T4RG4
F1 2010 Chief Games Designer
I read almost everything. I spend a load of time reading this forum because your views are important to not only myself, but the team. RadMonkey has said as much and both he and Helios bring countless threads to our attention.
However, it's all well and good thinking you can suggest X,Y,Z because we'll have forgotten about it or not realised how important it is but I assure you this is not the case. Even for the split-times (yes, really). The problem is we have all the knowledge, the understanding of why X can only be blue or red, why something cannot make it into the game and why another feature ends up as it does and you guys do not. That makes direct and detailed communication over something next to impossible. More often than not we cannot (for a number of reasons) share the reasoning behind all of this which makes it impossible for anyone not tied to Codemasters to be involved in all aspects of the design and planning. That's not to say we don't take opinion from the forums, twitter and elsewhere. We do.
FWIW I share many of the same opinions as expressed here (in terms of content and focus) so your point of view is most definitely represented within the team and I assure you that if any of you meet myself or other team members you'll start to realise I'm not making it all up or out to make a quick buck