Forza Horizon 4: General Discussion

  • Thread starter PJTierney
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It was fun, and I racked up a lot of credits with your David route.
Glad you enjoyed it! If you want to have a go at it yourself, I've got like three different set ups for it.
I might record a video of myself lapping the track so anyone else who's interested can get it for themselves.
 
List of past cars I want (too long list):
  • 2009 Alfa Romeo Brera
  • 2001 Aston Martin Vanquish
  • 2010 Aston Martin Rapide
  • 2011 Aston Martin Cygnet
  • 2010 Bertone Mantide
  • 1971 BMW 3.0 CSL
  • 1959 Cadillac Eldorado
  • 1996 Chevrolet Impala SS
  • 2010 Chevrolet Cobalt SS
  • 2010 Chevrolet Camaro SS
  • 2011 Chevrolet Volt
  • 2004 Chrysler PT Cruiser
  • 2006 Chrysler Crossfire
  • 2008 Chrysler 300C SRT8
  • All Citroen
  • 1982 DeLorean DMC-12
  • 1971 De Tomaso Pantera
  • 2006 Dodge Charger SRT8
  • 2005 Dodge SRT-4
  • 2006 Dodge Ram SRT-10
  • 2000 Fiat Coupe
  • 1957 Ford Thnderbird
  • 1966 Ford Country Squire
  • 2005 Ford Mustang GT
  • 1991 GMC Syclone
  • 2009 Gumpert Apollo
  • 1994 Honda Civic VTi
  • 1995 Honda CR-X Del Sol SiR
  • 2011 Honda CR-Z
  • 2003 Hyundai Tiburon
  • 2011 Hyundai #67 Rhys Millen Racing Veroster
  • 1962 Lincoln Continental
  • 2011 Mazda 2
  • 2009 Mazda Mazdaspeed 3
  • 2004 Mazda RX-8
  • 2010 Mercedes-Benz C63 AMG
  • 2010 Mercedes-Benz CL65 AMG
  • 2010 Mercedes-Benz E63 AMG
  • 2010 Mosler MT900S
  • 2004 Peugeot 206
  • 2007 Peugeot 207 Super2000
  • 2010 Peugeot RCZ
  • 1968 Plymouth Barracuda
  • 1988 Pontiac Fiero
  • 2005 Pontiac Aztek
  • 2006 Pontiac GTO
  • 2003 Porsche Boxster
  • All Saab
  • All Seat
  • All Shelby
  • 2011 smart fortwo
  • 2010 Spada Vetture Sport Codatronca TS
  • All Spyker
  • 2011 SSC Ultimate Aero TT
  • 1999 Subaru Impreza 2.5 RS
  • All Suzuki
  • 2001 TVR Tuscan R
  • 2004 Volkswagen NewBeetle
 
"If my math is correct, when Fortune Island releases there will be a maximum of 547 unique cars a player can own in FH4 including all DLC and VIP cars. 548 if you own a pre-order car. Playground is aiming to increase the current 550 car garage limit in a January update."

 
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"If my math is correct, when Fortune Island releases there will be a maximum of 547 unique cars a player can own in FH4 including all DLC and VIP cars. 548 if you own a pre-order car. Playground is aiming to increase the current 550 car garage limit in a January update."


Great news!
My garage already has 490 cars! I can not wait for this update!
 
Awesome news indeed. I've lost count of how many times I've had to stop racing to delete the seemingly endless dupes I was getting from Wheelspins.
 
I really hope the CRX Mugen appears in next week's Forzathon. I haven't bothered to spend any Forzathon points on cars since the Civic Type-R from week 4. Not because I take particular interest in Honda, but because every exclusive Forzathon car since then has been useless to me.

The game needs to start bringing back more "common sense" cars from FM7. Nissan Safari anyone? I never cared to try this car in FM7 but I'd seriously appreciate having it in FH4. I also miss the the Aston Martin V600, not to mention most other suitable cars that didn't make it to FH4 at launch. The first month was great. Please hurry!
 
