- 1,096
- Egypt
- GTP_NEWDRIVER2
- OTS_NEWDRIVER2
Toyota 2000GT, nice 450PP ?
I was thinking of 400PP CS testing it online room with some special room setting ? Just give me what do you think guys ?
Toyota 2000GT, nice 450PP ?
I was thinking of 400PP CS testing it online room with some special room setting ? Just give me what do you think guys ?
The car is fine but the nurburgring is no good for testing unfortunately. Its too long and too variable to give anything approaching fair results, imagine having to test 20 cars on an 8 minute lap on a track that very few can say they truly know their way around where any small mistake means that you have to redo the whole thing, its just not fair on either the tuners or testers.Hello guys ,
I want to reserve one make shoutout for me here using Toyota 2000GT tiers CS on The Ring . Just till me when I can do it .
ND
That is true, but think of it this way - how many laps does it take before you are reasonably consistent on a normal 2.5 mile track with 10 corners? 30? 50?I always thought of errors during a TT run as a part of the cars tune. If car X is more prone to errors and car Y always goes where you point it, shouldn't that be reflected?
Just my 0.02$
https://www.gtplanet.net/forum/thre...dline-25-8-14-late-sign-ups-available.314917/G'day guys, I'm very new here, but I very much like the sound of this FITT idea. I am not new to car tuning in the real world but am new to it in the virtual world. I would very much like to have a go at some test driving, can you tell me how to get involved? Cheers guys, and also, this forum has been a very big eye opener!! Won't have much spare time anymore!!
If I had a dollar for every lap I've done at the Nordschleife, I could buy the real deal and have change leftover for a number of nice rides.Welcome new guys! Good to see fresh faces... err, avatars.
@DolHaus : I agree with everything you said.
However! There are several "Nurburgring specialist." I am not one, but @NEWDRIVER2 could fairly easily tell a difference in a tune quickly there. So could @Motor City Hami and most definitely @praiano63. If I took a couple of hours to freshen up at the ring I would feel confident testing there. Especially if it was a "battle" style competition between two tuners (:cough: MCH & Praiano). When I know I'm going to love the tunes I could easily do 2 hours in each car.
I agree most people could not do this, but we at Clueless spent alot of time there. Good times, good times.
Of course we have drivers that are good at the ring but the next question is do they have time to give 20 cars a decent and fair test? Even if they do only 1 perfect lap each then that is 160+ minutes of track time, add in the setup time and that's another hour on top, its just not fair on the testers.Welcome new guys! Good to see fresh faces... err, avatars.
@DolHaus : I agree with everything you said.
However! There are several "Nurburgring specialist." I am not one, but @NEWDRIVER2 could fairly easily tell a difference in a tune quickly there. So could @Motor City Hami and most definitely @praiano63. If I took a couple of hours to freshen up at the ring I would feel confident testing there. Especially if it was a "battle" style competition between two tuners (:cough: MCH & Praiano). When I know I'm going to love the tunes I could easily do 2 hours in each car.
I agree most people could not do this, but we at Clueless spent alot of time there. Good times, good times.
Always room for more tuners and testers, currently have 1 in progress with a week of tuning left. Then comes the testing part; you would be welcome to join in if you can get a car tuned to specs within the given time frame. Or you can be a tester for this challenge, see how it's done and join in as a tuner for the next. You can find more info here.Hey can I get involved in FITT? I have been tuning ever since I got my hands on GT6.
Ahh I see, easy mistake.@DolHaus, sorry, I thought we were discussing the Ring as a track for testing for 'battle' style challenges, not our usual 10+ tuner challenges. I agree, way beyond possible in a typical challenge.
I think the Thrust Master T500 RS is the best on the market that I have been able to find, you can get a H pattern shifter to go with it for another 150 ish. The wheel is changeable with different designs.A question for my FITT friends. So my G27 wheel is starting to make a little crunch sound near center. It still functions well, but is this common wear or a sign that the end is near?
If I buy a new wheel, what is the best one? I have run such a limited racing schedule this year in SCCA that I have saved a ton from the tire budget. One set of tires for the Miata is $865. Is the Club Sport the best on the market?
Second question, anyone want to buy a G27 and my home made PVC racing seat for a great deal?
I do like just a 1 car/1 track challenge. Take it somewhat easy on the testers. It seems like there is a lot of new blood joining the mix, and I hope they stick around. So maybe just a simple 1/1 would be a great way to steady the ship. But that's just me from the outside looking in...I think the Thrust Master T500 RS is the best on the market that I have been able to find, you can get a H pattern shifter to go with it for another 150 ish. The wheel is changeable with different designs.
I would love to buy your but I think shipping would be a pain lol, and my wiffe would would question the purchase -_-
On a side note I have had an idea for another challenge.
