Forza Horizon 4: General Discussion

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Well this Asian-looking Turn 10 guy (Chris something) mentioned in one of the fall 2018 Forza monthly streams that they now have the luxury of time, which they normally don't have. He also mentioned (and this was even earlier) that either nobody of the team was working on FM8, or that the entire team was still working on FM7, I forgot what it was. :)

But to me it is quite clear they will skip the 2019 holiday period with a new title. My guess is they wait 1 year to collide with the new XBox console lauch in 2020. And that right now they are shaping up FM7 to give it a lot of improvements in all sorts of areas, which will then become the base and foundation of FM8 as well. So technically, they are already working on FM8 as well, just using FM7 as a live service/testing platform. :)

Yeah, someone at Turn 10 straight-up said that they were still 100% focused on FM7 and hadn't even begun work on FM8 yet back in the summer I believe - a point at which you'd expect FM8 development to be in full swing, considering they only have two years to make them. It was carried by multiple large gaming media outlets, and Turn 10 never bothered with even a clarification.

I'm sure at least pre-production has started by now, but they are still testing and releasing huge updates for FM7 over a year later, such as the racing regulations update coming sometime in the near future. That screams to me, that they are trying to "fix" that game for the long haul, to get at least another year out of it.

When you further consider that new consoles are virtually guaranteed for 2020, it makes sense to give 2019 a miss and have a new "flagship" Forza game ready for 2020. This has the knock-on effect of also giving Playground an extra year to do something more revolutionary than evolutionary with Forza Horizon.

I also can't help but wonder if Microsoft worry about the idea of a seventh Forza game within a single console generation.
 
So then who wins - no one?

It ended working in my favor just now. I'll bet lowest overall time because the only reason I tied the first time was because I hit a pillar on the last race and got 6th. The second time I had 3 2nd places and a 3rd.
 
Have yet to buy this, should i right away or like right now ? Played FH3 plenty, is there anything really new.

Not really gaming mush lately, so i don't care about newest latest release.
 
should i right away or like right now ?
Neither. I'm leaning more towards right this instant, or maybe immediately. Those are two, hard choices to choose between though!

It's a good game, and I'm having more fun with this than FH3. Although, I do always tend to get bored with open world games pretty fast, but that says nothing about the enjoyment I got from the game.
 
Have yet to buy this, should i right away or like right now ? Played FH3 plenty, is there anything really new.

Not really gaming mush lately, so i don't care about newest latest release.
I strongly recommend getting it. If you enjoyed FH3 then you'll like this one. The addition of seasons is an extra touch that brings a bit more variety to the game.
 
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Played FH3 plenty, is there anything really new
Route creator is a biggest feature. Seasons doesnt really change that much, its mostly aesthetic feature. Ranked multiplayer lacking decent rewards and not as popular as it can be. In general, Horizon series is a story about wasted potential. Its full of awesome mechanics, content and features, but all that wasted by subpar game design choices and disbalance. Still, best game in these genre at the market .
 
It's got easily the best car selection of any Horizon game (at least now that they've got Mitsubishi back, though I still miss Toyota road cars), and the roads are significantly better than FH3's, even if it feels a bit more environmentally samey -- it's FH3's outback/rainforest/valley/beach town/Surfers Paradise vs. FH4's farmlands/forest/more farmlands/more forest/several identical villages/Edinburgh, though the seasons definitely mitigate that a bit. And the extended updates and longer shelflife seem pretty encouraging, too. Not heard much good about multiplayer, though I usually avoid it anyways because my whole "drive every single car in at least 2-3 races" approach has given me plenty to do in singleplayer.
 
Championships with community created routes is a fantastic idea.

Except, the AI has trouble staying on track on some of the more technical community-created routes. So we have AI cars missing checkpoints and resetting all over the place, which in my opinion has a negative impact on the otherwise enjoyable flow.

It's got easily the best car selection of any Horizon game (at least now that they've got Mitsubishi back, though I still miss Toyota road cars)...

I think this is debatable. Some genuinely nice cars were lost in the transition from FH3 to FH4, and it's a matter of taste whether FH4 has made sufficient compensation for it. That said, FH4 might catch up over time in case the Forzathon Shop and Forzathon prizes continue bringing back cars from older Forza games.
 
