GT5 needs LESS cars. We could do without the concepts, some of the duplicates, and the crappy cars like an 80's Honda Life Step Van. Then we could have more room for some different cars.
The Honda Life Step Van is great! They should add more vans and minivans! 👍GT5 needs LESS cars. We could do without the concepts, some of the duplicates, and the crappy cars like an 80's Honda Life Step Van. Then we could have more room for some different cars.
Don't forget the Prius, GT5 claims its the "real driving simulator" but anyone who happens to be a car enthusiast or enjoys driving, knows the Prius is the last car they'd be caught dead in, both in the virtual and real world. Does anyone actually use the Prius(s) in GT5?
signmcThey managed to get the SEAT licence and only put 1 car in, 1 car. Pfttt. Seat do some great cars. I know they are basicly VW and Audi cars but still some fancy cars. plus wouldn't you all love to drive the SEAT CUPRA GT.
well first things first, I don't drive the standard cars, because they look like **** and you can't modify them visually short of adding a parking bench to the rear.Have you driven and tuned all 1,000 cars in the game and raced them competitively?
Have you driven all tracks in the game and raced them competitively?
If you answered "no" and "yes", then what this game needs is more tracks, or a track generator that could create realistic courses that don't have all blind off-camber corners.
It's actually quite interesting to drive, it won't set my heart on fire that's for sure but it does offer something unique (in the game) for better or for worse.
It was only logical in my view to include it being an iconic car of this time, love it or loath it, that isn't the same as saying I wouldn't be able to pick several hundreds of cars I'd rather see included though.
In fact, Alex Moulton (one of the creators of the original Mini) recently described it as a great drivers car ironically, having near perfect 50/50 weight distribution and being extremely pleasant to drive due to its silent nature, he didn't even mention CO2 figures, etc.
Reading that coming from him slightly changed my perception, if only in GT5.
The bad thing about the premium Prius in GT5 is its transmission. It behaves inconsistently and almost always keeps rpm below peak power especially after tuning the engine, delivering lower performance than the car's maximum potential. The Honda Insight on the other hand is more fun to drive, and for some reason its continuously variable transmission keeps rpm at peak power even after upgrading the engine, for added performance (and if you still aren't happy with it you can replace it with a custom standard transmission, unlike the Prius). Normal driving behavior, though, doesn't appear to be simulated as the engine always runs at too high rpm. PD could add a "normal/sport mode" selection in the overlooked RA menu for transmissions that in real life are electronically controlled, for those who like to cruise from time to time.
I think it would be quite nice if PD removed the cars that don't exist in real life but PD pretends that they do.The only positive effects removing cars could have, from what I've seen other people post, is that they'd have a less cluttered garage, or it would be easier to find better cars in the UCD. Both of those have better solutions than removing stuff that's already in the game.
What are you talking about?Who's says they were pretending? What if they were requested cars?
Are you serious? Because they look bad? This is a driving sim. Drive the cars and you'll realize the physics are every bit as interesting as the premiums. You can still paint them by the way. It would be nice to change the wheels...but all in all, your opponents see more of the cars than you do. Whining about there not being enough cars when you haven't driven 800 of them yet is ridiculous.well first things first, I don't drive the standard cars, because they look like **** and you can't modify them visually short of adding a parking bench to the rear.
What are you talking about?
I find it hard to believe that anyone requested USDM/EDM cars with JDM-only trim levels (a.k.a. they don't exist) and incorrect performance specifications. I find it even harder to believe that that is the reason that those cars exist in GT5 rather than sheer laziness on PD's part.
Have you driven and tuned all 1,000 cars in the game and raced them competitively?
Have you driven all tracks in the game and raced them competitively?
If you answered "no" and "yes", then what this game needs is more tracks, or a track generator that could create realistic courses that don't have all blind off-camber corners.
There is no such thing as a Mitsubishi 3000GT SR. There is a USDM/EDM Mitsubishi 3000GT SL (which in game is almost nothing like it is in real life), and a JDM Mitsubishi GTO SR (which is accurate to real life), but the 3000GT SR is a car in GT5 that PD completely made up simply because they were too lazy to go on MSN Autos and look up the specifications for the car (or, hell, ask someone at Mitsubishi). Or, perhaps even worse, because they were so intent on getting that magical "1000 cars" number that they lied to pad the roster.I didn't really understand "JDM-only trim levels." What? Don't get it.
And its really not, so stop acting like it doesn't matter just because you don't care.it's fine how it is.
Point taken there...but I'd say there are about 400-500 interesting cars, not 100. Subtract the plethora of duplicates and you still have ~150 premiums, and a solid 250 standards.Thing is, there is no need to drive all 1000 cars. Especially when some of them are exactly identical. If the game has 1000 cars, but only 100 are interesting, the 900 uninteresting ones don't count towards content very much. So even though GT has a large number of cars, it doesn't provide a car list as satisfactory as it could have.
Point taken there...but I'd say there are about 400-500 interesting cars, not 100. Subtract the plethora of duplicates and you still have ~150 premiums, and a solid 250 standards.
I've cycled through hundreds of cars just in my 450pp racing alone. There are maybe 25-30 that are winners but the rest are fun for challenging yourself with driving and/or tuning.
yeah, same here...but my point basically was that there are more than just the premiums to drive and if someone refuses to use them its their loss. PD did not have the man-power to produce 1,000 premiums from scratch given the budget at hand, so they found a way to give us all the previous cars. If people want to complain about them looking ugly, so what, they are there to drive, not to look at.
There is a lot of moaning on this forum about what PD should and should not do...but the fact is, programming games takes time and money. You are asking for free hand-outs when they should just offer add-on packages that can be purchased separately. I'm not sure how that would work with online gaming though, especially when it comes to trading cars.
You're right that these cars shouldn't be a game, but it would suck for all those who own them to just get rid of them. It would be better to "merge" them with they're real life counterparts, fixing their stats in the process. At the very least these cars shouldn't make their way into GT in the future.I think it would be quite nice if PD removed the cars that don't exist in real life but PD pretends that they do.
They spent 6 years working on physics and optimizational code so that we could have a great looking game with decent frame rates with 16 cars on the track. I love how people seem to think PD was sitting around doing nothing for 6 years because the feature they want wasn't implemented. Software development is a time consuming process.They had six years, how much time did they need?