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<Nux>I DRIVE! I CRASH! I DRIVE AGAIN!</Nux>The fact that they made a shifting animation of the driver reaching up to grab the top of the shifter in the Boneshaker is hilarious.
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Neither are tunes.The "top" designs are just a product of good timing. Slap together a Monster livery on or before release day on all the popular cars (or just immediately import them from previous games) and they'll be recommended until the end of time because new designs that are late to the game aren't shown to the players at all.
A full search of any user created content will only ever return 252 results sorted by popularity alone.
Has anyone ever built a car that is RWD for offroading? I do like some 4WD rallying, but sometimes I like alittle challenge. Not trying to boast, just curious to know if anybody here has built one for rallying besides me.
However, stating the obvious here, AVOID driving them in winter season. It's not easy.
I'm planning to share these builds under the name "Dirt Spec" once I'm comfortable with them, and trust my cars to handle well for the people. I also have other builds if anyone wants to check out. It's not alot, but I'm still experimenting with each car I build.
Has anyone ever built a car that is RWD for offroading? I do like some 4WD rallying, but sometimes I like alittle challenge. Not trying to boast, just curious to know if anybody here has built one for rallying besides me.
However, stating the obvious here, AVOID driving them in winter season. It's not easy.
I'm planning to share these builds under the name "Dirt Spec" once I'm comfortable with them, and trust my cars to handle well for the people. I also have other builds if anyone wants to check out. It's not alot, but I'm still experimenting with each car I build.
Anyone else notice that right on the season change they put the Twin Mill on the Forzathon shop instead of the Boneshaker?
I grabbed a couple for investment purposes.
Interesting! I had the same Escort as you before bringing it to A-class. But in B-class, it's super enjoyable to throw that tail out in every corner on the dirt. 👍Yep, I built an Escort RS1800 specifically for rallying, built for B class with about 220hp.
Haha, same! 👍Actually used the Capri as well for some dirt racing with no AWD swap. Just make sure you use the proper tires.
Made an A-class rally tune with the Capri, putting out maybe 340hp? It's good fun.
Humph! It will never replace my Rally-spec Escort RS! lolThe Ken Block Escort is pretty cool. Not big on the whole Monster Energy style, but it’s just cool to have a rally prepped Escort in the game.
Is it just me or does the Hoonitruck sound more like a NASCAR Cup car than aN Ecoboost DP/GT?
Probably. You can also tell with higher redline cars that there are distinct steps in the sound, so when revving quickly, you don't hear a smooth increase in pitch but rather levels like ___----****---___ The BAC Mono is pretty bad about this, it sounds awfulI’ve had a thought for quite some time, it wouldn’t surprise me at all if many of members of the sound department (And from the Dev team in general) at PG and T10 aren’t ‘car guys’. For them it could be just another job, and they might not have the passion for cars, so they might not care exactly about the details.
I’d like to think that developers working on this game would have an interest, but I’m sure there’s only so many people working in the video game sound industry for them to chose from.
I’ve had a thought for quite some time, it wouldn’t surprise me at all if many of members of the sound department (And from the Dev team in general) at PG and T10 aren’t ‘car guys’. For them it could be just another job, and they might not have the passion for cars, so they might not care exactly about the details.
I’d like to think that developers working on this game would have an interest, but I’m sure there’s only so many people working in the video game sound industry for them to chose from.
Why wouldn't they be car guys? Maybe not some of the sound team since they're audio engineers first and foremost (although I wager all of them are), but the team at PG almost has to be car guys. Look at all the off-the-wall and unique cars Forza goes after to put into the game, only someone who has a passion for cars would even consider doing that.
I understand garage limits are a necessity, but I've never understood why.Anyone else think we are already alarmingly close to that 550 garage limit with the number of unique cars we have in the game?
The crazy thing is that I've never been close to the max in any Forza game, yet on this one I think I'm already half way there and I haven't even bought that many vehicles myself.I understand garage limits are a necessity, but I've never understood why.