DiRT 3 Event of the Week (23): CLOSED

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Second best time was in the Evo X, but even so it was still 3 tenths slower than my fastest time in the Impreza. None of the other cars seem to have the same combination of grip and power as the Impreza either, and again I'm lead to dislike the Fiesta after finding that it lurched like hell in most high-speed turns, and understeered on the slower ones, plus the RS200 wasn't any better.

That's about my feelings entirely!

Went back to the 'baru and can run times within 2-3 tenth consistently, but no faster:odd: I'll have to have another go during the week...
 
The Fiesta and RS200 is a pain in the neck to deal with. The Lancer lacks power if you leave it at the awkward RPM. And the 207 just cannot do the job. This is all reflecting my driving style though.
 
0'41.290 - Subaru Impreza WRX STI

I pretty much agree with everyone that the Subaru is the best one for the course. It just gets on the power better and more stable then all the other cars.

Edit: 0'41.271


Cannot get any better, might as well not try anymore. All the effort to do better has done for me is remind me why I don't like Rallycross in this game.
 
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'Kay, well we're not learning a thing here.



Tell me, you guys, how are you tackling the last turn?
 
You want info for learning? Be careful what you ask for :)

The course is basically a 4 corner job, there is the first S, but it is easy flat out without scrubbing speed.

Next there is the water splash. On the left, where you approach anyways due to the exit of the S, there is a low spot that I make an effort to keep over. However, you hear the water just like you're running through the center of it, so I question whether the "keep left" is even worth it. Add to that, I don't see a MPH drop through the water, so it seems only for show and audio.

The first real corner is the left hand hairpin. With the WRX, it was easy to get a nice yaw on entry (note I say yaw and not a slide). I'm down to 3rd gear here, with the front end in the grass trying to get a late apex and to the power early. The risk is that this ejects you quickly to the right on exit and in the grass. There are a coupe of small bumps in the grass, but if you ease the car back to the dirt, using the grass pays off.

The next easy left is not a corner, just ease the car in and allow it to move naturally to the right on exit. Here I allow the car to move all the way off the asphalt before easing it into the next real corner.

The next left can be taken 100% flat out and without scrubbing speed, but getting it right is not easy or consistant. My entry point is the patch of green up against the armco. I try to ease the car into the armco while inducing a tiny amount of yaw so that the car does not understeer as the road starts to drop. Often the car enter with a little understeer or in a bit of a slide and scrubs speed. But on laps when you nail it the exit speed over the bridge is awesome.

Entry into the next corner is a bit tough as you are over on the right exiting from corner 2. I ease the car back over and brake on the down ramp and drop the WRX into 4th. Getting good yaw without too much slide while maintaining a good exit speed is tough. I can get consistant after 2-3 laps, but nailing it is tricky.

The last corner, as AOS- suggests, is the key. It is long and tightens on exit. I have tried different lines, especially when trying various cars, but the WRX is the best through here. My current approach is a mid to slightly right entry off the end of the asphalt patch and go deep into the corner, dropping 1 gear to 5th on entry. As the car yaws, I drop another gear and try to keep it from sliding with small brake inputs. The clipping point I try for is the end of the raised bit of dirt on the inside, but often go wide. The exit wall comes up fast, but it is possible to keep the car off it while maintaining speed.

I will try a few slightly altered lines if I get a chance back at the course this week, paying particular attention to the last corner.
 
About the water splash, I always stayed left there as I notice that the car does seem to slow down when I go straight through it. The revs drop as I pass through, so I never made an effort to take that line when setting my laps.

As for the hairpin, the Impreza is a breeze through that corner. I feel so much easier to get a good run through it compared to most other cars. I tend to brake early for it just after I pass the water splash, dropping to 3rd and staying in that gear as I exit.

The fast left turns after that are pretty simple, but I have to avoid lifting off (even in the Impreza) as the road drops away otherwise the rear end steps out too much and I end up spinning into the left barrier. After the ramp I drop down to 4th, or sometimes 3rd depending on how much I slow down before the right turn. It seemed to get more difficult to get that one right after an hour or so, but it's not much of a problem usually. As the car reaches the small jump after said right corner, I check to see if the time is 32 seconds or less, because if it's any more than that then you won't get a fast enough time.

