some people, but I think they look handsome on some of the newer Audis.
 
especially if no pics of night have surfaced

I seem to recall Scandisk posting a picture of a 350Z on a night track on page 2 of this very thread!!!

...And yes, I agree with those that say we need a night time feature...racing 24h of daylight isn't nearly as cool.
 
The "24 Hours of Daylight" comment can be defended somewhat. It was the first GT to feature 24 hours of racing. The PD folks just couldn't work it in since there has never been any dynamic environment changes. The Gran Turismo series has NEVER seen a dynamic environment of any kind. No dynamic time. No dynamic weather. Who's to say that PD doesn't change up things for GT5? I'll be more than happy if PD develops such a system and gets it into GT5 or any build of GT5P.
 
Like Yamauchi Maybe everything will be add-onned as we go. Extra tracks and extra options to keep us interested
As they might be afraid that some will loose interest before the whole will come out?

And as of Night tracks it would be a total change of the game and feeling as you go

hopefully they find the time and resources to add this
 
I think t here should always be active weather. I would hope for rain to be very rare. Also if you have the choice to set the weather to sunny and you race for an hour or two I would like to see the sun start going down. I don't know really, i'm sure ill be happy with whatever PD does.
 
I think t here should always be active weather. I would hope for rain to be very rare. Also if you have the choice to set the weather to sunny and you race for an hour or two I would like to see the sun start going down. I don't know really, i'm sure ill be happy with whatever PD does.

Hope they're listening to you...:)
 
gt5kc4.jpg


2009.BELIEVE :crazy:

I believe!! I believe!!
 
This is one of those issues I have a slight concern with prologue, driving on the London course using cockpit view, certain cars which have more tinting in the windshield than others, making it difficult to see through. In some cases I fore-go cockpit view all together, instead use bumper view. Night courses will be a bigger challenge. Hopefully this will be improved in GT5. :)
 
No one should have to feel bad there aren't any night tracks (or at least tracks that are run with lights like Le Mans and the Nürburgring Nordschleife in GT4). Think about "GT4: Prologue." Some of the earlier builds didn't include a night course. There will be almost certainly a night race when GT5 rolls out. This kind of thing is still in the works for what I know. I am not sure if PD is trying to develop a time and weather engine, but I wouldn't worry about this for right now. I wouldn't be too concerned about lights even if daytime running lights are allowed. I still think GT needs to allow you the ability to turn on lights and be able to use them to see better and perhaps even tell people to move over when slower cars are in the way.

Now isn't really a time to fear no night races. Just let PD work on this thing and perhaps hope for some night racing action. I don't care even if PD brings back Red Rock Valley Speedway from GT2 (I wouldn't mind that) and lights up the whole place from the evening setting. If not night, then at least evening. Just something to showcase how lighting would work. Maybe a car I wouldn't mind seeing with lights on is the Audi R8 road car. Those LED running lights actually look very handsome to me. They may look like black flip-flop sandals with rhinestones to some people, but I think they look handsome on some of the newer Audis.

Yeah LED lighs would kick ass in an evening/night race:tup:
 
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