- 97
- Woodstock First Nation, New Brunswick
- roger_that_one
So you want to play dumb. One word, BROKERS.Who are they and what do you think they advised him on?
So you want to play dumb. One word, BROKERS.Who are they and what do you think they advised him on?
So you want to play dumb. One word, BROKERS.
One word. Real Estate....
Blame my ignorance, but what do you mean by "brokers"?
So you want to play dumb. One word, BROKERS.
So you want to play dumb. One word, BROKERS.
One word. Real Estate.
My comedy is often multi-layered....Hey, that's two words.
I spent 70 Euros on GT6, abbandoned after a week or so by the developers.
How can you trust a person after this?
How about a page full of Vision GT (That i never understood with cars such as LaFerrari and P1 not in game) that never saw the light?That's not really true though is it?
They updated it with patches, ran events and added free DLC. How is that Polyphony abandoning it after a week?
How about a page full of Vision GT (That i never understood with cars such as LaFerrari and P1 not in game) that never saw the light?
Please don't take that tone with other members.So you want to play dumb. One word, BROKERS.
I still remember the joy of having the Red Bull Ring and Toyota Ts030 as Free content, but to me that's not enoughThat's fair enough, but I always thought with that area of the game being abandoned, that was due to manufactures not fulfilling their end rather than Polyphony not bothering. All hear say I know, but considering how many cars are in the game, I don't think it was them abandoning it themselves.
That's fair enough, but I always thought with that area of the game being abandoned, that was due to manufactures not fulfilling their end rather than Polyphony not bothering. All hear say I know, but considering how many cars are in the game, I don't think it was them abandoning it themselves.
Wow.I spent 70 Euros on GT6, abbandoned after a week or so by the developers.
How can you trust a person after this?
microsoft fan boys?Your poll question assumes that one had respect for Kazunori, at this point, already. From reading forum comments it's my impression that many people here haven't had respect for him for a long, long time.
Of course. The only possible reason one could lose respect for Kaz is because they like another game.microsoft fan boys?
Not really related to this particular post, but I'd like to find whoever came up with the idea of fanboyism and slap the **** out of them. Fanboyism accomplishes nothing and only serves to piss people off.microsoft fan boys?
I'd happily join you.Not really related to this particular post, but I'd like to find whoever came up with the idea of fanboyism and slap the **** out of them. Fanboyism accomplishes nothing and only serves to piss people off.
Not really related to this particular post, but I'd like to find whoever came up with the idea of fanboyism and slap the **** out of them. Fanboyism accomplishes nothing and only serves to piss people off.
Equally I think some people confuse the past with the present. You can appreciate someone's past contribution to the genre while slowly losing respect for them and their recent efforts. The two aren't mutually exclusive.I'll just add this.
I find that those that suggest they have "lost" respect because they didn't like the last 1 or 2 games, or to be fair, some circumstances surrounding the last 2 games, to me it suggests they gained the respect of the man because they liked the previous games.
Both assessments seem rather shallow to me.
Surely respect, in this example, is earned from recognising the achievements in the industry.
And I think it's fair to say that very few individuals have steared the ship and achieved a globally recognised product like this man.
Personal preference in individual games, or again the circumstances that some seem to think they know all the details about, shouldn't hold the weight some seem to apply.
If you are interested in gaming and where it's at from where it began, Kaz has certainly played a major role.
Respect for that influence and achievement in his chosen industry?
Absolutely.
Depends on what achievements you focus on.I'll just add this.
I find that those that suggest they have "lost" respect because they didn't like the last 1 or 2 games, or to be fair, some circumstances surrounding the last 2 games, to me it suggests they gained the respect of the man because they liked the previous games.
Both assessments seem rather shallow to me.
Surely respect, in this example, is earned from recognising the achievements in the industry.
And I think it's fair to say that very few individuals have steared the ship and achieved a globally recognised product like this man.
Personal preference in individual games, or again the circumstances that some seem to think they know all the details about, shouldn't hold the weight some seem to apply.
If you are interested in gaming and where it's at from where it began, Kaz has certainly played a major role.
Respect for that influence and achievement in his chosen industry?
Absolutely.
I can agree with this sentiment.Equally I think some people confuse the past with the present. You can appreciate someone's past contribution to the genre while slowly losing respect for them and their recent efforts. The two aren't mutually exclusive.
Depends on what achievements you focus on.
GT6 most likely holds a record for the most outdated content in gaming history. That's an achievement.
GT probably holds some records for the most patched game in history. (both a good thing and bad) That's an achievement.
What?GT6 is again in record territory for latest released big-selling franchise in a consoles lifespan, coming out after, but not for the PS4.
VisionGT feels like an advertisement of some kind, the cars don't fit the rest of the game at all, and their imaginary performance is about as ridiculous as possible.
VR is pretty neat, except GTS still isn't out, and other VR games are coming. So the fact they haven't released a game in this amount of time is presumably because of this, at least somewhat. Yeah they'll be the first VR racing game on consoles, and that's "groundbreaking", but will it work well and will someone else make a better VR experience soon after?
GTAcademy is pretty awesome, definitely something amazing.
Other things would be numerous claims that ended up being false, setting up a Q&A forum on GTP and promptly ignoring it, and there's more I'm sure. Can't forget that "blank canvas" talk.
I think Kaz bought his own celebrity, he does what he wants and assumes everyone will love it regardless. Maybe he's right.
There is also nothing to say that space aliens might land next week and render all our thoughts on technology obsolete. If and when the next effort drops and it blows people away, I'm sure they'll re-evaluate their feelings on Kaz and the franchise. The fact that we are waiting for the next effort for that to happen, really is an answer in itself if you know what I mean.I can agree with this sentiment.
But there is nothing to say that his (their) next "effort", nor the one after that, won't reaffirm that respect.
In this instance I think "respect" is probably better described as "admiration".
Patches aren't just game code, they include DLC. Can you tell us how much of the PCars downloaded data was game patch and how much was DLC? Because, without that number, the comparison is rendered meaningless.Irrelevant, and I refute the assertion.
As an example, PCars updates 4, 5, and 6 alone added up to 13Gb.
The actual game download was less than 18Gb.
Patches for GT6 was 12Gb, in total.
I'll leave it up to you to add up PCars total update patch size.
Comparing patch sizes for titles on two different generations is meaningless. The texture layer sizes alone are going to be totally different.Irrelevant, and I refute the assertion.
As an example, PCars updates 4, 5, and 6 alone added up to 13Gb.
The actual game download was less than 18Gb.
Patches for GT6 was 12Gb, in total.
I'll leave it up to you to add up PCars total update patch size.
Also totally irrelevant anyway, example: World of Tanks =50gigs, Warthunder =14 gigs. That is surprising to me as i would have expected those numbers to be the other way around as Warthunder seams to be a bigger game. Unless i just haven't explored them enough.Comparing patch sizes for titles on two different generations is meaningless. The texture layer sizes alone are going to be totally different.
If a PS4 title wasn't bigger I would be far more surprised.
Oh and no need to ask people to add it all up:
View attachment 629542
27.15 GB, game, patches and all DLC. As such your maths seems to be off.
Not to mention you are ignoring the fact that the updates for PCars also contained all of the DLC cars, tracks and liveries.