Disappointed !

  • Thread starter gtbloke
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This game sucks because I have no way of accurately controlling the cars, on account the DS3 both sucks and blows.

I might rent this one. Maybe. Doubtful, though.
 
Driving that stock 370, it felt like I was driving on ice. Tuned one did handle much better though. I already posted in another thread, but I also wanted to whine that the game could have been a bit easier for more casual/mainstream gamers. That's just my opinion.

....

Well isn't it obvious that they, at Nissan (and Kaz) are not searching casual/mainstream gamers but those few talented among them?
 
You signed the AUP, your opinion is no more important than anyone elses, drop the attitude and show a little respect. If your around here long enough, you'll soon realize how stupid you sound.
That's a bit rich coming from somebody with an attitude themselves. You might want to think twice before asking somebody to show a little respect and then proceed to say how stupid they are (sound/are, makes no difference in context).

Are you a moderator? No, so why don't you quit with the attitude and just report the thread/poster instead of acting like you run the place?

The OP has a very valid point - the difficulty level of this time trial is ridiculous, either because they physics are so good that using a pad is a major disadvantage, or maybe, just maybe they messed up. The handling of both cars at slow speeds is woefully unrealistic. So what if this is aimed at those elite few then want to get through to the Academy. The fact is, most people (>99.9999%) will just use this as a demo of GT5 because they know they don't stand a chance against the nerds who put in countless hours of racing and practice. As such, PD and SONY just dropped the ball with this one.
 
Well isn't it obvious that they, at Nissan (and Kaz) are not searching casual/mainstream gamers but those few talented among them?
Point taken, but I believe you got bit wrong. All the proof you need is the (hundreds of ?)millions they spend on the development of this game. If they are focusing just on the likes of the gtplanet crowd, it simply wouldn't make any financial sense. You think game companies lose money on consoles, I think the deficit would be much larger on this software, if that was the case. Reason why I put that "bit" in there is because you may be right about Kaz's rather personal aim with the series.

At the risk of sounding like a fanboy, I would like to see SONY do well with both PS3 console, and the new Gran Turismo game. In my personal opinion, GT4 did well, only because consumers bought the game on the "Gran Turismo" name. Most casual gamers quit, gave up on it pretty early by my observation(for what it's worth). Even if they quit on the game early, sales numbers still looks good, because of the fact that they did purchase it. GT5P, same deal. New console, pretty new "Gran Turismo" game, people bought them, played it for couple of hours, moved on. But I'm thinking that people at SONY look just at the numbers, and they falsely may believe that casual gamers are still very involved with the Gran Turismo game. And while I'm not saying that GT5 is doomed, I think the typical gamers are in the transitional phase of putting GT series in a ignore as we discuss this.

I can appreciate the view of the elite racers, like on gtplanet. But at the same time, retaining the casual crowd very much involved(like racing online) is CRITICAL to the success of both SONY & P.D. IMO.

P.S. Sorry my post is just all over the place. I'm frigging tired, but I didn't want to go to bed without my response, so..... ;)
 
That's a bit rich coming from somebody with an attitude themselves. You might want to think twice before asking somebody to show a little respect and then proceed to say how stupid they are (sound/are, makes no difference in context).

Are you a moderator? No, so why don't you quit with the attitude and just report the thread/poster instead of acting like you run the place?

The OP has a very valid point - the difficulty level of this time trial is ridiculous, either because they physics are so good that using a pad is a major disadvantage, or maybe, just maybe they messed up. The handling of both cars at slow speeds is woefully unrealistic. So what if this is aimed at those elite few then want to get through to the Academy. The fact is, most people (>99.9999%) will just use this as a demo of GT5 because they know they don't stand a chance against the nerds who put in countless hours of racing and practice. As such, PD and SONY just dropped the ball with this one.
I hate to break this to you, but I know either Mad94D Or Dan would run circles around you with 15 minutes to run, against however many hours you'd like to put in.
They aren't the only ones, don't worry, there's plenty more.
Hell I probably could, from the way you're making it sound.
The trick is, to know how a car handles, and how it will react in the first place.

I agree with you about the controller, but only because TCS is not adjustable for it. If I could take mine off, I'd be running about .5 faster, at least. :sly:
 
Point taken, but I believe you got bit wrong. All the proof you need is the (hundreds of ?)millions they spend on the development of this game. If they are focusing just on the likes of the gtplanet crowd, it simply wouldn't make any financial sense. You think game companies lose money on consoles, I think the deficit would be much larger on this software, if that was the case. Reason why I put that "bit" in there is because you may be right about Kaz's rather personal aim with the series.

