Fanatec Podium Direct Drive Wheel Bases Thread

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That's great, but it has nothing to do with waiting for something perfect. Apart from the blue making the F1 rim look toyish, there's no issue I have with the product. Except for the fact that my 1500 notes may possibly get me a wheel that won't work on the next playstation in two years time and I would not want to piss about trying to sell it. If that was the scenario which unfolded I think I couldn't justify supporting the console platform any longer.
We can only speculate right now, but IMO if Fanatec selling its first PS4 DD wheels for 1500 as we see and dont have solution/free upgrade etc etc for PS5 - this will be pure suicide/harakiri...I dont believe that they will do it, especialy with this delay that makes the gap ps4/ps5 around an year...we only speculate ofcourse for the next gen release.
 
Unfortunately I am not able to discuss next-generation consoles at this time.

Isnt this information somehow stipulated in the licensing deal? Thrustmaster for example managed to bring support from ps3 to the ps4 for the T500, T300 and very likely the T-GT as well. We all know the ps4 is at the last stage of its cycle and it would be important for PS4 players they arent buying a wheel what doesnt have longevity.
 
Isnt this information somehow stipulated in the licensing deal? Thrustmaster for example managed to bring support from ps3 to the ps4 for the T500, T300 and very likely the T-GT as well. We all know the ps4 is at the last stage of its cycle and it would be important for PS4 players they arent buying a wheel what doesnt have longevity.
We cant receive official info from official person like Dom - rules are very strict in the contracts for those kind of info... but he or someone from Fanatec can say to a friend , he to say to a friend and this friend to post here some prediction lets say:) The pass will be "One friend told me...":)
 
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We cant receive official info from official person like Dom - rules are very strict in the contracts for those kind of info... but he or someone from Fanatec can say to a firend , he to say to a friend and this friend to post here some prediction lets say:) The pass will be "One friend told me...":)

Why not? For example the T-GT does state in its manual that GT-mode will be supported for future Gt Sport games. What would be the motive to keep such information classified?
 
Why not? For example the T-GT does state in its manual that GT-mode will be supported for future Gt Sport games. What would be the motive to keep such information classified?
Well, T-GT is more GT Sport product than Thrustmaster... and Sony paid partial (or dont took money for license etc) for this product to be available....maybe you saw Kazunori San made changes to the rim size etc... in Fanatec case - if they dont mentioned - future PS aproved, which is great sale point , I think they cant share for now, but I am sure that Fanatec will not sale DD PS4 for an year life.

PS
Everyone giving 1500 coins:) have the full right to ask ofcourse...no matter that the price is right for what you get - 1500 coins in Mario are a lot of coins:)
 
Sales? Money? Marketing?

From a business perspective there would be no benefit keep something like that under wraps. The only reason I can think of is that Fanatec only has a limited licensing deal that doesnt extend to future generation consoles.

If that was the case, from a business point of view, I wouldnt have opted to release a ps4 DD. There are too many downsides to it. But then again I am only speculating.
 
From a business perspective there would be no benefit keep something like that under wraps. The only reason I can think of is that Fanatec only has a limited licensing deal that doesnt extend to future generation consoles.

If that was the case, from a business point of view, I wouldnt have opted to release a ps4 DD. There are too many downsides to it. But then again I am only speculating.
I was actually being sarcastic.
 
The concern over whether the Podium wheel will go the way of the CSR Elite and be left in the dust by new consoles in 2 years time is definitely a roadblock in my purchasing decision as of this moment.
(That said, I'm currently looking to buy a CSR Elite to use on Xbox 360/PS3/PC for older games so there is value in an outdated wheel down the road, regardless!)

I wonder if Fanatec still needs to go into another round of negotiations with Sony regarding licensing for the PS5 at a later date and things like the technical performance of the wheel, how well the Podium sells, Sony's plans around the PS5, whether its possible to achieve with the same security chip, and who know how many other unknown factors will play into that; this is all just pure speculation on my part.
 
Unfortunately I am not able to discuss next-generation consoles at this time.


I just tested the 918 wheel for you Melbourne Park, and I can't find anything unusual about the way it works on GT Sport. The inputs are exactly the same as the 'standard' P1 wheel from the CSL Elite Racing Wheel for PS4. Due to the different physical layout of the buttons, some inputs are in different positions, but they are all there. In fact, there is even an additional input: the analogue stick works for looking around the cockpit, which is not possible on the standard wheel, which certainly counters your suggestion that the 918 wheel is 'not recognised'.

