Forza 5/6 vs GT6 (See First Post Before Posting)

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I guess it depends on where they place their priorities. Given the choice I'd prefer a rock solid frame rate and decent AI to simulated pit stops and driving on the moon.

The problem with GT fans is they are delusional and I mean that in a nice way. When you have played the same game for more than 10 years, you get accustom to a certain feel. So anything different that goes outside that is considered bad. Forza 5 is absolutely a superior game in terms of physics, graphics and AI. It well beyond anything GT has ever done. The tire physics is the GT series is outdated. Actually everything about GT is outdated. They have been refurbishing car models since GT4. They fact the fans are accepting 2 level of car model (standard and premium) is a tragedy. Not only GT6 is nothing but GT5 with a new coat of paint but they will port it to PS4 instead of giving us a new experience.
 
The problem with GT fans is they are delusional and I mean that in a nice way. When you have played the same game for more than 10 years, you get accustom to a certain feel. So anything different that goes outside that is considered bad. Forza 5 is absolutely a superior game in terms of physics, graphics and AI. It well beyond anything GT has ever done. The tire physics is the GT series is outdated. Actually everything about GT is outdated. They have been refurbishing car models since GT4. They fact the fans are accepting 2 level of car model (standard and premium) is a tragedy. Not only GT6 is nothing but GT5 with a new coat of paint but they will port it to PS4 instead of giving us a new experience.
I think this goes for Japanese developers as a whole. They are stuck in the past it's unbelievable. Gaming has moved into the future but the Japanese devs seem stuck in the past.
 
Yet, people keep playing them.

I had a blast playing FM5, specially with that controller. However GT6 doesn't feel like GT5, is better design, more varied and more fun.

A few bullet points I would like to address here is that, while GT6 looks pretty much like GT5, it feels, plays and the whole experience is way different that it might look, and key thing here is how much time you expend on each game.

I take that FM5 is next gen, but is really all the same, more expensive to say the least. Only mayor breakthrough I experience was the AI, physics were good but they weren't that much of a change from FM4, graphics are supposed to be good given that they work only on a handful of models that were given autovista treatment, which paves the way to a complete set of DLC packs.

Now, while the content is good, the only mayor thing I sensed was how the controller felt, and how the AI was, but this was archived using player data to simulate human opponents, which gives the game a huge re playability level. That said, I only got to play like 3 to 4 hours, time in which I had all sorts of problems with X1 hardware and online features, is kind of counter-productive to have gold membership to enjoy the whole experience, and while it isn't too expensive it is still and added price to an already inflated price, all of this to get better AI.

Meanwhile GT6 has a much better impression this time around, the game plays and feels with driving and progress in mind. Is not a throwing random cars anymore, and while it still uses assets from PS2 games, it is justifiable as long as I get more cars to drive, which is the whole point of a driving game. Events are far more varied than FM5, the experience is far more varied than FM5 (people might argue that Night-Wet driving adds nothing to the experience, but it adds a lot, specially when you consider that visually is a different experience to tackle corners in the dark and manage grip levels on the wet). Yes, GT6 still has circa 700 cars that are PS2 era, but they play like a 2013 game. And even if you go with the whole business of comparing graphics between a old gen and a new gen game, GT6 does manage to match FM5 levels of quality with it's latest assets (Goodwood in an Alpine premium car almost look like a next gen game, and is pretty damn close to FM5 if it wasn't for downgraded AA and a bit lower poly count assets).

FM5 games always felt like completing a check list, this was tamed with FM4 and FM5 threw more variety to the game, personally though I do get quite worn by it after a 2-3 hour session, I was pretty impressed by it, but I have expend far more time in GT6, and I''ve had a better time with, aside from graphics and AI is a terrific game to drive, and while FM5 comes really close it just ... lacks, for me at least.

They are 2 complete different games, on 2 different systems with 2 different design philosophies in mind, which bogs down to what you want from a game, hence why this kind of comparison threads serve no point but to fed trolls and showcase how much of fanboy people can get (and yes, it apply to both sides, not just GT fans).
 
Yet, people keep playing them.

I had a blast playing FM5, specially with that controller. However GT6 doesn't feel like GT5, is better design, more varied and more fun.