The last corner is a perpetual problem for me. I need to experiment with the line of entry here as well, but I usually shift down to 4th as it starts and stay close to the apex, whilst feathering the throttle to avoid sliding too much, which does really slow you down as you approach the line. It's harder to take a wide line because you end up having a close encounter with the outside wall, and if you slow down to avoid it and regain control then you lose speed, and that can damage your overall time. I reckon that most of my time can be made up here, along with the penultimate corner.



EDIT: As far as cars are concerned, I wish the 207 had more pace, because it actually handles better than everything other than the Impreza (not sure about the Evo X). I only used the Metro when I tried a lap or 2 on this track before I selected it for the event this week, but I have yet to set a proper time with it. Does anyone know if it's a decent choice?
 
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Hey guys :)

I bought this game a week ago and thought I might enter here as well, as there is more competition.

I got 0:41:803 with the Subaru Impreza WRX STI
 
Hey guys :)

I bought this game a week ago and thought I might enter here as well, as there is more competition.

I got 0:41:803 with the Subaru Impreza WRX STI

Welcome aboard! Nice time submission too :)

Are you on a wheel or using sticks? Are you on PS3/Xbox/PC? If you have comments or questions, please feel free to jump in to our conversations or even start your own.
 
Yeah, don't get your car wet in the puddle. It does slow your car down. Not sure how you didn't notice it, pilmat.

For me, I let the car do all the sliding necessary to point the car enough to make the last turn and then power through it while keeping in mind to reduce wheelspin as soon as I get on the throttle.
 
Impreza WRX - 0:41.085

Nailed the hairpin a few times on this run, but I ended up tapping the outside barrier on the final corner on my fastest lap. Must have cost me about a 10th of a second, but I did get a couple of good runs through that corner later on. I will give it one final try before Friday though.


I actually started by testing the Metro, and it's up there with the Evo X in terms of lap times. Trouble is, I kept getting times of around 0:41.6xx on a consistent basis, but I couldn't scape any more off. It's nice to drive and has roughly the same performance as the Evo X, but the gear ratios are a bit of a problem, especially on the fast left turns halfway round the track which forces you to change down a gear, thus slowing the car more than necessary. Staying in a higher gear will also slow the car down, so that's a problem that really messed with my times.




Welcome, bongwasser. Glad you could take part.
 
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^ This guy's total post counts are all time submissions. Over 90% of his posts contain no sentences.... and it's not like I haven't asked him to share before.
 
I know. We've both asked him to at least give a brief overview of how they went about obtaining a stage time, and any tips that we may find useful.

But no. Posting only a time and the car that was used isn't enough, and he should know that by now. It's getting irksome really, so I suggest you say more than a few words and the time you set and give at least some insight into how you got that time.
 
Now that I'm not overly busy and won't be all over the place for the next couple of weeks I can start setting times again. :D

Hopefully I'll be back in time to do a few runs for this week if I can get my rig up and running again before Friday.
 
This is a game I'd seriously like to try playing on with a wheel. I'd probably set much faster times with it too, about 2 months later. :lol:
 
The two instances where I tried weren't very enjoyable; seems I had even less control with the wheel than the pad. Mind you, I didn't spend a lot of time with it because it annoyed me right back to a pad. :lol:
 
Thanks for the warm welcome guys :)

I'm playing on a PS3 system using the DS3 with directional buttons for steering. I don't ever use the sticks, since I haven't been playing any racing games on a console system between GT2 and GT5, which I bought half a year ago bundled with a PS3 system. I kinda stopped playing games after my PSone got too old. Thus, I never had a controller with analog sticks.

I've been playing Nfs a bit on a PC, but used the cursor buttons as well.

Dirt3 is fun and I think I'm gonna join the TT competition here regularly.
 
I was still using directional buttons when I played GT4, but I didn't change to analog sticks until I started playing PGR4.

I can't really go back to using the buttons without it feeling alien to me, plus it isn't responsive enough for my liking. I get much more control using the sticks, although I do wonder how much faster I'd be if I used a wheel.
 
I switched entirely to analog sticks and triggers once I got a PS3 and Burnout Paradise.

I won't realize that I've crunched my ring and pinky fingers in uncomfortable positions until an hour later when I let go of the controller thanks to the need for precise joystick inputs.
 
