Do you think that GT is losing the battle against Forza?

What do you think of GT now?

  • Still the best there is!!!

    Votes: 309 61.6%
  • Screw GT! I'll play Forza now!

    Votes: 36 7.2%
  • It's going to be a nice battle.

    Votes: 136 27.1%
  • I'm still playing Pole Position

    Votes: 21 4.2%

  • Total voters
    502
Status
Not open for further replies.
Interesting thing i noticed on the news last night. The Wii, at current, is out-selling the PS3, and the X360 is out-selling both. Now, this may be due to price difference, or preference, but it brought up an interesting question....

(The following is theoretical, and is not to suggest any failure on Sony's part.)

Say, Sony decides to pull out of the console market. (not that they would any time soon, but they ARE #3 right now.) Does PD go to Nintendo or Microsoft?

I'd like to see the Wii get the serious racer, but, what do you guys think?
 
I personally dont belive were seeing a decline in computer gaming, what i do see is a market that is starting to level out.

Im part of that generation you speak of, i grew up with the NES then the SNES/Mega Drive, then spent my mid/late teens on the playstation, in fact i grew up on a steady diet of gaming, weather that was in the Arcades or at home on the PC playing day of the tentacle :)

back then gameing wasnt taken seriously, the majority people who played those games were around my age, very very few people older than myself played computer games let alone console games.

what we noticed through the mid 90's to the present is the industry moveing from infancy to full blown mainstream acceptance, today gameing isnt just sumthing for the kiddies to do, people of all ages (generally men) are gamers, go back to when i was a kid, no one i knew over 30 was seriously into computer games, they just bought the darn things to keep their kids happy.

nowadays everythings differant, but now computer gaming has reached mainstream status its leveling out, so what were going to see from now on isnt going to be major declines or massive booms, but market fluctuations atleast thats how i see it.

I am too :D I started with the ZX Spectrum (I vaguely remember a ZX81, but I was about 3 at the time), going through various iterations of it, then onto Amigas and finally Playstations. We're the reason why 80s "retro" gaming is big - we're the money in the market and we remember these games from our youth.


I don't see gaming being anywhere near as mainstream as, say, cinema-going. Almost everyone I know watches films or buys DVDs - but I mention playing games (even as a social occasion, like the UKGTP events) and somehow I need to grow up or stop playing with toys and get eyes rolled at me....


Gaming, for now at least, seems to have passed its golden age. In part that's understandable - new concepts for games have been generated since the late 70s and pretty much everything that can be done has been. Interactivity, via Wii controller or EyeToy, is the latest attempt to refresh the industry, but we're still looking at a vast diet of sequels which rarely bring much that is wholly new. We're now, like the film industry in this respect, just going for who has the best graphics to display the old concepts. There's rarely a fresh idea coming along.

Perhaps what I see as a decline of late is, as you say, part of a fluctuation...
 
Thank you for the links ZerO
GT4 just under 9.5 million copies sold now (GT4+GT4 P)
GT3 over 14 and a half million copies sold
GT2 over 9 million copies sold
GT just under 11 million copies sold
(quick maths...)
Fixed, both games are the same project and share same development costs.

You have to think that GT games always are something more than "another" game, to Sony is an investment not only for game sales, GT it's the console seller par excellence, as Mario/Zelda for Nintendo or Halo for Xbox.
 

Gaming, for now at least, seems to have passed its golden age. In part that's understandable - new concepts for games have been generated since the late 70s and pretty much everything that can be done has been. Interactivity, via Wii controller or EyeToy, is the latest attempt to refresh the industry, but we're still looking at a vast diet of sequels which rarely bring much that is wholly new. We're now, like the film industry in this respect, just going for who has the best graphics to display the old concepts. There's rarely a fresh idea coming along.

Perhaps what I see as a decline of late is, as you say, part of a fluctuation...

You can see Gran Turismo as a microcosm of this theory. When first released, it totally rejuvinated an already fairly established game genre the 'racing game'. It took this genre into a totally new direction and infact created a new sub-genre - one that the likes of Forza try very hard to emulate.