A few bullet points I would like to address here is that, while GT6 looks pretty much like GT5, it feels, plays and the whole experience is way different that it might look, and key thing here is how much time you expend on each game.

I take that FM5 is next gen, but is really all the same, more expensive to say the least. Only mayor breakthrough I experience was the AI, physics were good but they weren't that much of a change from FM4, graphics are supposed to be good given that they work only on a handful of models that were given autovista treatment, which paves the way to a complete set of DLC packs.

Now, while the content is good, the only mayor thing I sensed was how the controller felt, and how the AI was, but this was archived using player data to simulate human opponents, which gives the game a huge re playability level. That said, I only got to play like 3 to 4 hours, time in which I had all sorts of problems with X1 hardware and online features, is kind of counter-productive to have gold membership to enjoy the whole experience, and while it isn't too expensive it is still and added price to an already inflated price, all of this to get better AI.

Meanwhile GT6 has a much better impression this time around, the game plays and feels with driving and progress in mind. Is not a throwing random cars anymore, and while it still uses assets from PS2 games, it is justifiable as long as I get more cars to drive, which is the whole point of a driving game. Events are far more varied than FM5, the experience is far more varied than FM5 (people might argue that Night-Wet driving adds nothing to the experience, but it adds a lot, specially when you consider that visually is a different experience to tackle corners in the dark and manage grip levels on the wet). Yes, GT6 still has circa 700 cars that are PS2 era, but they play like a 2013 game. And even if you go with the whole business of comparing graphics between a old gen and a new gen game, GT6 does manage to match FM5 levels of quality with it's latest assets (Goodwood in an Alpine premium car almost look like a next gen game, and is pretty damn close to FM5 if it wasn't for downgraded AA and a bit lower poly count assets).

FM5 games always felt like completing a check list, this was tamed with FM4 and FM5 threw more variety to the game, personally though I do get quite worn by it after a 2-3 hour session, I was pretty impressed by it, but I have expend far more time in GT6, and I''ve had a better time with, aside from graphics and AI is a terrific game to drive, and while FM5 comes really close it just ... lacks, for me at least.

They are 2 complete different games, on 2 different systems with 2 different design philosophies in mind, which bogs down to what you want from a game, hence why this kind of comparison threads serve no point but to fed trolls and showcase how much of fanboy people can get (and yes, it apply to both sides, not just GT fans).

I think you need to spend more time with Forza 5 because it doesn't feel anything like Forza 4. Specially when you get into A/S/R/X/P class. GT6 does not match FM5 graphically in any capacity. That fact that you have resign yourself to accept old asset and cardboard interior is just sad. You sir need a eye check. This is what I am talking about. You choose quantity over quality. Every single car in FM5 was made from scratch. Every real life track was laser scan. The AI on Expert+ level is incredible. This is what racing is all about. Its not about time trial. It about racing against other opponent on a track. This is where GT series failed miserably.

Back to my original post . you prefer GT series because it feel like an comfortable pair of snickers you had for years. It doesn't mean its a better game.
 
I think you need to spend more time with Forza 5 because it doesn't feel anything like Forza 4. Specially when you get into A/S/R/X/P class. GT6 does not match FM5 graphically in any capacity. That fact that you have resign yourself to accept old asset and cardboard interior is just sad. You sir need a eye check. This is what I am talking about. You choose quantity over quality. Every single car in FM5 was made from scratch. Every real life track was laser scan. The AI on Expert+ level is incredible. This is what racing is all about. Its not about time trial. It about racing against other opponent on a track. This is where GT series failed miserably.

Back to my original post . you prefer GT series because it feel like an comfortable pair of snickers you had for years. It doesn't mean its a better game.
First up, I didn't said it was a better game, but I prefer it over Forza.

Secondly, eye check? why, prettier doesn't mean better, yes FM5 looks better but it means nothing because I play from bumper cam, and the thing has like 30 circuits, all reworked apart from a handful ones, and even so the quality of them almost matches next gen FM tracks.