At the risk of sounding like a fanboy, I would like to see SONY do well with both PS3 console, and the new Gran Turismo game. In my personal opinion, GT4 did well, only because consumers bought the game on the "Gran Turismo" name. Most casual gamers quit, gave up on it pretty early by my observation(for what it's worth). Even if they quit on the game early, sales numbers still looks good, because of the fact that they did purchase it. GT5P, same deal. New console, pretty new "Gran Turismo" game, people bought them, played it for couple of hours, moved on. But I'm thinking that people at SONY look just at the numbers, and they falsely may believe that casual gamers are still very involved with the Gran Turismo game. And while I'm not saying that GT5 is doomed, I think the typical gamers are in the transitional phase of putting GT series in a ignore as we discuss this.

I can appreciate the view of the elite racers, like on gtplanet. But at the same time, retaining the casual crowd very much involved(like racing online) is CRITICAL to the success of both SONY & P.D. IMO.

P.S. Sorry my post is just all over the place. I'm frigging tired, but I didn't want to go to bed without my response, so..... ;)
I saw that with GT3.
But I have to say, if someone can't handle GT5P on standard physics, what can you do? Are you seriously suggesting they go the NFS route?
 
This game sucks because I have no way of accurately controlling the cars, on account the DS3 both sucks and blows.

I might rent this one. Maybe. Doubtful, though.

Just wait for whole game, there will be option for arcade and not professional setting.
 
I saw that with GT3.
But I have to say, if someone can't handle GT5P on standard physics, what can you do? Are you seriously suggesting they go the NFS route?
Not at all. I thought GT3 was perfect, but obviously, that wouldn't be a popular view on this forum. We all have different view of how challenging Gran Turismo should be.

Edit: Actually, I take that back. Somewhere between GT3 & GT4, I'd be very happy. :)
 
Not at all. I thought GT3 was perfect, but obviously, that wouldn't be a popular view on this forum. We all have different view of how challenging Gran Turismo should be.

Edit: Actually, I take that back. Somewhere between GT3 & GT4, I'd be very happy. :)
What do you mean not at all? You mean people didn't just play a little bit and quit? because that's what I meant.

The main thing I remember about it is 160mph burnouts in 1100HP Vipers.
Just annoying to try and run tire wear races like that.

This game sucks because I have no way of accurately controlling the cars, on account the DS3 both sucks and blows.

I might rent this one. Maybe. Doubtful, though.

Then how come I can?
I use a DS3, while yes, a wheel would be better, you can't just run the route of blaming the controller, OR the game, it's the driver.

You DO have a way of controlling the cars, But YOU don't know HOW.
 
I hate to break this to you, but I know either Mad94D Or Dan would run circles around you with 15 minutes to run, against however many hours you'd like to put in.
They aren't the only ones, don't worry, there's plenty more.
Hell I probably could, from the way you're making it sound.
The trick is, to know how a car handles, and how it will react in the first place.

I agree with you about the controller, but only because TCS is not adjustable for it. If I could take mine off, I'd be running about .5 faster, at least. :sly:
Ah, here we go, the old "I'm better than you and so is everybody else" crap. I don't remember saying I'm better than anybody else in particular, so where that trash talk came from I have no idea. Talk about being way off topic. The fact remains that SONY and PD have really hurt their image with this time trial release. I don't care how good a few people are - the majority of buyers want a balanced game. So what if this is for GT Academy - it's still a demo of GT5, and as such, they have a lot of work to do to reassure fans that the final game will be much more accommodating.

As for TCS not being adjustable, we must be playing different games then, cos' I adjusted it lat night on the tuned car.
 
Point taken, but I believe you got bit wrong. All the proof you need is the (hundreds of ?)millions they spend on the development of this game. If they are focusing just on the likes of the gtplanet crowd, it simply wouldn't make any financial sense. You think game companies lose money on consoles, I think the deficit would be much larger on this software, if that was the case. Reason why I put that "bit" in there is because you may be right about Kaz's rather personal aim with the series.

At the risk of sounding like a fanboy, I would like to see SONY do well with both PS3 console, and the new Gran Turismo game. In my personal opinion, GT4 did well, only because consumers bought the game on the "Gran Turismo" name. Most casual gamers quit, gave up on it pretty early by my observation(for what it's worth). Even if they quit on the game early, sales numbers still looks good, because of the fact that they did purchase it. GT5P, same deal. New console, pretty new "Gran Turismo" game, people bought them, played it for couple of hours, moved on. But I'm thinking that people at SONY look just at the numbers, and they falsely may believe that casual gamers are still very involved with the Gran Turismo game. And while I'm not saying that GT5 is doomed, I think the typical gamers are in the transitional phase of putting GT series in a ignore as we discuss this.

I can appreciate the view of the elite racers, like on gtplanet. But at the same time, retaining the casual crowd very much involved(like racing online) is CRITICAL to the success of both SONY & P.D. IMO.

