Estimate GT Sport sales

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How many copies will GT Sport sell?


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I think America is just over racing. Fernando Alonso came to the Indianapolis 500, yet attendance at the track and American TV numbers both nose dived. NASCAR use to have 43 car fields with many more then that number attempting to qualify every week. Now theres only like 38 cars showing up.

Racing peaked in the 90s. Right now leagues are managing the decline

I'd say 65% of GT's reduction in sales can be contributed to the past 2 games being mediocre, and 35% to loss of interest in autoracing.

I don't buy that for one second, not me or anyone i ever known that played GT ever gave a damn about any professional racing. Most guys I meet at car events don't give a damn either. I'd say less than one in hundredths ever been on a track or to a live race yet they spend crazy money on personalizing their car and making it faster.

Just look at GTsports driver rankings, high majority is rather low ranked. or look at specialist racing games, they have a tiny hardcore community in the tens of thousands.

And past GTs didn't hurt it that much, a game sale's for what it is not that past its name is associated with. Just look how the recent COD and Assassin's Creed achieved great sales way more than the previous titles, what happened simply put because they were much better games this time around they sold better.

Fundamentally GT was never about the pure racing. It was a Casual gamer average joe car guys car collecting modifications testing grinding game, especially about your own real life car in Gt and your other favorites.

Nah. Racing games, in general, are on a decline. I don't know why people deny this. We had MORE racing games in the ps2 /ps3 days and they sold fairly well. The younger generation really doesn't like cars. My brother couldn't be bothered. Kids these days are legitimately lazy and would rather wait for the bus or hail an uber. It still shocks me parents think their kids are smart for knowing how to TAP ICONS.

Because they never sold all that better, only GT did.

Did we really have more ? or ar you just not counting PC and mobile markets. What exactly sold fairly well that no longer is being made ?

and Especially any "real" decline needs to be looked into logically and intelligently.
 
I never saw it for as low as GTsport, maybe that's why.

It never received as big a reduction nor as fast, even now for the base version F7 costs 20% more on amazon Uk.

GTs's cut just reeked of desperation and launch failure. But it did do great at 1/3rd the price, so there's that.
This dude's whole existence here is geared towards hating on GTS, did a GTS developer stole your girlfriend? :lol:
 
This dude's whole existence here is geared towards hating on GTS, did a GTS developer stole your girlfriend? :lol:

No its actually quite worse, they took a child favorite franchise and turned it into online only crap with a pathetic amount of content and moronically bad design decision choices all due to a blind has been at the helm.

You can consider me a ghost of GTgreatnesses distant past.
 
Maybe the franchise grew up and put on big boy pants while the other party remains a child in their Barney the Dinosaur themed pull ups .
Could that be the source of discontent?

You analogy might have worked, yet GT offline mode is coming.

Seems PD is pulling a benjamin button on you.
 
You guys are buying NFS instead of this and Forza? shake my head.
You're comparing release month sales to release month +1 sales. Hardly a like for like comparison. IMO the excellent product that both DriveClub and the Forza Horizons turned out to be have rekindled the arcade racing genre somewhat. It would not surprise me if the game did well in the long run.
Maybe the franchise grew up and put on big boy pants while the other party remains a child in their Barney the Dinosaur themed pull ups .
Could that be the source of discontent?
If "big boy pants" means their headline racing mode contains no tuning, mostly arcade length sprints, no tire pressure adjustments, no damage, no fuel consumption, a discouraging and easily gamed penalty system, a large % of tracks made up in someone's head, no dynamic weather or time of day.....then yeah, I guess the big boy pants are on this time around:lol:. Only really big boys can race under those conditions:sly:
 
You're comparing release month sales to release month +1 sales. Hardly a like for like comparison. IMO the excellent product that both DriveClub and the Forza Horizons turned out to be have rekindled the arcade racing genre somewhat. It would not surprise me if the game did well in the long run.

Forza Horizon 3? yeah but Driveclub not so much (from a DC fan boy). I also think the fast and furious marketing spiel they're going for is smart. This shouldn't offset that the game is terrible and a mediocre sequel to one of the worst racers of all time. Buying this instead of literally every other racer out there is weird to me.
 
No its actually quite worse, they took a child favorite franchise and turned it into online only crap with a pathetic amount of content and moronically bad design decision choices all due to a blind has been at the helm.

You can consider me a ghost of GTgreatnesses distant past.


It still astounds me that people can't except the fact that so many people don't like this game..
So many of us will not support PD or any other company who can't deliver a finished game no matter how good it looks.
There are enough threads in this forum from people who like GTS and enough reviews on the internet to support the fact that's its an unfinished game.