A suggest PP of XXX with a time bounse or penitaly for being above or below the suggested PP.
If the car has aero there is a suggested maxium combined aero limit eg 600 between front and rear, with the same time bounse or pentily for being above or below the suggest number.
Would be a one car one track face off.
thoughts?
i like one track stuff easier to run.I do like just a 1 car/1 track challenge. Take it somewhat easy on the testers. It seems like there is a lot of new blood joining the mix, and I hope they stick around. So maybe just a simple 1/1 would be a great way to steady the ship. But that's just me from the outside looking in...
Depends on car/track/tire selection. Doing a pp/weight or pp/hp restricted might work, one car and suspension and LSD would settle the winner.i like one track stuff easier to run.
what about the "soft" targets for PP and aero (if applicable.)
Say take the Nissan GT*something* road carDepends on car/track/tire selection. Doing a pp/weight or pp/hp restricted might work, one car and suspension and LSD would settle the winner.
What kind of example do you have in mind?
Interesting thought.........might work, might drive people wacky.Say take the Nissan GT*something* road car
600 pp suggested limit.
625 max combined down force. *on this car that would be just about 50% rear wing and almost full front wing*
Tokoyo R245
Sport Soft tires
+0.010 seconds per PP over 600
-0.010 seconds per PP under 600
+0.001 seconds per down force over 625
-0.001 seconds per down force under 625
So it's a very open ended on how you go about tuning the car and you just pay a price to get a little more, but at the same time you get a slight boost for going under. So if you make a great car at say 550 but can't stablize the car you would get -0.500 off your average lap from all testers, Or you could go hog wild and make a 650 car and just blitz the track but get nailed with +0.500 added to your average lap.
Good I need some company on the crazy trainInteresting thought.........might work, might drive people wacky.
Right there with you, good thing we have @krenkme around to lead usGood I need some company on the crazy train
If you're prepared to do the maths and get everything set in stone first, then you might have an event there. I'd suggest maybe looking at mid-range racer cars. The harder of the seasonal events often feature race cars and I'm sure the community wouldn't mind one or two really well done 600-650PP cars. Or, as we've done in the past with the rally cars, find a model that appears as a road car and a race car in the game? I appreciate that's potentially doubling the maths, but a compare and contrast of road and track going variants might be quite nice. Anyway, that's my quota of ideas used up for the weekSay take the Nissan GT*something* road car
600 pp suggested limit.
625 max combined down force. *on this car that would be just about 50% rear wing and almost full front wing*
Tokoyo R245
Sport Soft tires
+0.010 seconds per PP over 600
-0.010 seconds per PP under 600
+0.001 seconds per down force over 625
-0.001 seconds per down force under 625
So it's a very open ended on how you go about tuning the car and you just pay a price to get a little more, but at the same time you get a slight boost for going under. So if you make a great car at say 550 but can't stablize the car you would get -0.500 off your average lap from all testers, Or you could go hog wild and make a 650 car and just blitz the track but get nailed with +0.500 added to your average lap.
I've got no idea what you could possibly mean. *kicks duffel bag under seat*Don't forget about @CyKosis1973 hiding the in dark corner of the passenger car. makes me a tad nervous with that look in his eye.
👍 I like the thought of this, I know I said 1/1 would be great on testers, but a non race car & race car version (same type of car or not) at 600pp/RH would be a great idea. (A list of cars made up and then voted on?) Tuners choose only 1 car to tune. I'm just tired of seeing the same old cars. Yes, there are ringers and I'll admit to using some of them to get the quick cash, but it would be nice to see other cars out there being used at this pp level.I'd suggest maybe looking at mid-range racer cars. The harder of the seasonal events often feature race cars and I'm sure the community wouldn't mind one or two really well done 600-650PP cars. Or, as we've done in the past with the rally cars, find a model that appears as a road car and a race car in the game?
{Cy}
Consider it a Rabbit and Tortoise type affair. In theory, a non-race car will have superior straight line speed, whereas a race car should have all the corner grip. I'm not sure about running both cars on the same grade of tyre, I've read a fair bit from people suggesting that SS and RH aren't overly dissimilar in terms of performance, so maybe run the street car on Sports and the race car on Racing? Or you could add tyre selection to your +/- time penalty suggestion?👍 I like the thought of this, I know I said 1/1 would be great on testers, but a non race car & race car version (same type of car or not) at 600pp/RH would be a great idea. (A list of cars made up and then voted on?) Tuners choose only 1 car to tune. I'm just tired of seeing the same old cars. Yes, there are ringers and I'll admit to using some of them to get the quick cash, but it would be nice to see other cars out there being used at this pp level.