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I think this is debatable. Some genuinely nice cars were lost in the transition from FH3 to FH4, and it's a matter of taste whether FH4 has made sufficient compensation for it. That said, FH4 might catch up over time in case the Forzathon Shop and Forzathon prizes continue bringing back cars from older Forza games.

Is it debatable, or do they need to "catch up"? Haha. :)

I really like the car list in FH4. Granted, I also don't really care about Toyota outside the panda Trueno.
 
Is it debatable, or do they need to "catch up"? Haha. :)

Both.

Porsche 928 (which exists in dev build but we can not use it), 2010 Abarth 500, AMC Pacer, Bentley EXP 10 Speed 6 Concept, Cadillac Escalade, Honda S800, Alpine V6, I'm sad that these cars do not exist in FH4.
These cars were more important cars than Senna for me.

And

Alfa Romeo Milano QV
Aston Martin V8 Vantage V600
BMW M635CSi
Lamborghini Jalpa
Lexus
Mercedes-Benz 300 SEL
Opel GT
Opel Kadett GT/E
Subaru SVX
Toyota
Volvo 123 GT
Volvo 1800 E

I could mention more but you get the idea.
 
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I really like the car list in FH4. Granted, I also don't really care about Toyota outside the panda Trueno TA22 Celica and FJ Land Cruiser.

Also, are we comparing day one car lists, @Nielsen, or finals (w/ DLC and all)? Because FH4 is not done yet, and already it has an extremely pleasing car list (YMMV), with classic racers such as the Bentley Blower, Merc Short Schutzstaffel and Bugatti T35 (which, granted, was added in FM7 first), good ol' British bloke cars such as the Triumph Spitfire and TR6, and modern dirt-track and rally racecars. A lot other cars have been made much more interesting by the new tuning options, too.

Of course, FH3 had Toyota and Lexus, and I will not lie and say losing ToMoCo vehicles - especially when we were seemingly slated to get the Sports 800 - doesn't sting. And there are some cars that were left behind and I hope to see in the Forzathon shop or the seasonal event (but then, one of them was the Rip Rod, and they not only brought it back from the dead, they also gave it a proper sound this time!). But still, I think a comparison between FH3's and FH4's car rosters would be unfavorable to the former, and that they are not "catching up" at this point, but building a gap.
 
Also, are we comparing day one car lists, @Nielsen, or finals (w/ DLC and all)? Because FH4 is not done yet, and already it has an extremely pleasing car list (YMMV), with classic racers such as the Bentley Blower, Merc Short Schutzstaffel and Bugatti T35 (which, granted, was added in FM7 first), good ol' British bloke cars such as the Triumph Spitfire and TR6, and modern dirt-track and rally racecars. A lot other cars have been made much more interesting by the new tuning options, too.

I'd say we are comparing final car lists post DLC, because this is what matters at the end of the day. But like we both have taken into account, the game is still developing, meaning that the lost content from FH3 might make it to FH4 eventually.

I'm not trying to suggest that the FH4 car list is bad in its current state. There are just several cars in FH3 I miss to the extent where the good stuff in FH4 kinda feels like it came at the expense of something I really appreciated having in the previous game. It's very good to have Mitsubishi back though with the GTO added as icing on the cake, and I can't wait to grab the Mercedes-Benz 280 SL and Maserati Levante in the coming seasons. The latter also reminds me that there are still a few cars from the FM7 season pass that simply must appear in FH4, such as the Nissan Safari Turbo, Porsche 964 Turbo S, Porsche 924 Carrera GTS, Subaru 360, Volvo XC90 etc.
 
There's a lot of cars (that you didn't mentionned) I do not understand why they weren't in the base game since they were in at least one of the last two games such as: Audi Q7, Alfa Romeo Giulietta Sprint, Baldwin Blazer, BMW 328, M6 E63, M235i, Chevrolet SS & Camaro VI, Silverado Trophy Truck, Dodge Dart GT & both Coronets, the Exocet, 612 Scaglietti, nearly every Fiat, the Fairlane, a lot of Falcons and Holden/HSV, the Odyssey, Infiniti G35, Grand wagoneer, Jalpa, Lincoln Continental (I loved this car in FM7), Land Rover Range Rover Supercharged MK4, both Ghibli, Mercedes C32 & 300SEl, ML63, Opels (especially Kadett C since we're getting the A), Porsche 904,906,914 , Omni GLHS, SVX, Older Corsa and Astra VXR, Karmann Ghia, S60 Polestar,Vuhl 05RR

I really hope a lot are coming in forzathon shop & seasonnal events, even if most of them should have been ported from FM7 and Fh3 to FH3 (the cars were already modelled)
 
I'd say we are comparing final car lists post DLC, because this is what matters at the end of the day.
Wait, what?

