Drive Hub Racing Wheel Converter

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Quick question: do you lose any FFB fidelity by using a Drive Hub on PS5? I'm deciding between a CSL DD or a DD Pro. I already have a Drive Hub but I was never able to test it since my old wheel broke before it arrived.
 
Welcome to GT7 feedback. Empty and senseless :P
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Welcome to GT7 feedback. Empty and senseless :P
We're supposed to be here to help each other, aren't we? I am simply asking if anyone else has a steering wheel like mine and what configuration they are using. Is there something wrong or funny about my question?
 
We're supposed to be here to help each other, aren't we? I am simply asking if anyone else has a steering wheel like mine and what configuration they are using. Is there something wrong or funny about my question?
He is helping you out. By telling you there's no force feedback to feel in the first place. It was like that in GTS and it's still like that now. I have a DD2 on a PS4 Pro. The center of the wheel is dead and there isn't any kerb feel unless the wheel is turned mid corner as well as the road mesh felling very flat and lifeless. It really isn't funny because we wanted and were looking forward to a way better FFB feel and we didn't get that.
 
He is helping you out. By telling you there's no force feedback to feel in the first place. It was like that in GTS and it's still like that now. I have a DD2 on a PS4 Pro. The center of the wheel is dead and there isn't any kerb feel unless the wheel is turned mid corner as well as the road mesh felling very flat and lifeless. It really isn't funny because we wanted and were looking forward to a way better FFB feel and we didn't get that.
Sorry for that. Unfortunately we are all in the same situation 😞.
 
But it's good to get the info here. Was thinking about replacing my G25 because I thought the missing feel for kerbs and bumps can only be because of using Drivehub. Thank God I didn't, that would have been some disappointment...
 
Hi! Anyone have a TSXW with drivehub and use it on PS4? I don't feel any kind of ffb on the asphalt and in the kerbs 🥺
I own a TX Wheel/Drivehub/PS5/GT7 and feel FFB on the asphalt and on kerbs. Same results with the PS4 version of GT7.

I also own a TS500RS Wheel/Drivehub/PS5/GT7 and feel FFB on the asphalt and on kerbs. Same results with the PS4 version of GT7 excluding the Drivehub.
 
More intel for @Podger

I decided to try beta version 8 instead of the current 9. All my problems vanished. FFB feels much better, the clanking mid corner is gone, it’s smooth. Fps no issues yet. Game sees it as a DD Pro.

DD2/Sprints/PS5
 
He is helping you out. By telling you there's no force feedback to feel in the first place. It was like that in GTS and it's still like that now. I have a DD2 on a PS4 Pro. The center of the wheel is dead and there isn't any kerb feel unless the wheel is turned mid corner as well as the road mesh felling very flat and lifeless. It really isn't funny because we wanted and were looking forward to a way better FFB feel and we didn't get that.
DD2 owner on PS5 using DH(beta 9 currently) as well and this describes my exact experience with GT7. Just largely unsatisfying I find as FFB feels linked only to resistance and slip with barely anything felt on surface and curbs. It really does come across as lifeless and dead for a portion of the race.

GT Sport fares better for me though, so it seems Polyphony needs to work in their implementation in GT7.

Between this, and Playground Studios being unable to fix Fanatec wheels from crashing on PC in FH5, it’s been a crummy run of high-profile wheel games lately…
 
HI, I recently purchased a 2nd hand Thrustmaster TX and the guy who sold it to me recommended the drivehub with PS5 and a hori gamepad.

I know they don't advertise PS5 as working with drivehub but clearly it does work after trawling the forums.

Is there anything I should be aware of using with a PS5 prior to me purchasing one?

Games I play are Gran Turismo, Dirt 5, Grid Legends and Grid 2019 + Legends

I cannot see support for Dirt 5 / Grid on their site - has anyone tested these on PS5?
 
He is helping you out. By telling you there's no force feedback to feel in the first place. It was like that in GTS and it's still like that now. I have a DD2 on a PS4 Pro. The center of the wheel is dead and there isn't any kerb feel unless the wheel is turned mid corner as well as the road mesh felling very flat and lifeless. It really isn't funny because we wanted and were looking forward to a way better FFB feel and we didn't get that.
This is utter nonsense. GT7 feels fantastic on a DD1 PS base. If the center of the wheel is dead and you don't feel any curb then something is wrong with your particular setup.
 