The only way to stop that trend is to stop supporting laziness and don't buy their stuff. PD was very up front about how watered down GTS was and even let everyone play the demo to see for themselves yet they bought it anyway.

Now every other thread is We need more Tracks, We need more Cars, We need Tuning back, We Need - We Need - We Need, The BOP is not working, The penalty system is broke, and on and on and on. Almost everyone was fully aware it wasn't a finished product yet they bought it anyway.

But let someone get on here and tell it like it really is or say you don't support this company's unfinished product and the fan boys come out in droves to keep defending it or defending the fact they paid for such an unfinished game.

So why would PD ever consider releasing a finished product if so many others are willing to buy and defend it in beta. The amount of money saved on development probably offset any slump in sales. The Next GT in the series could come out with One Car, One Track and One Online Race and I'm completely convinced the same people would still support it.

I'm like you @Huzar as with many others that PD will never get my money again until they are willing to release a complete product.
 
So a GT is just then finished when it has 1000 cars?

Have you guys ever played GT3? IT had about 150(?) cars, still the best GT ever made. The main priority of a GT game is the quality.
 
No its actually quite worse, they took a child favorite franchise and turned it into online only crap with a pathetic amount of content and moronically bad design decision choices all due to a blind has been at the helm.

You can consider me a ghost of GTgreatnesses distant past.
It’s easier to understand your posting style when we know your raison d’être, so cheers for that.

I was around 10 when I played the first GT and it blew my mind.

Nostalgia Has a habit of making us think things were much better than they were.

Do you honestly think GT League will materially affect sales? I don’t think it will materially.
 
So a GT is just then finished when it has 1000 cars?

Have you guys ever played GT3? IT had about 150(?) cars, still the best GT ever made. The main priority of a GT game is the quality.
The problem with your argument is that GT3 released only a year after the PS2 came out, while GT Sport came out 4 years after the PS4 released while having LESS content. But it does look like we’re gonna get a lot of cars, which is good to see. Hopefully we’re gonna get a ton of tracks too!

And I didn’t know you have actually played the older GTs, despite GT5 being your first GT. :sly:
 
I was a hard-core GT fan from GT1-GT4.

Bought a PS3 for GT5, but after the long wait and disappointing title, moved over to the 360 for FM3 & FM4. After missing out on GT6 and seeing Forza go downhill by embracing simcade, I was back with PlayStation and PS4.

Driveclub was an excellent title and we should have had a sequel. Next it was PCars, always wanted a full PC sim on console, unfortunately it was the buggiest game I've ever played. With the sequel bombing I don't thing we'll see another Pcars for years. Goes without saying Assetto Corsa is the best driving sim, unfortunately there's little in there that could constitute a game, the single player campaign is the most uninspired I've played (and completed).

For me GT Sport has got back the spirit of earlier GT's. It needs more content, but I'm still logging in on a daily basis.
 
Some people think the game is too hard, but the dedicated GT community thinks its easy. Then some people want more content. I don't think we'll ever see 1,000 cars again, but getting around 400-500 would be really nice. I think people miss the massive car list. A lot of them were different models of the same car. I would like PD to add 150-200 DLC cars if not more and make sure none are Vision GT cars or other cars that seem like fillers. That with new tracks should make people see value in it for those that don't.
 
I don't buy that for one second, not me or anyone i ever known that played GT ever gave a damn about any professional racing. Most guys I meet at car events don't give a damn either. I'd say less than one in hundredths ever been on a track or to a live race yet they spend crazy money on personalizing their car and making it faster.

Just look at GTsports driver rankings, high majority is rather low ranked. or look at specialist racing games, they have a tiny hardcore community in the tens of thousands.

And past GTs didn't hurt it that much, a game sale's for what it is not that past its name is associated with. Just look how the recent COD and Assassin's Creed achieved great sales way more than the previous titles, what happened simply put because they were much better games this time around they sold better.

Fundamentally GT was never about the pure racing. It was a Casual gamer average joe car guys car collecting modifications testing grinding game, especially about your own real life car in Gt and your other favorites.



Because they never sold all that better, only GT did.

Did we really have more ? or ar you just not counting PC and mobile markets. What exactly sold fairly well that no longer is being made ?

and Especially any "real" decline needs to be looked into logically and intelligently.