Unfortunately, like most good ideas, GT's offspring have become much less revolutionary and now risk becoming swamped by sequals to first-gen GT type games such as Forza 2 and Enthusia 2 (if such a game ever gets released)

Polyphoney Digital do have a good head start on the competition, but they can't rest on their laurels by bringing out 'GranTurismo Previous-With-Knobs-On' and expect to keep ahead of the field.
 
Say, Sony decides to pull out of the console market. (not that they would any time soon, but they ARE #3 right now.) Does PD go to Nintendo or Microsoft?

I'd like to see the Wii get the serious racer, but, what do you guys think?

Microsoft and Wii and PC, if PS3 doesn't do very well and there will not be a PS4 (Sony will still keep it's software developers like PD to just make the actual games for multi platforms.). Even if this was to happen it would be a long, long time from now (long enough for you not to bother thinking about it...:)). This is only a guess at this point as there is no way to tell how the console market will go until the next Xmas 2007. Sony with PS3 could turn it around and with some solid production, price reduction, higher quality games, good free online service, and a timely GT5 that keeps it's promises to the consumer (would make a refreshing change) could see Sony winning the console war for a third time running. I'm doubtful, but it can happen.

I believe that you're correct about adding the GT4P sales ZerO in a financial way. I understand what you mean. I was not referring to sales in terms of revenue or development costs, just in terms of GT4 as a title. GT4 is already 2 years old and it's possible that it may sell another million copies, Again, I'm doubtful but it's possible.

EDIT:
Unfortunately, like most good ideas, GT's offspring have become much less revolutionary and now risk becoming swamped by sequals to first-gen GT type games such as Forza 2 and Enthusia 2 (if such a game ever gets released)

Oh what a joyous day that would be. Especially if it was a multi platform release.:drool:
 
Interesting thing i noticed on the news last night. The Wii, at current, is out-selling the PS3, and the X360 is out-selling both. Now, this may be due to price difference, or preference, but it brought up an interesting question....

I guess that the PS3 and Wii still have a very limited availability. Wait until the shops are full of them, then we'll have a better idea of how well the X360 stands up.

Say, Sony decides to pull out of the console market. (not that they would any time soon, but they ARE #3 right now.) Does PD go to Nintendo or Microsoft?

PD are part of Sony arn't they? - if Sony drops out they'll take PD with them.

I'd like to see the Wii get the serious racer, but, what do you guys think?

Mario Kart will be the nearest the Wii gets to GranTurismo :rolleyes:
 
Interesting thing i noticed on the news last night. The Wii, at current, is out-selling the PS3, and the X360 is out-selling both. Now, this may be due to price difference, or preference, but it brought up an interesting question....
The XB360 has an extra years sales over the Wii and PS3. I'm guessing the difference in sales between the Wii and PS3 are price related.

Say, Sony decides to pull out of the console market. (not that they would any time soon, but they ARE #3 right now.) Does PD go to Nintendo or Microsoft?
They arn't #3 right now, because right now they still hold far more of the market than MS and Nintendo. The PS2 is still going strong, even if the PS3 sells perhaps only two thirds as many consoles as the XB360 sells, that isn't representative of how much market Sony have as long as they have other consoles still in circulations, which they do.
 
My thoughts on this are easy to show. I've always been a GT/PS person. I will now however buy a 360 and Forza 2. If the ps3 wes released on time with a GT game, any GT game I would never had gotten a 360.
Will i get a PS3 when GT5 comes out? probably. But now, in my mind, it will have to compete for my $ because I'll have a next gen system in my home already.

b
 
Interesting thing i noticed on the news last night. The Wii, at current, is out-selling the PS3, and the X360 is out-selling both. Now, this may be due to price difference, or preference
... or production. SONY has barely gotten the PS3 into production, with all of its problems and all. They say now that they are up to speed, ready to fill the cargo planes again.

(The following is theoretical, and is not to suggest any failure on Sony's part.)

Say, Sony decides to pull out of the console market. (not that they would any time soon, but they ARE #3 right now.) Does PD go to Nintendo or Microsoft?
Based on one comments from a person in the industry/media, a few people are ready to believe SONY would drop out of the console market. Yeah, right. I have a few acres of prime Florida swamp land, too. :sly:

SONY is not #3. The PS2 is still selling more than all other consoles, plus they are just warming up the PS3 ovens, to bake many millions more. Give it a year and then see how the current model numbers compare.