Hi, i have a huge problem: when i connect a wheel (logitech g923 to controller port or Fanatec Porsche 911 turbo s to wheel port) after random time the wheel disconnect. I tried avery thing on ps5 and xbox series x, but the error is the same. I lose the control and have to disconnect wheel or disconnect and riconnect drivehub.
Collective mind could not give me a solution. The issue is on forza 6 on xbox series x, on dirt 5, on GT7 (ps5). Anyone can give me some advice?
 
Hi, i have a huge problem: when i connect a wheel (logitech g923 to controller port or Fanatec Porsche 911 turbo s to wheel port) after random time the wheel disconnect. I tried avery thing on ps5 and xbox series x, but the error is the same. I lose the control and have to disconnect wheel or disconnect and riconnect drivehub.
Collective mind could not give me a solution. The issue is on forza 6 on xbox series x, on dirt 5, on GT7 (ps5). Anyone can give me some advice?
You have to use a Hori Pad. The ps pads not work.
 
You have to use a Hori Pad. The ps pads not work.

done. i have it. But the problem is on xbox and on ps5. The disconnections are random on xbox and ps with all games. There is a problem with drivehub and i don't understand what it is. Is there a way to factory reset drivehub?

ps. with g923 there's no need to use horipad. Infact i use controller port.
 
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This is utter nonsense. GT7 feels fantastic on a DD1 PS base. If the center of the wheel is dead and you don't feel any curb then something is wrong with your particular setup.


This is just not true. Some curbs in the game have completely zero FFB. This is a well known issue that everyone experiences in the game, it's not a drivehub problem or a problem with anyone's wheel. It's a bug in the game.
 
This is just not true. Some curbs in the game have completely zero FFB. This is a well known issue that everyone experiences in the game, it's not a drivehub problem or a problem with anyone's wheel. It's a bug in the game.
Yeah some have zero ffb. I hope that comment about rF2 is irony lol
 
latest GT update has some extra support for controls on the Formula V2 wheel w APM on CSL according to the undocumented features post. Running it on the CSW V2 with DH, I don’t see it being shown under controller settings or having options to map the paddles and extra toggles as mentioned. Anyone had a different experience or does it only work on “real” CSL elite? Thx
 
... and what about the McLaren GT3 V2 and other wheels on the DDP Pro?

This is just not true. Some curbs in the game have completely zero FFB. This is a well known issue that everyone experiences in the game, it's not a drivehub problem or a problem with anyone's wheel. It's a bug in the game.
A while back PD (I think it was them) said that some curbs have been flattened-out completely and ones that were too-high have been lowered a bit.

IOW, not a bug.

done. i have it. But the problem is on xbox and on ps5. The disconnections are random on xbox and ps with all games. There is a problem with drivehub and i don't understand what it is. Is there a way to factory reset drivehub?
Could it be that the USB connection is experiencing short disconnects? I'd try swapping with a known-perfect cable.
 
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More intel for @Podger

I decided to try beta version 8 instead of the current 9. All my problems vanished. FFB feels much better, the clanking mid corner is gone, it’s smooth. Fps no issues yet. Game sees it as a DD Pro.

DD2/Sprints/PS5
How can the game see it as a DD Pro ? that feature was introduced in beta 9 .
I went back to beta 8 just because of your comment, maybe i missed something. Game sees my DD pro as a Csl Elite and the DH detects it as a csw2.5
 
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... and what about the McLaren GT3 V2 and other wheels on the DDP Pro?


A while back PD (I think it was them) said that some curbs have been flattened-out completely and ones that were too-high have been lowered a bit.

IOW, not a bug.


Could it be that the USB connection is experiencing short disconnects? I'd try swapping with a known-perfect cable.
From console to drivehub i use the "drivehub Cables". I tried different cable for wheel but nothing, it's a random disconnection (after 2 minutes or after 2 hours) and lose control of car. The logitech g923 is new (I bought it 5 days ago from amazon) i don't think it has any problems.
 
OK good mate.

How about blowing compressed air (in a can, available at computer stores) into the sockets to clear out any dust particles?

It really sounds like an intermittent connection to me.
 
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I don't know if this is a Drivehub issue or my pedals (or my own incompetence), but I just got the Fanatec Clubsport V3 pedals and a Drivehub to use with my T300RS on PS5 with GT7. Is it normal for the brake force settings I have in the Fanatec PC software to not carry over?
 
I have CSL Elites with LC and they carry over from PC, I have to use PC to also set the initial deadzone on the brake, all works perfectly.
 
I think the issue is that the settings are stored in the wheel and ohkay's running his pedals with a Thrustmaster wheel and not a Fanatec.
 
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