Damn, this stings. Last time I was this angry at Sony, they closed my other favorite racing studio.
There's no good side to this, there's no silver lining. This team, which has long been one of the most technically capable at Sony and was incredibly productive last gen, admittedly launched with an unfinished product. They immediately turned the ship around and saved Driveclub, transforming it into what is in my opinion one of the best racing games of the last ten years. It sold well, they restored trust in the fanbase, and a year-and-a-half later with continued DLC support, I think we were all looking forward to a long life for Driveclub.
With all this in mind, I have no idea what Sony is thinking. This may be an unpopular opinion — and I'm not wishing anyone else lose their jobs — but if you want to trim the fat, how about starting with the team that sunk $60 million into a game developed over six years that was a critical flop and performed okay at best on shelves, purely because of the franchise's clout? How about the team that continually makes passion projects with little commercial viability? How about the team that's still developing The Last Guardian, a project so mismanaged the creator fled?
If you look at this practically, it doesn't make sense. I loved Studio Liverpool and Wipeout, but at least there you could make the argument that Liverpool was really a one trick pony, and was MIA for years at a time between Wipeout releases. Evos was much more productive and consistent.
The racing genre would be nonexistent on PS4 without Driveclub. We'd still just be waiting for GT Sport. And every time a team like Liverpool or Evos closes, it's crushing because there aren't many great racing studios left anymore.