In terms of selecting 'OK' in the pit stops, you can either hit the centre button of the FunkySwitch, or you can hit the button that is hardcoded to 'X'. Using the 'X' button rather than the centre FunkySwitch button is probably the better choice for a pit stop. The PS4 button layout is shown in the Quick Guide that comes with the wheel (also available in PDF on our site). You should be able to reassign buttons in just the same way as the P1 wheel. It seems the only thing you're missing is a graphical representation of the Porsche wheel in the game, but I can't think of any game that has this feature.


The codes are only assigned to specific accounts who have placed pre-orders. It is not possible to use these codes on any other account.
Thanks I will read the guide. I have not been able to understand how to re-assign buttons or the left wand inputs/functions. And some buttons appear to do nothing.

I knew the left wand allowed sideways and mirror views. But I would like to be able to alter the traction control with two button functions - one button to increasing traction control, one button to decrease it. Right now, the only way I can access traction control, is to use the right hand wand. By going through several different parameter choices. The right hand wand controls various inputs - such as a radar, fuel/power if its enabled, traction control, brake balance, lap sector times.

If I could get the left hand wand to duplicate the right hand wand, that would solve all my problems. Can you tell me how I can get the left hand wand to behave just the same as the right hand wand? Or to setup two buttons to add or subtract traction control?

And I have not been able to change button functions on the Elite wheel graphics in the game - the wheel is substantially different in layout.

Incidentally the wheel has been changing as Gran Turismo upgrades. For instance, the lights initially did not come on (although I don't look at them much at all probably because they did not work when I first used the wheel). Also two upgrades ago, the magnets in the wheel started working, which was a big upgrade - I could feel the track through the wheel - awesome. And then after this track, I can feel the brakes through the wheel. I have not noticed that before but now if I am stationary and I push the brakes, when they approach hard braking the wheel vibrates - full braking and the vibration is stronger. Its an awesome upgrade as I don't have to look at the braking indicator in the game to know if I am on the border of maximum braking. Unfortunately my V3 brakes don't vibrate though in GT Sport, neither the brake pedal or the3 accelerator/throttle pedal, but the wheel does now feed back vibrations.

I think Gran Turismo should show the device and its buttons and controls in the Controller input section. Is that too much to ask for? There are several wheels from other brands shown in those graphics, and many different controllers shown there. It should be intuitive to personalise a wheel's controls. Its not at the moment IMO.

Thanks for your reply too, much appreciated. And the Porsche wheel is fabulous ignoring all its vibrations abilities - its the perfect size and the quality feel is real. I have not noticed any less torque either despite its extra weight relative to the Elite wheel. The grip quality is fabulous and has shown no wear whatsoever.
 
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Thanks I will read the guide. I have not been able to understand how to re-assign buttons or the left wand inputs/functions.

I knew the left wand allowed sideways and mirror views. But I would like to be able to alter the traction control two buttons - one increasing it, one decreasing it. Right now, the only way I can access traction control, is to use the right hand wand. And there, it controls various inputs - such as a radar, fuel/power if its enabled, traction control, brake balance, lap sector times. If I could get the left hand wand to duplicate the right hand wand, that would solve all my problems.

And I have not been able to change button functions on the Elite wheel graphics in the game - the wheel is substantially different in layout.

Incidentally the wheel has been changing as Gran Turismo upgrades. For instance, the lights initially did not come on (although I don't look at them much at all probably because they did not work when I first used the wheel). Also two upgrades ago, the magnets in the wheel started working, which was a big upgrade - I could feel the track through the wheel - awesome. And then after this track, I can feel the brakes through the wheel. I have not noticed that before but now if I am stationary and I push the brakes, when they approach hard braking the wheel vibrates - full braking and the vibration is stronger. Its an awesome upgrade as I don't have to look at the braking indicator in the game to know if I am on the border of maximum braking. Unfortunately my V3 brakes don't vibrate though in GT Sport, neither the brake pedal or the3 accelerator/throttle pedal, but the wheel does now feed back vibrations.

I think Gran Turismo should show the device and its buttons and controls in the Controller input section. Is that too much to ask for? There are several wheels from other brands shown in those graphics, and many different controllers shown there. It should be intuitive to personalise a wheel's controls. Its not at the moment IMO.

Thanks for your reply too, much appreciated.


Each of the rim buttons have ps4 button values (except for a few mclaren ones). You can bind it in GTsport itself or PS4 system options.
I just tested all the buttons. The only problem I have is that layout changes a bit between rims.

If in DD ps4 there could be an option in the wheel presets themself to duplicate other buttons on unused switches etc. That would be great.

The base itself knows what rim it uses right ?
 
Each of the rim buttons have ps4 button values (except for a few mclaren ones). ...

The base itself knows what rim it uses right ?
There is not actual feedback in the game to confirm which wheel you are using. The wheel is recognised by the wheelbase, that is confirmed in the calibration process, which is controlled in Fanatec's Windows environment software/app. There is a wheel graphic in the calibration process too.

