- 893
- Mill Creek, WA
- HighSeasHoMastr
- HighSeasHoMastr
Source?Yes 1m poly budget in FM4 is impressive BUT it's only for Vista mode
Source?Yes 1m poly budget in FM4 is impressive BUT it's only for Vista mode
WOW! I have never seen graphics like that in a racing game in my life!👍
Game play graphics look great, glad to hear them saying every car will be remodeled instead of just low res imports from from FM3. Also good to hear Dan talk about fidelity consistency across all cars and tracks instead of half butting it. Great to see a racing developer be ambitious but realistic about the time table and hardware capabilities.
Yes I agree! Kaz only has about 150 workers or so, I think turn10 about double or triple the amount. As well they still give a release date and really try to push for that date with as much as they can, and not be late two years...
lol PD only has 150, its enough for good game, not not as huge of scale as GT5, imagine if they had 300 workers they would do GT5 in double the speed!!!
FOV has changed but it still looks the same eh.
Where do you even start with that.
Your like my Mrs always in the right.
Is it that time of month or something?
You keep telling yourself that T10 hasn't improved upon just about everything it did in FM3; your comparison between FM4 and GT5 is laughable to me. I honestly question whether you have even played Forza 3 at all or longer than the 5 minute demo.
You don't think graphics have improved?
GT5 has a poly count of 500,000 on premium cars, so less than 20% of vehicles.
The other 80% are less than 200,000.
Forza 4 has a poly count of 1 million per vehicle with lighting effects PD wish they could have implemented.
Oh, not to mention that is on EVERY CAR in game.
I can't wait for FM4 to be released so we can shut up GT5 fan boys just like yourself. You are worse than 16 year old girls behind the wheel of a brand new H2.
Guess what I just discovered? Nick Wiswell is the lead audio technician for FM4 now.
Don't recognize the name? He was also the lead audio guy for PGR. Are ya' hype now?![]()
Yes I agree! Kaz only has about 150 workers or so, I think turn10 about double or triple the amount. As well they still give a release date and really try to push for that date with as much as they can, and not be late two years...
lol PD only has 150, its enough for good game, not not as huge of scale as GT5, imagine if they had 300 workers they would do GT5 in double the speed!!!
It also takes PD 6 years to come out with a game. T10 only takes 2.
I'm very worried about the ring in FM4. While it may look prettier than before, will it be any more accurate?JDMKING13Anything on night racing I don't care if it only on one track ( THE RING) if not I hope we can see your headlights on that would be cool.
I still haven't seen any shots with tire smoke. They said they tweaked it but I have yet to see it. This is one thing that right now is waaayyy better in GT5.
It's at the beginning of the races I've seen. Check the gameplay vids. There's tire smoke in quite a few of them at the start.
Til' you take a photo of it & then you start seeing all the pixels.I still haven't seen any shots with tire smoke. They said they tweaked it but I have yet to see it. This is one thing that right now is waaayyy better in GT5.
Dusk racing is confirmed on some tracks so far, so who knows.
Looks at his racing gloves his arms looks as if it is attached or to the wheel not holding it. It was same in Forza3 it is same here again. Look at GT, NFS shift, Codemasters games. Those games have good cockpit view.
But I will not post 3yrs game videos to prove my point
kimi123Looks at his racing gloves his arms looks as if it is attached or to the wheel not holding it. It was same in Forza3 it is same here again. Look at GT, NFS shift, Codemasters games. Those games have good cockpit view.
yep, here's one I like (10 minutes long, last half is gameplay)
Sorry if already posted
Source?
tre12Did polyphony not release gran turismo prologue and gran turismo psp within those 6 years?