P.S. Sorry my post is just all over the place. I'm frigging tired, but I didn't want to go to bed without my response, so..... ;)


This hits the nail on the head.

For all the desires of the committed enthusiast for higher fidelity simulation, developers and publishers ignore the mainstream at their peril.

If you doubt this look at the way military (ie non MSFS) PC flight sims have gone over the last, dare I say, 20(!!) years. Flight sims were the doyen of PC gaming, with many publishers having titles on their books - the pinnacle of what was technically and graphically possible with each hardware generation.

For me the change came sometime after Falcon 3. Great titles such as EF2000 and TAW (Total Air War) managed to push the realism, graphics and "immersion", whilst retaining mainstream appeal.

Then Falcon 4 came out - the FS equivalent of the GT series??? The detail fans had got their way with every button and system simulated. Hugely challenging, totally immersive once mastered, with an excellent dynamic campaign, and a loyal following of dedicated online pilots, squadrons and 3rd party modders.

BUT - PC Flight sims never really recovered from what Falcon 4 achieved. The general gaming public didn't want to read two 2" thick flight / systems manuals, and military flight sims have now largely disappeared from mainstream....

GT5 / 6 / 7 need to retain an appeal to the general gaming public, and not just in arcade mode. I might have a few (2-6 maybe) hours per week to spend on the PS3. I still want to progress through GT Mode, I'll probably want to play with a standard controller, and want my kids to have a go as well. As a "less dedicated" gamer me, or my kids will still need a way to unlock the more exotic cars and progress through the game
 
Well it seems this forum does not like people starting a new thread ' it is a forum isnt it ? ' and no im not another whiner i just have other things to do in life but dream about gt5 !!

I am entitled to my own opinion as that is what forums are for.... oh sorry it needs to be in the correct thread doesnt it or else you get abuse like this !

I am 30 years old and i dont really care how many cars 'mr yamauchi' has driven to implement these physics but they are way over the top... i have had my fair share of cars and i can tell you now that no car i have driven in anger acts like the 370z does on this demo and i highly doubt the real world counterpart does too but draw your own conclusions and i will keep mine !

There's no opinion right when objective matter is involved. The laws of physics are pretty much objective. What do you mean by anger acts? This is a sports car and the steering should be spot on and precise, the higher the speed the more sensitive should be the steering. I have driven an average sports car at 100 miles/h and I had to be very very careful on the steering, at that speed less than one inch turn of the wheel may get you off the road and you have to be %1000 careful when overtaking at high speed, you feel the forces of the car, or the nature forces applied on the car all centered in the wheel which is amazingly sensitive that's why I think it's easy to drive a car, but to drive a car fast is very very hard, the car is very heavy and very dangerous to drive.
If GT5 can give you the real sensation of driving actually then it has done what no other game can do.
 
That's a bit rich coming from somebody with an attitude themselves. You might want to think twice before asking somebody to show a little respect and then proceed to say how stupid they are (sound/are, makes no difference in context).

Are you a moderator? No, so why don't you quit with the attitude and just report the thread/poster instead of acting like you run the place?

The OP has a very valid point - the difficulty level of this time trial is ridiculous, either because they physics are so good that using a pad is a major disadvantage, or maybe, just maybe they messed up. The handling of both cars at slow speeds is woefully unrealistic. So what if this is aimed at those elite few then want to get through to the Academy. The fact is, most people (>99.9999%) will just use this as a demo of GT5 because they know they don't stand a chance against the nerds who put in countless hours of racing and practice. As such, PD and SONY just dropped the ball with this one.


Every post I read with your name next to it is constantly nagging about how bad this game is and this is what we should expect in GT5 when it comes out... Let me clue you in so you can stop rubbing our faces in your opinions...

Read this link and read it well... maybe then you will see the light...

https://www.gtplanet.net/forum/showpost.php?p=3677350&postcount=61
 
I really enjoyed GT5 Prologue but I've struggled to keep the car on the track and i never had this problem whit any racing game put i think i need to practise and i just gone wait for the full game
 
Every post I read with your name next to it is constantly nagging about how bad this game is and this is what we should expect in GT5 when it comes out... Let me clue you in so you can stop rubbing our faces in your opinions...

Read this link and read it well... maybe then you will see the light...

https://www.gtplanet.net/forum/showpost.php?p=3677350&postcount=61
Every post eh? A wee bit melodramatic don't you think? :rolleyes:

If you don't like my opinion, skip past it and move on instead of letting it affect you.

As for the link you posted, that's just damage control. Nothing more, nothing less.
 
I'm actually finding this easier to handle than GT5P. It's kinda like Forza 3, but without the overbearing arcadeyness and an added sense of weight and how it shifts around the vehicle whilst driving, as well as realistic cockpit movement.
 
