- 27,205
- United Kingdom
Personally I like the demo physics even though I don't think they're all that close to real life....
gt5p, never have been able to play it. I'm not gonna put it down just because I can't play it well but I'll say what I think. The cars still push as bad as gt4, instead of getting that more on track it seems to me pd simply made the rear end spin madly and unrealistic. I own a 300bhp+ street car on street tires and can say with confidence that the wheel spin of gt5p is not realistic, and yes I do drive on extreme limits on the road(sorry to offend those who will complain that I endanger lives) I've also had a fair amount of track time with mid range sport racers at the local track. Not that I'm some pro or anything but I do have experience and I do push cars fast enough to crash and burn.
Now on to the demo, I still think the cars understeer and PD is still compensating for that with unrealistic wheel spin in the rear The tunner car also seems to have a little to much lateral grip but not out of reason to me....
I suspect you're underestimating the speeds you're doing in GT5 and the demo. It's worth remembering that even average pace on the game is akin to balls-out 10/10ths driving in a real car. The limits on GT5P and especially the demo seem very realistic to me - the car only becomes difficult to control right on the limit, which is exactly as it should be. When you back off the pace it grips exactly as it should, and exactly as you'd expect.