Fanatec Announcements: CSW V2 Reviews Out

  • Thread starter Crispy
  • 13,388 comments
  • 1,337,903 views
Oh man that wheel is incredible!! I still can't believe it fits onto a real GT race car. You're making it so hard to resist getting that CSW Thomas. I'm even thinking about getting it just to collect all the wheel rims, they're all such high quality, amazing pieces of engineering. I'm seriously kicking myself so hard for missing the chance to win that free GT rim. I was checking the 911wheel site all day because I had a pretty good feeling Thomas would unveil the GT rim on October 1st. Most of the day had passed with nothing new so I stopped checking. It hurts more seeing how much time there was between Thomas' post and the first reply in the comments. That's life I guess. :(
 
To bad it´s not the M3 GT2 wheel though.

This is the one straight from the M3 GT2.
 
Oh my!!! Time to start saving!!
D pad that is a rotary as well. Analog stick too...... oh my!

Somewhat hypothetical question for ya Thomas:
Rennsport underfloor cockpit
Take away:
3 xbox
3 fm4
3 fm3
Csr-elite
Add these
Csw
Both rims
Standard csr or gt2
Csp or csr elite pedals
........( extra setup for "my" old rig setup in same room )


Doable package? :) pricing should be near the same if my pre coffee math is correct, unless this is going to be in the high end of rim pricing. Toss out the formula rim then ;)


But seriously holy effin balls batman what a fanatastic product my friend!!!!!
 
To bad it´s not the M3 GT2 wheel though.

This is the one straight from the M3 GT2.

Its close enough!


OMG i want one of these soo bad now!!! and i was waiting for the Elite so i can play Forza 4!!!

If Forza is no good i will deff be buying the CSW CSP and Both the F1 and GT Rim. Thomas your about to get almost 1000$ from me this fall
 
Seems like the race driver got bored with wobbly shifter mount and switched back to real car :)

I don't get why he wasn't paddle shifting anyway- isn't that what they do in the real race car? (asks the former owner of an E46 BMW M3 w/ the SMG "flappy paddle" transmission)
 
Understood, I think a lot of us feel some of these same feelings. But in case you have not been following the whole long story, there are severe limitations Microsoft puts on any controller certified to work with the 360, down to a strict number of buttons even. So while there is a good chance the Elite will be modded (by Fanatec or even end users) the chances of using "the extra benefits the CSW brings" (benefots over the Elite, that is) are slim on the 360. What I hope for is a solution which will deliver the Elite, possibly w/ a formula shaped rim as an option, and then also other options which go above and beyond but would only work on PC (due to M$ limits), all while using the same Elite/CSW style base. Ideal would be a CSW with an optional removable wheel(s) which have the built in limited M$ controller functions. Remove that via quick release and put on a more full featured rim for a PC when needed. That would rock but I've seen no indication that is even permissible or feasible...

So in my case I may need to live w/ the GT2 I have for Forza 4, and a CSW for everything else, but changing wheel bases would be a PITA and I'd like the smoother stronger feedback of the Elite/CSW on Forza ideally too. Just understand a lot of this is beyond Fanatec's control when it comes to Microsoft..

I have the same line of thought and somewhat came to a similar conclusion. CSR for Forza, CSW (or T500RS) for everything else.

I've done certification of pc/360/ps3 games. I have not done hardware but i do know that compliance is very strict and limiting. It sounds like the CSW is in another league based on its inner electronics whereas the Elite is limited to in-game functionality to the same degree that the CSR is. I now have to decide if removable wheels, better FFB, and possibly better steering accuracy (as good as t500?) is worth $250 more compared to CSR just so i can play Forza 4. Does anyone happen to know for sure if Forza4 assists for steering, acceleration, and braking can now be toggled ON/OFF? Do we have 900 degrees? Not only is Fanatec limited by microsoft, they are also limited by the game developer. This is the only game i personally need xbox compatibility for....everything else will be PC/PS3.
 
In don't expect that either and it is not our target to just match the other shifters on the market ;)

We actually did a design change but not because of the TM shifter. So far there was no car on the market that really had a 7 speed manual gearbox and it makes no sense for me to use a h-pattern gearbox on cars which only have paddle shifters so we planned to make a 6+1 speed shifter.
But after Porsche introduced the new 911 with 7+1 speed shifter we reconsidered this position and went back to the drawing board.

Other than that, I did not see any reason to make changes. And I did not see any big surprise to be honest.


Great news. The TH8 blows me away but i have not put in an order yet. I have to see what you got planned :cheers:
 
Does anyone happen to know for sure if Forza4 assists for steering, acceleration, and braking can now be toggled ON/OFF? Do we have 900 degrees? Not only is Fanatec limited by microsoft, they are also limited by the game developer. This is the only game i personally need xbox compatibility for....everything else will be PC/PS3.

It's always been 900 degrees but the answer to your question is YES.

http://forzamotorsport.net/en-us/underthehood3/?fwlhd=1

Can you tell us a bit more about the new difficulty settings, and how they affect the game?

“Simulation Steering” and “Rewind Off” difficulty options are fan requests. “Rewind Off” works like you’d expect. “Simulation Steering” requires a bit more explanation. In Forza 3, we refined a steering assist to the controller (and to a lesser extent for the wheel) that helped the player countersteer, drift and recover. It slightly modified the player’s steering angle input as well as the rate of steering wheel rotation based on the yaw of the car and the player’s recent inputs. I loved the system for drifting, as it made me feel like a driving god without actually sacrificing our physics accuracy. It made the game easier to drift and recover by just interpreting the player’s input.

