- 2,822
- Espoo
- GTP_Raitzi
As you can see, much more steering help with a pad than with a wheel. .
My comments were based on playing Forza 3, not reading Forza 4 marketing material.
As you can see, much more steering help with a pad than with a wheel. .
Good job they removed that from FM4 then with the Simulation Steering option then.
My comments were based on playing Forza 3, not reading Forza 4 marketing material.
But its been said that FM4 is more difficult to drive than FM3 with all assists off.phil-tIt's worth pointing out that whilst it's nice to have the notion of 'simulation steering'.. it's all a bit a fallacy..
Any game where you can easily control the car compared to real life has by it's very nature a raft of notional 'aids' that are designed to stop the car doing what it would do in real life.
He is talking about previous versions of the game. Previous versions of the game had a little aid for the wheel and much more for the pad.
But its been said that FM4 is more difficult to drive than FM3 with all assists off.
the underlying physics engine will no doubt have some built in softness to shield us from what can be very unforgiving real world physics, it just won't be as forgiving as FM3.
Source?
So far, my eyes..
Nothing I've seen yet matches, say, iRacing levels of unforgivingness. I'm not attacking it BTW, its just inevitably needs to be entertaining...
Nothing I've seen yet matches, say, iRacing levels of unforgivingness. I'm not attacking it BTW, its just inevitably needs to be entertaining...
Not saying you're wrong, just saying that it would be a really odd decision on T10's part to give us an option to turn off all the assists that doesn't actually turn off all the assists
But that's what assists are for.
If someone finds the game too difficult without assists, then they can turn them on.
Not saying you're wrong, just saying that it would be a really odd decision on T10's part to give us an option to turn off all the assists that doesn't actually turn off all the assists.
What does that actually mean? Name me anything other then a PC sim that isn't softening things for you? Certainly not Shift 2, not GT5, maybe RacePro (a little), but I can't think of any console game where I can't just take a high powered supercar and without too much skill, just sit there pendulating the car side to side all day long.. I can't remotely do that in iRacing for example (and other PC Sims)..They did it last time. Let's hope they are now telling the truth.
What does that actually mean? Name me anything other then a PC sim that isn't softening things for you? Certainly not Shift 2, not GT5, maybe RacePro (a little), but I can't think of any console game where I can't just take a high powered supercar and without too much skill, just sit there pendulating the car side to side all day long.. I can't remotely do that in iRacing for example (and other PC Sims)..
So are all console games 'lying'?
Maybe so then. Developers of Forza 3 said there are no AIDS with wheel if you turn them off in the game. Of course this was marketing talk and understandable. But there certainly there is not similar permanent over steer correction automation or nonlinear steering in GT5. It is other thing if game engine just won't allow accurate simulation compared to artificially adding things like steering buffer to create solutions to problems that do not even exist. Others might like that game steers car for you but I don't like it.
So we can assume you've given up on ALL console racing, FM, GT and otherwise and now only play PC sims?
Maybe so then. Developers of Forza 3 said there are no AIDS with wheel if you turn them off in the game. Of course this was marketing talk and understandable. But there certainly there is not similar permanent over steer correction automation or nonlinear steering in GT5. It is other thing if game engine just won't allow accurate simulation compared to artificially adding things like steering buffer to create solutions to problems that do not even exist. Others might like that game steers car for you but I don't like it.
Personally I just find it as something people use to say "See GT5 is real because Forza ...". Trust me people will find anything to make an argument. Both games could be identical and they'll invent something. "GT5 is real because the tires on Forza look 100th of a shade too dark"Here, once again is some tests done on the steering wheel 'permanent aid'.
https://www.gtplanet.net/forum/showthread.php?p=4238725#post4238725
As an aid, it seems to be totally useless, it doesn't do what people say it does, it doesn't 'save' the car in those tests, and when it oscillates, it steers as much into the slide (making it worse) as it does away (Correcting it), pretty rubbish really.. The auto-countersteering assist on the pad, now that is very very very obvious when it's in play.. Clearly, the grip levels, subdued inertial effects (weight transfer) are ten times more culpable then some crutch of a steering aid that apparantly stops people playing it..
Oh, and yes, the speed sensitive steering is much worse as well (IMO), I'll be glad to get rid of that (I Hope in FM4)..
I can say from lots of hotlapping that anything you are talking about just doesn't factor in, the actual physics when trying to maximise momentum is still very good, and the 'grip' feel through the FFB is very good indeed, hopefully with all the improvements in FM4, it should be quite formidable, but I doubt it'll be iRacing or anything, that's to be expected.
Listen to this baby purr. HD Trans Am gameplay.
zr1chrisAgreed
Just wish there wasn't any background music.
I added some more.
zr1chrisThe sound on the Zonda R was sooooo much better on FM4. The 458 I found slightly off on both. From what I have heard from real videos the sound is somewhere in between. I thought GT5 was far too high pitched and FM4 was a bit to low pitched at high RPM.
I agree. But, I would rather have my Italia sound throaty than like a vacuum cleaner lol.
t.o.I'm with you, if you have to err then do it on the side of "zroom zroom" not "meep meep"