There are only a handful of quality racing games on mobile (Asphalt / real racing/ need for speed no limits) there was STILL more racing games in the ps2 days if you include the thousands of Flash games/ tons of PC indie racing games. There was ALOT of pc exclusive titles back in 2001-2 as well. My friend only played PC racing games. Porsche unlimited, Juiced, Street legal racing ( god awful game but fun to mess around in). Back in the ps2 days we had GranTurismo, Need for speed, ridge racer, TOCA, enthusia, WRC unlimited, F1 , Nascar, The Porsche, Ferrari and Mustang games, the insane amount of Midway titles. But yes let's keep denying the fact racing games have been in serious decline since 2008. The Fact EA killed burnout, and Rockstar killed Midnight club that year speaks volumes. Both titles sold incredibly well FYI. . Facts contradict the notion racing games are doing ok. The only Forza games to be increasing in sales by title , is the horizon series.
 
There are only a handful of quality racing games on mobile (Asphalt / real racing/ need for speed no limits) there was STILL more racing games in the ps2 days if you include the thousands of Flash games/ tons of PC indie racing games. There was ALOT of pc exclusive titles back in 2001-2 as well. My friend only played PC racing games. Porsche unlimited, Juiced, Street legal racing ( god awful game but fun to mess around in). Back in the ps2 days we had GranTurismo, Need for speed, ridge racer, TOCA, enthusia, WRC unlimited, F1 , Nascar, The Porsche, Ferrari and Mustang games, the insane amount of Midway titles. But yes let's keep denying the fact racing games have been in serious decline since 2008. The Fact EA killed burnout, and Rockstar killed Midnight club that year speaks volumes. Both titles sold incredibly well FYI. . Facts contradict the notion racing games are doing ok. The only Forza games to be increasing in sales by title , is the horizon series.

Maybe we should have more opening world arcade racing game. I think open track sim racing not very popular this day and age, there too many of them. It seem not enough some arcade racer.
 
Maybe we should have more opening world arcade racing game. I think open track sim racing not very popular this day and age, there too many of them. It seem not enough some arcade racer.
I can tell you exactly how big the Open world arcade market is, around 12 million. How there are literally only two series and they have the market all to themselves, Horizon and Need for speed ( combine both sales per game and you get roughly 9 million) Say horizon did get ported to the ps4 it would cannibalize some x-bone and PC sales due to it being the favored console. I think GTA has literally satisfied that driving itch most gamers had.
 
There are only a handful of quality racing games on mobile (Asphalt / real racing/ need for speed no limits) there was STILL more racing games in the ps2 days if you include the thousands of Flash games/ tons of PC indie racing games. There was ALOT of pc exclusive titles back in 2001-2 as well. My friend only played PC racing games. Porsche unlimited, Juiced, Street legal racing ( god awful game but fun to mess around in). Back in the ps2 days we had GranTurismo, Need for speed, ridge racer, TOCA, enthusia, WRC unlimited, F1 , Nascar, The Porsche, Ferrari and Mustang games, the insane amount of Midway titles. But yes let's keep denying the fact racing games have been in serious decline since 2008. The Fact EA killed burnout, and Rockstar killed Midnight club that year speaks volumes. Both titles sold incredibly well FYI. . Facts contradict the notion racing games are doing ok. The only Forza games to be increasing in sales by title , is the horizon series.

And now we Have GranTurismo Forza ForzaHorizen AssetoCorsa NeedForSpeed ProjectCars Iracing Rfactor F1 Nascar WRC Dirt Driveclub SebLoebRally TheCrew.

We lost some and gained some.

Midnight club is basically the car content of GTAV in case you don't know, and the fact EA killed a franchise lol is entirely meaningless. You say they sold so well, care to prove it with sales numbers.

Show me all the franchises that are selling way less yet selling on similar enough sized console install base ?

Back in PS2 days we just had more games overall, developments costs went up and mediocre small franchises failed to survive the jump to HD. It not racing games are having a hard time it's everyone was having a hard time.
 
And now we Have GranTurismo Forza ForzaHorizen AssetoCorsa NeedForSpeed ProjectCars Iracing Rfactor F1 Nascar WRC Dirt Driveclub SebLoebRally TheCrew.

We lost some and gained some.

Midnight club is basically the car content of GTAV in case you don't know, and the fact EA killed a franchise lol is entirely meaningless. You say they sold so well, care to prove it with sales numbers.

Show me all the franchises that are selling way less yet selling on similar enough sized console install base ?

Back in PS2 days we just had more games overall, developments costs went up and mediocre small franchises failed to survive the jump to HD. It not racing games are having a hard time it's everyone was having a hard time.

