Final Quick Match Races 2-7-18

yea I have to give up on the QM,I got slow internet,and a couple IT tech guru`s explaned to me about internet speed packets and syncing networks and other techie stuff,as to why I run slower than some leaders in big rooms with lots of cars,if theres only 3/5 cars I do ok,win a little but any bigger I get left in the dust and dissconnected most of the time,but I do love the courtesy cars making things a bit more equal,except for internet server speeds.
 
It sounds like lag if he was running 1:30s and regularly going off the track. It's the first time I've heard of someone lagging and running good lap times though so it's a weird one.

I've been having a problem with the Monza QM where it seems like I'm running two races at once. Dodging cars I can see and getting battered by invisible cars punting me off track. At first I thought my controller was faulty but it only does it on the quick matches.

It doesn't look like typical lag to me. His car wasn't jumping all over the place or teleporting down the straights. Just really really fast acceleration despite taking massive liberties with track boundaries. And as I mentioned he went backwards at the start to crash everyone, and then magically overcome a 5+ seconds deficit in a few laps. I'm not the fastest driver out there, but I'm no slouch either.

Anyway, it's no big deal. It's only this one instance where someone is suspicious. Most other times everyone is well matched. Just a shame PD doesn't make the lobby like Codemasters games where anyone can join or leave and change cars with the countdown continuously ticking. The matching is seamless and all done in the background. Much better system IMO. But this is PD so they will continue doing things their own way :rolleyes:
 
I've seen flying cars. I've seen cars win races without leaving the grid and even seen cars not in the same race as me finish in front of me. Magically appearing right in front of me on the last lap.

Think about it. If he/she managed to register a 1:30 lap time while still going off track, what you saw on your screen wasn't happening on his. It was just server extrapolation working overtime with packet loss, high latency and/or ping spikes.
 
I've seen flying cars. I've seen cars win races without leaving the grid and even seen cars not in the same race as me finish in front of me. Magically appearing right in front of me on the last lap.

Think about it. If he/she managed to register a 1:30 lap time while still going off track, what you saw on your screen wasn't happening on his. It was just server extrapolation working overtime with packet loss, high latency and/or ping spikes.
I had a similar experience last night - ran in 3rd place for a whole race, with nobody close behind me, only for a car to suddenly appear in 3rd at the finish. Also, in another race, had a first lap which wasn't counted, so it appeared that I had only done 2 laps, albeit one of them with a laptime of 4 mins+.......
 
yea I have to give up on the QM,I got slow internet,and a couple IT tech guru`s explaned to me about internet speed packets and syncing networks and other techie stuff,as to why I run slower than some leaders in big rooms with lots of cars,if theres only 3/5 cars I do ok,win a little but any bigger I get left in the dust and dissconnected most of the time,but I do love the courtesy cars making things a bit more equal,except for internet server speeds.
I wish somebody would explain it to me - I got told whilst in a Spa race tonight that my internet packet speed meant that I was running in a different time and space!!

Is that a bit like a parallel universe? It feels that way sometimes in some of the QM races.......
 
I don't think the QM's have been that stable over the last week or so and I've got good internet.

The packets are the data sent to and from the server and your ping is the response time of them being received and sent by the server.

You could try a pingtest to see if you're getting packet loss/high latency but I think the real problem is server side as the amount of data sent and received is tiny in online gaming. A few KB/s an hour at most. If you've got a PC, use command prompt (with admin privileges) and do a few trace routes to see if there's a problem with the routed data.

If the packet loss and/or ping is bad, you could get in touch with your ISP to look into it.
 
I've seen flying cars. I've seen cars win races without leaving the grid and even seen cars not in the same race as me finish in front of me. Magically appearing right in front of me on the last lap.

Think about it. If he/she managed to register a 1:30 lap time while still going off track, what you saw on your screen wasn't happening on his. It was just server extrapolation working overtime with packet loss, high latency and/or ping spikes.

I've seen cars magically finishing in front of me as well, even though that car stays on the grid the whole race. I know lag when I see it.

