Thanks for the feedback and info, I can’t find my dirt3 disc, I’m not sure where I’d even get one anymore. I’ll keep looking and will fix if I find it. The 2 Dirts use then same FFB, so one fix will do both IIRC. I might have the burnout game, I’ll have a look.@Podger
Kudos for getting FH1 working!
I've tested the games using a Driving Force GT
Working
Forza Horizon 1
Grid 2
Not working
Dirt 3
Dirt Showdown
Hydro Thunder
Burnout Revenge - Not sure if it supports FFB at all.
Daytona - As expected. And it's a bizarre rumble fest.
That would be up to them. If a vendor wants support they need to send us a sample. It’s not economical for us to source the gear ourselves.@Podger
When will SRP's "SIM RACING HANDBRAKES" be compatible with drive hubs?
![]()
SRP® HB | SIM RACING HANDBRAKES - SRP | Sim Racing Pedals
Discover excellence in control and safety with our innovative high-end handbrake. Experience an unrivalled feeling of sensitivity, precision and realism at the wheel with our SRP braking system. Our handbrake is fully modular, allowing for the configuration of your choice: either vertical or...simracing-pro.com
Also, are there any plans for Aiologs' new product "H-pattern Shifter" to be compatible with drive hubs?
Aiologs H-pattern Shifter
shop.aiologs.net
Tested as well ! It's working on FH1 ! Thanks a lot Podger !Thanks for the feedback and info, I can’t find my dirt3 disc, I’m not sure where I’d even get one anymore. I’ll keep looking and will fix if I find it. The 2 Dirts use then same FFB, so one fix will do both IIRC. I might have the burnout game, I’ll have a look.
Dirt 3 and dirt showdown are compatible and I found the discs today, just finishing off the updates.Tested as well ! It's working on FH1 ! Thanks a lot Podger !
Any plans for dirt 2 ? It was fun with a wheel from what I can remember
Edit : nevermind, it has not been made compatible with Xbox one
Yes it’s better. No idea what the transducers do or how they are stimulated.Is the G Pro with Trueforce any better than the T818 for Gran turismo 7? keeping in mind that I already have 6 transducers on my rig already.
To me, the obvious choice is to just get the T818, but feel like I need a push to decide which way to go. Has anyone got experience of both of these DD bases?
I can check, the code and see, handbrakes are pretty easy to add. If you have one yourself and a pc I can probably help you. PM if so.Thanks @Podger
I thought SRP had sent a sample to Collective Minds because the "HANDBRAKES" page said "mportant: Check the compatibility of your steering wheel and peripherals on the Drivehub website."
I guess the sample hasn't arrived yet.
@sonik_br@Podger
Kudos for getting FH1 working!
I've tested the games using a Driving Force GT
Working
Forza Horizon 1
Grid 2
Not working
Dirt 3
Dirt Showdown
Hydro Thunder
Burnout Revenge - Not sure if it supports FFB at all.
Daytona - As expected. And it's a bizarre rumble fest.
there is a demo for Burnout Revenge on 360 but not on Xbox 1/x/s, same for hydro thunder, so I'm loath to spend the cash on them, so if you can tell me about burnaout revenge, that would be great@Podger do you ever sleep? XD
Kidding.
Thank you for doing this!
I've just seen the recent update. Going try the games in a few hours.
BTW I love Burnout so much that I've put the game disc that day to try FFB. Music kicks in, bring back good memories. And now I'm here working while listening the game's amazing soundtrack <3
Naild it!@sonik_br
did you try any of the game since the update..
Dirt 3 and Dirt Showdown should be work
as for Burnout, I have Burnout Paradise and its now working, maybe you can try Burnout Revenge and LMK
Ridge Racer™ 6 – Xbox 360 backward compatibility
(On this game we recommend to set the wheel's angle of rotation at 270°& turn on the official gamepad controller, in addition to the wheel, in order to get Force Feedback effects on the wheel)
I dunno, not really a wheel user on arcade gamesDoes anyone knows if Ridge Racer 6 (X360) supports force feedback?
@kartman21 any clue?
It's listed on thrustmaster's compatibility list for xbox one/series
Thanks for that. Now that the Drivehub supports all 3 versions of the G Pro Wheel, I see that Amazon UK have some good deals on the PC only version, just £680, used but like new.Yes it’s better. No idea what the transducers do or how they are stimulated.
The G Pro is way more powerful than the t818, nice and as it is..
Logitech have done a way better job at getting game devs to support their API, than say thrustmaster did with getting anyone to support the DFB of the tgt, they even launched a tgt2 with no better support, that IMO is exactly the same in every single way..
Logitech don’t mention it but for example, FM8 supports the new api not for the ffb but for simply RPM leds, Forza already have a rumble emulation from the 360 days when the while had rumble motors.
You should be grand i'm sure @Yes_No will weigh in at some point.Thanks for that. Now that the Drivehub supports all 3 versions of the G Pro Wheel, I see that Amazon UK have some good deals on the PC only version, just £680, used but like new.
Is there any reason why I shouldn't go for the PC version over the PS5 version? I'm saving over £300.
Will the Force Feedback be the same for all versions? Button caps obviously won't correspond when used on a PS5 but I don't really care about that as I race mostly with PSVR2 anyway.
Me too I did the exact same thing, and although there is no ffb on x360, there is on backward compatibility and I have it working, it’s only alright but working nonetheless.@Podger A friend of mine just tested Burnout Revenge on a X360 console with the Wireless FFB Wheel.
The game does not support it. So don't waste your time with it.
Another head scratcher, the remaster of burnout paradise for Xbox 1 has no wheel support at all, the buttons don’t even work….How bizarre!
Any clue on what causes this difference between x360 and one? Its the "emulated" wheel that the newer consoles presents to the game?
I mean, the games sees a wheel with a lot of features like clutch pedal and H shifter. Features that the Wireless wheel does not have.
I have the pc only version. I'm not a pro racer but am pretty picky when it comes to the feel of stuff and also like to try out every possible thing that I can think of to try and find ways to see if there are problems.Thanks for that. Now that the Drivehub supports all 3 versions of the G Pro Wheel, I see that Amazon UK have some good deals on the PC only version, just £680, used but like new.
Is there any reason why I shouldn't go for the PC version over the PS5 version? I'm saving over £300.
Will the Force Feedback be the same for all versions? Button caps obviously won't correspond when used on a PS5 but I don't really care about that as I race mostly with PSVR2 anyway.
You need the latest beta firmware. Unselect the use latest version. The wording needs to get improved on their firmware tool.@Podger
Hey man. Trying to get the logitech pro to boot up on the series x. I updated firmware to 2.1.1
Have the wheel plugged into wheel port, xbx controller in controller port and console into console port. No matter what combination I use the pro wheel doesn't detect a system upon boot up.
You need the latest beta firmware. Unselect the use latest version. The wording needs to get improved on their firmware tool.
try this ->@Podger
Hey man. Trying to get the logitech pro to boot up on the series x. I updated firmware to 2.1.1
Have the wheel plugged into wheel port, xbx controller in controller port and console into console port. No matter what combination I use the pro wheel doesn't detect a system upon boot up.
You need the latest beta firmware. Unselect the use latest version. The wording needs to get improved on their firmware tool.
Pretty sure beta 2 is quite old and won't work. It's been a few days since I looked to see what the current beta is, it might be 11 or 12, but 7 and up will get you working.... Everything after 7 is improvements to what was made in 7... So I recommend going with at least 10.Okay, ran it again and you're right. Unselected latest version and then had the option to select the beta 2.1.2-beta.2
I'll give this another shot