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meanwhile later on that post...Also, you can't complain about me being a GT lover
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And both games have their flaws. Forza's rollover physics need improved or simply removed, either way will be an improvement. GT5's shadows are a little nuts.
Seriously? Nobody can complain about you being a GT5 lover yet you see Forza's rollover physics (something you'll probably see once a month in a race) as being a major game killing flaw YET GT5's shadows, which are in your face from the word "GO" is just a "little nuts". Let's be clear, Forza's rollover physics cover two bases that need to be covered. Roll the car over and effectively end your race. When you come out of these rolls your car is basically DONE. By the way, in order to have a roll over or a crash you need some contact. Have you seen some of the contact physics in GT5? I swear sometimes it looks like a kid throwing a toy car across the room and Kaz decided to motion capture it.
The problem with your posts is you post alot of stuff that is grounded in logic and reason. Most people in here are posting facts. We're posting the good and bad about both games and putting them in the perspective they deserve and how we judge their ranking and importance. But the arguments with some are based off logic and reason. But some of the stuff you're putting out here makes no sense. There is no way a man in his right mind could honestly say that not having damage to gears in a RACING game is not important. That's ridiculous. There's no logic in that and no reason for it not to be there except for "It's another thing we couldn't get right for the game so rather than implement another half-baked feature we rather leave it out. Besides we know what's going to happen when people get a hold of our damage, why set ourselves up for more berating by putting out this substandard gear/transmission damage model"
Let me put it this way; I'm sure glad the manual transmission I had IRL were a lot tougher than those in Fm3. I was pretty rough with my first straight drive and know first hand manual transmission can take a serious beating ( I did wear out the clutch) and it's a lot harder to jam into a low gear at high speed than in any game.
I'm pretty sure, or put it this way, can you honestly say in real life you were banging up gears with your engine constantly at 9000 RPM's?