Fanatec Gran Turismo DD Pro

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Posting this here as I don't think it deserves a new thread. I just got my rig set up and used my DD Pro for the first time for about an hour. I am really lost in regards to the P1 V2 wheel I purchased. I REALLY like the size and feel of the wheel, cannot imagine going smaller but jeeeeeeeeeeeeeeeeeez it's a nightmare to use. The game does not recognise the wheel so I cannot find a button map, Fanatec included PS5 button caps which was very nice of them but for the life of me they do not fit the existing buttons, they seem much larger and I wonder if they actually work with the original DD Pro wheel not the P1 (I cannot remember if the caps came with the wheel or the motor)?

Anyways, is the a PS5 sticker of replacement cap set for the P1 V2?
Are you playing GT7? Individual wheels aren't shown in game. Easiest way is to use the DD Pro wheel option and then reassign the button mapping to those on your wheel. I had to do the same thing for my McLaren rim.
 

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Yeah GT7. I found that image online too but I'd like stickers or replacement caps but cannot find a set anywhere, it is super, super annoying and makes navigating a nightmare. The wheel is SO MUCH better than the DD Pro 28cm one but man, so much hassle.
 
Yeah GT7. I found that image online too but I'd like stickers or replacement caps but cannot find a set anywhere, it is super, super annoying and makes navigating a nightmare. The wheel is SO MUCH better than the DD Pro 28cm one but man, so much hassle.
Have a look on eBay or Etsy, should be able to find something suitable like this.
 
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How does one know what wheel GT7 recognises the P1 V2 as? Sorry for all the questions but I am finding this wheel a massive headache despite loving the form factor (lovely wheel to touch and drive with). I don't see anywhere in GT7 that says what it is recognising the wheel as.

Other issue is I cannot turn the PS5 on with it, so i turn on the DD Pro, but the PS button won't work until I login with a controller first then disconnect the controller. It's so weird.
 
It won't recognise it as a P1, it's the same with my McLaren wheel. Use the DD Pro option then map the functions according to the layout of your wheel, if that makes sense.
Also it's normal that it won't turn on the PS5 from the wheel.
 
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GT7 setups are by the wheel base model regardless of which wheel is mounted - only the GT wheels are shown for the Pro/X - and then map the buttons that match - example find L2 on your wheel and then in the picture use that drop down next to L2 to set a function
 
How does one know what wheel GT7 recognises the P1 V2 as? Sorry for all the questions but I am finding this wheel a massive headache despite loving the form factor (lovely wheel to touch and drive with). I don't see anywhere in GT7 that says what it is recognising the wheel as.

Other issue is I cannot turn the PS5 on with it, so i turn on the DD Pro, but the PS button won't work until I login with a controller first then disconnect the controller. It's so weird.
You should not have to login with a controller, strange.
 
How does one know what wheel GT7 recognises the P1 V2 as? Sorry for all the questions but I am finding this wheel a massive headache despite loving the form factor (lovely wheel to touch and drive with). I don't see anywhere in GT7 that says what it is recognising the wheel as.

Other issue is I cannot turn the PS5 on with it, so i turn on the DD Pro, but the PS button won't work until I login with a controller first then disconnect the controller. It's so weird.
It is normal that you cant't turn on your ps5 with the wheel itself. Powerbutton on the console or ps5 controller are the only way (or you set up your tv and ps5 propperly so your ps5 turns on when you select its source on your tv)
 
Purchasing DD Pro + QR2 Base-side bundle from Black Friday was a no-brainer over the monstrosity called T598, since i already had P1 Rim and Pedals, but...

Must say that Coming from CSL Elite - DD Pro 8nm is definitely not a significant upgrade; like some others have mentioned, it's not a night and day difference...

From FFB i never wanted raw heavy forces from DD, but i thought 8nm/DD would provide much more detailed FFB without having to use higher forces, but i realized it's nearly just as notchy and grainy with higher FEI setup as my old CSL Elite...
Road detail is basically just nonstop and somewhat disconnected rumbling, like there's sand inside the base or the Rim is not tightened properly - So i thought maybe my old worn P1 Rim with OG metallic collar and tightening screw had developed minor side to side movement ?

Couple days later i decided to pay little more and ordered P1 V2 (QR1 Lite) and Simube QR2 to fix this possible issue for good!
V2 arrived first so i attached the rim, opened PS menu and boom D-pad/navigation doesn't work, double checked that V2 rims are indeed supported on PS5...