And finally, you clearly haven't played a GT6, is far different from GT5 gameplay wise, and career mode wise. If it's designed to be more like GT4 (which is 2 gen old now, but far more fun), I rather have a fun, varied and progressive game which is based on a good design, rather than having a new game designed to suck your wallet dry (GT6 is worse at the whole pay from in game credits thing, but at least it doesn't force me to buy a 400 wheel plus a 50 dollar subscription, plus a 500 new system and a 40 worth of seasonal passes).
 
The problem with GT fans is they are delusional and I mean that in a nice way. When you have played the same game for more than 10 years, you get accustom to a certain feel. So anything different that goes outside that is considered bad. Forza 5 is absolutely a superior game in terms of physics, graphics and AI. It well beyond anything GT has ever done. The tire physics is the GT series is outdated. Actually everything about GT is outdated. They have been refurbishing car models since GT4. They fact the fans are accepting 2 level of car model (standard and premium) is a tragedy. Not only GT6 is nothing but GT5 with a new coat of paint but they will port it to PS4 instead of giving us a new experience.

That's not fair. All games have a small group of fans that are rabid about them. Forza has the same, it's not exactly a young series any more either. Those are the people who will put their hands over their ears and scream "NONONONONO" before entering into any sensible discussion about the pros and cons of a pair of games.

There's plenty of people who like GT for what it is, but don't harbour illusions that it's the pinnacle of simulation and gameplay. It still has a few areas where it does well, and a few quirks that are pleasant for their history if nothing else.


Then again, I don't see how people can seriously argue stuff like GT6 is graphically on par with FM5. Photomode or something maybe, but that's when processing power is more or less taken entirely out of the equation, and GT has specifically created sets made for eye candy. Screenshots can be timed so that they avoid GT6's most egregious flaws. But in motion it's not even close. GT6 premium cars look great, but the backgrounds still have massive concessions to accommodate the high-poly cars, and the frame rate issues remain.
 
Every real life track was laser scan.

That statement is not actually consistent with what Dan himself ultimately said; which was that they went back and fixed the ones with problems by laser scanning and carried the rest over.
 
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Would you feel better if I remove the Dan's answers and do a resume of the questions to reply this: "T10 for now, as there you do have a developer that gives racing fans what they want, and one that improves and innovates for each new game they bring out" ? because that was the point of posting that interview, the requests in FM4 (the questions) vs FM5.

This forum the last that it needs is more Forza positivism! :lol: given the politics of GTP of freedom to critize anything about GT I don't know why the people are so bitter about it when arrives the Forza turn and turns a blind eye about the issues. This is the GT vs FM thread. Well, maybe I know...
The day you bring up a fair point will be the same day GT simulates torque steer. I'm not holding my breath.

Assuming English is a second language, I have literally NO idea what point you were trying to make.
 
I would say you did some selective reading there yourself. I understood that as them saying they would rather have graphics consistency like in forza than them liking it more. And I would agree with that.
Then you didn't read the entire article. That had nothing to do with the graphics.
Graphics, presentation, sound. I don't think neither of us can disagree on their physics expertise.

Also, from the same review

So please, lets stop trying to call someone out on anything BUT physics. That we can argue until the truth comes out. Or whatever.
I think everyone here can disagree on their physics expertise, esp. when they made the comment that GT5's was above Forza 4.

This is Jalopnik, not Evo magazine. Half the things they post are as biased as Zer0's affiliation for GT.
This forum never cease to amaze me. :lol:
Says the guy who tried to prove a point by posting a fake interview. :lol:

I think you can just leave the thread now. I don't see anyone giving you an ounce of credibility from here on.
 
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The day you bring up a fair point will be the same day GT simulates torque steer. I'm not holding my breath.

Assuming English is a second language, I have literally NO idea what point you were trying to make.
I think he's saying that when someone criticises Forza we should create fake developer statements in reply.

Dan Greenawalt
Expect perfection, you peons.
 
