Thanks for all tuners, compo cars wasn't easiest ones to get quick and comfortable, still results are stunning.
My approach of testing tunes to check how easily they can be adapted, so I gave only 5 laps per car, all 0km cars, no bended bodies or anything mess on car, few tuners haven't inform rim type and those I use stock rims, few haven't inform which of mentioned model rims and those I used first one of them.
If giving extra five laps to all it might change bit time tables, but it also break adaptability test idea, and also it would give my own tune advantage what is not fair.
My own tune was driven on Autumn Ring last time before test when I made it, then I have drive it in other tracks only, also it was last car on tests to drive, to get confused my driving before jumping in it.
In replay zip there is also one extra replay, I had to check what happens to Hyundai if i do super quick base tuning to it, three laps of testing/tuning, means slamming something from hat in to it and one lap, changing bit and second lap, again changing bit and third lap, then doing testing, got quite stable, but not fast (1:24.305) cruiser out of it.
Testing is done with G27 modded with AP Electrix pressure sensitive break mod.
Sensi/ffb/ffbs 6/6/10
@sinof1337
Lap Time: DC: 1:21.908 - #2nd
Impressions of Tune:
"Quite fine" it stays always on smooth slide, grips just enough on corners.
Well done, polishing is definitely done on this tune, it was pleasure to drive.
Second only because it needs bit more skills than
@Ridox2JZGTE car to go smoothly around track.
@squander
Lap Time: DC: 1:24.031 - #6th
Impressions of Tune:
Lot of good in this tune, final polishing just missing,
your tunes will rise on later on challenges.
Bit too soft damper compression maybe, and slightly too long final.
Keep on tuning, you got excellent direction on this.
@fordlaser777
Lap Time: DC: 1:23.621 - #7th
Impressions of Tune:
Thin line dancer - not leaving lot of room for mistakes, works nice when you stay on thin line.
Mild wobbling from suspension, something springy and still mushy there.
Needs bit more polishing <- phrase of whole compo on this time.
@Jeje6410
Lap Time: DC: 1:24.076 - #9th
Impressions of Tune:
Lot of good vibes on here, promises lot, but when it needs to work it starts to break.
Direction of tune is right, but it feels like few phases of polishing is missing, waiting for your next tune.
@Ridox2JZGTE
Lap Time: DC: 1:23.091 - #1st
Impressions of Tune:
Felt like sitting in track car, no special tricks to keep car on track, it tells driver instantly what he is and how he want to be treated on track.
This gave me most trust to car on all of these tunes, no bouncing, flipping, sudden bad habits, he told on first meters at he's stiff car and wants to treated as is.
@OdeFinn
Lap Time: DC: 1:22.285 - #3rd
Impressions of Tune:
Me like, gotta like, but like testers have seen this needs also polishing.
2nd gear gives lot too much engine brake and torque and has tendency to give extra load to driver on slow speed corners, 3rd gear suits nearly any corner of throttle control is ok to driver.
Understeer if driver start to questioning turnability, but if driver trusts car and just push more throttle on there car will turn nice and gently.
Bit slow, like mentioned, gearbox is lazy man version..
@xande1959
Lap Time: DC: 1:23.426 - #5th
Impressions of Tune:
Snow rally car on tarmac - bit too soft suspension leaves bit of nervous body roll, but balance is good and you can throw car freely and regain traction again easily. Gears.. Well lot of them, have to change gear bit too often to feel comfortable on driving.
Overall packet is good, bit stiffer suspension and it would be even better.
@Lionheart2113
Lap Time: DC: 1:23.270 - #4th
Impressions of Tune:
Suspension has weird flap on occasional places, maybe damper extension too mild on front?(don't have setup in mind or near to check what type of settings there were), but that isn't a big deal, more like cosmetic on whole tune.
Traction is average+ and regaining traction after loss same too, tune isn't feeling heavy as
@shaunm80 but maybe little bit heavier than
@xande1959 and that's not a bad thing.
Again there is lot of gears to choose, finding out what great fits on current corner is quite easy on your case, just remembering at it's made for automatic and trying to shift like automatic it should, should do its job, but my entry/mid corner speeds probably varied so much from yours at had to shuffle between gears.
@shaunm80
Lap Time: DC: 1:23.817 - #8th
Impressions of Tune:
Something weird on balance, front feels really heavy and rear light.
Tendency to understeer until rear breaks traction and then starts oversteer.
Brakes are braking front grip what leads also entry stage understeer.
Feels like something is limiting suspension free movements and causing lot of mentioned things.
(This car had 3 extra lap, coz it was my wake-up car, half second improvement from first run)
@787bcgr
Lap Time: DC: 1:22.003 - #10th
Impressions of Tune:
This car needs instructions as follow: Keep either pedal
fully down or exercise your hands a lot.
Car has only one message to driver: I want to
KILL YOU!
Truly TT-tune, comfortable is thing what is not included on this one, it feels absolutely crazy, wants to look inside corner audience faces, then quick blink outside and wroom it's gone to next corner.
Ballet what this car gives is not for amateurs, it will surprise you on time table, even it feels impossible after those drifted corners and straights.