With “Simulation Steering” in Forza 4, those input assists are turned off. If you over-countersteer or over-correct, you will spin like a top. Based on how you drive, Simulation Steering, combined with the new Pirelli tire data, makes the cars feel far more twitchy--especially high-powered RWD cars such as the Ferrari 599 GTO (and even more so with traction control turned off). Interestingly, if you are a very smooth driver that doesn’t really let the car get out of shape, you probably won’t notice a difference at all.

Of course, some gamers associate slow steering rates and crazy moment-of-inertia values with a feeling of “simulation.” This is most likely due to their experience with other racing games. However, as most of you know, that’s just not how real cars behave. When you jerk the wheel from one side to the other, the car will twitch. When you over-correct and over-countersteer, the car will build up torque and whip around – hello, tank-slapper. While this is most evident in a lightweight race car, I can tell you from personal real-world experience: it will happen in a big Audi A8 as well! Anyway, simulation is important to us, so we put in the option for “Simulation Steering.” Now that it’s in, I love it. However, I still switch back to the “Normal Steering” setting when I move into some of the more nutter cars (i.e. 599 GTO with no TCS, STM or ABS) or when I’m just looking to drift.
 
urm
Your Pic shows the 2011 version, the Fanatec one is the predecessor.
Have a look at this NFS footage and compare :
http://www.youtube.com/watch?v=u_JdIRPtR_o

Doesn´t look like it.

Especially when you consider the M3 GT2 has always had it´s rev limiter fixed on the console and not on the wheel itself.
Button layout looks similar but still not a 100% replica of the M3 GT2 2010.

it´s missing the ribbon aswell, which is now three in 2011.
 
Doesn´t look like it.

Especially when you consider the M3 GT2 has always had it´s rev limiter fixed on the console and not on the wheel itself.
Button layout looks similar but still not a 100% replica of the M3 GT2 2010.

it´s missing the ribbon aswell, which is now three in 2011.

So, according to your nitpicking, Fanatec should also change the names of their Porsche lineup wheels as these aren't also 100% accurate.
 
maks
Does anyone happen to know for sure if Forza4 assists for steering, acceleration, and braking can now be toggled ON/OFF? Do we have 900 degrees? Not only is Fanatec limited by microsoft, they are also limited by the game developer. This is the only game i personally need xbox compatibility for....everything else will be PC/PS3.



to be honest the latest greenwalt forza 4 vid made me think the games not too bothered about being a sim, like he actually said the main aim of the game is to get people interested in motors, although he did touch upon the sim side tho that whole vid left me thinking he's not to bothered about physics realism, maybe i read the whole video wrong. i havent been following f4 much so i could be wrong when i say i think he promoted sim more in f3 than f4.
 



great wheel, anychane of putting the analog stick on the right and dpad on the left so it mimicks a pad? my right thumb has become very accurate with a stick when using it to look aound in fps games and also in car games, would be weird using left thumb....obviously its not a big issue
 
Well if you advertise it as "straight from the car, no toy" then YES.

it could never be like the car because its got 2 sticks on it, the wheel in the nfs vid seems to have more buttons that the fanatec one, and the button plate seem to be a different shape

your point is sound tho in regards to the straight from the car thing, im not bothered if its not the exact one, im just glad its full size.
 
Then buy a car (BMW M3 GT2). What are you doing here typing crap in this thread? There is a car waiting for you to buy!:dunce:

What? They advertise it as THE M3 GT2 wheel when it´s not.
They also say it´s straight from the car, no toys here..

But in all this (for telling the truth) you think i want to buy a M3 GT2?
 
What? They advertise it as THE M3 GT2 wheel when it´s not.
They also say it´s straight from the car, no toys here..

But in all this (for telling the truth) you think i want to buy a M3 GT2?

You obviously lack some basic knowledge of race car technology.
Quick-release is a standard, meaning that M3 GT2 wheel will work and fit on any race car which has the mentioned system.
Does it look like a toy? Does it feel like a toy (based on what we've seen)? I wouldn't say so.

That's some serious nitpicking there, I'll tell you that.
 
You obviously lack some basic knowledge of race car technology.
Quick-release is a standard, meaning that M3 GT2 wheel will work and fit on any race car which has the mentioned system.
Does it look like a toy? Does it feel like a toy (based on what we've seen)? I wouldn't say so.

That's some serious nitpicking there, I'll tell you that.

And you lack some basic reading skills then.

No doubt it will be great, but the facts are the facts.
 
Hampus, I don't see what you're problem is. Facts are facts, but you're the only one who cares right now. The differences are so small that it doesn't take anything away from this great accomplishment Thomas and Fanatec have pulled off. The car in the video isn't the M3 GT2 btw. It's the 320Si which has a steering wheel like this:


BMW_320si_362-1024.jpg



Much closer to the GT rim for the CSW.
 
I know, but it´s still not the M3 GT2 wheel, that´s just advertisement. Or false advertisement.
So what if im the only one getting hung up on it? Im just stating the facts.

NO DOUBT ITS A GOOD WHEEL THOUGH.
 

Latest Posts

Back