Cheers,

MasterGT
 
Depend on how GT5 turns out, GT might lose this round against Forza 2. I've seen some of the current X360 games, the graphic is more than good enough for me, so the 1080P thing is not a big advantage imo. And the biggest deciding factor is if Sony make GT5 like GT4 HD where you have to pay real money to buy cars, unless there's a crack for it, I'm getting Forza.
 
I feel that the Gran Turismo series has always lead the way in racing games. With the delay in the PS3 and the cancelling of GT HD I do feel that PlayStation will lose marketshare and as a result so will GT5. I never thought I'd buy a xbox 360, but I'm seriously considering it now. Two years is a long time to wait.

PlayStation has been getting killed in the media — mostly over price. I don't know why? A 20 gig 360 with a HD-DVD drive costs the same as a 60 gig PS3 without having to pay $50 a year to play online. Sony has to do a better job at promoting and better step-up the distribution.
 
PlayStation has been getting killed in the media — mostly over price. I don't know why? A 20 gig 360 with a HD-DVD drive costs the same as a 60 gig PS3 without having to pay $50 a year to play online. Sony has to do a better job at promoting and better step-up the distribution.

Excellent point Bruce Spec, definately a point I haven't seen in here. 👍
(worthy of +rep)
 
I'm another Gran turismo fan who's thinking 360, because of a two year wait for GT5. Sigh, what a drought...

Anyway, as to the thread title, I think Forza might finally show up on the radar because of the market awareness the 360 is finally beginning to show, thanks to a massive ad deluge M$ is forcing on us. But is Gran Turismo in trouble? I hardly think so. A little over 1 million Forza sales worldwide after a year and a half to GT4's 8 million for a supposedly more advanced MS game, on a definitely more superior MS console. I do expect Forza 2 to sell well, but only in relation to other 360 games. Like it or not, the racing gamer around the world still thinks of Gran Turismo as THE racing series.

You do have to consider where both series are coming from to speculate where they're headed. With Gran Turismo, I'm amazed that Kaz was able to accomplish what he has on the truly primitive PS1 in GT1 and 2. Even though the graphics in GT2 were just awful, the physics were tangible, and the car list was staggering. And race modification gave almost every car a whole new identity, making every car exciting to own and drive all over again.

Every Gran Turismo had a certain flavor. Some bemoan certain aspects of the physics, like the loss of donuts in GT4, but I think that's silly to complain about. I never found a donut useful in winning a race. :P But for the fans, you found a familiar handling flavor tuned as well as the PS2 would allow with its now anemic performance. And even with the duplicate vehicles, you still had around 600 cars to choose from, even if the list included some odd entries like the ultra compacts and antiques from the very origin of auto history.

Forza draws on this legacy to give us their take on a car game based on everything from enthusiast competitions to serious professional racing. Even as they throw water balloons at Polyphony and their accomplishments, the similarity is undeniable, it's simply a GT wannabe from Microsoft. The car list is much smaller, the track list is as well, but what they do give us is very well delivered, Nurburgring aside, and a good variety. The physics is different but similar with its own flaws, and gameplay is focused on a more western view of only asphalt racing, though with some NFS elements like the point to point races. The bots are frankly horrible, vicious beasts which wouldn't be allowed to race anywhere except the Arab League or North Korea.

But they did bring a few interesting things to the table, like the dynamic racing guideline and the trainable drivatar which I've had a lot of fun with. But what really keeps me coming back to Forza is the modification area. The ability to not just use performance parts but aerodynamic body kits and a comprehensive paint shop to create race cars is unbelievably cool. It's what should have been in GT4, though I'm sure the memory requirements would be outrageous. As Kent has said before, Forza gives a hint of an answer to what Polyphony can do for GT5 to satisfy those complaining about "all those duplicate cars." Hide them in the Tuner Village, or give us the ability to create them with performance upgrades. The Forza game itself is unbelievably short, and I beat it completely in two months, to the day, while after a year with GT4 I still haven't touched the endurance races (GAH!), so there's still plenty to do. However, the game I keep coming back to is Forza, as I'm totally addicted to creating race cars. I anticipate filling the game up with lots of variations of beloved cars from Skylines to Ferraris, each with its own distinctive paint job to go with a virtual race driver.