I take that FM5 is next gen, but is really all the same, more expensive to say the least. Only mayor breakthrough I experience was the AI, physics were good but they weren't that much of a change from FM4, graphics are supposed to be good given that they work only on a handful of models that were given autovista treatment, which paves the way to a complete set of DLC packs.
I don't believe you ever touched Forza 4 & I'm pretty positive there's some past debates to prove this. Forza 5 feels absolutely nothing like Forza 4.
They are 2 complete different games, on 2 different systems with 2 different design philosophies in mind, which bogs down to what you want from a game, hence why this kind of comparison threads serve no point but to fed trolls and showcase how much of fanboy people can get (and yes, it apply to both sides, not just GT fans).
This is what we call a cop-out argument for people trying to remain neutral, yet it's very clear what side you're on when you shoot your whole post in the foot at the beginning.
A few bullet points I would like to address here is that, while GT6 looks pretty much like GT5, it feels, plays and the whole experience is way different that it might look, and key thing here is how much time you expend on each game.
Now, while the content is good, the only mayor thing I sensed was how the controller felt, and how the AI was, but this was archived using player data to simulate human opponents, which gives the game a huge re playability level. That said, I only got to play like 3 to 4 hours, time in which I had all sorts of problems with X1 hardware and online features, is kind of counter-productive to have gold membership to enjoy the whole experience, and while it isn't too expensive it is still and added price to an already inflated price, all of this to get better AI.
FM5 games always felt like completing a check list, this was tamed with FM4 and FM5 threw more variety to the game, personally though I do get quite worn by it after a 2-3 hour session, I was pretty impressed by it, but I have expend far more time in GT6, and I''ve had a better time with, aside from graphics and AI is a terrific game to drive, and while FM5 comes really close it just ... lacks, for me at least.
You make an argument that time is a key element to getting into both games, yet admit you only put 4 hours into Forza 5 & what I'll bet is a considerable amount more time in GT6. Then attempt to make this ridiculous final conclusion about how they're different games when you clearly didn't give one of them that "key" element to "expand" on it as you did the other. Any other proof needed is clearly in how descriptive & defensive you are for GT6's inexcusably poor decision use standard cars again in comparison to how detailed you were of Forza.

Your troll & fanboy talk at the end is just irony on the cake.
And finally, you clearly haven't played a GT6, is far different from GT5 gameplay wise, and career mode wise. If it's designed to be more like GT4 (which is 2 gen old now, but far more fun), I rather have a fun, varied and progressive game which is based on a good design, rather than having a new game designed to suck your wallet dry (GT6 is worse at the whole pay from in game credits thing, but at least it doesn't force me to buy a 400 wheel plus a 50 dollar subscription, plus a 500 new system and a 40 worth of seasonal passes).
And here's the true colors really shining.

Defending the gameplay of 1 to the DLC plan of another. Zer0 could probably use you as a friend.
 
Would you feel better if I remove the Dan's answers and do a resume of the questions to reply this: "T10 for now, as there you do have a developer that gives racing fans what they want, and one that improves and innovates for each new game they bring out" ? because that was the point of posting that interview, the requests in FM4 (the questions) vs FM5.
You would be better spending the time actually answering questions you still have outstanding.

Simply put you got caught out with a fake interview, man up and accept you made a mistake.


This forum the last that it needs is more Forza positivism! :lol: given the politics of GTP of freedom to critize anything about GT I don't know why the people are so bitter about it when arrives the Forza turn and turns a blind eye about the issues. This is the GT vs FM thread. Well, maybe I know...

Stop with the nonsense please.
 
I don't believe you ever touched Forza 4 & I'm pretty positive there's some past debates to prove this. Forza 5 feels absolutely nothing like Forza 4.

This is what we call a cop-out argument for people trying to remain neutral, yet it's very clear what side you're on when you shoot your whole post in the foot at the beginning.



You make an argument that time is a key element to getting into both games, yet admit you only put 4 hours into Forza 5 & what I'll bet is a considerable amount more time in GT6. Then attempt to make this ridiculous final conclusion about how they're different games when you clearly didn't give one of them that "key" element to "expand" on it as you did the other. Any other proof needed is clearly in how descriptive & defensive you are for GT6's inexcusably poor decision use standard cars again in comparison to how detailed you were of Forza.

Your troll & fanboy talk at the end is just irony on the cake.

And here's the true colors really shining.

Defending the gameplay of 1 to the DLC plan of another. Zer0 could probably use you as a friend.

Oh please. I don't get why you have such a target painted on his back, but it's rather crazy tactic on your part if you're going to say he's posting like Zer0.
 