I'd say either it's the total count at release without DLC, or the end total with free DLC.

DLC doesn't come with the game, outside of buying a game+dlc pack dubbed a deluxe or ultimate edition.
 
There's two ways to figure out why certain cars are not part of the game: The easiest one is obviously licensing and all the problems tied with it (like the Baldwin trucks, BJ Baldwin is now under contract with Toyota and that's why the Blazer and Silverado Trophy Truck are absent.)

The second way is a bit strange; T10/PG/Microsoft uses analytics to go through the player data to get statistics on which cars are more popular (how many players own it, and how much use they get out of it, for instance) and which ones have flopped (the Continental, the Odyssey, etc) and then decide what goes in and what comes out. Someone from T10 a few years ago hinted that the most popular car in Forza's franchise history all titles combined is the Datsun 510, it was somewhere on the official forums but that place is an absolute mess for researching old posts, so I can't find it on short duty.
 
Wait, what?

I'd say either it's the total count at release without DLC, or the end total with free DLC.

Did you read my whole post, or stop at that sentence? Anyway, there's nothing wrong with comparing FH4 in its current state to other games in the Forza franchise.

DLC doesn't come with the game, outside of buying a game+dlc pack dubbed a deluxe or ultimate edition.

I fail to see how this is relevant to the discussion at hand. We're not comparing value for money here.
 
Did you read my whole post, or stop at that sentence? Anyway, there's nothing wrong with comparing FH4 in its current state to other games in the Forza franchise.



I fail to see how this is relevant to the discussion at hand. We're not comparing value for money here.
It depends on how accurate or fair you want the comparison to be.

FH3 got a LOT of free DLC Porsches, due to a limited circumstance, so that should be considered also.

Now, comparing both games at launch is fair and even. Comparing both after all DLC is said and done, is also "fair", but it's also inaccurate, in the sense that most players do not have access to the paid DLC, and it's not technically considered part of the game, so much as it is an extra.

For what it's worth, I think the two games are pretty much 6 and a half dozen regarding car list. (In their current state with the dlc I happen to own)
And despite FH4 having what will eventually be a bigger car list, that's to be expected as a same console sequel.

FM7 has the car list I like. Put that in FH5 please. :)
 
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It's ridiculous how few quality racing sims actually feature the DS, seeing as how it's one of the most celebrated cars ever made and its self-levelling suspension would make it an interesting car to drive in a game with a good physics engine. The SM is even rarer, which is pretty frustrating, too.

I might wind up taking back what I said about FH4's car list being better than FH3's -- I actually forgot that Toyota road cars were in the latter (even if PG inexplicably left out the 2000 GT), and some of the missing old-school cars like the Opel GT, Porsche 914, and the Mercedes 300 SEL with the Spa "Red Pig" bodykit options are real bummer omissions. Finally getting a lot of the old British roadsters back (and some new-to-franchise ones like the TR6 and the MG TA) mitigates that a bit.
 
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So the DS3 finally returned to the franchise, and look what's in John's stream today...



Please, please let the DS come to the game.

I've been dying for a DS in GT or FM/FH for years. I've seen this specific DS before with it's flat purple paint and hypnotic wheel covers. Some guy in Washington State owns it.
 
Interesting how this is now being publicised with FH4 and just yesterday it was announced for Dirt Rally 2.0. People really are starting to see what a gem it is.
 
Interesting how this is now being publicised with FH4 and just yesterday it was announced for Dirt Rally 2.0. People really are starting to see what a gem it is.
 

Apparently, it seems that some players sell them at an auction house, getting a car that they can not obtain.
You should be careful if you are looking for a rare car like PO.

How did the seller get it in the first place?
 
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