Even though Forza 2 is headed to the much more powerful 360, other than a new more powerful physics engine, the improvements look to be marginal. In fact some don't look very promising. Damage in FM1 was very basic, being the equivalent to mild damage in a PC sim, and this looks to be continued in Forza 2. The car list is slightly larger, but includes some exciting supercars like a few Lamborghinis and more Ferraris. The modifications look to be much more comprehensive though, as you can supposedly modify every car now, so I'm hopeful that we'll be able to create our own GTS Class race cars rather than use the stock models as in most games. The mod section is showing a number of decals from established performance companies AWOL from Forza like K&N, Accel and NISMO, so the modders and decal freaks like me should have a lot more fun in store for them. The paint shop is rumored to be much more powerful and flexible while being easier, and I'm counting on there being FONTS this time, as well as national flags. The bots are supposed to be civil now while still being competitive, although the drivatar training sounds to be scaled back quite a bit, sadly. The gameplay is rumored to be reworked to make the offline play as cool as the already proven and tweaked online system. But what clearly shouts that Forza 2 wants to be the next Gran Turismo is the inclusion of Photo Mode. This all bodes well for Forza 2 to make a decent splash, enough so that PC gamers and GT fans disappointed over the lack of a new Gran Turismo (like me) will give this game a serious look. I'm so ravenously addicted to creating race cars that I'll probably get a 360 and FM2 with a wireless wheel to go.

Will this threaten Polyphony's position in the race gaming world? Slightly. The sales figures for the 360 aren't much better than the XBox it replaced, so I expect Forza 2 to do only better its predecessor a little, though the identity is being established on the market so I could be surprised, especially if people flock to it like me, hungry for a next gen GT-like game.

But that's the thing. Forza's claim to fame is giving a few things Gran Turismo is just shy of to race addicts, things like easy drifting, supercar collecting, online play and race modding. Even the game progression structure and reward system is nearly identical. It's always trying to be "Gran Turismo but different" or "Gran Turismo but better," which is a recipe for a lukewarm reception from the market, as Forza's sales indicate. It is a good game, with its own quirks and issues, but trying to be the same but different has hardly ever been a recipe for success. It inevitably reminds us that the real deal is forthcoming.

I believe Gran Turismo 5 will be the true next gen racer. From everything Kaz has been saying and showing us, GT5 will be a monumental game. What will be available, who knows, but grabbing the Ferrari license sems to be just the start of the tidal wave of coolness. Being able to create an online community looks to be a no brainer, and developing for the immensely capable multicore PS3, almost anything is possible, like the rumored dynamic weather and day to night progression in real time. Kaz has said that whatever had been done in the past, and what we want that fit in with his vision for Gran Turismo will be there for us, so it's hard not to drool with anticipation. Preliminary physics and graphic work on GT HD looks amazing, and it can only be uphill from there, especially with two more years (or more) of development time.

More than likely, I'll get Forza 2 and a 360 when it ships, but the game I'm really looking forward to, the series I love, is Gran Turismo. It's my racing home. Forza is merely an extended vacation.
 
PlayStation has been getting killed in the media — mostly over price. I don't know why? A 20 gig 360 with a HD-DVD drive costs the same as a 60 gig PS3 without having to pay $50 a year to play online. Sony has to do a better job at promoting and better step-up the distribution.
Sony's promotion problems have stemmed from being compared to the Wii and not the 360, despite the fact that the Wii is essentially a different form of entertainment at this point. This is something teh average tech guy for media outlets don't realize because they believe themselves to be too good for video games. For example: I remember reading a GT2 review in the paper where the author gave it a bad rating because the (pay attention here) Ferrari in the game didn't drive like his in real life. :confused: :dunce:

Anyway, guys like this don't realize that the battle should be XBox360 vs PS3 because they haven't taken the time to pick them up and realize the Wii is kind of in its own class, which was Nintendo's goal. (Whether it is a better or worse class is a matter of opinion)

This mentality leads to Sony getting questions about the Wii and them answering with comments about how the Wii is a novelty. They are trying to fight a misconception with more misconceptions and Microsoft has gotten a free publicity ride as their recent sales figures have been announced. Microsoft takes advantage of the Wii price comparison and talks about the PS3's cost, while avoiding bringing up the HD-DVD drives and the system at the same time.