I get much more control using the sticks, although I do wonder how much faster I'd be if I used a wheel.

I'm wondering if the wheel is a "disadvantage" in DiRT3... Don't get me wrong, you guys are fast 'cause you're fast, not due to the sticks! Let me explain:

DiRT1 was IMPOSSIBLE with the wheel. A friend brought it over for me to try on the DFPro, and it was incredibly digital, like driving with non-proportional buttons (full left, center, full right). It was so bad that I gave up after less than 1/2 and hour! The aftertaste steered me away from DiRT2, but I love rallying so I gave 3 a chance and it is up to Codie standards:)

Yet I wonder if they still have better console integration for sticks. If I were Codemasters, I would spend more time on good DS3 integration as that is what the majority of players will use.

I'll get a friend who is good with sticks to give it a wail next time he's over!
 
DiRT1 was IMPOSSIBLE with the wheel. A friend brought it over for me to try on the DFPro, and it was incredibly digital, like driving with non-proportional buttons (full left, center, full right). It was so bad that I gave up after less than 1/2 and hour! The aftertaste steered me away from DiRT2, but I love rallying so I gave 3 a chance and it is up to Codie standards:)

Well I may have only played DiRT1 only a few times many years ago, but even with the DS3 it felt as though you weren't connected with the car in the same way as you are in DiRT2 or 3. So I can understand that a wheel would accentuate the problem which you pointed out.

I'm sure that using a wheel in DiRT2 wouldn't feel that much different than it would when playing DiRT3, but I've never tried. I played 2 on the 360 far more than I've played 3 on the PS3, but to me they feel almost the same using the pad.
 
New PB: 41.072 - WRX
New PB: 40.967 - WRX

Tried the Lancer again and got down to 41.35x, as I really like the way it goes through the first left hairpin. But the 'baru is still quickest. I can do consistant 41.28-35 with it and do the odd .1. Im leaving a good .1-.15 through the first left hairpin with it though, I just can't seem to nail it. For the next fast left, I've found leaving it in 5th is good as it doesn't redline or go sideways (depending on entry). The next right I sometimes go down to 3rd and quickly go back to 4th, as I find this too allows you to carry more speed and not get it too sideways on exit. For the final right, I've tried all different lines and it really depends on car attitude on entry, sometimes tight and sometimes wider (but not more than 3/4).

Edit: Had one more go and got corner 1 a bit better, but over-slid the right after the drop... Hard to put together a good lap:grumpy:
 
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LOL :lol:

Looks like you just posted that at the deadline! I must admit that I got a chuckle out of it and also I'm not too far off this week :)
Yea, i spent about half an hour trying to beat AOS's impressive time, i did it aand thoguht i'd post it and realised i got the time in a minute before the dealine. lol. :)

You were very close this week, only a tenth off, this course is a real pain, you have to perfectly nail every corner to get a good time, sometimes you can lose a tenth by just going slightly slower or taking a different line :grumpy:
 
AOS will be pleased by that last minute time, I can assure you. Too bad I haven't had time to set another fast lap since Monday, and this week's gone by pretty fast for me.


Anyway, the new event is ready.
 
1:57.829 - Ford Escort RS


Had to wrassle the car abit for it, but I ended getting some better exit speed in this then the Celica.
 
My attempts so far:

1:57.125 - Ford Escort RS

1:55.760 - Lancia Delta HF



I went with the Escort after RACECAR suggested that it was better at maintaining speed through the corners than the Celica (the car I would have chosen first). I didn't have anything to compare it to in terms of pace until I tried the Lancia (it helps a lot on this sort of stage), which I didn't expect to be as quick going by previous Time Trial events. But I noticed straight away that the ride was much smoother than the Escort's, and even though it has a higher greater tendency to oversteer, it was much quicker through the corners. The gear ratio wasn't as good on this stage as the Escort's, but I feel I can set a much better time in the Lancia.

The entire section up to the village is where the Lancia gained more time over the Escort when I tried. There are plenty of areas where you can cut the inside of the turns and pretty much drive dead straight instead. This, coupled with precise throttle control on the tighter and more undulating section, will help greatly.


I will try and see how close to that time I can get with the Impreza, Celica and Escort again some other time.
 
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