Test Driving results for the FITT Ford Challenge by MCH Ford GT’05 class, tested at Daytona Road Course at 10pm.
All cars received 5 Laps warm up and learning. All cars then driven for 5 Laps or till I got all I could from the car on the majority of the track. Which ever came second.
Track and driving aids. Grip= Real, ABS=1 all other driving aids off that impact handling.
DC scoring is as follows. Stock suspension & LSD with power and weight upgrades. (3 Stock Laps max to get a feel on it)
1-4 worse than stock and why.
5 as good as stock.
6-7 better than stock but….
8-9 Great tune.
10 WOW one of the best I’ve had the privilege of driving n GT6
Ford GT ‘05
Tuners:
@Bowtie-muscle Tune here
Stock Lap;1:50.778 Lap time;1:45.772 DC; 8.9
Impressions of the tune; This car was stable most of the time, and warned you that it didn’t like something you were doing before you spun. So it was great fun to drive, it was easy to find the limit in this car and stay at or near it the entire track. What hurt was cars unwillingness to punch it out of a turn and the BLOR at the low speed turns. I think a bit softer of a rear and touch more ARB up front to settle the weight shifting and this car would have settled down alot of and been a bit faster. Well done sir.
@DaBomm4 Tune here
Stock Lap;2:01.479 O_o Lap time;1:50.183 DC; 7
Impressions of the tune; This car liked to do two things really well, go fast and try and kill you. The TLOR and BLOR killed me in this car. I could never quite it right through all the turns on the course when I did it get right in a few turns it was fantastic just zipped the turns like I was on rails. I think the rear dampers were a bit high and caused the weight to shift around suddenly and was the cause of my issues with stability in this tune. This would be a great car on high speed tracks with only a few tight turns.
@fourevaboostin Tune here
Stock Lap;1:49.535 Lap time;1:48.573 DC;4.8
Impressions of the tune; I didn't think I would encounter a MR car with too much understeer. But with the ballast so far upfront and so little weight on the tail this car didn’t like to turn and I had feather the throttle on all turns, the brakes were a little on the light side, had great control while braking but had the longest braking zone of all cars. I think moving the ballast back a bit and getting the balance to 49:51 or 48:52 would help this car a ton, the suspension felt good it just didn’t like to turn. I did find that it had one line on the track and if I missed it I found a wall and there was little I could do to stop it.
@MrGrado Tune here
Stock Lap;1:50.553 Lap time;1:47.859 DC; 8.5
Impressions of the tune; This is a well built high skill tune, I could feel the cars desire to go much faster than I could control it at. I had issues with the weight transfer as I let off the brakes entering a corner, was causing a bit of over rotation that I couldn't control, not enough movement on the DS3, I did note some understeer at high speed on the banked turns that required some throttle feathering to keep me off the wall. One of the other problems I encountered was the outside front or rear was over loading on the low speed turns and outside rear was under loading on the high speed turns, A slightly softer tail would help that out I think.
@Otaliema Tune here
Stock Lap;1:49.081 Lap time;1:44.626 DC; 9
Impressions of the tune; After driving all the other cars in the field, I found that the forgiving nature of this car is what makes it so fast, you can jump on the gas early in the corner it recovers from fish tails, it takes to trail braking and to slides it will rotate when you ask it to and it stops when you need it to. I felt it still had some issues with weight shifting causing a bit of unexpected rotation at low speed but overall it was fast and stable.
@shaunm80 Tune here
Stock Lap;1:53.013 Lap time;1:47.382 DC; 7.8
Impressions of the tune; Stable and quick but just as fast to spin you on throttle use if you mash it at the wrong point pretty much had to off the wheel to jump on the gas. I found throttle control was key to this car and if I could hit the right point of throttle the car was fantastic in the turns but if I was off it would over or understeer depending on if I was over or under throttling the car. I did find it overloaded the front tires in just about every turn I think the ballast being moved back and reduced springs in the tail would make this a very fast car.
@sinof1337 Tune here
Stock Lap;2:06.404 -_- Lap time;1:47.835 DC; 6.8
Impressions of the tune; This car has entry understeer and exit oversteer, I can see how a slight drifting entry would make this car pretty quick but that is not my style of driving so it consequently hurt the time some. It would roll through the turn transiting. from understeer to oversteer very smoothly but it always happened in any turn other than the back straight chicanes where I could just brake turn and go. I think the ballast location was the biggest issue as the understeer was mostly induced from the front tires overloading at late corner entry as I was letting off the brakes.
@xande1959 Tune here
Stock Lap;1:51.704 Lap time;1:47.022 DC; 7.2
Impressions of the tune; Your transmission setup always throws me, and it always works very well. Gonna have to try it sometime. About the tune. It was well balanced I knew I could lay into it at just about anytime after the apex of a turn and it would hold, but at entry I had issues with the front wheels overloading inducing a fair bit of understeer into the car, which forced me to slow more than I would have liked for most of the turns. It held itself very well in the high speed turns with no issues that I could find. Over all well made turn just needs a couple of minor tweaks to make it really fast. Maybe move the ballast back a bit to take some weight off the front wheels and click softer on the front extension. Good job sir.