In this case though his car appears smoothly on the screen, he's just driving much faster than that car allows. Also he bumped me in the second last corner. I felt that, and his car also contacted mine on screen, so yes, what's on my screen is what is really happening.
 
You threw me off by saying he was off track a lot. More than likely, he had SRF turned on as that would be a huge advantage at Fuji.

The SRF bug got reported and it seems they tried to fix it when they did the server maintenance on the 18th of last month but it isn't a perfect fix. When I was checking it out, it went from SRF being on in 8 out of 10 races (before the 18th) down to once or twice in 10 races.

I run in the 32s myself at Fuji (31.7 fastest with a couple of well placed drafts) and the only way I can see me gaining a full 2 seconds is through SRF.
 
Well...now i get it: Somethimes you get better grip at the track. I drive at fuji toda
I run in the 32s myself at Fuji (31.7 fastest with a couple of well placed drafts) and the only way I can see me gaining a full 2 seconds is through SRF.
My best lap time so far is a 28(with srf on) With off 31. But you not drive the race if the srf is on?

On this track no ****s helps if youre trying to take a faster way. I always try to drive clean. But some poeple think that they can cut this circuit, Nope.
 
I'm sure you'll remember that me and SRF don't get on. Especially in a race where it's supposed to be turned off.

The only time I ever see it is when I'm checking to see if it's fixed. There's no way I'd run a race with such an unfair advantage.

No real cars have SRF. It's a fictitious gran turismo driving aid.
 
I'm sure you'll remember that me and SRF don't get on. Especially in a race where it's supposed to be turned off.

The only time I ever see it is when I'm checking to see if it's fixed. There's no way I'd run a race with such an unfair advantage.

No real cars have SRF. It's a fictitious gran turismo driving aid.
Okay thanks for the reply. I did a week ago not even know srf sometimes on or off. Sometimes the track felt a bit slippery but I thought it was because of the temperature or anything else. Well: Its a game they put it on or off. No both.
 
I'm sure you'll remember that me and SRF don't get on. Especially in a race where it's supposed to be turned off.

The only time I ever see it is when I'm checking to see if it's fixed. There's no way I'd run a race with such an unfair advantage.

No real cars have SRF. It's a fictitious gran turismo driving aid.
Most, if not all, modern road cars have electronic stability control software - 'Electronic stability control (ESC), also referred to as electronic stability program (ESP) or dynamic stability control (DSC), is a computerized technology that improves a vehicle's stability by detecting and reducing loss of traction (skidding)'
 
Most, if not all, modern road cars have electronic stability control software - 'Electronic stability control (ESC), also referred to as electronic stability program (ESP) or dynamic stability control (DSC), is a computerized technology that improves a vehicle's stability by detecting and reducing loss of traction (skidding)'


Maybe you are right, But with srf off it is waaaaaaay much difficult. Good job from him to only race when it is off. I drive it when its on or off. I dont give a ..... :P
 
Most, if not all, modern road cars have electronic stability control software - 'Electronic stability control (ESC), also referred to as electronic stability program (ESP) or dynamic stability control (DSC), is a computerized technology that improves a vehicle's stability by detecting and reducing loss of traction (skidding)'

The game has ASM (active stability management) that works the same as what you've written in bold. They're all essentially the same thing.

SRF increases the tires grip (without cutting the power or braking) for when you go over their grip threshold and entirely different.

Maybe you are right, But with srf off it is waaaaaaay much difficult. Good job from him to only race when it is off. I drive it when its on or off. I dont give a ..... :P

Running with SRF off is more difficult as you get closer to how the car is supposed to handle. As in how PD have programmed them to behave in as close to a lifelike manner as they could get them and the way I've worked hard to get used to. Expert quick matches are meant to have SRF turned off and for the majority of people, it is turned off.

Maybe the people who're running the same race as you and seeing you running unrealistic lap times mind though? I know I do. Enough to know that if I see you in a quick match, I'll leave without racing you. Just the same as I do when I see other people using it.
 