Well, with my long history of multiple defect Fanatec products, it didn't surprise me that P1 rim arrived DOA; so once again, instead of enjoying the product, i found myself creating Fanatec Video folders on my PC desktop and recording video material for RMA process - Ridiculous!

Still managed to do decent V2 testing with QR1 Lite by using DS to navigate menus... And it absolutely didn't fix the grainy feel/looseness of FFB, in fact without the tightening screw it kinda felt to have even more play, especially flex from QR1 Lite that wasn't present with the OG collar.
(granted the V2 rim felt super sturdy in comparison.)

The DD Pro is a nice compact package: great build quality, easy to hardmount, completely silent even after longer session - no coil whine or anything alarming whatsoever...
However, i couldn't get rid of the idea that it's a ticking time bomb i need to sell forward soon as possible, while it still works!

Couldn't sell the Base separately, so i ended up selling everything as a bundle including my old OG rim, new defective rim, pedals, 3 weeks old DD Pro and both QR2-sides unopened...
Also sold my 4th "semi defective" CSL Wheel Base which, surprisingly, didn't feel that bad compared to DD Pro on what comes to road details.

This decision pretty much killed my hobby at least for now, but i'm relieved after leaving their ecosystem.
I'm still unsure wheter this poor FFB is caused by bad connection between QR and Shaft or something else, like software or just how Playstation's output signal is nowadays...
Or would QR2 fix this issue? too many what if's and i'm done with Fanatec.
The person i sold Simube QR, mentioned that QR2 Lite has noticeable creaking, hence the upgrade... Didn't feel bad for selling them without testing.

What's next is a big question mark, due to Sony's sim racing cartel...
Don't see me racing in next 2 years.
 
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@Abarth_71
Hi I just saw that you have the SimNet SP Pro pedals. I would have liked to know your feelings, if you are very happy with them, etc... What bottom bracket do you use to attach them? I have a bottom bracket from TrackRacer but I don't know if it fits. Thank you for the information
 
@Abarth_71
Hi I just saw that you have the SimNet SP Pro pedals. I would have liked to know your feelings, if you are very happy with them, etc... What bottom bracket do you use to attach them? I have a bottom bracket from TrackRacer but I don't know if it fits. Thank you for the information
Took a while to get them calibrated to my liking with deadzones etc but they're really good tbh. I bought them with the base so I just bolted that to the plate on my rig and then the pedals are fixed to that.
 

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Purchasing DD Pro + QR2 Base-side bundle from Black Friday was a no-brainer over the monstrosity called T598, since i already had P1 Rim and Pedals, but...

Must say that Coming from CSL Elite - DD Pro 8nm is definitely not a significant upgrade; like some others have mentioned, it's not a night and day difference...

From FFB i never wanted raw heavy forces from DD, but i thought 8nm/DD would provide much more detailed FFB without having to use higher forces, but i realized it's nearly just as notchy and grainy with higher FEI setup as my old CSL Elite...
Road detail is basically just nonstop and somewhat disconnected rumbling, like there's sand inside the base or the Rim is not tightened properly - So i thought maybe my old worn P1 Rim with OG metallic collar and tightening screw had developed minor side to side movement ?

Couple days later i decided to pay little more and ordered P1 V2 (QR1 Lite) and Simube QR2 to fix this possible issue for good!
V2 arrived first so i attached the rim, opened PS menu and boom D-pad/navigation doesn't work, double checked that V2 rims are indeed supported on PS5...

Well, with my long history of multiple defect Fanatec products, it didn't surprise me that P1 rim arrived DOA; so once again, instead of enjoying the product, i found myself creating Fanatec Video folders on my PC desktop and recording video material for RMA process - Ridiculous!

Still managed to do decent V2 testing with QR1 Lite by using DS to navigate menus... And it absolutely didn't fix the grainy feel/looseness of FFB, in fact without the tightening screw it kinda felt to have even more play, especially flex from QR1 Lite that wasn't present with the OG collar.
(granted the V2 rim felt super sturdy in comparison.)

The DD Pro is a nice compact package: great build quality, easy to hardmount, completely silent even after longer session - no coil whine or anything alarming whatsoever...
However, i couldn't get rid of the idea that it's a ticking time bomb i need to sell forward soon as possible, while it still works!

Couldn't sell the Base separately, so i ended up selling everything as a bundle including my old OG rim, new defective rim, pedals, 3 weeks old DD Pro and both QR2-sides unopened...
Also sold my 4th "semi defective" CSL Wheel Base which, surprisingly, didn't feel that bad compared to DD Pro on what comes to road details.