I really hope the CRX Mugen appears in next week's Forzathon. I haven't bothered to spend any Forzathon points on cars since the Civic Type-R from week 4. Not because I take particular interest in Honda, but because every exclusive Forzathon car since then has been useless to me.

The game needs to start bringing back more "common sense" cars from FM7. Nissan Safari anyone? I never cared to try this car in FM7 but I'd seriously appreciate having it in FH4. I also miss the the Aston Martin V600, not to mention most other suitable cars that didn't make it to FH4 at launch. The first month was great. Please hurry!

Playing FM7 for the first time in a while the other day made me realise how many DLC cars didn’t make the jump to FH4. The Nissan Safari being one of the major surprises.
 
I really hope the CRX Mugen appears in next week's Forzathon. I haven't bothered to spend any Forzathon points on cars since the Civic Type-R from week 4. Not because I take particular interest in Honda, but because every exclusive Forzathon car since then has been useless to me.

The game needs to start bringing back more "common sense" cars from FM7. Nissan Safari anyone? I never cared to try this car in FM7 but I'd seriously appreciate having it in FH4. I also miss the the Aston Martin V600, not to mention most other suitable cars that didn't make it to FH4 at launch. The first month was great. Please hurry!
This week is Honda week in terms of the car pass. From that I'm like 90% sure the Mugen CRX is meant for this week.
 
So I tuned a good amount of RWD vehicles with snow tires. I'm going to dread adjusting them all back once Winter is over. If there's one thing that really annoys me about the game, it would be that I think.
 
So I tuned a good amount of RWD vehicles with snow tires. I'm going to dread adjusting them all back once Winter is over. If there's one thing that really annoys me about the game, it would be that I think.

Forgive me, I don't know because I don't often use them, but can't you just save a tune for it?
 
Forgive me, I don't know because I don't often use them, but can't you just save a tune for it?
Yeah, once Winter ends so I can actually see how it drives. Which is still going to be the same process anyways.
 
New patch notes for December 13th.
I guess these might be functional now? Or is the preload purely for Fortune Island and the base game hasn't updated yet?

Preload is for Fortune Island, This patch will release on Thursday alongside the release of Fortune Island.
 
I don't know how "simple" it is, I'm not a programmer, but I agree it's going to be a big and very positive step forward for photomode.
Probably bad phrasing on my part. I didn't mean simple as in the task needed to get them in game, more so that they really aren't game changing, but are going to make things so much better.
 
  • Fixed an exploit in Route Creator which allowed players to create routes to easily gain a large number of skill points.

I wonder what exactly they mean by this? Skill points are tied to car actions so surely any route could easily gain a large number of skill points if that's what you're attempting to do? The route has very little to do with it...

I've totally given up on Team Adventure today. I realise without being in an actual organised team with known good drivers, progressing beyond level 17 is purely down to luck. The nail in the coffin was winning 2 events, coming second in 2 events and 3rd in the final event, we ended up losing and I had 100 rank points taken off me despite being the most consistent finisher across both teams.
 
I wonder what exactly they mean by this? Skill points are tied to car actions so surely any route could easily gain a large number of skill points if that's what you're attempting to do? The route has very little to do with it...

I've totally given up on Team Adventure today. I realise without being in an actual organised team with known good drivers, progressing beyond level 17 is purely down to luck. The nail in the coffin was winning 2 events, coming second in 2 events and 3rd in the final event, we ended up losing and I had 100 rank points taken off me despite being the most consistent finisher across both teams.
Ironically, the thing that seems lost on most people is the "Team" part.
 
Did someone said new photomode stuff?
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Fixing the skill point exploit? Judging by how the drivatars magically pull off their rubber banding I’m guessing this will mean they will by pass or have larger hit boxes for checkpoints.
 
I wonder what exactly they mean by this? Skill points are tied to car actions so surely any route could easily gain a large number of skill points if that's what you're attempting to do? The route has very little to do with it...

I'd like to take that to mean that the game will finally auto-generate a racing line for custom routes rather than just using of whatever line you drove while making the route.

Otherwise, it means they'll either ban straight lines or nerf speed and clean racing skills.
 
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