Oh please. I don't get why you have such a target painted on his back, but it's rather crazy tactic on your part if you're going to say he's posting like Zer0.
I said he could use Zer0 as a friend since his argument is just about as strong as Zer0's. He's proven his bias in the past.
 
Having a preference doesn't equal automatic-discounting-of-opinion-level bias; and it's that very attitude that vindicates Zer0 whenever he goes on one of his silly tirades like this:
This forum the last that it needs is more Forza positivism! :lol: given the politics of GTP of freedom to critize anything about GT I don't know why the people are so bitter about it when arrives the Forza turn and turns a blind eye about the issues. This is the GT vs FM thread. Well, maybe I know...

Compared to Zer0's nonsense, I have no reason to not believe Akira AC when he says that he played Forza 5, and I know for a fact that he has played Forza 4. Nothing he is saying is particularly far removed from any of the other criticisms expressed by other members here, so what is the issue exactly? That he didn't put as many hours into a game he doesn't own for a system he doesn't own as the one he does? I've only put a few hours into Forza 5, and I saw a game that graphically impressed me (as it should), but not to the point that it excuses every other aspect about it as certain members in this forum keep liking to act like it does. Wanna tell me I'm full of 🤬 too?
 
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The core of the issue is reality vs perceived reality. When the argument it not about fact but becomes about emotion and perception, it will never come to a conclusion. The fact that someone who have that audacity to even suggest that GT6 looks as good as FM5 is has crazy as it gets. Unless maybe you are playing on an 27" tube TV.

GT stop being at the forefront of console sim racing since Forza 4. The horrendous AI following a racing line that use as a bumper car to slingshot your way into corner is still at the core of the GT series. That's why its called the Driving Simulator because it has nothing to do with racing.
 
Having a preference doesn't equal automatic-discounting-of-opinion-level bias; and it's that very attitude that vindicates Zer0 whenever he goes on one of his nonsense tirades like this:


Compared to Zer0's nonsense, I have no reason to not believe Akira AC when he says that he played Forza 5, and I know for a fact that he has played Forza 4. Nothing he is saying is particularly far removed from any of the other criticisms expressed by other members here, so what is the issue exactly? That he didn't put as many hours into a game he doesn't own for a system he doesn't own as the one he does? I've only put a few hours into Forza 5, and I saw a game that graphically impressed me (as it should), but not to the point that it excuses every other aspect about it as certain members in this forum keep liking to act like it does. Wanna tell me I'm full of 🤬 too?


I have 50 hours of game time on the clock with Forza 5. You want to debate me ?
 
I have 50 hours of game time on the clock with Forza 5. You want to debate me ?

Sure. We can start with what you meant with saying this:
Exactly. This is gtplanet after all. Things wont' change. If Forza was on the playstation platform, I bet it would be a whole different discussion.
Because I certainly don't hope you plan on laying that sort of crap down at my feet if I was to attempt to debate you.
 
You cannot debate the anti MSFT stigmata that populate this board. Please look at my membership date. I am a member since 2004. There is an unfair bias towards GT series and it is normal since it GTplanet. My point is pretty straight forward. If Forza was on the playstation platform it wouldn't have to put the same amount of effort to convince the member of this site that it has surpassed GT in many ways over the years.
 
The day you bring up a fair point will be the same day GT simulates torque steer. I'm not holding my breath.
Oh it does, but I don't have anything to show it off as a video, but it's there now which works depending on type of surface.
 
You cannot debate the anti MSFT stigmata that populate this board. Please look at my membership date. I am a member since 2004. There is an unfair bias towards GT series and it is normal since it GTplanet. My point is pretty straight forward. If Forza was on the playstation platform it wouldn't have to put the same amount of effort to convince the member of this site that it has surpassed GT in many ways over the years.
Look at my membership date. More importantly, look at my post count. I'm well aware of the forum's popular opinions of GT games, since with the utmost certainty I can say that over half of those are in the GT4/GT5/GT6 forums, usually telling people some variety of, no, just because GT did something doesn't mean it's right. And many of those were years before I even sniffed at a Forza game (which 3 was my first that I even looked at), because when I abandoned GT4 for being a boring understeer-fest I instead turned to PC sims; skipping out on all console racers entirely except GT2 and TDU. There is unfair membership bias towards GT, for sure.