This decision pretty much killed my hobby at least for now, but i'm relieved after leaving their ecosystem.
I'm still unsure wheter this poor FFB is caused by bad connection between QR and Shaft or something else, like software or just how Playstation's output signal is nowadays...
Or would QR2 fix this issue? too many what if's and i'm done with Fanatec.
The person i sold Simube QR, mentioned that QR2 Lite has noticeable creaking, hence the upgrade... Didn't feel bad for selling them without testing.

What's next is a big question mark, due to Sony's sim racing cartel...
Don't see me racing in next 2 years.
Mate i have the same wheel, you have to map the buttons. Out of the box it's a bit hard to use but I ordered PS button stickers and remapped the buttons. I mapped the 4 way to MFD.

I also bought the dd pro over black Friday and tbh, I dunno, it's great and all but the force feedback.......I dunno..... there's no real FEEDBACK, it just feel like a steering wheel vibrating in my hand. I actually found it distracting so set the ff and sensitivity to 1. It's my first proper wheel, I was hoping to fel more weight and have a better feel for grip level but I just sorta get.....I dunno.... a lot of vibration.
 
The FFB issue is more of a GT7 thing. The game just feels dull and lifeless with the DD Pro, in my opinion of course. I actually found the FFB implementation with my T300RS to be better. Due to that, I ended up moving on to iRacing for my online racing fix and found the feedback from the DD Pro to be really good and iRacing itself isn’t known for having the best FFB. I’ve since upgraded to a new wheel base, but still rate the DD Pro, especially for an entry level DD.
 
It's weird, I expected more subtlety. The wheel tugs quite hard barrelling along on all but a straight line but I don't feel weight upon braking or turning just....vibration and quite aggressive and sharp vibration. Maybe I'm asking too much who the hell knows but yeah, lots and lots of power in the 8nm kit but I can't make ryhme nor reason of the effects as to what they are meant to represent. To be totally honest I considered turning ffb off as it was distracting me.
 
It's weird, I expected more subtlety. The wheel tugs quite hard barrelling along on all but a straight line but I don't feel weight upon braking or turning just....vibration and quite aggressive and sharp vibration. Maybe I'm asking too much who the hell knows but yeah, lots and lots of power in the 8nm kit but I can't make ryhme nor reason of the effects as to what they are meant to represent. To be totally honest I considered turning ffb off as it was distracting me.
The FFB in GT7 isn't the best and for some reason they decided to cause it to vibrate on understeer, something you can't turn off. I don't know if you're using default wheel settings or not but give mine a try. There's a link to them in my signature.
 
Mate i have the same wheel, you have to map the buttons. Out of the box it's a bit hard to use but I ordered PS button stickers and remapped the buttons. I mapped the 4 way to MFD.

I also bought the dd pro over black Friday and tbh, I dunno, it's great and all but the force feedback.......I dunno..... there's no real FEEDBACK, it just feel like a steering wheel vibrating in my hand. I actually found it distracting so set the ff and sensitivity to 1. It's my first proper wheel, I was hoping to fel more weight and have a better feel for grip level but I just sorta get.....I dunno.... a lot of vibration.
I mean it didn't work in Fanatec control panel either, tried reflashing firwmare with my both Bases and it didn't fix it.
Now, about 2 weeks later after opening a ticket for full refund and support request with video proof, i've heard absolutely nothing from them... Even though it arrived DOA.
But i understand, it's holiday season.

Yeah you said it, the lack of real FFB is exactly what i'm experiencing... Both GT7 and ACC, in fact the "mushy vibration" i'm experiencing is worse in ACC as there's supposed to be more road detail.
FEI 70 is absolute max i can set - And for CSL Elite it was 10-30, otherwise details are mainly just a BUZZ in the wheel rim, hard to describe but it's not informative, somewhat broken feeling.

In 2018 on PS4 i remember that flat spots and cobblestone roads gave unique FFB in AC1, but now it's just a mess of output signal, just blurry vibration.

If that's how DD Bases feel on PS, like many T598 reviewers have mentioned, that it comes to life on PC - I might just stop sim racing for good, since i have no interest of building a gaming PC.

And yea GT's FFB sure is lacking, more like hit and miss...
After restarting Time Trials multiple times after mistakes, you can't be sure wheter the FFB is "correct" or not: sometimes it's like ~30% stronger after restart - So to be sure; just like with my CSL Elite, i click start button multiple times per race to 'recalibrate' it.
Understeer rattle is more vibrant now, but since i'm driving Road cars on Comfort tyres like 90% of times, this more pronounced understeer effect is not exactly what i want.
 