Iracing , Rfactor not current gen. Nascar went from a big publisher to an indy one. Driveclub dev team got shut down. the car content of GTA V is not "basically midnight club" the campaign mode literally has five ****** races. I WISH it was midnight club, but it isn't. Midnight club LA sold about 3.2 million copies and the PSP version sold about 1 million. Burn out paradise sold about 3 million copies on consoles and even know how many its STILL selling on steam. Racing game sales are down. The market for them has shrunk. The only reason you are denying it, is to **** on GT sport. Well I have news for you. Forza is also a "flop" by your metrics. Lets look at facts. GT 3 was the highest selling GranTurismo, it was heavily bundled, but let's look at GT4 instead which was not heavily bundled. The series has been on a decline since then. Forza peaked at Forza 3, Forza 4 was released with more 360's out and alongside the Kinect. Sales DECREASED . Motorstorm 1 sold more than MotorStorm 2/3 did despite being a launch title . Motorstorm pacific rift was also a bundled game AND was launched with a larger install base. ALL Need for speed games have been on a sales decline hence why it was rebooted. Again the racing genre is on a decline. the fact we have more big racing SIMS ( and only on the PS , not on consoles) =/= racing games. The arcade genre is basically dead. Heck go look up current racing games VS racing games released last gen at the same time, that list outnumbers current gen 5 to one.
 
The problem with your argument is that GT3 released only a year after the PS2 came out, while GT Sport came out 4 years after the PS4 released while having LESS content. But it does look like we’re gonna get a lot of cars, which is good to see. Hopefully we’re gonna get a ton of tracks too!

And I didn’t know you have actually played the older GTs, despite GT5 being your first GT. :sly:
I didn't play GT3. But I saw a lot of videos of it. And I started to love it.
 
Ever since FPS games became playable on console, racing games (from my perception) seemed to have declined. NFS Underground was huge back on the PS2. But COD became the new thing to play.

Racing games became stale and quite difficult to reinvent themselves. GT Sport seems like a step in the right direction for console racers. I really like Polyphony took out the career mode and forced us to play online
 
Iracing , Rfactor not current gen. Nascar went from a big publisher to an indy one. Driveclub dev team got shut down. the car content of GTA V is not "basically midnight club" the campaign mode literally has five ****** races. I WISH it was midnight club, but it isn't. Midnight club LA sold about 3.2 million copies and the PSP version sold about 1 million. Burn out paradise sold about 3 million copies on consoles and even know how many its STILL selling on steam. Racing game sales are down. The market for them has shrunk. The only reason you are denying it, is to **** on GT sport. Well I have news for you. Forza is also a "flop" by your metrics. Lets look at facts. GT 3 was the highest selling GranTurismo, it was heavily bundled, but let's look at GT4 instead which was not heavily bundled. The series has been on a decline since then. Forza peaked at Forza 3, Forza 4 was released with more 360's out and alongside the Kinect. Sales DECREASED . Motorstorm 1 sold more than MotorStorm 2/3 did despite being a launch title . Motorstorm pacific rift was also a bundled game AND was launched with a larger install base. ALL Need for speed games have been on a sales decline hence why it was rebooted. Again the racing genre is on a decline. the fact we have more big racing SIMS ( and only on the PS , not on consoles) =/= racing games. The arcade genre is basically dead. Heck go look up current racing games VS racing games released last gen at the same time, that list outnumbers current gen 5 to one.

Basics of sales - market size dictates sale's potential and - market saturation negatively impacts future sales. What don't you get about it ?

Its basic as can be market saturation why a First GT of a gen through 4 console generations always sold more than the second one even though the user base always grew.

And is it so hard to see the Best selling GT gen just happens to be the PS2 gen the best selling PS console generation, same goes for Forza it sold best on the highest selling xbox ever ???

I have news for you, you clearly have no grasp on my metics. One which accounts for user base and the difference of expectations yearly releasing has in direct comparison to one release every half decade.

Can you show the source of your numbers, let me guess vgchartz ?
 
So a GT is just then finished when it has 1000 cars?

Have you guys ever played GT3? IT had about 150(?) cars, still the best GT ever made. The main priority of a GT game is the quality.

I've played them all from day one.
The car count or content is not the main problem with it being an unfinished product. The fact GTS took 4 years to be released and is being used as a beta does. PD keeps changing the way the game is played instead of adding content (DLC) to expand its play. Big difference between the two.
 
You guys are buying GTS instead of Assetto Corsa and Project Cars 2? Shake my head violently.
Well, I do. Assetto Corsa, as a sim, is the best experience. However, as a game, it's not on the same level as Gran Turismo Sport.
 

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