Every post eh? A wee bit melodramatic don't you think? :rolleyes:

If you don't like my opinion, skip past it and move on instead of letting it affect you.

As for the link you posted, that's just damage control. Nothing more, nothing less.

Melodramatic...??? Dont make me laugh any more at you then I already have and I dont have to skip past your opinion if I choose not too, this is a forum is it not?.... If youre just going to talk down my attempts to open your eyes to what this demo really is then so be it... But your not my daddy, so dont tell me what to do... And if you want to be picky about it, the MAJORITY of your posts are about how bad this demo is... Your constant attempts to rub peoples faces in your opinion seems more like the actions of a troll waiting for someone to bite... But thats another story, which I will not waste time on now... Maybe you should look into other games which DO interest you instead of coming on here telling people who like the game demo that it sucks...
 
There will be enough options to suit all levels of driver in the final version. Don't forget that this is a competition to seek talent to become a professional racing driver. Variables will be limited.

I really think it was a mistake that PD released this demo.
 
Melodramatic...??? Dont make me laugh any more at you then I already have and I dont have to skip past your opinion if I choose not too, this is a forum is it not?.... If youre just going to talk down my attempts to open your eyes to what this demo really is then so be it... But your not my daddy, so dont tell me what to do... And if you want to be picky about it, the MAJORITY of your posts are about how bad this demo is... Your constant attempts to rub peoples faces in your opinion seems more like the actions of a troll waiting for someone to bite... But thats another story, which I will not waste time on now... Maybe you should look into other games which DO interest you instead of coming on here telling people who like the game demo that it sucks...

Spot on mate, couldn't have put it better myself
 
I have no problem catching and holding slides in the untuned car... not on the lock-stops entry to exit full on drifts, but quarter turn slides from apex to exit are no problem and much easier than in GT5P... the low speed grip modelling seems much more realistic in the demo than GT5P.
 
Don't forget that this is a competition to seek talent to become a professional racing driver.

I really think it was a mistake that PD released this demo.

You just contradicted yourself. Although you can call it the GT5 demo, it is actually a demo for the GT Academy. A mistake? You may think it was a mistake, yes. The other 99% of us like it. He released it for the GT Academy, as well as giving us GT fans (and non-GT fans) a taste of the physics. Well done and thank you, Yamauchi.
 
Really? Do you even know there are cars that can actually happilly drift all the day like my BMW E46?
...until the tires wear out.

Keep it civil gentlemen: It's a demo, expect flaws and so PD can get feedback.

a6m5
If they are focusing just on the likes of the gtplanet crowd, it simply wouldn't make any financial sense. You think game companies lose money on consoles, I think the deficit would be much larger on this software, if that was the case.

Exactly...it's a game foremost, and a driving/racing simulator secondly. All new games take some getting used to, some of you expect — even demand — that you be lightning-quick and inch-perfect out of the box. That's a childish thought and nowhere near reality, since all new things require an period of adjustment. Those fast times you see today will not stand forever with practice.
 
Give me a break already! WTH happened to this community, and when did it happen!? I can't believe people are whining about other people's whining and vice versa! How old are you guys, seriously?

Now, I bet some fella will claim I'm just as stupid as everyone else, just because I made this statement...

As for the demo, I haven't tried it yet, but just because the cars spins out more easily it doesn't mean it's less realistic. Drive a powerful rear wheel driven car in real life and see for your self.
 
People are too excited about the game, that's natural. When the full game comes out people may start fainting while waiting in the line at the store.
 
Really? Do you even know there are cars that can actually happilly drift all the day like my BMW E46?

Yes, those are called "drift cars".

Take any normal street car with comfort suspension and normal tyres and you will loose your grip in the very second suspension becomes too soft in order to prevent lateral forces and increased body-roll due to weightshift that will cause tyres to "snap".

I agree that snap is somehow a bit overpronounced, but there has to be point where you loose control over the grip.

Lack of G-forces has to be compensated somehow and this seems like a good way to do it. Don't you agree?

WTH happened to this community, and when did it happen!? I can't believe people are whining about other people's whining and vice versa! How old are you guys, seriously?

It went from dedicated GT fan-forum to mainstream forum. Since than, GTPlanet is not the good old GTPlanet from mid-2000's any more. You just have to learn to live with that or you will lose your mind very soon with some stuff going on here. I have not just once, and it always takes me few months to back to normal.

However, your post have give me an idea, it should be discused with Jordan.
 
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Too many people fell in love with GT since that days and they obviously see the imperfections and want to discuss them. Nothing really bad I think. And when first GT's came out, they were just miracles. Today we have Full HD graphics with marvelous cars, but in some areas the newest GT games are frozen in those 2000's.
 
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