As the GT Sport game has had upgrades, more of the wheel's capabilities have become available. The vibration magnets are a good example, with initially no rev light functions in GTSport, no road surface feedback, the wheel vibration magnets did not work at all in GT Sport. But then after a GT Sport upgrade, the wheel's magnets did provide road surface feedback, and a loss of front end traction feedback via vibration I think (it feels like the wheel looses grip, there is less force there so it may not include magnet feedback), and lately after the last GT Sport version 1.31 I think, the wheel vibrates increasingly as your braking hits the first red zone and increases as the red bar in the braking increases.

The braking force vibration feedback is worthwhile . An awesome upgrade actually, it made my time in GR3 at Interlagos go down from 1:33.3 to 1:32.8 as soon as I realised the wheel was providing vibration related to brake force feedback. I could suddenly get hard braking to a precise degree . There was still more speed for me knowing about the brake force by feel was there but I did not pursue a lower qualifying time as I only found this function a few days ago, and preferred to race rather than qualify.

If Gran Turismo showed the wheel graphically, it could also provide check boxes to allow one to know what was being supported by GT Sport. But there is no evidence of the wheel in the game. The only acceptance of a Fanatec wheel is the Elite wheel's version. I have selected that wheel in the Controller input area.

My V3 brakes can provide vibration feedback and traction loss feedback but so far Gran Turismo does not allow those pedal feedback functions to work.
 
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Well I was on a same boat with csw v2 but gimx and drivhub saved me.


To be honest it is not a question of "when does ps5 come?" out but more.. gt7/gtsport2

Realistically speaking old fanatec wheels did not have licensing (to my understanding) with ps3 .. they just worked (same with logitechs as far as I remember). So this time might be different.
 
It has always been planned that the Podium Racing Wheel F1 would use the DD1 motor. Since then, we decided to drop the DD1 motor, and use a torque-limited DD2 motor in all DD1 models, including the Podium Racing Wheel F1. This torque limited DD2 motor is significantly more powerful than the DD1 that was originally designed for the Podium Racing Wheel F1, so we are giving you extra value there. By the time this decision was made, it was not possible to adjust our license agreement with Sony for this product. The fact that Xbox One users have access to the DD2 is simply the nature of our ecosystem; the DD2 is not Xbox One licensed, it just works on Xbox One when used with an Xbox One-licensed steering wheel. Xbox One users can use the Podium Racing Wheel F1 as well if they attach an appropriate Xbox One-licensed steering wheel.

So I'm interpreting this to mean that despite the fact that DD1 XBONE and DD1 PS4 will continue to retain the original 20Nm Peak/15Nm Holding power ratings, these two wheels when fitted with a limited DD2 motor will deliver the torque in a way superior to the original DD1 motor?

Also, does your DD1 PS4 license stipulate that you may only produce a maximum of 20Nm in all scenarios? Is Sony enforcing both 20Nm Peak and 15Nm holding ratings or is it just the former? Is there any way that the holding torque can be increased to 18Nm (retaining 20Nm peak value) since you are technically not surpassing the 20Nm peak limit? Furthermore, is the DD1 PS4 only limited to 20Nm/15Nm in PS4 mode? can the power be 'bumped up' when used with PC?
 
That's great, but it has nothing to do with waiting for something perfect. Apart from the blue making the F1 rim look toyish, there's no issue I have with the product. Except for the fact that my 1500 notes may possibly get me a wheel that won't work on the next playstation in two years time and I would not want to piss about trying to sell it. If that was the scenario which unfolded I think I couldn't justify supporting the console platform any longer.

If you always worry about next gen compatibility you will never purchase a thing. Nothing available today is promised PS5 compatible in the DD world. It’s not like you can point to an alternative and say “they can do it and you can’t for PS5”. Your money buys you a PC and PS4 compatible wheel base with rim and shifters. Are you willing to wait 2-4 years for a PS5 compatible DD wheel? If so, then I guess it makes sense to wait. I personally have zero interest in waiting that long. I’d much rather have a few years of enjoyment now on games/platforms that are available and enjoyable than to always wait for next gen.

Sorry for saying this, but I can't imagine why anyone in their right mind would even consider the PS4 Podium without knowing that it would work on the PS5 too. 1500 dollars for a wheel that lasts maybe 1–2 years? Come on!

Well, if you play on a PC and like the rim that comes with it you are basically getting PS4 comparability for free. I can’t imagine why anyone would spend $1500 for a wheel, plus another $350 for pedals, and possibly $200 for shifter, and then maybe another $350 for a different rim, and spend on a PS4 and PS5 when it launches, and on the games, and on a decent low input latency TV, but not spend the money for a mid-tier gaming PC. People are talking like this is only a PS4 wheel but that’s not true. You have as much life longevity as the standard Podium bases from the PC perspective. Maybe it will be dead on the next gen consoles, but I’m not buying today for what might be 4 years from now and I’ll always have a capable PC that will keep it relevant.
 
