Just wanted to bring this up, Hami.
That tie.
With that, I thought maybe instead of 1, 0.5 and 0, perhaps the point system could be extended to 1, 0.75, 0.5, 0.25 and 0. With so many cars scoring 0.5 during the shootout, it seemed like if a car wasn't terrible but it also wasn't perfect, it just got a 0.5 score. Maybe with a 0.75 and 0.25 option there, it'd encourage tuners to push a bit harder to make their car more than just "OK" in the handling department because they know it'd just keep scoring 0.5.
I too gave the points system some thought after my initial comments on it in the thread and I think I have a way to make it work with much more precision along the lines Roj mentioned but with the same calcuations methods used in the recent contest.
I think the points for personal preference need even more fine tuning than Roj suggested, more along the lines of 0-10 to allow for even closer scoring and to eliminate a 50% drop in points for this component when someone might only deserve to lose 1 or 2 out of ten. This is how I would do it:
Lap time points maximum 90. Leader gets 90, everyone else gets a ratio of 90, same calculation you are currently using, but out of 90 instead of out of 10.
Personal preference points maximum 10. Any score of 0-10 would do so that the maximum possible total score would be 100 points for a perfect car. Because only the fastest car gets 90, it's only possible for one car per competition to get to 100 so a 100 should be rare indeed, if it ever happens.
I would suggest that some guidelines go along with the 0-10 scale, something like this:
0 - A car you did not enjoy driving at any point and has few if any, redeeming qualities (a zero should be very rare)
1-3 - A car with some redeeming qualities but a bit of a chore to drive and with at least one major flaw that inhibits your enjoyment and the ability to lay down fast,, consistent laps.
4-6 - A car with potential, decent drivability, but could be much better if the minor flaws were ironed out ahead of time.
7-9 - A very good car, bordering on greatness but still with a minor little issue or two. Will probably go into your racing garage as a favoured tune if you are so inclinded, with a couple of personal tweaks to suit your driving style.
10 - A perfect car for you and your driving style. A car that was a joy to drive and which will surely become a favourite in your racing stable, if ever needed.
Possible Benefits:
1. Will standardize all results, in all future competitiions to 100 points, making all F.I.T.T. Tuning Contest results directly comparable in some ways.
2. Allows much more fine tuning of personal preference results and therefore final results.
3. Opens up the possibility of a perfect 100 score, but with 5-10 personal preference scores, DS3 vs. Wheel and individual driving styles, it would be a very rare event, probably impossible, as it should be.
4. Opens up the possibility of a separate award or "
standard" for Tuning Shootout Tunes, a "
Gold" standard if you will or maybe a "Colin Chapman" award
Might take a couple of contests to figure out where the level should be, but for example only, you might say a score of 97 or 98, or better, could be a "
Gold Standard" tune, and anyone achieving that standard gets that label applied to their tunes. It should be rare, perhaps averaging 2 or 3 per contest but using a points standard offers the possibility that you may have more, or maybe no gold standard tunes at any given competition. In the future it could become a highly prestigious label to be attached to any tune, anywhere on GT Planet.
Just for reference sake my third in 625PP converts to 97.16 and ACSR's third in 500PP converts to 98.38. Cy's 5th place Opera 2000 converts to a 95.81. These scores might have been a little lower had the possibility of an 8 or 9/10 been available in driver's choice.
5. Allows for Silver and Bronze Standards for tunes as well.
6. Allows for an easily changable weighting on drivers choice or laptimes if you want it. Laptimes could just as easily be worth 95% of the score, or a 75/25 split with driver's preference. Will mess with the possibility of perfect scores and what a "
gold standard" is though.
I'm sure there are some other positives but those are the first that spring to mind. But without a doubt, a standardized scoring sysem would go a long way to cementing F.I.T.T.'s place at the pinnacle of tuning competitions for GT5.