If I worked at Sony I would make a comment about how they aren't concerned with the Wii because the two offer different things and that their goal is to be number one in the market, which means their main competitor is XBox. I would then carry that into showing the pricing of getting an XBox360 that is equivelant to a PS3, thus showing how our price is not as bad as it seems.

But I don't work at Sony and they just try to act overly confident while Microsoft plays buddy to the Wii with their XBox Wii60 comment.
 
I've voted for GT b/c i'm a long time fan but that's not to say that FM isn't a good game. To be completely honest i've played it only once so i really dont have the seat time to form an accurate opinion on it. But I'm rooting for FM2. I hope its a killer game. That must sound strange coming from a Die hard GT fan but this is my rationality. It's obvious that FM2 will hit store shelves long before Gt5 sees the light of day. So in that time frame, if FM2 is successful, then i see this as mutually benifical to FM fans and GT fans alike. Reason being my friends is that the bar has been set and nothing stimulates innovation and advancement as much as competition. I've seen a lot of people saying PD has lost their way and have gotten so caught up in their own glory that they've forgot what got them there. Despite how much i loved GT4 i never thought it was good as 3. Maybe PD has lost their way but i believe the main reason is they never really had any real competition. Every other driving sim i've play is a joke. More arcade like than anything. So basically PD was competiting with itself. Now with with a heavy hitter in the game such as FM i'm hoping that PD gets off their high horse and brings something to the table that'll give us GT fans something worth our time.


Khang
 
I've got a feeling that the whole gaming industry is in a bit of a decline.

It's not on a decline. A bit of a slump, but gaming is pretty much here to stay. I say this not because of the core user base, but because of the addition of users/buyers outside the typical base. Gaming has reached sufficient critical mass that it is no longer considered just for kids. I know of many adults (not just 30-year-olds who grew up with this; I mean 45+) who have dedicated "entertainment rooms" including a game console and/or PC system. Racing seats/cars, gaming seats, full surround sound systems...these are are within the budget of people who have the more comfortable lifestyle of the upper-middle class family, where gaming has moved from the kids' room to the family room.

Nintendo's Wii campaign has it dead on. Standing up & playing with your kids is something many suburban parents would love to be able to enjoy. The market is simply changing. It will become more common-denominator rather than strongly focused on gamers. With millions of dollars spent on each game, mass distribution becomes the only way to maintain financial stability.



Famine
I don't see gaming being anywhere near as mainstream as, say, cinema-going.

Funny, that's what people said about movies 80 years ago in comparison to live shows. The gaming industry's income is right on the heels of the movie industry, which, quite honestly, sucks these days. When was the last time you saw lines around the block for any movie? When was the last time any movie remained in theaters for more than 8 weeks? Too much crap on the big screen, too much interactive fun on the small screen.


Famine
Gaming, for now at least, seems to have passed its golden age. In part that's understandable - new concepts for games have been generated since the late 70s and pretty much everything that can be done has been.

Really? Will Right would have something to say about that. But even if you're right (which you aren't), movies & music would have long since passed that point and should have gone the way of platform shoes. Strange that both are still here....


Famine
Perhaps what I see as a decline of late is, as you say, part of a fluctuation...

I would say so. Besides, the only way to determine if a rise or fall is a blip or outright decline is to wait it out and see what happens long afterwards.



As for GT losing it's way, it is most likely because it had no real competition from day 1. It's nearest competitors were on the PC, which was (and pretty much still is) a different market segment. GT4 was developed before Forza came out. Other games like NFS and PGR were non-sims, and were advertised as such. That left GT with little reason to advance themselves. Now they've got solid competition with Forza/Forza 2, and PGR3 has some killer features PD should pay attention to. Combine that with the lackluster reception GT-HD received, it's no wonder GT5's release date has been pushed back many months. They better be using that time wisely.
 