The problem is that with the exception for when Zer0 sees someone criticizing GT5 that he simply cannot let stand without saying something foolish or making something up to prove how wrong it is, the people who post in this subforum by and large don't come into this forum to purely to dump on Forza because it's not Gran Turismo; so it absolutely does not work as a catch all set of reasoning why people in this forum are criticizing Turn 10 or Forza 5 specifically. Even Tenacious D doesn't come into this forum anymore and enlighten us with his tales of how big and bad "Micro$oft" are.
 
Look at my membership date. More importantly, look at my post count. I'm well aware of the forum's popular opinions of GT games, since with the utmost certainty I can say that over half of those are in the GT4/GT5/GT6 forums, usually telling people some variety of, no, just because GT did something doesn't mean it's right. And many of those were years before I even sniffed at a Forza game (which 3 was my first that I even looked at), because when I abandoned GT4 for being a boring understeer-fest I instead turned to PC sims; skipping out on all console racers entirely except GT2 and TDU. There is unfair membership bias towards GT, for sure.

The problem is that with the exception for when Zer0 sees someone criticizing GT5 that he simply cannot let stand without saying something foolish or making something up to prove how wrong it is, the people who post in this subforum by and large don't come into this forum to purely to dump on Forza because it's not Gran Turismo; so it absolutely does not work as a catch all set of reasoning why people in this forum are criticizing Turn 10 or Forza 5 specifically. Even Tenacious D doesn't come into this forum anymore and enlighten us with his tales of how big and bad "Micro$oft" are.

We are both on the same page.it is not all fairy tale and I have my fair share of critics against both series. I love a good debate as long ad it remains in the realm of reality.
 
Then you didn't read the entire article. That had nothing to do with the graphics.

I think everyone here can disagree on their physics expertise, esp. when they made the comment that GT5's was above Forza 4.

This is Jalopnik, not Evo magazine. Half the things they post are as biased as Zer0's affiliation for GT.

Says the guy who tried to prove a point by posting a fake interview. :lol:

I think you can just leave the thread now. I don't see anyone giving you an ounce of credibility from here on.

May I ask what points are you trying to pass here, or is it just pointing out that everyone has bias?
 
Dan Greenawalt Interview by AAR GTDon
This forum never cease to amaze me. :lol:
If that interview is fake or not, i wouldn't have a clue franky, but if it is fake it was very well imitated as it really sounds like Dan. I read through it and was mostly annoyed with the interviewer repeating the same question like he should 'step up to GT' and make a racing sim, mentioning points like pit stop animations and better tyre wear the whole time... For starters i think FM does a great job at simulation already + at the same time delivers a fun racing game. In my opinion GT can only fall back on their physics model nowadays as all other aspects fail miserably to make it a great game.

Anyway i can understand that you are sensitive about people saying FM is a better game than GT; up until GT5 i would have laughed that away also, until i did like this when i started playing GT5: :odd:, and got bored with it after a while. PD's stupid design decisions and refusal to address their games major flaws like AI and sound (up until today actually as GT6 is not much better), made me finally accept the possibility that FM was actually better. So i started reading into FM4 and found out that this game was offering the experience from a racing game that i wanted on PS3.

Picked up a xbox FM4 pack for 200 bucks, and never looked back 👍
 
May I ask what points are you trying to pass here, or is it just pointing out that everyone has bias?
Read the article. Jalopnik is about as credible as Top Gear. Zer0's bias is no excuse for fake articles.

Hopefully, that's clear enough for even a 1st grader to understand.
 
Oh it does, but I don't have anything to show it off as a video, but it's there now which works depending on type of surface.

No, it doesn't. A lumpy, uneven surface can cause something that appears to be torque steer, but simple testing at SSRX in a variety of cars still proves the arrow-straight launches of GT5 are definitely still present in GT6. It's actually one of those cases where a controller is better than a wheel for testing purposes, too.

