Forza Horizon 3 Master Car List

  • Thread starter SlipZtrEm
  • 909 comments
  • 107,442 views
I like the 155 and E30 M3 and that old Toyota Levin!


1973_toyota_corolla_sr5_coupe-pic-40859-1600x1200.jpeg
 
America already won the culture victory, just let the 'Merica flow through you.

No, @SVX is just faulty. He spends his time looking at anime girls and talking about Japan, Japan, and also Japan... So why he wants to go to America, I'm not really sure. :P Probably something to do with the fact that when talking to Japanese people who are speaking in Japanese, there aren't subtitles.
 
Hopefully the DLC will have plenty of variety. Even if it means some of the top brands not getting much glory and attention since a few other brands that deserve some love. Just like the one mentioned by you.

Not sure how to take this but to me it seems there will be a more cars than 350. The answer Mr Fulton gives applies to the cars and not only to the garage slots.

 
Not sure how to take this but to me it seems there will be a more cars than 350. The answer Mr Fulton gives applies to the cars and not only to the garage slots.

I do think he's talking about how many cars the garage can hold. More than 350 garage slots makes sense when considering all the additional cars they'll include in the months after release. FM6 has 600 garage slots but the total car count has just recently gone a little over that limit.
 
I do think he's talking about how many cars the garage can hold. More than 350 garage slots makes sense when considering all the additional cars they'll include in the months after release. FM6 has 600 garage slots but the total car count has just recently gone a little over that limit.
What hes saying is that the 350 that was shown was only the Gamescom build version of the game (not the actual full game) the final build (the one that hits shelves that we buy) will have more than a 350 garage limit.
 
I don't understand the need to limit the garage at all. Can a really high number of cars break the game or something?
 
I don't understand the need to limit the garage at all. Can a really high number of cars break the game or something?
Yes it could in different ways. Lag, crash, etc...they prob experimented with different caps on the garage and found the highest that worked with out breaking the game.
 
Forza Garage Week 6 is up on FM.net, and I quote: "We are also revealing the final 65 cars for Forza Horizon 3". So that's that, the reveals are over for launch content with a grand total of 373 cars (including VIP and Motorsport Packs).
 
Forza Garage Week 6 is up on FM.net, and I quote: "We are also revealing the final 65 cars for Forza Horizon 3". So that's that, the reveals are over for launch content with a grand total of 373 cars (including VIP and Motorsport Packs).
Maybe now we will get more info on customization and more on the game. Maybe even more info about forzathon. Still have a month left till the release.
 
Kinda weird considering Helios said this week was the last week of reveals but the article and others didn't elude to that. Usually if they finish up car reveals, there's a big announcement of the final definitive car list - which we haven't got yet. Perhaps tomorrow?

lets hope this means the list is not final and there are a few cars they are keeping secret until the games launch.
 
I like the 155 and E30 M3 and that old Toyota Levin!


1973_toyota_corolla_sr5_coupe-pic-40859-1600x1200.jpeg
Black Wats on any 1960's/1970's Japanese car are like Cragar SS mags on any American muscle car. Perfection. Sadly, Forza doesn't have the right Watanabe wheels in the game. Fortunately, Compomotive has nearly identical 8-spoke wheels in the game that work just right. Like this little beastie right here:
 
Maybe now we will get more info on customization and more on the game. Maybe even more info about forzathon. Still have a month left till the release.

I'm hoping to see more information on the map. The bits and pieces we've seen so far (which have been nicely patched together elsewhere) is just making me crave more and more. Dang - I've succumbed to the marketing machine!
 
Black Wats on any 1960's/1970's Japanese car are like Cragar SS mags on any American muscle car. Perfection. Sadly, Forza doesn't have the right Watanabe wheels in the game. Fortunately, Compomotive has nearly identical 8-spoke wheels in the game that work just right. Like this little beastie right here:


Gorgeous thing. We need more classic Japanese sport cars.

Screenshot-Original (6).png
 
So, the final tally — AFAICT — is 372 cars, and 78 manufacturers. T10 has reinstated HSV as a separate marque, but not FPV, so the list reflects their selections. The only change I did make from the official list is put the GT-S in the Merc-AMG group, not M-B. The car has never carried the latter badge, so it's odd T10's got it grouped as such.

I can't help but feel there's some surprises still to come, like a Day 1 pack. They've never wrapped up car reveals a solid month before the game arrives...

Will add proper tagging for DLC and VIP stuff later this week.
 
372? I found a video with 371 from what appeared to be their official youtube channel.
I would never question you,just wondering what he missed.

Edit: The Rockstar Edition thingy,sorted.
 
Last edited:
372? I found a video with 371 from their official youtube channel.
I would never question you,just wondering what he missed.

Edit: The Rockstar Edition thingy,sorted.

Edit*It's not the official channel (no verification), just a fan who created the name to draw in viewers.

So, this video isn't any more accurate than the work @SlipZtrEm has put into his.
 
Edit*It's not the official channel (no verification), just a fan who created the name to draw in viewers.

So, this video isn't any more accurate than the work @SlipZtrEm has put into his.
I did say I never questioned him..

Edit: fixed my post,you happy now?
 
Last edited:
I don't expect every single FM6 road car to make the cut, but it certainly is odd that cars that were added as FH2 DLC have since been dropped. A quick going over of the list has these ones absent:
  • 1969 Toyota 2000GT
  • 2015 Audi RS 6 Avant
  • 2013 Robby Gordon #7 Speed Energy Drink Stadium Super Truck (admittedly not in FM6)
  • 2015 Nissan IDx NISMO
  • 1996 BMW 850CSi
  • 2001 Audi RS 4 Avant
  • 1991 Honda CR-X SiR
  • 2014 Nissan Juke Nismo RS
  • 1971 Plymouth GTX 426 HEMI
  • 1986 Honda Civic Si
Personally, I'm fine losing the truck (since we've got a new one), the GTX (not different enough to other muscle cars), and the IDx (concept), but the others are unfortunate losses. The Juke would be a prime candidate for a new widebody kit so we could remake the Juke-R.
 
The Juke would be a prime candidate for a new widebody kit so we could remake the Juke-R.

That's got me thinking. Perhaps some cars were omitted from the vanilla release so they could be added as DLC later with more visual customisation options?
 

Latest Posts

Back