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You don't need to convince anyone here of your affiliation. You do a good enough job in the GT forums.Your devotion to microsoft is very cute
You don't need to convince anyone here of your affiliation. You do a good enough job in the GT forums.Your devotion to microsoft is very cute
You don't need to convince anyone here of your affiliation. You do a good enough job in the GT forums.
Especially if they are dementing.Well it's respectful to look out for your weary elders...
That's true, looks like everyone here spends more time in the GT forum. .
Are you sure you didn't accidentally leave the TCS on? Unfortunately you have to turn it down to zero with every car you drive in the driving options menu. I just couldn't believe what you said about the Jag so I tried it myself. The funny thing is, I was like holy crap he's right. But then I quit out to the pre race menu, and noticed that I did forget to put Comfort Softs on and dial TCS to zero. After that, I was sliding her around like butter. Mind your speed going into corners because it understeers.I've now played my anniversary copy of GT6.
So much for improved physics. You can throw the 540hp XKRS like a ragdoll without it getting away from you, lift-off oversteer doesn't exist and power oversteer is so fleeting it's hard to capture it in photomode.
If you want to drive smooth, then it'll do that just fine, but when you get into the realms of driving dynamics, it's stone age stuff compared to Forza 5. Try to drive the S2000 like the Jag in GT6 and you'll be off the road backwards immediately.
As for those who think Forza looks last gen - and I saw one guy liken it to Forza 2 for God's sake on the GT6 forum - then they need to play both of these games themselves. Forza is leaps and bounds ahead graphically. From the detail in the cars, to the scenery, it's all in forza's favour.
http://jalopnik.com/gran-turismo-6-is-fantastic-infuriating-fantastically-1476092800JalopnikAs far as driving goes, GT6 is a big win whether you use a controller or a wheel. I've played Forza 5, and while that has improved massively in every quantifiable way, I still think GT is the better driving game. I am a lifetime GT fan, but it still feels more real to me.
Are you sure you didn't accidentally leave the TCS on? Unfortunately you have to turn it down to zero with every car you drive in the driving options menu. I just couldn't believe what you said about the Jag so I tried it myself. The funny thing is, I was like holy crap he's right. But then I quit out to the pre race menu, and noticed that I did forget to put Comfort Softs on and dial TCS to zero. After that, I was sliding her around like butter. Mind your speed going into corners because it understeers.
Nice selective quoting there.
What you're getting with GT6 is a great playing game that feels both new and old in the graphics department, and frustrating events that some hate and others deem challenging. Is it worth the money? Sure. Would I rather see Polyphony start over from scratch and give me 200 cars like Forza 5 and totally redo every single aspect? Hell. Yes.
That selective quoting is a two-way street, McLaren.Nice selective quoting there.
Seems they prefer Forza 5, though, in the long run.
was to
It was the hot-topic in the review thread:Nice selective quoting there.
Seems they prefer Forza 5, though, in the long run.
So then, you'll concede Forza has "finally" passed GT as the most realistic console sim at the moment?
If the physics have improved so much & make GT6 worth buying alone (going on the words of a poster who said that despite it still feeling like GT5.5), have they actually gotten around to simulating 1 of the biggest flaws in the tire physics; that cars don't just spin the tires in straight lines with no input? Or has the decision to make rolling starts the standard to the beginning of races a way for most people to not discover that?
Rain spray has also been removed from wet races, but you don't see that pop up in many - if any - critiques of the game.
Except you did. You chose to select only part of the article as GT6>FM5, yet ignored the end where the reviewer still would have preferred Polyphony actually taken Turn 10's route.It seems that I'm not the one being selective here.
That selective quoting is a two-way street, McLaren.
Except you did. You chose to select only part of the article as GT6>FM5, yet ignored the end where the reviewer still would have preferred Polyphony actually taken Turn 10's route.
Now, run along before anyone asks you an actual physics question about the games. Don't want to waste any time waiting to make more bait posts.
I would say you did some selective reading there yourself. I understood that as them saying they would rather have graphics consistency like in forza than them liking it more. And I would agree with that.
How does every single aspect boil down to just the graphics portion of the cars?
I've played Forza 5, and while that has improved massively in every quantifiable way, I still think GT is the better driving game.
Might be but it still feels great to drive a BMW Z8 on the improved Nordschleife. As if the car was made for this track. But sure almost any car in FM5 is fun to drive, even the low powered ones.By any objective standard I've seen so far, the physics system of FM5 is far deeper than GT6. There are PC games from the early 2000s that appear to have more complex physics systems that GT6, if only because the tyre model appears to still be pretty basic.
Graphics, presentation, sound. I don't think neither of us can disagree on their physics expertise.
Also, from the same review
So please, lets stop trying to call someone out on anything BUT physics. That we can argue until the truth comes out. Or whatever.
I enjoyed GT6 a little more today, by driving cleanly and not aiming for slip angles. I got some nice shots of the Tommi Evo 6 and its body roll, so it's not all a lost hope on the photomode front.
I'll be heading to the supermarket with the misses in an hour or so; and spend that 60 well saved bucks over thereI'm seriously thinking of taking it back.
Might try to live with it a couple more games but the poor physics and the abundance of graphical problems is really making it hard.
Did a 20 lap race around Bathurst with max time change and weather change. Race started, was raining at max once I hit the top of the hill, kept raining the rest of the race. Lighting in some areas was almost completely broken where everything was virtually pitch black except some environment details and that was during the "day"!
Ugh, I really cannot understand how people can act like GT has amazing graphics and how awesome weather and dynamic ToD are. So many graphic issues that are mind bogglingly obvious. Weather is little more than a rather poor effect and a reduction in grip and night racing is incredibly basic. It really is easy to see why T10 have avoided those things because of how terrible they need to be to work on consoles. Imagine how bad they would be since T10 don't want the game running at 40FPS?
Another thing I cannot fathom is how anyone can claim GT6 looks next gen. Yea, maybe in pre rendered bullshots and media releases but actual gameplay? BAHAHAHAHAHAHAHAHAHAHA!
I'll be heading to the supermarket with the misses in an hour or so; and spend that 60 well saved bucks over there