The game has ASM (active stability management) that works the same as what you've written in bold. They're all essentially the same thing.

SRF increases the tires grip (without cutting the power or braking) for when you go over their grip threshold and entirely different.



Running with SRF off is more difficult as you get closer to how the car is supposed to handle. As in how PD have programmed them to behave in as close to a lifelike manner as they could get them and the way I've worked hard to get used to. Expert quick matches are meant to have SRF turned off and for the majority of people, it is turned off.

Maybe the people who're running the same race as you and seeing you running unrealistic lap times mind though? I know I do. Enough to know that if I see you in a quick match, I'll leave without racing you. Just the same as I do when I see other people using it.
The interesting thing at Spa is that even when SRF is shown as on, it doesn't always work (maybe because of some of the internet issues that you have been describing above). I've found that you can still get wheelspin in all gears, and a very loose rear end in some races, whilst other cars are driving like they're on rails!
 
It increases the lateral rather than the longitudinal grip.

One of the main reasons I don't like LMP cars is the throttle control that's needed. Even with a point or 2 of TC, I can still lose the rear on corner exits. SRF goes a long way but you can still over drive the car. Especially in an LMP.
 
You threw me off by saying he was off track a lot. More than likely, he had SRF turned on as that would be a huge advantage at Fuji.

The SRF bug got reported and it seems they tried to fix it when they did the server maintenance on the 18th of last month but it isn't a perfect fix. When I was checking it out, it went from SRF being on in 8 out of 10 races (before the 18th) down to once or twice in 10 races.

I run in the 32s myself at Fuji (31.7 fastest with a couple of well placed drafts) and the only way I can see me gaining a full 2 seconds is through SRF.

That seems to be the most plausible explanation. I've never encountered the SRF glitch myself (it's always off in my settings - I make a point to check every race because I need to turn off TCS & ABS). PD being a disappointment yet again. Why bother giving us BOP cars if they can't even guarantee an even playing field :indiff:
 
I was told the code was frozen for the game now (understandably) but with it being a lot better after last months server downtime, they must be heading in the right direction on the server side to limit its use.

I think they tested their fix a few times and thought it was totally fixed but something slipped through the net. Once or twice out of ten connections is a hell of a lot better than 8 or 9 out of 10 though.
 
Once or twice out of ten connections is a hell of a lot better than 8 or 9 out of 10 though.
I've completely given up on QM's now because it's not the once or twice ''randoms'' that are the issue (they normally need SRF help), but the people using SRF that are reasonably quick (but with SRF unbeatable) whose names I often find at the top of the list (once they have SRF they stay put). It only takes a few doing this to make the chances of getting in a fair room much slimmer, too slim, in fact, for me to even bother trying.
 
Part of me wants to say how to activate the bug to get even more people using it and then PD will have to look at it again. The scary thing is, they might not and then the expert level quick matches are completely ruined for the purists among us.

What do you think @FPV MIC ? Gamble and try and force PD to look at it?
 
kilesa4568. Here is my 2 cents. The fact that some people can turn it on and others can't, already makes it unfair. Either all should be able to do it or nobody should be able to do it.
 
Part of me wants to say how to activate the bug to get even more people using it and then PD will have to look at it again. The scary thing is, they might not and then the expert level quick matches are completely ruined for the purists among us.

What do you think @FPV MIC ? Gamble and try and force PD to look at it?
I don't think there's much chance of them fixing it now, as all their resources are probably tied up with the GT Sport beta. All I can say is we gave getting it fixed our best shot and thanks again for all your help:cheers:. I have no interest in QM anymore, so no interest in saying how to do it, but if you choose to reveal how simple it is to increase the chances of activating SRF (hint), then that's okay by me:)👍. It's one of those damned if you do, damned if you don't situations (purists vs fair play).

For me, it was good while it lasted (sometimes great) but RIP Quick Match.

Edit: I've moved on to testing for the FITT guys, fair and great fun:tup:.
 
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