I would love to have both. For sure i will buy PS3 and gt5 ,but while waiting im tempted get a 360. Low price and better graphics for current next games is in fafor of 360. Only problem is my steering wheel Logitech G25 ,it wont work with 360. I dont want buy plasticy MS wheel for only one system(G25 works with ps2,ps3 and pc). No mater how good game forza is ,its ruined by lack of 900 deg wheel and H-gate sifter. For me enjoyment of car comes form good steering wheel and real manual gearbox. So if Forza 2 supports G25 ,i will get it. If not ,i continue Driving LFS with smile until GT5 arrives.
 
Here are more screens from FM2:

I think they look not bad!
http://www.forzacentral.com/gallery/browseimages.php?c=49

And here is the car- and tracklist of FM2 for now:
http://www.forzacentral.com/forum/showthread.php?t=12371

I think, Forza had the better carlist, because they had Ferrari and Porsches in FM1, not 25 versions NIssan Skylines and Forza2 will have Ferraris, Lamborghinis, Porsches and McLaren!
For me, Forza has the better car selection! i don´t need 700 cars with 30 Skylines, a Tank car ...
Forza2 will have over 300 cars and i think i am happy with this selection.

I was a very great GT-fan, GT2 was the best for me (i love it with the Racing modification), but when i saw Forza1 with great physics and all these Ferraris i fall in love with it!

Ciao joe8
 
Well joe, I disagree about the physics in Forza but whatever. :D

The Car list though, that is a point I'd like to discuss.
See, one thing that actually bothered me about Forza was the car list. It was rather annoying to see so much potential and yet it was ignored. None of the in-house tuners were there! :(
The Nismo Z tunes, TRDs, most of the tuner brands... :indiff:
They did have some tuners in Forza but most were really ugly cars (like those rediculus Supras).

Also, one thing that really bothered the heck out of me was the fact that those big names didn't have much to distinguish them... The Ferraris and Porsches didn't really stand out as awesome cars for any of my game play. :ouch:

Even worse than that is the fact that I've enjoyed the RUF selection from GT more than the Porsche selection from Forza (minus the GT1 racer).

All in all, I think both have flawed car list and where one messes up the other seems to do well. :dopey:
 
Here are more screens from FM2:

I think they look not bad!
http://www.forzacentral.com/gallery/browseimages.php?c=49

And here is the car- and tracklist of FM2 for now:
http://www.forzacentral.com/forum/showthread.php?t=12371

I think, Forza had the better carlist, because they had Ferrari and Porsches in FM1, not 25 versions NIssan Skylines and Forza2 will have Ferraris, Lamborghinis, Porsches and McLaren!
For me, Forza has the better car selection! i don´t need 700 cars with 30 Skylines, a Tank car ...
Forza2 will have over 300 cars and i think i am happy with this selection.
The pics are definitely nice looking and I like the track list.

I will say something about the car list, and this may be why I prefer GT. While reading over it I realized that it lacks some of my favorite cars to drive. I love older little two-seater European cars and everyday cars. I drive them more than I do the super cars. I mean, I love to take some 500+ hp cars out or an LMP race car, but I spend more time driving cars with under 200hp. Reading Forza's list it seems as if they took a light spattering of everyday cars, and then most of them (I didn't say all) appear to be chosen for their ability (and popularity) to be tuned. 90% of the list reads like an over-powered supercar vs ricer list.

Now, were I to see this pre-GT4 I would probably think this is a great list, but after a little while of playing GT4 I found myself removing parts that gave power upgrades and driving these cars the way they were originally designed. Driving high-powered cars evetually got old and I wanted to spend my time driving and racing, not outrunning the competition.

I spent my entire life pre-Gran Turismo playing racing games that gave me supercars and now I prefer to drive all cars. This could be why Gran Turismo is a perfect fit for me. I can go for a lesurely drive around the ring or I can make a fast-paced, heart-pounding street race through New York City.

But of course, I will reserve my Forza 2 judgement for after I try it.
 
Reading Forza's list it seems as if they took a light spattering of everyday cars, and then most of them (I didn't say all) appear to be chosen for their ability (and popularity) to be tuned. 90% of the list reads like an over-powered supercar vs ricer list.
You nailed it, and it doesn't help that many of the team are recruited from EA's Need For Speed division. The Porsches handle almost identically. Even worse, it seems that rather than develop racing A.I., they used the barbarian algorithms from Underground. GAH. But that's another rant.

