Forza Horizon 4: General Discussion

  • Thread starter PJTierney
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Has anyone else experiences this problem with Horizon Bass Arena?

For some reason, there doesn't seem to be any sound when "The Storm" by Notaker plays, it just goes silent, as if the song isn't in the game files. Am I the only one with this issue? Every other song on the station works.
 
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Ughhh again another DeBerti car (at least one) confirmed by himself on Instagram. Not really my cup of tea, I mean there's a lot of cars that I would like to drive before. I just hope it will not goes like hoonigan...
Here are the links down below if you want to check by yourself (I didn't look every single post so maybe he posted other hints about cars coming)


 
I think the Gunther has been teased since Forza 7 has been released, no? I seem to remember something being said about it.
 
I think with 2019 being most likely skipped by both Forza games (and FM7 already going over the usual 1 year of support and new content) it's safe to say the same will happen with FH4. A second car pass makes sense, or just the old fashion single 7-car DLC packs make sense too, they also did it with Mitsubishi even though it was free.

Also take into account that expansion 2 will have about 7-10 new cars as well, so even if nothing new is happening, we still have a bunch of cars coming.
 
I think with 2019 being most likely skipped by both Forza games (and FM7 already going over the usual 1 year of support and new content) it's safe to say the same will happen with FH4. A second car pass makes sense, or just the old fashion single 7-car DLC packs make sense too, they also did it with Mitsubishi even though it was free.

Also take into account that expansion 2 will have about 7-10 new cars as well, so even if nothing new is happening, we still have a bunch of cars coming.
I kinda like the idea of them taking a year off to fix up the games, but I haven't heard anything to indicate that is happening.
I assume a will-be-sorta-ready FM8 is under development.
 
I have just started having an issue and i'm not sure why. I'm playing on PC and yesterday everything was working fine, Today I played a bit of elite dangerous using my xbox 1 controller and it was fine no issue. Now on horizon it keeps switching between keyboard and controller meaning I can't actually use the controller. I have tried restarting, uninstalling the controller from device manager. Has anyone else had this issue? how did you fix it?
 
I have just started having an issue and i'm not sure why. I'm playing on PC and yesterday everything was working fine, Today I played a bit of elite dangerous using my xbox 1 controller and it was fine no issue. Now on horizon it keeps switching between keyboard and controller meaning I can't actually use the controller. I have tried restarting, uninstalling the controller from device manager. Has anyone else had this issue? how did you fix it?
Have you tried unplugging the keyboard? (Possibly before starting computer even)
 
Have you tried unplugging the keyboard? (Possibly before starting computer even)
I did try unplugging while game was running and it was still doing it so not a stuck keyboard switch. it was working fine yesterday night and it hasn't been dropped or anything just left on top of my pc where I left it yesterday.

EDIT: got it working by unplugging my joystick, don't get it since it didn't conflict when plugged in yesterday or any other time i used it.
 
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I... hate... PvP Drag Racing...

It's not really fair if everyone is in the same exact car with the same exact tune.
 
I found what I think is an annoying bug; Go to a championship and filter by applicable cars, then back out. From then on your garage and the Autoshow will only feature those applicable cars and as far as I can see there's no way to reset the filter besides re-booting the game.
 
My first attempt, I got 2nd overall with 6 points behind the leader. The second one, I didn't even bother. Quit on the 3rd race.
 
It's not really fair if everyone is in the same exact car with the same exact tune.

That's basically the definition of a fair race.

Outside of weird server lag, your reaction speed and skill at driving in a straight line are the only things that matter.

It's only when somebody shows up in an S class car that the PVP drag race becomes outrageous and unfair.
 
Problems everywhere today. The three diamonds event had a nasty sound glitch that muted the engine sounds, and also the game doesn’t acknowledge that I have the Car Pass!
EDIT: Fixed the car pass issue with a system soft reboot.
 
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I... hate... PvP Drag Racing...

It's not really fair if everyone is in the same exact car with the same exact tune.

In a drag race, that strikes me as extremely fair, since it becomes all about nailing your shifts.

That said, I'm 100% with you that I hate PvP drag racing, haha. Tried it for an hour, and I'm done. So dies any dream of me getting 100% of cars.
 
https://www.pcgamesn.com/forza-horizon-4/forza-horizon-4-player-count

Expecting a certain GT6 loving member to start quibbling about this total soon...

I mean, there's nothing to be done for it. Microsoft has a subscription service that includes their own games, so "number of people played" is the only meaningful metric they have.

Of course, anyone who subscribes to Game Pass and chose to download FH4 and play it technically "paid" for it, even if it wasn't $60. And as Microsoft have pointed out, Sea of Thieves and FH4 counter-intuitively sold MORE copies than projected, despite the existence of Game Pass.

So let him quibble. It looks pathetic and grasping at straws. The person poring over cherry picked sales charts to try and prove their game is relevant and successful, has already lost.
 
Who cares if the game you like sells more or less than another game? Sales have zero impact on how much enjoyment you get out of a game.
 
In a drag race, that strikes me as extremely fair, since it becomes all about nailing your shifts.

That said, I'm 100% with you that I hate PvP drag racing, haha. Tried it for an hour, and I'm done. So dies any dream of me getting 100% of cars.
At least I have the Rip Rod in Motorsport :)
 
I kinda like the idea of them taking a year off to fix up the games, but I haven't heard anything to indicate that is happening.
I assume a will-be-sorta-ready FM8 is under development.

Well this Asian-looking Turn 10 guy (Chris something) mentioned in one of the fall 2018 Forza monthly streams that they now have the luxury of time, which they normally don't have. He also mentioned (and this was even earlier) that either nobody of the team was working on FM8, or that the entire team was still working on FM7, I forgot what it was. :)

But to me it is quite clear they will skip the 2019 holiday period with a new title. My guess is they wait 1 year to collide with the new XBox console lauch in 2020. And that right now they are shaping up FM7 to give it a lot of improvements in all sorts of areas, which will then become the base and foundation of FM8 as well. So technically, they are already working on FM8 as well, just using FM7 as a live service/testing platform. :)

I know it's all speculation but it makes sense in so many ways. And I agree with you it's a good thing, FM7 has gotten a lot of long overdue core fixes and updates to bring the franchise forward. Because let's face it, down to the core gameplay mechanics there weren't all that much differences between FM5, FM6 and the launch version of FM7. It's great they now improve all those areas like drifting, drag, time trials, collisions, race regulations, etc.

As a personal request and what always bothered me with FM 5/6/7, I would really like to see different tires introduced (hard, medium, soft, super soft, intermediate, wet) and the strategy that comes with it. Tracks would also need a full day/night cycle and weather options, not the fluff that the current "dynamic weather" is. And secondly I would love to see a "real" setting for all the assists, meaning if I drive an old 60s sportscar almost all assists would be off and gearing would be manual with clutch. If I hop into a modern LMP1 car then most of those assists would be switched on and gearing would be sequential.

What would also be really nice with this overdose of cars that we have (FM7 sits at 822 unique cars right now) is that they really start to give a part of the purchase options you see at a car dealer. For example if I buy a Mercedes A-class would I want to buy the standard version with the optional AMG trim line or not, night pack or not. Or would I want to buy the A45 AMG version. And of course with all the proper interior and exterior options that go with it. Yes it would increase the amount of work on cars drastically for Turn 10, but honestly, I rather have a game with 100 or 200 cars with all these options, than the 800+ we have now. Besides, for many cars this would not even be applicable. Like you don't have as much choices on race cars or classic cars like you have on new cars so it's not as if they would need to rework all those 822 cars. :)
 
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