Colour me absolutely unspurprised that @Zer0 has resorted to quoting fake interviews to back up his "points". :lol:
 
I have 50 hours of game time on the clock with Forza 5. You want to debate me ?
How many hours have you poured on GT6 again?
I don't believe you ever touched Forza 4 & I'm pretty positive there's some past debates to prove this. Forza 5 feels absolutely nothing like Forza 4.

This is what we call a cop-out argument for people trying to remain neutral, yet it's very clear what side you're on when you shoot your whole post in the foot at the beginning.



You make an argument that time is a key element to getting into both games, yet admit you only put 4 hours into Forza 5 & what I'll bet is a considerable amount more time in GT6. Then attempt to make this ridiculous final conclusion about how they're different games when you clearly didn't give one of them that "key" element to "expand" on it as you did the other. Any other proof needed is clearly in how descriptive & defensive you are for GT6's inexcusably poor decision use standard cars again in comparison to how detailed you were of Forza.
So, is it wrong that my personal opinion about standards makes GT6 look in a shinier light that it should be, and that I should ride along like a good little sheep with all this day 1 DLC and credits purchases(it goes for both, but whatever you are going to make it as I'm attacking FM5, then again your making a case of "attack and defend" for some reason). And that all my opinion is invalidated based on my past behaviour, because I didn't want to buy another xbox for a game I considered weak and didn't play hundred hours on it. Grow up, I know I have.

Your troll & fanboy talk at the end is just irony on the cake.

And here's the true colors really shining.
It's been 2 years, you gotta learn how to let go, I have. Tried GT5, got fed up with after the first month, had a blast with Horizon, but hated the games by how they were design since FM3, had a blast with FM5 but is unreasonable how much money it has to be invested on that thing, having good fun with GT6 makes me automatically a Forza hater.

Really, let go, your making yourself look paranoid at this point.
 
So, is it wrong that my personal opinion about standards makes GT6 look in a shinier light that it should be, and that I should ride along like a good little sheep with all this day 1 DLC and credits purchases(it goes for both, but whatever you are going to make it as I'm attacking FM5, then again your making a case of "attack and defend" for some reason). And that all my opinion is invalidated based on my past behaviour, because I didn't want to buy another xbox for a game I considered weak and didn't play hundred hours on it. Grow up, I know I have.


It's been 2 years, you gotta learn how to let go, I have. Tried GT5, got fed up with after the first month, had a blast with Horizon, but hated the games by how they were design since FM3, had a blast with FM5 but is unreasonable how much money it has to be invested on that thing, having good fun with GT6 makes me automatically a Forza hater.

Really, let go, your making yourself look paranoid at this point.
That's so cute. You can't back up your opinion, so you assume this is personal vendetta. Sorry kiddo, you're not that special.

For the record, it has nothing to do with your past bias. It's the fact you came in here, made a claim about investing a certain amount of time in each game & then shot that logic in the ass by self admitting you haven't actually put a lengthy amount of time into Forza 5 as you have GT6. Thus, how did you come to the conclusion they're 2 different games if you didn't even play them equally in comparison to each other? Then you decide to bring up the gameplay of GT6 in relation to Forza's DLC as if the 2 have anything to do with each other. The reason I brought up your past bias is because it makes your last 2 posts less surprising, much like whenever Zer0 posts.
 
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A little over dramatic, don't you think?

Not sure how active you are your post count shows not by much for how long you've been here, but you could be one of those in the back ground stalkers that mainly watches. No matter, if you've seen how Zero acts and conducts comments about GT games, he never used actual facts, he lies through his teeth and if he isn't borderline breaking AUP he actually is breaking it. So answer this, why should a user like him who has done this for years be able to break rules the rest of us follow. Short of work for PD I can't understand why he does it, and your blissfulness I can't seem to see why you defend him.
 
The day you bring up a fair point will be the same day GT simulates torque steer. I'm not holding my breath.

Assuming English is a second language, I have literally NO idea what point you were trying to make.
Third language. :)

Ok, I understand that the unconfirmed procedence of the interview can distract from the topic. I have edited my original post and instead I will ask who agree with this:
I swear allegiance to T10 for now, as there you do have a developer that gives racing fans what they want, and one that improves and innovates for each new game they bring out.

And about "torque steer":
https://www.gtplanet.net/forum/threads/gt6-physics-any-torque-steer.291737/
 
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