Now I can see why they chose the cars they did. If you only had the time they did, being under the gun to try and produce a GT killer ASAP, I'd have a Fast n Furious car list too. Forza 2 looks to be continuing the tradition, which for Forza makes sense. If the focus is on racing for a primarily American audience, build cars which are the tuner's choice.

Like Kent, I lament the tuners in the game. A few are cool, but most are teh yuck. I guess Polyphony has one heck of a relationship with the enthusiast market with their superb tuners. He's right about the supercars. Surprisingly, they don't blow away the other cars, but then again, would a Ferrari stare down a Silvia or Corvette with $30,000 worth of mods?

And like Fool Killer, I like having access to all those supercars, but I prefer having medium power sports cars of around 250hp, driven stock except perhaps with better street or racing tires. I'm a car collector at heart, and I stocked my garage with multiple copies of 240s, Silvias, Supras, Skylines and the like to have my rices as well as stock street machines. I'm doing the same thing in Forza, but mostly I'm creating race cars, which is just too hip for words. But it's pure chewing satisfaction to be able to take a stock 240SX and hop in a race with similar machines and test my mettle for three or five laps. Not blowing them away, but mixing it up and trying to use skill and what my car will give me to pull out front. And I'll take the mindless drones over Forza's street thugs! Gah.

As I said previously, Forza is one heck of a ride and I'm about to go back to it today to create and race another car or three, but after Christmas shopping this week, I want to go back home to Gran Turismo. Set up my driving stand, bolt down the DF Pro and get reacquainted. ;)
 
Ive been a GT fan from the beginning, and whats horrible is that I want to jump ship the second im given a good reason to. If Forza 2 delivers good physics, a good selection of cars, and good gameplay then im gone. Hell if anything does then im gone.

There are too many stupid pointless cars in GT4. There aren't enough simulation tuning options. The sounds are hideous. The rally mode is even less realistic then the engine are tire sounds. Worse is the AI, GT4 is a game about setting lap times, not racing. The list goes on and on and on and on and on, yet im told by Sony and PD that this is the best driving sim EVAR 1!!!11!!

Worse is this talk about "Online Car Life Simulator" for GT5. I'm tired of the above, the jumping through hoops. DO NOT THROW MORE TIME WASTING BULL**** INTO THIS GAME. I'm also not a fan of this micropayment idea, what if the car is a dud. It seems to me its going to be like cell phone games, you really have no idea if what your getting is going to be any good, until you pay for it. Besides that GT4 is a tremendous sucess, why are you making me pay for content? In short, I don't like where GT is going.

What changed my mind about GT were three things

First I played a few minutes of Project Gotham 3... car interiors? look to apex? g-forces? This game lit up my survival reactions like real life. Why didn't the legendary GT have this? Was it because they wasted so much time rendering cars like the Fiat 500?

Then I played Race. Sitting in the pits, and having the ambiance of the race track beats the **** out of GTs synth music. Then theres the adjustability, and the sounds of the cars themselves. WHY DOESN'T GT4 HAVE THIS!? Lets not forget that this game has an emphasis on racing, not unlocking and hoarding.

Finally I have a sports car sitting in my driveway and a license in my pocket. Why should I waste time with GT4 when I can spend time in the real world. I had just about given up on GT4 when out of sheer boredom I unlocked the GSX-R/4. Exciting but what is a better use of my time, spending hours unlocking cars in a driving sim, or spending hours working so that I have a good job and can buy or at least sample exotic cars in real life. Maybe even afford a hayabusa powered super 7 (to compare with a GSX-R/4). This game is catering more and more to people that want %100 completion, or every color of R34 GTR in their garage. IT SHOULD FIRST AND FOREMOST BE ABOUT SIMULATING RACING. Other titles do a better job of this.
 
IT SHOULD FIRST AND FOREMOST BE ABOUT SIMULATING RACING. Other titles do a better job of this.
Actually, it should be about whatever the creators want the game to be about. If they want it to be about making ricers then they can make it about making ricers. If they want it to be about just driving around in stock street cars then they can make it about that.

