If that really is the case, then all my other issues with the game are moot as that is a definite deal breaker. Wheel vibration ads immensly to the imerssion for me at least, and the lack of it sticks out especially when my other sims have it.It has been a conscious decision not to use wheel vibration, as it may interfere with the smaller FFB details. So a development decision.
Do a race at Historic Monza, the cars hold the banking so well. Also I recommend Fuji.Good first impressions so far.
- FFB settings are much easier to understand and it now feels better on the G29 than PC1.
- Photomode is vastly improved with much easier controls.
- Physics so far feel really good on Informative, tried some cars at Knockhill and they felt excellent.
- Oversteer seems better simulated now, I can catch slides better when the tires are slipping on track.
Looks like a good improvement over PC1 after playing a little while.
Yup, I’ve noticed that as well. I’m surprised though, didn’t think those guys would be able to be objective based on prior history.Ok, SMS have worked absolute wonders with this game. I've just checked the first impressions thread over at Race Department and there is only one person who has so far had anything bad to say (and that seems like a case of very severe trolling!). They are being overwhelmingly positive about the game and they were mostly really hard on the first game. To have won over RD is a sure sign that SMS have done a fantastic job.
In AC I raced historic Monza for such a long time I can almost drive it with my eyes closed....Thus I also had to do a hotlap at Historic Monza in PCars2. That moment you think you can go full throttle but the track is slightly different with that extra "chicane". BAM another car to the junkyard. .Do a race at Historic Monza, the cars hold the banking so well. Also I recommend Fuji.
Depending on the track you may be limited on cars. I got 4 classes and 31 cars at Fuji.First impressions - feeling a bit underwhelmed. So far the cars I've tried have been harder to drive not easier on or over the limit - I'm using PS4 Pro with wheel. Tried some classic rallycross round Lydden Hill went for a joker lap on the first lap and lost all FFB - it was back after the race. Couldn't get the multi class to work - it only wanted me to pick Group 5 as my second class.
AI cars steer in a series of jerks like someone tapping to steer - very noticeable at Willow Springs. Some very strange choices with car classes which hopefully will be changed. Picked a 1973 BMW - opponents 1966 Ford ok, 2015 Toyota not ok! Tried the Chevy Camaro Trans Am 1969 - lovely car, but why is it with a Ferrari Daytona? the closest match is a Merc AMG 6.8 - they raced together in the ETCC.
Diasappointed with the quiet sound - it was louder than other games, but was easy enough to turn down - now I can't get the tactile effects to work at all with my Buttkicker as there is such a weak signal.
Brands Hatch in autumn - nice leaves. Chevy Camaro Trans Am - nice visual effects in the screen glass.
It will take me a long time to get used to. I race with default setups and they don't seem very good at the moment - I heard that the default setups for hand controllers with extra understeer have been loaded, but the ones with extra oversteer for wheels have not been patched in for consoles yet - this might explain why I'm struggling with cars which I loved on PC1.
Gear shift delay on older cars seems longer and therefore more realistic, but sound of Escort RS1600 definitely not as good as previous game.
Depending on the track you may be limited on cars. I got 4 classes and 31 cars at Fuji.
I just checked the weather report. It seems that hell has frozen over and may be included as DLC for Project Cars 3Ok, SMS have worked absolute wonders with this game. I've just checked the first impressions thread over at Race Department and there is only one person who has so far had anything bad to say (and that seems like a case of very severe trolling!). They are being overwhelmingly positive about the game and they were mostly really hard on the first game. To have won over RD is a sure sign that SMS have done a fantastic job.
I think you have to restart it lol.It wasn't down to that - I found I could only do multi-class if the second choice was Group 5!
I'm going to have another quick go!
So far the cars I've tried have been harder to drive not easier on or over the limit - I'm using PS4 Pro with wheel. Tried some classic rallycross round Lydden Hill went for a joker lap on the first lap and lost all FFB - it was back after the race. Couldn't get the multi class to work - it only wanted me to pick Group 5 as my second class.
Lazy bastards!Anyone else pit crew never there?? Have set them on but have only appeared twice out of about 15 stops?!
Ok, false alarm. The trolls are still there, just in a different threadOk, SMS have worked absolute wonders with this game. I've just checked the first impressions thread over at Race Department and there is only one person who has so far had anything bad to say (and that seems like a case of very severe trolling!). They are being overwhelmingly positive about the game and they were mostly really hard on the first game. To have won over RD is a sure sign that SMS have done a fantastic job.
You're doing a Pit Stop "request" correct? Default keyboard mapping "G" (or use Pit Request from ICM menu while driving). If you just roll into pits they wont be ready so you catch the unpreparedAnyone else pit crew never there?? Have set them on but have only appeared twice out of about 15 stops?!