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I think a lot of people assume the DD Pro will be good straight out of the box but it won't. I'm not saying that's the case here, but I've had mine since it launched and have lost track of the number of hours I've spent making & tweaking my settings.
The FFB is better in ACC than GT7, but to me the best was before update 1.9 where they changed the physics of the game.
 
I think a lot of people assume the DD Pro will be good straight out of the box but it won't. I'm not saying that's the case here, but I've had mine since it launched and have lost track of the number of hours I've spent making & tweaking my settings.
The FFB is better in ACC than GT7, but to me the best was before update 1.9 where they changed the physics of the game.
Agree, but My "issue" with DD Pro is that i simply couldn't get subtle details any better, instead i got more and more disconnected rumbling etc. like more Buzz and sandy feel.

I've also tweaked Fanatec settings since 2018, but i get that your comment wasn't directed to me.
 
I can't comprehend how so many here say that the FFB Algorithm is bad in GT7.
To me personally it's absolutely brilliant.
And undescribable pleasure and pure joy to drive every car.
The Wheelbase communicates with an unrivaled precision and let's me know at any given moment what my car is doing.
Everything, like Understeer or Oversteer, the fabulous Spot on weight distribution, Brakes locking up gradually or instantly... Everything is so well communicated and translated that I can't describe how realistic it feels to me.
Car control in general is so easy yet challenging depending on how far you are willing to push the car.
I can't remember the last time I crashed or spun.
And if it happens it's ALWAYS my fault.
I never use any driving aids, nothing.
No ABS no TCS nothing.
Cockpit View with HUD turned off completely and Camera wobble 2.
Tire grip levels are absolutely fabulous and spot on at any given moment.
FF Cars, FR Cars, MR Cars... They all feel absolutely unique in their drive train layout and weight distribution characteristics.
The all provide a completely different FFB Character.
Bumpy Road Surface as well as curbs and rumblestrips all have a different feel.
Slippery surface or wet road, water puddles... Everything feels absolutely realistic and with an enormous impact and immersive punch... Absolutely brilliant.
I play racing games with racing wheels since 2001 when GT3 came out bundled with the Driving Force GT Wheel.
And in my honest opinion, GT7 represents the pinnacle in realism in terms of an authentic driving experience.

I always judge and relate all of my points to my real world driving experiences.
Of course only up to a point where I have driven a car to a certain limit.. But honestly the fundamentals are established and cemented.

So yeah, I stand by my words and can just scratch my head why my experience and impression of playing GT7 is so extremely different to many others here.
Just buffing... I don't get it 🤷🏻‍♂️
 
Personal preference at the end of the day but for me ACC is better. GT7 is a bit broken atm. There's no FFB in the Super Formula for some reason and it's been like that for a while now, also certain cars cause really bad oscillation at Le Mans.
 
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I can't comprehend how so many here say that the FFB Algorithm is bad in GT7.
To me personally it's absolutely brilliant.
And undescribable pleasure and pure joy to drive every car.
The Wheelbase communicates with an unrivaled precision and let's me know at any given moment what my car is doing.
Everything, like Understeer or Oversteer, the fabulous Spot on weight distribution, Brakes locking up gradually or instantly... Everything is so well communicated and translated that I can't describe how realistic it feels to me.
Car control in general is so easy yet challenging depending on how far you are willing to push the car.
I can't remember the last time I crashed or spun.
And if it happens it's ALWAYS my fault.
I never use any driving aids, nothing.
No ABS no TCS nothing.
Cockpit View with HUD turned off completely and Camera wobble 2.
Tire grip levels are absolutely fabulous and spot on at any given moment.
FF Cars, FR Cars, MR Cars... They all feel absolutely unique in their drive train layout and weight distribution characteristics.
The all provide a completely different FFB Character.
Bumpy Road Surface as well as curbs and rumblestrips all have a different feel.
Slippery surface or wet road, water puddles... Everything feels absolutely realistic and with an enormous impact and immersive punch... Absolutely brilliant.
I play racing games with racing wheels since 2001 when GT3 came out bundled with the Driving Force GT Wheel.
And in my honest opinion, GT7 represents the pinnacle in realism in terms of an authentic driving experience.

I always judge and relate all of my points to my real world driving experiences.
Of course only up to a point where I have driven a car to a certain limit.. But honestly the fundamentals are established and cemented.