Remember it is not your game, it is PD's. They can make it whatever they choose to make it and you can then choose to buy it or not.

For the record, I haven't heard confirmation of any micropayment plans for GT5, only the now defunct GT: HD. Also, some of us love the small little nothing cars. I don't need twenty variations of a Skyline, but I do love things like a Fiat or dozens of other small cars. Not everyone has to have a powerful sports car for it to be fun. I also recognize that there are Skyline fans out there and they enjoy each variation and do notice the miniscule differences between each that you and I could care less about.

There are aspects I don't like and aspects that I love about where the series has gone. I know that it is important to keep in mind thsi is a game for everyone and a game designed specifically for me or for you would not be liked by many other people.

For instance: I don't like not being able to race certain cars and only doing time trials with them. But it is called The Real Driving Simulator, so a car that you can drive, even if it can't be raced, still fits that definition.

The best way you can get GT to be more like you want is to not buy it if it isn't what you want, even if it is better than Forza. If you do then you just told PD that it is still good enough to make you pay for it. With Forza I rented it, saw it was not good enough to make me put down GT4 and never bought it. Hopefully enough people did this so that Forza 2 will be a change and will at a minimum make me own it alongside GT5.

Basically, it is not your place to say what the game should be, but to look at what the game is and decide if you like it. Feel fre to say what you would like different, but until you design the game you can't say what it should be.


I'm also curious, as your profile says you joined today and this was your first post. Are you really new or a reincarnated banned member? If you are new and you dislike GT as much as you sound, why did you just join a GT fan site? :confused:
 
Just wanted to come in and spend some time discussing my motivations for the future of my racing in games...

Basically, last night I got back on Forza for an extended run. Did the B-class enduro and then did a few individual smaller races.
Ran the Enduro with an awesome B1 Impreza STi that really takes the cake (a great reason for playing Forza).

So while I was playing I found that there are a few things I believe should never be said... One is the idea of Forza having good A.I.
Forza has A.I. that is almost identical to GT4. When you brake too early the computer rear-ends you. If you pass the AI and run on the racing line while the AI is next to you the AI will ram you off course and take the line from you. 👎

With that in mind, the differences between Forza and GT become less and less each day (seemingly).

Now with that said... :rolleyes:
I think I'm going to buy a 360 and Forza 2 once I've seen the product and have the chance to judge the game.
Great physics and cool jazz aren't enough to warrant my buying a PS3 over a 360. :ouch:
Forza 2 will not look as good or race as well but it will have nearly all the same cars, better physics than *most games, and all the little perks that make Forza great (paint shop, etc).
GT5 on the other hand will most likely be GT4 upgraded with a few more cars, maybe a paintshop, and probably the same old game design (of course I doubt forza will change design either).

Point is... If I were to grade GT4 and Forza, GT4 would get a 8 or 8.5 out of 10 and Forza would get a 7 or 7.5 out of 10.
If that same sort of difference carries over into the next generation then I will go with the Xbox360. :(

So at the moment I'm inclined to say the battle is a toss up and GT5 is gonna need to be a real improvement over GT4 if I'm going to buy a PS3.

Btw, EndlessCorners, please check the site's rules... Lazy grammar, all capitals, and vulgarities are all against the rules. Please check yourself before you wreck yourself. :cheers:
 
^^^ Well, you'll honestly have to make your choices based on games other than Forza or GT5, because I honestly don't see either of them being much more impressive than the other.

It's going to boil down to which system you want mroe games on in addition to. Is there going to be another Enthusia? Is there going to be more racing titles in general on the PS3? I think there will be, which is why I'm sticking with it.

That and the F1 title is awesome.
 
I'll get a PS3 when the price and time is right, simply for MGS4, with that in mind the chances are I will also begetting GT5 when it's out. But I already have an XB360 so Forza 2 is a definite purchase for me as well.
 
When comparing the GT series to Forza, i've had so much more fun playing the GT series. It looks and feels more realistic and GT4, overall, is just so much larger than Forza.

Basically...

GT series = :drool:
Forza = 👍
 
Status
Not open for further replies.
Back