Yeah just another quick plug for gaming PCs .... just took delivery of an NZXT BLD computer and I'll never look back. They basically charge a $ 100 fee to assemble your computer and sell all of the components at MSRP. Definitely agree with @Benzy2 that it's worth the investment.
 
A gaming PC definitely adds longevity to the wheel, but it ignores the fact that a lot of people just prefer the plug & play nature of consoles... the same reason some people flock to Fanatec's ecosystem vs other alternatives.

At this price, people would really like to have some hope they will not be facing down a similar price tag in only a couple of years (though it'll never happen - no way can Fanatec see into the future of how Sony will implement compatibility on future hardware).
 
I do love that blue though, could be the best looking wheelbase I've ever seen. The F1 rim is nice as well, albeit very busy. I'll have mine with the BMW rim please.
 
A gaming PC definitely adds longevity to the wheel, but it ignores the fact that a lot of people just prefer the plug & play nature of consoles... the same reason some people flock to Fanatec's ecosystem vs other alternatives.

At this price, people would really like to have some hope they will not be facing down a similar price tag in only a couple of years (though it'll never happen - no way can Fanatec see into the future of how Sony will implement compatibility on future hardware).

I just can’t see the number of people looking for Console only wheels in the $1500+ range being that big of a population. Pc is pretty plug and play. Buy a prebuilt, install the game, plug the wheel/pedals in, go play. At most it’s a driver and a second program install, but at that the consoles all download updates and patches too so it’s really no different. It’s not like you need a degree in coding to play pc games on a prebuilt gaming pc.

To each their own. If you don’t want to play PC then don’t play PC. I simply don’t see the logic of spending a few grand on a console setup, building a rig to hold the DD wheel, but being intimidated by a $600-$800 pc.
 
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I just can’t see the number of people looking for Console only wheels in the $1500+ range being that big of a population. Pc is pretty plug and play. Buy a prebuilt, install the game, plug the wheel/pedals in, go play. At most it’s a driver and a second program install, but at that the consoles all download updates and patches too so it’s really no different. It’s not like you need a degree in coding to play pc games on a prebuilt gaming pc.

To each their own. If you don’t want to play PC then don’t play PC. I simply don’t see the logic of spending a few grand on a console setup, building a rig to hold the DD wheel, but being intimidated by a $600-$800 pc.

I will be using my wheel (whichever I end up getting) on both console and PC so I don't have a lot of worry there, but the value proposition for the wheel is definitely better when you factor in the wheel being compatible to both current consoles. PC gaming is definitely more "fiddly" but not as dire as it was back in the earlier days - it's enough to scare some people off from it and look for solely plug & play options so long as they are available.

I agree that there will probably not be a ton of people buying the Podium for PS4 exclusively, but the console compatibility is obviously enough of a factor for Fanatec to develop a specific SKU for it...
 
Little bit late to the party....(PS4 gen. is slowly dying)

Counterpont. No it isn't. GT Sport and F1 games on PS4 are by far the most popular form of sim-racing at the moment.

Guys.. the motor will hardly matter when none of the games actually support the wheel on PS4 anyway. Then if they ever do support it, it still wont matter because y'all will still spend 90% of your play time worrying about whether you have the best settings and posting on forums about it.

GT Sport works great with the CSL Elite, it took PD a little while to implement it, but it works great at the moment. I would imagine the Podium will work the same but better, the Podium uses the same SDK as the CSL Elite unless I am mistaken.
 
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Yeah just another quick plug for gaming PCs .... just took delivery of an NZXT BLD computer and I'll never look back. They basically charge a $ 100 fee to assemble your computer and sell all of the components at MSRP. Definitely agree with @Benzy2 that it's worth the investment.

It’s more fun to build it yourself, it’s very easy I just follow a YouTube video and everything was easy as legos.
I build my first gaming PC last month.
I9 9900k
MSI 1080 ti
16GB of ram
Z390 Taichi Ultimate
I did buy my previous one 2 1/2years ago but decided to upgrade but do it myself and decided to give the old one to my 12 year old nephew for Christmas
 
It’s more fun to build it yourself, it’s very easy I just follow a YouTube video and everything was easy as legos.
I build my first gaming PC last month.
I9 9900k
MSI 1080 ti
16GB of ram
Z390 Taichi Ultimate
I did buy my previous one 2 1/2years ago but decided to upgrade but do it myself and decided to give the old one to my 12 year old nephew for Christmas

That's a monster CPU you've got there.
 
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