So yeah, I stand by my words and can just scratch my head why my experience and impression of playing GT7 is so extremely different to many others here.
Just buffing... I don't get it 🤷🏻‍♂️
I don't know; but your writing style, especially your exaggerated use of overly positive keywords is weird...
Can't help but think you're using AI to generate your texts.
In one of your post you mentioned about something "feeling digital" in same sentence/context you wrote "0101010 binary text" who writes like that, except AI?
Been wondering this for a while now, always the same pattern regardless of what game you are reviewing, always pure perfection.
Maybe i remember wrong, don't know.

P.s
Don't you have DD Extreme or whatever it's called?

P.s.s
I started with your recommended settings
 
I think a lot of people assume the DD Pro will be good straight out of the box but it won't. I'm not saying that's the case here, but I've had mine since it launched and have lost track of the number of hours I've spent making & tweaking my settings.
The FFB is better in ACC than GT7, but to me the best was before update 1.9 where they changed the physics of the game.
Abarths settings are a huge improvement over the AUTO setting the DDPro ships with (in gt7 that is). Its sad that, in gt7 atleast, the out of the box experience with the ddpro is so bad. Coming from a tgt2 it was quite dissappointing.
After trying several recommendet settings for several laps each i settled with mostly abarths settings, so thanks for that abarth!

Depending on car/tire combination i only have to change the ffb strength in gt7 now, but the same had to be done on the tgt2.

(DDPro8nm, McLarenV2 Wheel)
 
I don't know; but your writing style, especially your exaggerated use of overly positive keywords is weird...
Can't help but think you're using AI to generate your texts.
In one of your post you mentioned about something "feeling digital" in same sentence/context you wrote "0101010 binary text" who writes like that, except AI?
Been wondering this for a while now, always the same pattern regardless of what game you are reviewing, always pure perfection.
Maybe i remember wrong, don't know.

P.s
Don't you have DD Extreme or whatever it's called?

P.s.s
I started with your recommended settings
Let me assure you I'm definitely no Ai modified super human nor do I make exaggerated use of overly positive words to describe what I'm trying to say.
It's just...my thoughts written down in my humble school English Vocabulary 😅
I write my posts all by my own thinking in Croatian, translating to English in my head and well... Thats the outcome I guess.
You know, my Vocabulary exists of more then blatant wows, bonkers, dope or hot.
And the reason why I write like that is because of my absolute convincement and motivation.
Don't get whats so disturbing to you but OK.
Nevermind. 😉
Haha always pure perfection thanks for the kind words 😅
But yeah my 010101 insert random words jibberish was just a try to describe what I perceived after one of the older updates when some fundamental changes to the FFB Algorithm have been implemented. Digital 0101 stutter before compared to buttery smooth analogue inputs... Maybe hard to understand but definitely reasonable described imo.

And yes I do have a DD+ Wheelbase, but coming from a DD Pro.

My recommended settings are still unrivaled in terms of authenticity and fidelity.
Tweaked to perfection imo.

But as always when it comes down to FFB Settings it's mostly personal preference and of course perception what feels right or wrong.

But in general I say that if my recommended settings are applied EXACTLY like I wrote them down, you won't and can't be disappointed.
My goal is always to get the most accurate and authentic driving experience possible.

No matter if it's GT7 or ACC or Motorfest.
Speaking of Motorfest by the way... An absolutely underrated and phenomenal driving simulation.
YouTube Videos absolutely don't do it justice or show in the slightest how incredibly nuanced and detailed the Driving Experience CAN be.
Again, it's all about the correct settings.
Same goes for ACC.

@Abarth_71

Fair play, to each his own
 
Abarths settings are a huge improvement over the AUTO setting the DDPro ships with (in gt7 that is). Its sad that, in gt7 atleast, the out of the box experience with the ddpro is so bad. Coming from a tgt2 it was quite dissappointing.
After trying several recommendet settings for several laps each i settled with mostly abarths settings, so thanks for that abarth!

Depending on car/tire combination i only have to change the ffb strength in gt7 now, but the same had to be done on the tgt2.

(DDPro8nm, McLarenV2 Wheel)
OK so I gave the settings a lash and they do feel ever so slightly better but it is really subtle. I find 6 and 7 in game way, way, way too strong so reduced to 3 and 1. Maybe I need more time with the rig to learn the read the signals coming through the wheel.

A question regarding my wheel. I have calibrated it to be correctly centered but when I release it I can see it sags slightly to the right and is reading as 4 degrees on the Fanatec App. Is there any way to stop the wheel sagging to the right, by sagging I mean it is turned about half an inch off centre, tot he right.
 
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